Best Advance Wars so far. This game has mature design to it, when compared to previous cartooney advance wars.
The story is the best of all advance wars games so far. I was kinda annoyed with the story in dual strike. Dual strike made the story around introducing as many old characters as possible, but the story was essentially the same as all previous advance wars games.
New Units. Now have Flare tanks, which cann illuminate a 13 space area of "fog". Anti-tank cannons, which have the ability to act as short range artillery, and still have the ability to counter-attack. This balances out the game abit, especialy when someone builds several War Tanks. The war tanks are similar to the neo tanks, just one step above MD tanks. Everyone who has played AW before knows 3 or 4 neo tanks are touch to take down, but with anti-tanks, the fall quick. Motorbikes good agaist infantry, but the best part is, they can capture. Still have all basic units from AW series.
Control. Controls are nice and simple. Makes effective use of dual screens on DS. Can use either Dpad or stylus.
Sound. New music and it rocks. You have the option of listening to the songs once unlocked as a bonus.
Cons: Not many, but mostly limitations with DS hardware. I never liked how the NDS designed their wifi games. The sound quality is never great, always sounds "tinny" with too much treble, has some break-ups and crackling. Graphics are ok, but I want more out of a DS game than just 2D cutscenes. (I can play movies on my DS, why can't advance wars??) The games doesn't make effective use of the stylus. You don't have to use it if you don't want to, but then what separates a DS from a GBA?? A bit more implementation from the stylus would have really separated this AW from all previous games.
Overall. A must own game for any strategy player.