Assassin's Creed Syndicate's PS4 and Xbox One Versions Compared in New Technical Analysis
"It's clear that the PlayStation 4 takes pole position."
Ubisoft's Assassin's Creed Syndicate launches today, October 23, and now a new technical analysis has shed some light on how the PS4 and Xbox One versions compare. According to Digital Foundry, Syndicate is a marked improvement over last year's Assassin's Creed Unity, which suffered from numerous bugs.
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In terms of resolution, both the PS4 and Xbox One versions of Syndicate sport 900p visuals, just like Unity. The big difference over last year's game, however, comes down to frame rate.
"Assassin's Creed Syndicate shows genuine improvement here," Digital Foundry wrote. "In Unity, we could see extended periods of gameplay where the 30fps target was nowhere in sight. Its successor shows huge improvement on both platforms, but it's clear that the PlayStation 4 takes pole position.
"Rapid traversal through environments can hit performance on both systems, but where the Microsoft box dips into the high 20s, PS4 has a better lock on its 30fps target," the site added. "And when the Sony console dips to the 27fps area, Xbox One is a couple of fps further off the pace."
Noting that its analysis is not yet 100 percent finalized, Digital Foundry also writes that Syndicate offers a "like-for-like" visual experience on PS4 and Xbox One. As stated, they both run at 900p, while effects systems like anti-aliasing and texture filtering are identical across platforms, it wrote.
Digital Foundry reports that you may experience some occasional bugs in Syndicate, but these glitches are "substantially reduced" compared to the volume and nature of Unity's. That game's bugs were so severe that Ubisoft repeatedly apologized and offered free games and DLC to make up for the problems.
More details about how the two console versions of Syndicate compare are available in Digital Foundry's full report. For more on Syndicate, check out GameSpot's review and this roundup of other opinions.
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