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Bioshock Infinite Turns American Religious History Into A Nonsensical Nightmare

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As BioShock celebrates its 15-year anniversary, we take a look back at the religious critiques of its acclaimed sequel, BioShock Infinite.

BioShock is celebrating its 15-year anniversary today, August 21, 2022. Below, we take a look at how the religious commentary in its sequel, BioShock Infinite, lacks the sharpness it needs to resonate.

Playing BioShock Infinite at launch, several things stuck in my mind as a young Mormon. Zachary Hale Comstock, the game’s principal villain and cult leader, is a kind of Brigham Young: a fiery prophet, claiming visions and prophecies while he grasps at power. His floating metropolis of Columbia is a kind of Salt Lake City: a grim capital on the cloud, both a refuge and a prison. Though the game is drawing on a melting pot of historical and fictional inspirations, these parallels have kicked around in my mind for nearly 10 years. Creative director Ken Levine even named Joseph Smith and Brigham Young as inspirations for Comstock in an interview back in 2013. To the game's credit, these are touchstones rather than full-on parallels. In turn, though, the depiction of Comstock and his religion lacks precision: Rather than haunting resemblance, it plays as frivolous caricature. It is that flatness that fuels the game's best-remembered false equivalences between the revolutionary Vox Populi and the white sepulchers of Comstock's floating city.

Part of that caricature is the game's reluctance to clarify Comstock's particular theology. We can infer that Comstock's religion (which never gets a denominational title) believes in modern miracles, as Comstock claims to have spoken to an angel and produced a miracle child. It practices baptism by immersion. White supremacy and racism are woven into every aspect of its doctrine. It uplifts the founding fathers to the level of sainthood. Besides these basic traits, there is no context for Comstock's religion. There are no adjacent movements or sects. Though Comstock's journey to become a prophet began with a baptism, the game never makes clear what group he entered. This lack of specificity unties Comstock from any particular historical moment. BioShock Infinite seems to draw more from the conservative Tea Party movement--which, though politically focused, had a devotional character--more than any specific religious group, especially from the time period.

Still, the parallels to Utah and Mormonism remain. Before the game begins, Comstock's floating city seceded from the United States. After the death of prophet Joseph Smith at the hands of mob violence in 1844, Brigham Young led a caravan to settle in what would become Utah. Thousands of Mormons would follow over the next decades. The territory was then under Mexican control until joining the US in 1850, and was the home of many indigenous peoples, including Shoshone, Paiute, and Goshute.

The key difference is, of course, that Columbia is a dream city floating in the sky. No people could have lived there before, and so Columbia imports, rather than imposes, the sociopolitical structure of a segregated United States. Though the massacre at Wounded Knee features into the game's plot, there are no voiced indigenous characters and only racist cartoons appear in a propagandistic museum level. Intentionally or not, the floating city means that the game can largely sidestep the issue of colonial occupation.

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While Columbia's lower classes are not explicitly enslaved, they are segregated and overworked. Columbia's secession from the US enables it to practice "more extreme" forms of institutional racism. In history, Mormons brought slavery from the US to Utah. Three enslaved men--Hank Wales, Oscar Smith, and Green Flake--came with Brigham Young's party to the Salt Lake Valley. There was an enslaved population in Utah until slavery was outlawed in the territories. Therefore, the history of slavery in Utah is fundamentally connected to the US's own support of the horrific practice. Although BioShock Infinite positions Columbia as an extremist deviation from the proper United States, the Mormon settlement of Utah is best understood as a particular, if peculiar, instance of the US's expansionist colonialism.

Columbia is curiously unified outside of the main two factions. There are people who do not neatly fit into either the revolutionary Vox Populi or Comstock's Columbia, but they are few and far between. Mormonism, in contrast, was subject to a flurry of schisms and divisions, even in its early years. Not every Mormon traveled to Utah. Some of those who remained in Illinois formed a church of their own, under the leadership of Joseph Smith's son, Joseph Smith III. When the church in Salt Lake City ended the practice of polygamy due to pressure from Washington, paving the way toward statehood, the church suffered a mass exodus of polygamists. The point is that Christianity, as much as any other site of meaning-making, is controversial even among its adherents. Because BioShock Infinite passes by the schisms and conflict that define American Christianity, it cannot offer a holistic criticism of its failings.

To be clear, the issue here is not a lack of "historical accuracy" or "respect for the subject matter." BioShock Infinite is science fiction through and through; it intends to represent an alternate world. Additionally, institutions as massive as Mormonism and American Christianity can take the hit. However, these gaps between the real history and the fiction serve to distance Comstock's faith from real-world groups. What criticism it hefts up lacks specificity and bite. What resonance it might have lacks real faith. In fact, the longer the game goes on, the more Comstock's religion becomes about the game's internal mythology, a backdrop to its interest in inter-dimensional drama and alternate selves.

While Comstock and crew do have clear inspiration points, the Vox Populi, led by Daisy Fitzroy, have no coherent resemblance to any real revolutionary moment, especially in the United States. They are called Anarchists, but unlike anarchism, they have no vision for a future world. All they get are slogans and blood. The game eventually labels them as too violent and moves on. The way BioShock Infinite can get to a statement like "The only difference between Comstock and Fitzroy is how you spell the name" is through these ideological vagaries. It's telling, for example, that Columbia's religious art never depicts Christ and the cross. Even the game's Ku Klux Khan is clad in dark purple, rather than white. It's also telling that Fitzroy, even more than Comstock, comes from nowhere, with no clear connection to any real-world history.

It might seem like there is a lot to unpack here and in some sense there is. The history of American Christianity, even of Mormonism in particular, carries the weight and blood of this country's history. However, BioShock Infinite does not conjure that history, nor its weight or blood. Rather, it is content with faded caricature, with a vision of Christianity that is too fictional, self-obsessed, and distant to truly offend or resonate.

Grace Benfell on Google+

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Pyrosa

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It was intentionally designed as a cariacature of a HYBRID of the worst traits across multiple religions -- Levine was pretty clear about that in interviews.

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Daidochus

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Again, people attacking other people for believing in something. Dude let people be. Let them believe in what they want. They haven't taken your comfort space or anything?

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JVII

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Edited By JVII

@daidochus: Yeah, it's not like there's an entire political party dedicated to imposing their religious beliefs onto other people and infringing upon their rights via legal policy.

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ObiWanRollings

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Edited By ObiWanRollings

Columbia in Comstocks mind was supposed to be heaven. But what he failed to realise is that since he was already a corrupt person with skewed ideals his creation was destined to be flawed. He tried to create a paradise, literally in in the heavens, above all other. But due to not only his own shortcommings but all the people around him, the residents in Clumbia, this was never to be thus he accidentally created what he was trying to escape from, a regular city except that it's floating. Some people have faith in his vision, some people don't, some people grew rich some people got poor, some people led normal lives, sunbathinng on the beach, some people got disillusioned and turned to insurrection.

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imortal_999

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I read about half the article, in all honestly my dude, it's probably like that on purpose as to not offend anyone in particular by claiming he's "so and so" religion and then doing or saying something in game that someone may or may not like about that very same religion, I myself have a relationship with Christ and I feel that the directors of movies and games are better off doing it this way. You wouldn't want a game character saying their a Mormon and then doing or saying something offensive about Mormons or maybe something that is incorrect for the religion and then being offensive would you?

More or less its their own made up thing that does not directly relate to anything in RL in particular
this is what we call Science Fiction. so yes this is a good thing.

Best just to leave out any direct relation to hot topics in media in my personal opinion "sex(s)" "religions" "politics" ect cause never ends well someone will always be offended, while I would welcome my own religion in a game or movie it has to be done right or not at all.


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VANGUARD003

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Edited By VANGUARD003

@imortal_999: How do you feel about The Boys?

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axeslinger0u812

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Edited By axeslinger0u812

"No people could have lived there before, and so Columbia imports, rather than imposes, the sociopolitical structure of a segregated United States."

Well thought.

I just bought the complete series and started attempting another playthrough. I just can't get the controls to click, but I'm really trying to keep going since everything else in the game is so good.

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JergerNIce1

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my favorite game ever for story along with good gameplay and graphics....

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lokar82

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I liked Infinite but if it had gone where the author wanted it to go, it would have been extremely controversial and it's hard for a big budget AAA game to do that without offending a large segment of the populace and shareholders after that. Would it have been better if it had done so? I do think so.

As a Salt Lake City resident, I totally get where the author is coming from but I think it's unrealistic to expect pointed commentary or satire from an AAA game or big budget movie for that matter. The kind of more pointed commentary the author is looking for will always be found in indy titles/movies or shows like Severance if you're lucky.

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VANGUARD003

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Edited By VANGUARD003

@lokar82: What do you think about The Boys?

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esqueejy

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Edited By esqueejy

American religious history: founded by people who left EU to find somewhere they could take everyone else's religious freedom because EU already had a dominant religious sect that beat them to the punch. 250 years or so and they're still trying top take everyone's religious freedom by making their religion the one that rules the gov't.

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Sahugani

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Look up the Bioshock analysis by American Krogan. Some of the best gaming content I've seen. So much of the ethno-religious themes of Bioshock went completely unnoticed.

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CrossLOPER

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@sahugani: I would advise against consuming content authored by a white supremacist.

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ID0ntKn0w7

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"They are called Anarchists, but unlike anarchism, they have no vision for a future world."

I thought I might read something crazy if I pressed on. The Vox Populi were similar to anarchists I've met. The author should look up anarchism.

All of this article hinges on the notion that because Comstock is in some ways similar to Joseph Smith and Brigham Young there must be perfect parallels. Why? Honestly, you make one, then. The problems with Infinite were in its weaker gameplay compared to its predecessors, not in the story.

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cetaepsilon

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New games are slow to come but this month's quota is not yet fulfilled. What do ?

Oh I know. I'll write something to kick Christians !

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VANGUARD003

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@cetaepsilon: Christians in politics are nutso these days.

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Thanatos2k

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@cetaepsilon: I just read a story about a pastor ranting at his church because they were poor and didn't buy him an expensive watch.

If Christians don't want to be kicked start practicing what you preach.

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mrbojangles25

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Edited By mrbojangles25

I liked Bioshock Infinite. I think it got a lot of undeserved hate.

As for the topic:

As a few others have said, the commentary in Bioshock Infinite is not a caricature, it's more of a satire of things that sadly have happened, do happen, and will continue to happen as long we refuse to recognize that Christonationalism is a tumor in our society.

"...these gaps between the real history and the fiction serve to distance Comstock's faith from real-world groups. What criticism it hefts up lacks specificity and bite."

The article seems to imply that we should point at the game and laugh at how ridiculous the story and themes of it are. But as it is right now, no one should be laughing. We should concerned at how terrifyingly close to reality these things have become.

Columbia was all about self-made godhood, the merging of nationalism and religion (or nationalism as religion), and the building of a new serfdom that celebrates work as its own reward while an upper class exists solely to feast on those goods and services. The creator of an ubermensch race of people from American stock. That is exactly what is going on with a lot of nationalists in the US. "God wants us to have guns. God wants us to save our unborn babies. God wants us to defeat communists" and so on and so forth.

Anyway, bit of a rant, but the article got me thinking so that makes it a good article I think! 😀 I think if you interpret the game's commentary not solely as about Mormonism but more as commentary on organized religion/christonationalism, it makes a lot more sense.

PS: I got nothing against casual, local religion--it does a lot of good for a lot of people in the world--but the more politically and socially motivated stuff with a lot of money behind it is one of the few true evils in the world.

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oldtaku

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Edited By oldtaku

American religious history, including the obviously fanfic hilarity of Mormonism, but especially proudly stupid Protestantism, is a completely nonsensical nightmare. Even more so in the present day. Back then I kind of thought Bioshock Infinite had unfair caricatures, but now we've got MAGA asshats who put any NPCs in the game to shame. Like Idiocracy (which people also derided for being too absurd but turned out to not be absurd enough), Bioshock Infinite looks rather prescient now.

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Ikzai

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I feel like Bioshock Infinite felt like it had more to say than it actually did.

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ID0ntKn0w7

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@Ikzai: i feel like you really felt like you didn't feel enough of the feeling that Bioshock felt you should feel.

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VANGUARD003

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@id0ntkn0w7: Goddamn these liberals and their feelings.

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Ikzai

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@id0ntkn0w7: dude you are so fucking funny. You should write for comedies or something! :D

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ID0ntKn0w7

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Edited By ID0ntKn0w7

@Ikzai: why, thank you, good sir, he said with utter sincerity

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TrundleTheGr8

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Interesting read, however I don't quite agree with the argument that the game's abstraction of real-world issues makes it a 'faded caricature'. The real-world parallels are quite easily inferred from the bits of context the game provides for its fictional dystopia, and I'm not sure that making too many explicit connections to historical events would serve that central dystopian premise. The vagueness of Comstock's religious underpinnings and even his personal backstory seems quite intentional, in that we the player see everything that we need to get a sense of what went wrong with Columbia itself. Kinda like how the Joker in The Dark Knight provides contradictory origin stories; the point is that the historical origins matter less than the ideology being acted out here and now. Comstock appears to draw his religious ideology and political ruling style from piecemeal influences, suggesting he wields religious iconography as a calculated strategy for power, more like a performance he puts on for the huddled masses with Columbia as his stage. The contradicting iconography and inconsistent moral philosophy is a reflection of the fact that Comstock will say and do anything to get power -- a parallel that is historically consistent with the actions of religious figureheads that at one time or another used real-life religious symbols for similar purposes. It doesn't need to explicitly say "hey look, he's doing what that Mormon guy did in the 1800s, do you see the parallels?". Comstock's lust for power that uses religious ideals for selfish gain is a historical narrative as old as civilisation itself.

Much like System Shock and the first Bioshock, Ken Levine's narrative focus seems to centre around myopic, self-defeating, and isolated societies, and the political and psychological consequences that result from those societies' worst agents of chaos, ego, and over-reaching ambition. Bioshock Infinite is no different in that regard. Overall I still prefer the first Bioshock over Infinite for its philosophically complex retelling of the age-old 'paradise fallen' parable. I think Infinite could be critiqued for focusing a tad too much on personal drama and sci-fi action tropes, and not tackling the surrounding historical context with the same rigour that Bioshock 1 tackled the philosophical justifications of an Ayn Rand esque society hopped up on slug drugs. But I thought Infinite would not have been served better by excessive needling over the historical events that Comstock's ideology borrows bits ans pieces from. Because ultimately the 'source material' of those theologies and their adherents aren't the point of Infinite's central conflict. The point is about how men like Comstock use and abuse the source material to serve their own high-minded egos.

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Codeman85

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Man, what is Gamespots fetish with this game? Tom McShea's whiny ass 4 out of 10 re-review and now this "piece" on Mormonism and the games jumbled approach to American Exceptionalism. Why now? 9+ years later. Everything that could be said about this game HAS been said about this game. I suggest the author go to counseling for having a hang-up about their faith and stop blaming a decade old game that uses it's themes as window dressing, instead of making deep statements.

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texasgoldrush

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Edited By texasgoldrush

This game's social commentary is complete garbage. It was directed by a guy who had very little knowledge of race and religion and it shows.

Not only does it do bothsideism with the racists and those who fight against them, it failed to even recognize religious traditions of Irish and African-Americans.

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Codeman85

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Edited By Codeman85

@texasgoldrush: What social commentary was made by this game, other than some base level " America is secretly depraved and evil" gags. Game really had no commentary, just took place in an even more warped version of the US.

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NeuroCoder

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Edited By NeuroCoder

@muddrox, it's not all completely unfair criticism. It lacks a lot of nuance that's important to prevent more bigotry against a group of people associated with the events, but all people are guilty of something. I think owning some of that was part of the point but it was really hard to tell.

Maybe they need a clear label for this stuff so we know what we are getting into. This article would have been categorized as something like "personal reflections" when I thought it would be more like "critical analysis".

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Akriel_Boulve

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Edited By Akriel_Boulve

@neurocoder: "...but all people are guilty of something"

Sorry but no. I hate this recycled original sin concept that modern people peddle about. Literally no one is responsible for things that happened in the past before they were born. Even if David Duke were your father, that wouldn't make you a racist or guilty of racism. The sins of the father/mother are theirs and theirs alone. We can talk about societal failures and how to address them, but telling individuals that they need to take on a social and psychic stigma simply for being born does not fly with me.

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Muddrox

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Oh lovely, another website, a gaming website, attacking my religion for no apparent reason other than just to generate cheap web traffic.

I loved Bioshock Infinite and felt that it was a fair critique of religion without dunking on anyone’s faith in particular. Thanks for “rectifying” that by comparing my faith to that of a radical cult. Since you are so keen on “righteously” slandering my religion for your own profit, let’s talk about Gamespot for a while.

Remember when Gamespot used to claim that their reviews weren’t subjective but an objective stance on the quality of the games they review? I do. That was over a decade ago but digging up dirt is what we're here for instead of quality video game journalism so let's keep going. Remember when Gamespot fired Jeff Gerstmann for giving Kayne and Lynch a 6/10 review? I do. Remember when Gamespot laid off one of their transgender journalists after she was met with constant controversy after her Grand Theft Auto 5 review? I do. She was an excellent journalist but Gamespot doesn’t care.

And yet after all of this, Gamespot continually thinks they’re in any position to preach to us about our religion or anything really. Gamespot even recently wrote an article criticizing the act of fishing and challenged the notion that such an activity could ever be considered “wholesome.”

Alright Gamespot, since you are of such moral authority as of late, why is there rarely any more coverage about the sexual harassment of Blizzard/Activision or Ubisoft for that matter? Why does Jason Schreier have to do all of the actual journalism for you to just cite him and move on? I remember when we used to have excellent journalism from Gamespot by Danny O’Dwyer, Kevin Vanord, and yes, Carolyn Petit too despite all the undeserved hate she received. What’s more, even though Gamespot constantly self-righteously preaches to their audience, they seemingly can’t handle any criticism thrown back at them. Seemingly ⅓ of their articles nowadays have comments disabled. For Gamespot, it’s not a two-way street.

So here is my proposition to Gamespot, if they really have any credible authority to dump on all of us without recourse. Why don’t they do something right at the expense of their own profit margins? What I’m suggesting is simple, why doesn’t Gamespot actually do something to promote positive change? I have an Idea. Why doesn’t Gamespot boycott reviewing all Ubisoft and Activision/Blizzard games until Bobby Kotick or Yves Guillemot is removed as CEO and sexual abuse against their employees has been properly addressed? Since Gamespot is so righteous, why don’t we hold them accountable to the same standard they constantly shove down our throats?

Some of you reading this might wonder why I care some much. Well, I’ve been a regular user at Gamespot for over a decade and I’ve seen their steady decline in both journalistic integrity and quality of content. I don’t want anything to do with this website anymore. Gamespot only defends and protects the feelings of those when it's profitably advantageous for them to do so. Not too long ago, I saw Carolyn Petit asking around to be hired again as a journalist. Gamespot ignored that request and then proceeded to call everyone else transphobic, real classy Gamespot. This is my long overdue farewell to Gamespot. They are hypocrites, so as a result, I’m done listening to their endless sermons of empty platitudes. Good riddance.

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Akriel_Boulve

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@muddrox: Savage roast my friend...all of it deserved.

Something else I noticed is that in a lot of the articles that have comments disabled, they end up having significantly higher upvotes than in any other article I see on my daily perusing. Funny that.

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VANGUARD003

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Edited By VANGUARD003

@muddrox: I was going to type "Wah," in response to your post, but as it went, it stopped being about you being offended on behalf of your religion, and started being about the degradation of gamespot's quality over the last 10-15 years, and I find I agree completely. Ouchie!

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flatovercrest

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@muddrox: found the fishing article (about animal crossing). The author apparently disabled comments too (nice how he gets a platform where no one can question his dogma).

1st) in those games you almost always keep the fish so its not really "sport" fishing if you eat it. We are omnivores, so eating fish is just life. Its almost like the author has never actually interacted with wildlife. Nearly all fish are omnivores and cannibals. If it fits in their mouth they eat it. Humans are animals too. If we can eat other animals in a humane and sustainable way, its fine (ocean fishing at an industrial level has become unsustainable and needs modified, and soon. I won't argue that).

And the egg comment? Lol. I had chickens for years growing up and my best friend still has them. They lay eggs constantly. You pick them out of the henhouse and eat them. They were never going to be baby chickens (since most of us don't keep a rooster unless you raising the chickens for meart) If the animals are treated humanely they have a vastly better life then if you "free'd" them to be predated and starve.

Now I want some eggs...

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flatovercrest

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Edited By flatovercrest

@muddrox: ill have to find that fishing article! I agree with most of what your saying, sadly online journalism is dead, and journalism as a whole is well on its way. The problem is its virtually impossible to find truely unbiased news anymore. Even if i wanted to subscribe and pay for a news source my options are: hard left, hard right, or centrist that's actually left to hard left (but bills itself as centrist), but "just the facts ma'am" isn't an option anymore. Activist journalism is the new "thing".

As for fishing, ive changed how I fish as I've gotten older. If I'm doing catch and release ill only use circle hooks or lures, not live bait. Using only circle hooks and lures I do the absolute minimum damage to the fish and can often free them without even touching them or removing them completely from the water. If im keeping them to eat (even more rare then me fishing nowdays) ill kill them quickly and toss them on ice. It always really bothered me to catch a fish I intended to release and it swallowing the hook and being seriously injured, so its why i switched from live bait to lures, or in some limited scenarios using a circle hook and live bait. Its nearly eliminated swallowing of hooks.

As for religion, most commentors fail to see their own hypocrisy in their statements condemning people who practice X religion. Most people seem to recognize at this point that we shouldn't judge an entire segment of people based on their skin color or sexual preferences, yet the same people will happily judge entire individuals of many religious groups because current culture says its "ok". As if its ever ok to make blanket judgements of individuals based entirely on what group they might be part of instead of their individual actions or words. Some doctrine is outright vile and evil (see parts of catholic doctrine and parts of islam) but that doesn't make all catholics or muslims monsters. Some of both political parties have members who spew vile things, and both parties have members and leaders who want the best for themselves and their country and communities. Because someone is pro-life doesn't mean they want to see all women subjugated, and just because someone is pro-choice doesn't mean they want to club babies a week before birth. Life is far more nuanced and conplex then that.

If we can't manage to see each other, and hear each other and realistically deal with each others fears, needs and desires then we are doomed to fail. And considering all the good the US has done over its short time that would be a sad thing. Sure its hands are far from clean, but show me anything built by humanity that isnt stained with someones blood. The best we can do is to try and ensure each successive generation spills less blood, and does more good then the last. Labeling each other as enemies and redemptionless won't get us there.

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TreeChopper88

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@muddrox: Religion lol

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lagbolt68

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@muddrox:

Preach it. I've used Gamespot since 2003. Like much of the gaming industry, they're not journalists. They're activists. Same as mainstream media. There is no more journalism.

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Rolento25

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@lagbolt68: I've been here since 98. Journalism has been dead for years on this site.

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deactivated-64efdf49333c4

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@muddrox: Sadly, not a single GS staffer will read your post. Because you're right. It's not about what's right. It's about clicks.

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Crazy_sahara

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The games historical events match up with today's current political events in America.

*Floating above the rest of world ✓

*A tyrannical former leader, waiting to be reflected again ✓

*Riots ✓

*Inequality ✓

*The fall from grace ✓

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pillarrocks

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Been replaying Bioshock Infinite and it's truly amazing game. I never beat it the first time it released on PS3 but enjoy the religious themes being a Christian myself.

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Shatilov

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just started playing this game couple of days ago, and I am already so far into it. Its an amazing story and loving every minute of it.

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