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Blizzard Founder Explains The Cancellation Of World Of Warcraft Follow-Up Titan

"We failed to control scope."

36 Comments

World of Warcraft developer Blizzard says it cancels roughly 50% of the games it develops--and among its best-known cancellation examples was the MMO known as Titan. Elements of that game were eventually turned into what became Overwatch, but now we've have some new insight into why Titan was never released.

Blizzard founder Mike Morhaime, who recently left the company, spoke about the project during the Gamelab convention in Barcelona this week. He said it was planned to be a "next-generation MMO," but it proved to be too ambitious.

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Now Playing: GS News Update: Blizzard on Cancelled Titan MMO: "We Failed Horrifically"

"We failed to control scope," Morhaime said, as reported by Eurogamer. "It was very ambitious. It was a brand new universe, and it was going to be the next generation MMO that did all sorts of different things, it had different modes. We were sort of building two games in parallel, and it really struggled to come together."

Blizzard's Overwatch was born out of the ashes of Titan, and Morhaime spoke more about how greenlighting that game was "one of the best decisions that we made."

"We took something that wasn't going to ship for a very long time, might never have shipped, and turned it into an awesome game," he explained.

Overwatch game director Jeff Kaplan, who worked on Titan, remarked, "We failed horrifically in every way ... In every way that a project can fail. It was devastating."

Titan was officially canceled in 2014, and at the time, Morhaime stated, "We set out to make the most ambitious thing that you could possibly imagine. And it didn't come together."

As for why Titan was canceled, Morhaime said Blizzard "didn't find the fun ... didn't find the passion."

The latest project that Blizzard canceled was a StarCraft first-person shooter, according to a report. Blizzard reportedly scuttled the project, which was said to be in development for two years, so it could focus on Diablo 4 and Overwatch 2.

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Knoxi

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Sounds like they tried making a Blizzard game and their new owners caught them! I used to enjoy anything they put out, sadly it seems they stopped being a gamer's game company and became a dairy farm just milking the old cash cows over and over. Not exactly shocking so many of them left the company, I wish they'd reunite and give us the next paradigm shift in what modern gaming is to be.

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archav3n

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developers at blizzard are pretty much lucky due to the fact that they work in blizzard. anything produce by blizzard most likely a big hit simply because of the golden days like diablo, warcraft, starcraft and wow.

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mdg1019

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This is such old news. Why is it being rehashed? Oh, because the author can't find anything newsworthy to actually write about.

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GamerOuTLaWzz

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Just release Classic and WC3:reforged already. Couldnt careless about what they do next.

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Edion72

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Edited By Edion72

They say Blizzard didn't find the fun, yet they released Diablo 3. Hoping Diablo 4 is way way better than Diablo 3 was.

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Jr_Hal

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@edion72: speak for yourself. Diablo was VERY fun to play. I will say it wasn't very good when it first launched with the RL AH and a few other things but the game has been extremely fun to play.

Also, I'm sure Blizz learned from their mistakes with 3 and 4 will be even better.

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VS_Shield

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As some have said, that's exactly what happened to Star Citizen. Too big, too ambitious, sorta impossible. But SC did not cancel...Maybe they should have.

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Jr_Hal

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@vs_shield: i concur, i would have liked to see how Titan turned out to be.

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Creepshow2

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Mike Morhaime should still be at Blizzard, but I think he saw it crumbling and left at the right time.

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jsprunk

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Does Blizzard still even make games? I thought they simply updated what they already had and re-released that.

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Shantmaster_K

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Edited By Shantmaster_K

Can't believe it was that long since they cancelled it.

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Pupchu

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Diablo 4?! Finally a sequel to the acclaimed mobile Diablo

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lonewolf1044

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@Pupchu: Overwatch 2 and D4 which I hope is an PC game and hope it does not get canned before letting us know the mechanics of it.

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TEOL222

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Edited By TEOL222

tl;dr They canceled because they realized they were making a blizzard game...

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babaelc

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Plot twist. Titan is, in fact, Star Citizen.

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deactivated-6793e8ba0e8bf

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I always figured they didn't want to cut into their WoW cash flow. Didn't it have some 15 million subs at one point? Maybe around the time they made the South Park episode.

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attirex

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At least there's Star Citiz--oh, wait.

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Elranzer

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I hope they eventually release a next-generation World of Warcraft.

Currently they seem to be going backwards, with WoW Classic, that no one really wants (they think they want it, but they really don’t).

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NSA_Protocol44

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Edited By NSA_Protocol44

@Elranzer: It is those players that nostalgia gets to their heads and they ask for Classic, I dunno why they don't like the current version. It is playable and enjoyable as it is. People need to realize that everything changes. Some players, especially the older ones, like to hang in the past. They need to keep up with the evolving world and everything.

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PrpleTrtleBuBum

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Edited By PrpleTrtleBuBum

@nsa_protocol44: eh. in the era of lootboxes, microtransactions, games as a service and huge empty cookie cutter samey worlds i cant blame anyone wanting something to return to the past

right now things change only because game publishers want to make things better for shareholders and whatnot. when the reality is that consumers should decide the direction and strength things go in

one mans evolution is another mans devolution

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thremon

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they cancel it because they need to focus on more mobile games :D

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ganondorf77

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Edited By ganondorf77

No, false. False absolutely. They merge with Activision. Those said it was too risky. And that's it. It was an ambitious game and now we would be playing a proper MMO instead of the minigames they are trying to milk us with today. We will probably still think today Blizz is worth our time if Titan became real. The MMO scene was a lot worse the day WoW was released. And was a lot more risky by far. But Blizz is as bad as the worse today. I would never have paid* them a single cent if I knew what they were going to do with our money.

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Jr_Hal

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@ganondorf77: Except this cancellation was before the merger with Activision....

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santinegrete

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@ganondorf77: activision didn't want nothing to do with Valve and Half Life at the time because "it was too ambitious", so this may be legit.

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Elranzer

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@ganondorf77: Paid*

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ganondorf77

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Edited By ganondorf77

@Elranzer: Thanks, sorry about that, it's not my mother language, but i should not have had that wrong. :)

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Atzenkiller

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So now they're actually working on Diablo 4? Has the mobile game been cancelled as well by now? Would be kinda ironic if they cancel all those games that people would definitely be interested in, but release shitty mobile games instead that they've clearly seen a majority of their players have no interest in.

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James_xeno

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Edited By James_xeno

@Atzenkiller:

Ironic?! That seems to be the strategy of all the major pubs and pub controlled devs at this point. Game design is essentially becoming little more than a means to making more $$$.. and when I say design, I don't mean overall intent, but literally! Good game play, story, world and content, now get totally disregarded in the name of finding ways to get people to pay them more money in-game. I mean we have literally had games openly canceled because it was claimed that they couldn't figure out ways to sufficiently "work" (see force) enough micro-trans into the basic concept of the game! They aren't even trying to hide behind the "game dev costs sometimes are too great to pay off" argument anymore. They openly are about milking from the start. Pretty much all titles from big name pubs are going to be little more than free-to-play, only without the free part up front, from here on out.. until the industry crashes again.

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Bryjoered07

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@James_xeno: OMG what a revelation corporations and company literally exist to make money. Microtransactions are low investment high-reward vehicles. Why in the world would they not put them in every game? Good games are made every year I am about tired of the disparaged "gamer" who act like the industry ever had this golden age. Entertainment is just like any other business in that it's designed to make money. That doesn't mean there can't be passion and creative freedom, but at the end of the day, that is its goal.

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RedAlert539

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Edited By RedAlert539

Translation: "The MMO scene was becoming stale and absolete so we turned it into something that would find more appeal in modern audiences, aka a first-person-pvp-hero shooter". ;)

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Spaced92

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I feel like this game was cancelled a lifetime ago but we're still talking about it, when people were way more excited about news for that Starcraft FPS (though of course it died a long time ago as well).

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deactivated-64efdf49333c4

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This was before the dark times.

Before Activision.

Joking aside, if the guys from back then, before Activision's financial department took over, say the game just didn't seem fun enough to bother completing, I believe them.

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jenovaschilld

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Edited By jenovaschilld

I've played WoW off and on since vanilla, and the game has been well worth its subscription cost easily. But if you had to pick WoWs weakest area it is... story. Especially compared to EQ, LOTR, FF14, and others. The warcraft universe was not exactly deep enough to base a 15yr old MMORPG on, nor do the factions have enough 'space' to flesh them out and expand them enough for a game this old.

It may be that no lore can hold up for that long - which is why a WoW 2 or a completely different IP should be created by blizzard before WoW becomes irrelevant to its current fans and future ones. (now this is in no way a slight to wow, we are still talking about the 800lb gorilla in the room, that any developer/publisher would push their grandma out a window for and one, that has lasted this many years.) Blizzard should make a MMORPG, that is more like a Star Ocean, in that each expansion can be its own world, rules, heroes, villains, etc. - you do grow stronger, but you cannot keep having world ending destruction in wow/ Azeroth, every other year and stay connected to the smallest of NPCs and their stories.

Will farmer Joe Blow really care about watering his fields and killing feral hogs, when a god dragon just split the continent in half and a island sized space sword just impaled the planet. ? So again the story is about the only weak part of wow over the years, but still, they have done an amazing job with what they started with.

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Jr_Hal

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@jenovaschilld: I agree with you on this.

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VampireLord123

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Well overall Overwatch was succesful so I guess they turn something terrible wrong into something amazin.

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