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87% Of Classic Videos Games Are Endangered According To New Study

As technology continues to evolve, the games many players grew up with are becoming increasingly difficult to access.

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A new study conducted jointly by The Video Game History Foundation (VGHF) and Software Preservation Network (SPN) has revealed that 87% of classic games in the United States are "critically endangered," meaning they are either entirely inaccessible or extremely difficult to play, and unable to be purchased in physical or digital form via their publisher's online storefront.

Both VGHF and SPN work to preserve digital media, and the study--which is the first of its kind--demonstrates just how difficult that task is, and how easily much-loved interactive media can disappear into the ether. The study found that the selection of games currently available for official purchase (digital or physical) represent only 13% of video game history, with the rest either being unavailable entirely or requiring the use of unofficial downloads, emulators, and/or fan remakes to play.

"For accessing nearly 9 in 10 classic games, there are few options: Seek out and maintain vintage collectible games and hardware, travel across the country to visit a library, or… piracy," the VGHF stated in the report it released alongside the data. "None of those options are desirable, which means that most video games are inaccessible to all but the most diehard and dedicated fans. That’s pretty grim!"

So what's the solution? According to the groups behind the study, it's complicated.

"Anyone should be able to easily explore, research, and play classic video games, in the same way that they can read classic novels, listen to classic albums, and watch classic movies," says the VGHF report. "But outdated copyright laws are preventing institutions like ours from doing our jobs."

The study's stated goal is to get libraries and archiving organizations the legal rights to preserve games in a playable form. According to the VGHF writeup, gaming lobbyists fight this using copyright laws to protect their bottom line, even though, ultimately, only about 13% of any given publisher's library is available to play. The Video Game History Foundation and Software Preservation Network want to change that, and are hoping that the results of the study will lead to changes in the Digital Millennium Copyright Act (DMCA), allowing game archivists to more easily do their work. A new DMCA rulemaking proceeding is scheduled for 2024.

But VGHF and SPN aren't the only entities in the gaming space trying to preserve classic games--many small groups and individual players are also working behind the scenes to make sure that games for older platforms are still accessible. YouTube is full of channels focused on endangered or extinct games, with users archiving gameplay footage of everything from Commodore '64 classics to obscure gaming sensations from the more recent past, like beloved Tamagotchi knockoffs, nostalgic online virtual worlds, and now-defunct Flash game hubs.

The fight against abandonware is only just beginning, and it's likely to get worse before it gets better. As more console makers produce digital-only consoles or migrate to cloud gaming/game streaming, the potential for more games to fall by the wayside grows. Although the VGHF/SPN study focused on classic games, more recent games are at risk of becoming lost, too. One need look no further than Nintendo's recent removal of its 3DS/WiiU storefront for a modern example of this issue in action. Even with ample warning, attempting to make sure your favorite games stay accessible can be quite a pricey endeavor, and simply porting these games to newer platforms is often easier said than done. When it comes to defunct mobile games, things get even trickier. Still, not all hope is lost, and large collections of technically-unplayable games can be found online thanks to the hard work of players-turned-archivists who want to preserve their favorite games for future generations.

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Leboyo56

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Edited By Leboyo56

Gameinformer and its Replay/Super Replay episodes where they dig through their massive physical game vault and do a Let's Play of a random game from a random console/era got me invested in video game archiving trivia. Their vault harkens back to the NES and Master System and more than likely has Atari cartridges in it, too. Their vault was 11,000+ games last I watched them, but that was like 7 years ago. Their vault's gotta be more like 14-15,000+ games by now considering Replay is one of their most popular entries on the site, so I hope they've purposefully expanded their collection for the sake of those episodes.

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RELeon

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Many of the classics I enjoyed just wouldn't run on mondern hardware anymore. Games I played as a kid, trying to play them again as an adult proved difficult, if you could even find them anymore to begin with. Even some of the really old games that Steam sells, they would just have massive amounts of issues. Those DOS games and other older games just weren't designed to run on the hardware we have now, at least without an emulator.

And after 30+ years, even while still having my original PS1, SNES, NES, Genesis, and such, they just don't really work anymore. Hardware breaks over time. That is just the sad reality of it. Especially the PS1, which the disks are just scratched up to hell after years and years of use.

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YukoAsho

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@RELeon: Hardware can be fixed (I've sent systems to various repair people I've found online over the years), and emulation does sill exist.

It's all about how much effort there is to put in to find people and/or parts. Stone Age Gamer is a great place to get you started.

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Gawkerfools

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They have the seed vault, we need a video game vault right now!!!!!

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deactivated-64efdf49333c4

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@gawkerfools: I think they do.

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ganondorf77

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i have a pc. no issue at all whatsoever with any game i own since the 80s.

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somberfox

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Edited By somberfox

Forget classic games, planned obsolescence is intentionally baked into modern game design on mobile platforms and unlike classic games, there's no way to undo that with something like emulators and abandonware archives

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epic_poke8

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It is morally correct to emulate.

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t_e_s_l_a

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I do hope that DMCA revisions go in a sane direction, but I don't find it very likely. This is a problem that's just left to piracy, it seems. The Nintendo leak leading to older games having fan-made PC native ports is an interesting grey area of pseudo-piracy, especially given their lack of teeth with this compared to emulators in the past (including emulation of legally optained copies of non-copy-protected games).

GOG (CDPB) exists as a DRM-free store entirely because of this article's premise - they want the old games that they resurrect to be sharable like classic media and available to the future, and do so with their own games (CDPR) so that they don't suffer from the same fate (and because DRM sucks). It's why C2077, despite its panned response from the public, was one of the few games I have bought at launch - and directly from the publisher's store. I very much respect their offering their media as DRM-free. I just hope they treat their staff better in the future.

You know things are messed up when I can talk openly about digital piracy with a close friend on the spectrum for whom breaking tiny laws/rules/expectations, any semblance of being rude or wrong, and grey legality are often a trigger for severe anxiety and avoidance.

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deactivated-65041d1fed7d0

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well there are so many good old games that are not sold on steam anymore. for example I would like to buy the movies as I still have its physical version but disk games have sucks durability. also I would like to buy Deadpool, Juiced 2: Hot Import Nights, The Amazing Spider-Man 2, Street Fighter X Tekken, Test Drive Unlimited 2, The Saboteur, Darkest Of Days, Doctor Who: The Adventure Games and Doctor Who: The Eternity Clock. I had no idea some of these games even existed and some of the games removed while I was waiting discount for them lol

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t_e_s_l_a

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@majikayo666: unrelated but I feel kinda like this with streaming services lately; I'll get around to wanting to watch something on a list on one platform just to learn that it's on another, or even more often not available anywhere without a VPN, piracy, or silly high rental fees.

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deactivated-65041d1fed7d0

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@t_e_s_l_a: mhm. it so sucks that even after internet invented and it's a common and easy thing to access there are actually lots of stuff you cannot get no matter how much money you have. somehow society failed at using advantages of internet well and keeping capitalism useful lol

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branthiumbabe

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@majikayo666: That's a really good point. Downloaded games/films/etc. are an issue because you have no physical copy. But physical copies can also degrade making them unplayable/unwatchable. Disc rot is a thing! Excellent point.

If it makes you feel any better, DH: The Eternity Clock is awful, sadly. Just my opinion though, but it's very buggy.

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YukoAsho

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@branthiumbabe: The issue with digital games and movies is DRM, not the lack of a physical copy in and of itself. You can always back things up. Also, disc production methods have REALLY matured since the CD became a thing in the 80s. I have CDs from the early to mid 90s that still run great, and most cartridges I've seen only need to get their connectors cleaned and maybe a new batter or EPROM for saving.

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deactivated-65041d1fed7d0

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@branthiumbabe: hmm. thanks for letting me know how DH: The Eternity Clock is. I don't like 11th doctor anyway but I'm curious since I would like to play such a doctor who game. I would prefer 10th doctor <3

regarding durability of physical copies: well there are so many of my disk games eventually rotten away but at least my sega genesis games still works, even my sega genesis. oldy goodie :DDD

I like keeping your games online as you have no problem of physically storing them but it comes with its own disadvantage that cannot download the game without internet and you may cannot access the games anymore if the service is offline

edit: the topic made me check the disk games I have and for example I've found out my NFS underground 2 disk is rotten and can't buy the game on EA's store. just why lol

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branthiumbabe

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@majikayo666: Holy crap, I'm not alone! I was never a fan of the 11th Doctor either (Tennant is a hard act to follow, and Smith does better as bad/neutral characters IMO than lovable nerdy ones). But I was determined to enjoy The Eternity Clock...or so I thought. Worth watching a let's play if you care about the story, but otherwise you're not missing out on anything except a few hours of frantically pressing jump, getting stuck, and cursing out buggy AI enemies in stealth sections.

I recently purchased a game I loved as a kid in '98. We were worried about disc rot, but it ran fine. Still, I'm not sure it'll survive another 20 years. I think that's why they're so passionate about getting librarians/archivists the legal right to preserve a game in playable form: Both digital and physical games both have their benefits and drawbacks. You made another great point about always-online games, too. I'll never understand online games with single-player campaigns that still require you to be online--it guarantees that when the game servers come down, owning a copy won't matter, you still won't be able to play. Can't connect to a server if it's been shut down for good.

RIP your NFS Underground 2 copy, my friend. May he rest in piece.

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deactivated-65041d1fed7d0

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@branthiumbabe:

"Holy crap, I'm not alone! I was never a fan of the 11th Doctor either"

TBH 11th Doctor seems like a bad guy especially because of his perverted smile LOL therefore he doesn't seem like The Doctor at all.

"But I was determined to enjoy The Eternity Clock...or so I thought. Worth watching a let's play if you care about the story, but otherwise you're not missing out on anything except a few hours of frantically pressing jump, getting stuck, and cursing out buggy AI enemies in stealth sections."

I see. Thanks for letting me know. Still the game is in my not-so-important bucket list. :DDD

"I recently purchased a game I loved as a kid in '98. We were worried about disc rot, but it ran fine. Still, I'm not sure it'll survive another 20 years."

I hope it'll!!!

"I think that's why they're so passionate about getting librarians/archivists the legal right to preserve a game in playable form: Both digital and physical games both have their benefits and drawbacks."

Mhm. Nothing last forever unless you find a way to preserve it. In that regard I admire GOG for doing a huge service to gamers by preserving good old games. I wish Steam had cared about preserving old games too but at least there are people who work on this.

"You made another great point about always-online games, too. I'll never understand online games with single-player campaigns that still require you to be online--it guarantees that when the game servers come down, owning a copy won't matter, you still won't be able to play. Can't connect to a server if it's been shut down for good."

Mhm. For example these days Denuvo is a prime example of such limitation gamers face. Recently I was out of the country for months travelling where even electricity is mostly absent, I remember couldn't play Metal Gear Solid V on Steam just because Denuvo didn't let me. I honestly thought since the game is old and cracked years ago they had removed Denuvo especially because they ask money periodically to make Denuvo active for the game but alas LOL.

"RIP your NFS Underground 2 copy, my friend. May he rest in piece."

Amenâ„¢. :DDD

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epic_poke8

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@branthiumbabe: Then store them on a physical medium.

Disc Rot specifically is something that ONLY affects digital media, stored on a piece of physical storage.

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branthiumbabe

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@epic_poke8: That's a great idea except for when it's a game that came out 20+ years ago, when my child-brain didn't even known disc rot was a thing and couldn't plan ahead for it.

Whether you've got a physical copy or digital copy, both have benefits and drawbacks, so I fully support the push to get librarians/digital archivists the legal right to preserve games in playable form.

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