The REAL Review!
I have to mention this simply because its a problem that you WILL encounter no matter what. When you do the driving missions, you will encounter problems with TERRIBLE collision detection. You can hit a small crack that just looks like a simple texture and it will send your car flying or just simply make you crash. This becomes a problem because the driving portions are already difficult enough. You may be being chased or the streets are falling apart, but either way, unless you are driving flawlessly (which is impossible) you will be stuck a LOT. There were times when I really wanted to use the skip feature in the game and just go around the irritating driving things. Also (for those of you who know what gating is) the gating in this game was absolutely terrible! You really had absolutely no help if you got stuck not knowing where to go, you were pretty screwed. Maybe you simply just hadnt leveled up enough, but the game never ever helped to push you along. EVERYTHING was up to you, which some people do like. But when a game gets to a point where you have to stop playing for a few hours because you are too frustrated to continue on, theres a problem. Also there were certain sequences that were triggered by being close enough to a certain spot, if you literally were not in the DIRECT spot, then you wouldnt trigger it. I went to a spot three to four times before it finally triggered. After it doesnt trigger after the first time though, you start to think "okay that cant be what I am supposed to do because nothings happening." I simply feel I had to state the problems with this game early on, that doesnt mean that the whole game is bad because of these though.
So, now that we are past the problems lets go into what made the game ok to play still. The story was a pretty decent one, you really felt for Edward and wondered what was going on with him. The rest of the characters were also built up pretty decently. The ending was also a good one no matter if you finished the Light or Dark ending.
Delivery- Yes
Yes, the graphics were not terrible. the fire looked good, the creatures were pretty sick looking, AI moved pretty well not the always blocky movement of snapping to a grid. Over all the graphics were good, but nothing to really remember.
Delivered- No
The control scheme was decent. It took a little bit of time to get used to the in game Inventory but after you got used to it, you could really use this to your advantage. The common misconception with the Inventory is that you cannot change your items or weapons without using the inventory, this is wrong however a simple push of a button can change your item you are currently using such as the flashlight, lighter, so on and so forth. My only problem with the control was that Edward sometimes moved like a blocky lumbering Arnold Schwarzanegger. Also the shooting problem with being in first person could have used some final polishing.
Delivered- No
The puzzles in this game were all over pretty simple, they were not difficult at all. While it was fun using the analog stick with a pole in your hands to pull a electrical cord out of the water, it wasnt exactly difficult. The use of the analog stick was one of the only things that was promised and delivered.
Delivery- Yes and No
Overall this game is really shotty and needed some polishing before going golden. Its allover a fun experience but not a very clean game. Its really just an Achievement junky kind of game because the achievements are quite easy to get.
Delivery- No