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Battlefield Hardline Story Aiming for "a Tone That Games Don't Often Have"

But, the game "doesn't reinvent the video game storytelling wheel," writer Tom Bissell says.

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Electronic Arts announced today that Grantland contributor and author of video game novel Extra Lives: Why Video Games Matter, Tom Bissell--who also wrote for Gears of War: Judgment--is one of the writers for 2015's Battlefield Hardline. A detailed blog post on the Battlefield website explains how he synced up with Visceral Games for the game and what his approach was for writing it.

Bissell says he was growing bored with contemporary military shooters and was initially skeptical about writing for Battlefield Hardline. However, when he was informed that EA was aiming for Battlefield Hardline's story to be tonally similar to Elmore Leonard novels like Out of Sight, he wanted in. "I've always viewed him as the single greatest genre writer in the history of American literature," Bissell says.

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In explaining Battlefield Hardline's story, which unfolds like a TV show in some ways, Bissell adds that it's not groundbreaking, but it should be memorable. "Battlefield Hardline doesn't reinvent the video-game storytelling wheel," he says. "Our goal, however modest it might sound, was to try to achieve a tone that games don't often have."

"Our television episode presentation format gives us the opportunity to be dizzingly meta sometimes, and our wonderful actors gave us the opportunity to bear down into the characters when we needed to," he adds. "We also tried to approximate Leonard's signature 'goofball seriousness'--a drollness that's often comic but never silly."

"Our goal, however modest it might sound, was to try to achieve a tone that games don't often have" -- Tom Bissell

Bissell goes on to say that he's most proud of Battlefield Hardline's "thug dialogue."

"We needed a lot of guard and thug chatter," he says. "Hardline is stuffed with so much ambient guard and thug chatter--the total game script is well over a thousand pages."

The writing and audio team's efforts should come together to create a more believable world, Bissell explains. The chatter you hear from enemies won't just be throwaway lines.

"So when you sneak around, listen to and watch those guards," Bissell advises. "I promise they don't talk about the weather or how they hate being guards. There are Easter eggs galore in their conversations, and other things, I hope, that simply make people laugh."

Finally, Bissell explains that working on Battlefield Hardline has firmed his belief that "storytelling is the stately presentation of What Happened." Video games are "rarely very good" at this, he says.

"Why? I think because shooter gameplay, and its considerable cognitive demands, constantly competes with the player's awareness of what's happening," he says. "Shooters are not stately; shooters are narrative rosaries strung with beads of pure chaos. Video games are at their storytelling best when they introduce you to memorable people and give you memorable things to do, and everyone at Visceral did their best to ensure the Battlefield Hardline campaign had plenty of both."

Battlefield Hardline is in development for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC. It was originally targeted to launch this October, but EA in July delayed the game to early 2015 so that Visceral could improve the game from top to bottom. Though we won't have a new Battlefield game this year, EA does plan to release the final DLC for Battlefield 4 sometime before the year is out.

Eddie Makuch is a news editor at GameSpot, and you can follow him on Twitter @EddieMakuch

Got a news tip or want to contact us directly? Email news@gamespot.com

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KrazzyDJ

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Wasn't Split Second's campaign structured around a TV show format (a reality show to be precise) ???

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daBrokenFace

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Many of EA's recent games have been getting a review score of 6/10. The tone of a story is the least of their problems

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Kjranu

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Well, at least they're putting in some effort in this one.

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GLlamas

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<< LINK REMOVED >> That's what they're implying...

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berzerk0912

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Battlefield Hardline Story Aiming for "a Tone That Games Don't Often Have". Hmmm...No bugs?

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GLlamas

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@berzerk0912 "That games DON'T often have".....
So plenty of bugs?
EA does have a little bit of experience in this field as well....

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abhisheknerdy20

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I am really excited about Battlefield Hardline because call of duty getting boring every year

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gamingfriendly

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Haven't bought a game from EA since BF3 and this looks like a quick cash grab, sadly many will buy it then complain how buggy and similar it is to BF4.

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hystavito

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The weapons and scale of explosions and whatever we've seen are way off the charts for the police setting. I understand why they did that of course, most people want that. However, if all of that stuff is the same in the campaign, it will seem even more ridiculously out of place.

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punishergreen

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This is why I love the Bad Company series. Great Multiplayer AND Single Player modes

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elheber

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They should add a Ferguson map. You use police tanks to suppress protests.

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AyatollaofRnR

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I'm prepared to set aside my cynicism on this one as it sounds like they are trying to do something interesting.

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Grenadehh

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A car? How original.

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Martyr77

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It is just DLC being released as a full game. What a ripoff.

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waffleiron88

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i honestly forgot Hardline was still a thing

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Michformer

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I don't support games that use political stereotypes.

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SonyOnly4

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Agreed....... No Other dev would be scummy enough to release DLC as a full Game.

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GLlamas

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<< LINK REMOVED >> I don't think it was Visceral's idea.... You should be blaming the publisher (EA) not the dev.

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AyatollaofRnR

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<< LINK REMOVED >> If this was just multiplayer you would have a point, but they are doing a full campaign.

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Hurvl

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Elmore Leonard? Can't say I've ever thought a game reminded me of his novels, so that's definitely different. When companies say that they're going for something that other products don't have, it often sounds pretentious and not necessarily positive. While I don't know if they can pull this off, it at least sounds good to mimic Elmore Leonard.

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Billy19Joseph

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<< LINK REMOVED >> Does this mean the game will be like "Justified" then?

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Hurvl

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<< LINK REMOVED >><< LINK REMOVED >> I don't know and I haven't watched Justified.

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elheber

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I'll wait until Militarized Police: The Game: The Mod is out for EA Access, and I have also for whatever reason subscribed to EA Access.

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NTM23

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It seems so weird, because this game when it was announced felt very much like this separate multiplayer game that could be Battlefield 4 DLC, but no, it actually has a campaign. From what I saw, some of it actually looks neat, while on the other hand, it looked kind of cheap. I hope it's good.

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ThePrismHead

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Innovation at EA:

How to improve the Sims? Give it less features.

How to improve Battlefield? Focus on a pointless story.

How to improve RPGs? Make them online only.

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deactivated-58270bc086e0d

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Yeah everyone though EA was going to reinvent the wheel.

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Hurvl

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<< LINK REMOVED >> They may not want to reinvent the wheel, but they sure are trying to make us use their specific kind of Origin wheel, because all their vehicles require it.

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BrunoBRS

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really? it looks pretty spot on with what 90% of the industry is doing tonally.

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_Termahnator_

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You didn't read the article....

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Pupchu

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Another epic fail. Sony wins.

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GLlamas

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<< LINK REMOVED >> Go home.

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Spartan_418

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<< LINK REMOVED >> 0/10

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Razor10000

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battlefield games don´t need or should have campaign. it´s a waste of money and devs that could be used to improve the multiplayer and create more content for the launch game. and battlefield games definitely need all the help they can for the multiplayer.

besides the bf campaigns suck but if cod have a campaign, ea also wants campaigns in battlefield games.

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vanvir1

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<< LINK REMOVED >> Sure. I don't know if you have played beta, but in my opinion multiplayer in new BF sucks too. BF4 is just updated BF3 but that is understandable since why change something that is good? And why not take money for it again? Right? :P

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Shelledfade1

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whoever spends 59.99 on this dlc is a complete moron.

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LpcWarrior

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Tom Bissell is a good writer. I'm looking forward to this actually.

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DVONvX

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I'm gonna wait. You know it will be available via EA access for free at some point. And after BF4 I'm in no hurry to play another battlefield anytime soon.

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Doozie78

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EA game = no buy from me. F@ck this shithole company and all of their games.

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Pyrosa

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"...shooter gameplay, and its considerable cognitive demands,..."

<facepalm>


Hardly.


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Freedomination

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<< LINK REMOVED >> You don't think shooter gameplay demands attention? Maybe its just me, but i rarely manage to multitask much during a round of counter-strike

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Countryboy181

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After that p.o.s they called bf4 I'm not gonna touch this with a 10ft pole.

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jack00

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Ffs man... people play battlefield games for the multiplayer, focus on that DICE. If players wants a storyline to follow in an FPS they should just look elsewhere. If you had spend half the time you wasted on BF4's singleplayer mode and put that into the mp, maybe, just maybe the game wouldn't of been such a turd when it came out.

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parkurtommo

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<< LINK REMOVED >> Why should a game be limited by it's previous iterations? Just because the focus of previous battlefield games was mutliplayer, doesn't mean that Hardline can't have a successful campaign (especially considering previous BF campaigns were forgettable).

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BloodLine52

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<< LINK REMOVED >> Visceral Games is creating Battle Field: Hardline not DICE.

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jack00

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<< LINK REMOVED >><< LINK REMOVED >> True, but DICE is still involved alot in the game. In fact they are coaching visceral how to making the game.

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spacecadet25

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I'm keeping an open mind, and will wait for a review before I say it sucks or that it failed.

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