Not perfect, but pretty damn cool nonetheless.
The gameplay is what is going to polarize most. For my part, the controls take some getting used, since the game revolves around improvising weapons on the fly while trying to dodge some nasty looking baddies. Veterans of Silent Hill, Resident Evil, or any old-school survival horror might feel at home with the frequent fixed camera angles and tank-like movements. I am no such veteran, but the controls weren't overly complicated and I was moving around like a pro in no time. There's also a first person view, which I find the better than the third person, but it's not totally smooth and can chug along at times. However, the ability to create your own weapons like sticky bombs, mini-flamethrowers, Molotov cocktails, or improvise with existing weapons like pouring alcohol on bullets to make flaming bullets or piercing a car's gas tank and using it as large bomb makes the game stand apart from other games in the same genre. Not only that, but the crazy bossfights and option to approach any situation whatever way you want makes it that much more appealing. Plus, players can swing melee weapons about by using the right analog stick. You would move the stick in the direction you want to swing, chop, or ram. It's different and takes some getting used to, but the outcome is satisfying and spices up the combat a bit more.
In conclusion, improvising with weapons, pretty graphics, amazing (and I do mean amazing) score, TV show-like presentation, interesting story, and (dare I say) innovative melee combat make up the good parts of the game. Unfortunately, the difficulty, somewhat frustrating camera, finnicky car controls and minor bugs keep the game from becoming great. Still, AITD is a very enjoyable experience if you give it a chance. Here's hoping that Eden can continue the story!