A good try to separate themselves from the current MMO market but not enough
The bad - late level combos, it becomes more of a mini-game within the game to hit the right keys, linear story makes creating multi-alts almost unbearable, the quest system means theres no point in listening to quest givers since your map tells you exactly where to go just like any response given to quest givers is pointless in the interaction cut scenes since all responses just lead to quest given/quest turn in. Unable to track multi-quests because of the mini-map GPS system. all the armor looks the same in the start of the game so expect to see your toon's clone many times.
The Ugly - zones are instanced but not unique so expect to have bosses camped. finding a group and keeping track of yourself in an instance is a nightmare. great graphics, too bad most of you won't see them. I run crysis on higher settings and FPS then AoC. The game does not scale well. Its an MMO, but for the first 20 levels you are stuck in the same starter zone as everyone else. The area is extremely linear so you literally can not leave the beaten path and explore the zone. The UI is not able to be customized making combat OK ( casters) a bit tedious (melee) or annoying (rangers). Bugs! Broken chains, cut scene crashes resulting in instant deaths. Game was rushed out to beat Warhammer and shows, Funcom does patch every other day it seems (to their credit).