Batman: Arkham Origins Dev Hiring For New Open-World IP
WB Montreal job listings point to new Unreal Engine-powered project.
Warner Bros. Montreal, the studio behind Batman: Arkham Origins, is hiring developers to work on an open-world game based on a new intellectual property.
The studio's job page features listings for numerous roles, some of which make vague references to its next project.
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The job description for a game designer states the studio is looking for someone "responsible for designing and driving development of specific features or systems for an open-world action game."
The technical director spec, meanwhile, states the successful candidate will join the development team "working on a new IP project for next generation platforms."
Digging deeper into the technical director role, using the "scripting languages and design tools of the Unreal Engine" is listed as one of the job responsibilities, suggesting the unannounced game will be powered by Epic's game engine.
WB Montreal was tasked with developing a prequel title in the Arkham series, while Arkham Asylum and Arkham City developer, Rocksteady Studios, worked on Arkham Knight.
Many speculated the founding of a second studio working on Batman games was indicative of Warner's intention to annualise the series. This, however, may suggest otherwise.
In October 2013, the government announced an investment of $1.5 million into WB Montreal, allowing it to expand the studio in terms of headcount and technology.
The initial $1.5 million grant was part of a larger $63 million initiative promised to WB Games Montreal for the company to add 100 jobs and buy new equipment by 2018.
In addition to Batman: Arkham Origins, WB Montreal has also worked on Batman: Arkham City Armoured Edition for Wii U and Lego Legends of Chima Online. It may be that the studio is working on multiple projects.
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