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10 Best GameCube Games Of All Time

The GameCube looked like a lunch box and even had a handle, but it was home to plenty of great (delicious) games.

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The Nintendo GameCube has a memorable design. The cube-shaped form factor coupled with a carrying handle made it surprisingly portable and pretty darn cute. It was also Nintendo's first console with an optical drive, but Nintendo being Nintendo, it bucked the norm in favor of smaller discs. The GameCube also had a curious controller design thanks to its oddly placed face buttons and mismatched sticks. The GameCube was different than any other console on the market, but it had something very much in common with previous Nintendo consoles: a stellar library of games. Over the course of its six-year lifespan, the GameCube amassed a library of 650+ games. From first-party hits from iconic Nintendo franchises to a more robust third-party lineup than its most recent predecessor, the GameCube was home to some of Nintendo's absolute best games. We've rounded up our picks for the 10 best GameCube games below (in alphabetical order).

More Nintendo best lists

Fire Emblem: Path of Radiance

Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance

Long before the Fire Emblem franchise took a huge gamble on the Nintendo 3DS to determine its fate and was granted a new awakening, it was making a name for itself in Japan and largely shunning the idea of a Western release. That changed after Super Smash Bros. Melee was released, and in 2005 we got Fire Emblem: Path of Radiance, building on the localization efforts set by Fire Emblem and Fire Emblem: The Sacred Stones. All the signature tactical action of the franchise was polished to a new level, bringing with it an addictive layer of turn-based strategy, challenging maps, and the infamous permadeath system that could undo hours of hard work when a beloved comrade fell in battle.

With full-motion videos, a rich story, and a ton of stats to factor into every battle, Fire Emblem: Path of Radiance was a strategy game that was well worth investing time in, creating an unforgettable and mature experience on Nintendo's colorful console.

See our Fire Emblem: Path of Radiance review.

Ikaruga

Ikaruga
Ikaruga

Shoot-'em-up games have typically held niche appeal over the years, but Ikaruga' s approach to the genre was a visual feast for the eyes when it was first released. Combining the trademark bullet hell action of its genre with a novel approach to clearing the screen of waves of relentless enemies, Ikaruga was an absolute blast to play then. What made the game a memorable classic though, was its visual flair that turned it into a vertical-scrolling masterclass of graphics and intensity.

With a merciless attitude for anyone brave enough to take a run at it, Ikaruga eventually got a second shot at life on later consoles. Receiving a mixed reception when it first launched, the march of time revealed that Ikaruga was simply ahead of its time and today it's widely regarded as not only a work of art, but one of the greatest shoot-'em-ups of all time and a major influence on acclaimed mainstream titles like Nier.

See our Ikaruga review.

Mario Kart: Double Dash

Mario Kart: Double Dash
Mario Kart: Double Dash

Mario Kart: Double Dash played it safe when it hit the racetrack in 2003, iterating on Mario Kart 64 and Super Circuit's ideas with a number of terrific technical improvements. New weapons would make you curse the AI if you were on the receiving end of them, the courses were wilder than ever, and the vehicles on offer were staggering to say the least. But where the game truly made a name for itself was in the multiplayer department, thanks to a creative setup that allowed two players to control a single kart.

With driving and offense split between them, that specialization created a surprisingly tactical experience that either reinforced bonds between friends or was single-handedly responsible for breaking up long-standing friendships, but the concept has survived as one of the most original concepts in the entire Mario Kart franchise, and one that was never repeated again. A good-looking and brilliantly executed example of Nintendo innovation, Mario Kart: Double Dash had some of the finest multiplayer mayhem on offer for anyone willing to risk letting their friends take the wheel.

See our Mario kart: Double Dash review.

Metroid Prime

Metroid Prime
Metroid Prime

Looking back at the troubled development history of Metroid Prime, it's amazing to see that not only was the game finished with incredible odds stacked against it, it basically rewrote the entire franchise. Jumping from the second dimension of platforming and straight into first-person action territory, Samus Aran's latest adventure was the game to have running on your GameCube if you wanted to show it off. A visual showcase of exotic level design, gripping boss fights, and head-scratching puzzles, Metroid Prime revitalized the series and would be followed up by two excellent sequels, creating what is arguably one of the best trilogies in video game history.

Whatever developer Retro Studios has planned next for Samus Aran in Metroid Prime 4, it'll have some big Varia Suit boots to fill when it does eventually arrive as this Metroid masterpiece still holds up brilliantly two decades later.

See our Metroid Prime review.

Paper Mario: The Thousand-Year Door

Paper Mario: the Thousand-Year Door
Paper Mario: the Thousand-Year Door

The GameCube had no shortage of charm thanks to its quirky selection of games, but you'd be hard-pressed to find a game more instantly adorable than Paper Mario: The Thousand-Year Door. Nintendo took the idea of a more two-dimensional Mario in wild new directions, using the paper medium to deliver outlandish scenarios and imaginative environments that required some innovative thinking to explore.

That level of creativity made the game unique for its time, while its gentle learning curve hid a surprisingly deep combat system that kept it constantly interesting. Charming and hilarious in equal measure, this was one Mario adventure that wore its papercraft heart on its sleeve.

See our Paper Mario: The Thousand-Year Door review.

Pikmin 2

Pikmin 2
Pikmin 2

The debut Pikmin game didn't exactly make a terrific first impression, as its beloved cast of cute critters were shackled by strange gameplay decisions and an annoying time limit. Pikmin 2 on the other hand, broke free from those constraints and expanded on its ideas, creating an adventure that was imaginative, enjoyable, and cleverly added new features to its formula. New Pikmin entered the scene, an extra captain was capable of guiding the helpful natives, and each level was an intelligent step forward that could be solved in a number of ways. As a lesson in how to make a great sequel, Pikmin 2 is an absolute joy that made owning a GameCube worthwhile.

See our Pikmin 2 review.

Resident Evil 4

Resident Evil 4
Resident Evil 4

A GameCube exclusive until it wasn't, Resident Evil 4 was the biggest evolution yet for a series that had largely remained stuck in Racoon City for far too many years. Gone was the metropolitan maze of zombie-infested streets, replaced instead with a European village crawling with a new generation of infected nastiness. What made Resident Evil so special at the time was its balance of suspense, puzzles, and action, as Leon Kennedy used every single bullet in an arsenal big enough to level a city.

At its best, Resident Evil 4 was a cinematic spin on the series that would spike your heart-rate up and leave you drenched with sweat from the adrenaline ride that it took you on, setting a benchmark for the franchise that future games would build off of. Regarded as one of the all-time best entries in Resident Evil history, for a time Nintendo had a monopoly on Capcom's undead golden goose, much to the chagrin of anyone who didn't own a GameCube yet.

See our Resident Evil 4 review.

Super Monkey Ball

Super Monkey Ball
Super Monkey Ball

Here we had a monkey stuck inside of a ball, rolling it around in a neverending mission to score all the bananas on a level that was a combination of maze-like genius and treacherous pitfalls. The big catch here? Instead of controlling the momentum of an adorable ape, you changed the world around it and tilted the level. If your monkey made it to the end, you'd win the stage, but that was easier said than done.

You couldn't ask for a better launch title on the GameCube, especially with a game that had already nailed its core gameplay concepts and was simply excellent at translating those ideas into addictive ape-spinning action. It was silly, but Super Monkey Ball was also an example of the stars aligning with the right studio to deliver goofy fun on the GameCube.

See our Super Monkey Ball review.

Super Smash Bros. Melee

Super Smash Bros. Melee
Super Smash Bros. Melee

Video games come and go, but perhaps the most enduring legacy of Super Smash Bros. Melee is that years after release, it still has a die-hard community of fans who regularly gather to pummel each other senseless at tournaments. Taking Nintendo's most iconic characters and throwing them into a winner take all brawl for bragging rights on perfectly-designed stages was already a winning recipe, but the game went a step further with its gameplay, which was fun to learn and deviously-challenging to master.

With a memorable adventure mode, quirky attacks, and rewarding content, Super Smash Bros. Melee still remains the definitive entry in a series of pitch-perfect death-match action.

See our Super Smash Bros. Melee review.

The Legend of Zelda: The Wind Waker

The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker

After the Ocarina of Time and Majora's Mask on the N64, Zelda fans were ready for another grim and mature return to Hyrule on the GameCube. The expectations had been set with a technical demo at E3, but what fans got was a tonally-different adventure that still stands as one of the best in the series. Gone was the focus on a realistically-rendered hero in green, as Link now sported a more cartoonish aesthetic and explored a world that was brighter and more optimistic than ever before.

Anyone complaining about the Saturday morning cartoon visuals missed out on a game that is visually timeless, contains a world that is a joy to explore, and signature action that carried the franchise flag proudly. An HD port of the game on the Wii U remedied many of the more annoying issues in the game, and with a re-release of Skyward Sword on the Nintendo Switch, it's high time that Link's vibrant adventure got a chance to set sail on an even newer Nintendo platform.

See our The Legend of Zelda: The Wind Waker review.

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Avatar image for unicorn69_4ever
unicorn69_4ever

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where's the love for eternal darkness?? its easily better than several games in this list.

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TeslaCoi1

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Definitely agree with Paper Mario: The Thousand Yeard Door, The Legend of Zelda: The Wind Waker, and Super Smash Bros. Melee. A lot of essentials are missing from this list though...Like Luigi's Mansion, Super Mario Sunshine, and The Legend o Zelda: Twilight Princess. Personally I would also throw Timesplitters 2 in there.

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barnold81

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Missing Eternal Darkness: Sanity's Requiem and the RE1 remake. RE1 remake was originally developed for the Gamecube, and it still holds up today. Eternal Darkness I never owned, but I remember renting it and enjoying it thoroughly. It's an odd game.

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unicorn69_4ever

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@barnold81: i really wish they would remake this game. i want to play it again so badly. and do a sequel.

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marklodi

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@barnold81: Completely agree on Eternal Darkness. Fantastic game and still the first one I remember from those days.

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PrpleTrtleBuBum

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Edited By PrpleTrtleBuBum

fzero gx was the best, excluding melee ofc

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starchaser19981

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I think Super Smash Bros Melee would have been a better game if it wasn't forced to be a launch title and Nintendo took a longer time with it.

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nintendians

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Edited By nintendians

good list.

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StickEmUp

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I spent so much time playing Paper Mario and Super Monkeyball.

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poe13

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Edited By poe13

@stickemup: no shit. And thank you for your super insightful comment. Next time I think about making a comment, I'll be sure it conforms to everyone and all the snowflakes and silly game journos wittle feewings are not hurt.

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ALLIAMOS

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i wish to add

1- metal gear solid the twin snakes ( decent remake )

2- star fox adventure ( very nice graphics 60fps )

3- Metroid Prime 2: Echoes ( very nice graphics 60fps )

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bobafett1701e

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I would add Baten Kaitos: Eternal Wings and the Lost Ocean.

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deactivated-6600de751be10

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@bobafett1701e: Both gameplay & story were surprisingly awesome. I went in not knowing what I was signing up for. I came out having experienced something truly wonderful <(^_^)>

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BryanWeary

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@bobafett1701e: Thought I might be the only one that loved that game!

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emendiz

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I fully agree… Eternal Darkness should be here! Too sad there has not been an official PC port… and even worse… no Eternal Darkness 2!

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sladakrobot

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Skies of Arcadia and Phantasy Star Online I+II are missing

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santinegrete

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The only RE4 edition where scenes are in real time and not pre-rendered. Meaning? Leo and Ashley will appear on scenes with their RPD and hot white attire respectively. I think there was even bouncing.

Someone add Metal Arms Glitch in the System to the list!

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Rekonym

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Good list, but I wouldn't include Double Dash, but that's just me I guess. I never was a fan of that one, and I love the Mario Kart franchise in general. But yeah, DD wasn't really good. I mean it wasn't "Bad" mind you; I did actually rent it I think 3 times over a period of a few months, mostly to play it with friends. But it's the one Mario Kart game I didn't like enough to buy (the only one in the franchise I never bought).

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deactivated-64ff549d2d157

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Notice that over half are first party games. Nintendo is the King of First Party games.

They're like the Disney Vault.

Something dies, they give it a quick remaster and re-release only to sell another 10 million copies.

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Edited By Tiwill44

FE: Path of Radiance is so so good. Story-wise it's my favorite FE. Its only flaw is that you can't skip enemy turns, so later on there's a bit of waiting compared to the FE games that came after (3DS, etc).

Melee is eternal and still the most raw fun you can have with a Smash Bros game. Love the vibes of that game. Also TTYD is a certified classic.

I only played the HD version of Wind Waker, but I adored that game. Similarly, I liked Pikmin 3, but still haven't played 1-2. Oh, and I gotta give F-Zero GX a try someday.

I never finished Custom Robo (I think I rented it), but that game was so cool. I'll play it again soon. The two Super Monkey Ball games are also a lot of fun.

I know it's kind of niche to enjoy Mario Tennis, but as a fan of that series, Mario Power Tennis was excellent. And who can forget Super Mario Strikers?

I also played Skies of Arcadia on GC and really loved it. Beyond Good & Evil as well. TimeSplitters 2/FP deserve a mention here I think.

...That's more than ten games already, huh. I'll just give a shoutout to Sonic Heroes and SA2:B. and Kirby Air Ride's City Trial mode. and WarioWare Inc. Wait what do you mean I forgot Mario Sunshine? oh no

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RestatBonfire

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Honorable mentions.. Luigi's Mansion, Killer 7, XIII , RE 2 , Starfox Adventures, Eternal Darkness, Sonic Adventure 2

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tocool340

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Edited By tocool340

My list would be:

1. Fire Emblem: Path of Radiance (I do agree with this)

2. Star Wars: Rouge Squadron 2/3

3. F-Zero GX

4. Metroid Prime

5. Super Smash Bros. Melee

6. Resident Evil 4 (Sure, I'll give that a nod)

7. Zelda: Wind Waker

8. REmake

9. Battalion Wars

10. Metroid Prime 2: Echoes

I want to give a shout out to Tale of Symphonia too. Back when it was just an exclusive to the Gamecube, I put so many hour into that game. Replayed it plenty of times too...

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freedom01

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freedom01  Moderator

Great list, but need to add
Mario Sunshine
Tales of Symphonia
Custom Robo
Star Fox Adventure
Skies of Arcadia Legend
Legend of Zelda Twilight Princess
Luigi's Mansion

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StickEmUp

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@freedom01: Why not add every single GameCube game then? Every game is someone’s favorite…

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SaberStrike

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No Eternal Darkness?!?!

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