GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Bloodstained: Ritual of the Night Dev Shows Tweaked Visuals, Wants Your Opinions

Igarashi also explains changes to main character.

23 Comments

Koji Igarashi, designer of a number of acclaimed Castlevania titles and the upcoming spiritual successor, Bloodstained: Ritual of the Night, has provided an update on the project. In a message to Kickstarter backers he showed off a number of visual styles and tweaks to one of the playable characters, and asked for input on them from backers.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

As explained in the update, Igarashi and the Bloodstained development team previously turned to its backers for input on which shaders to use on the game. Having refined those shaders, it is now seeking for additional feedback.

"For this third shader, we've increased the contrast of the background and edited the lighting to polish the overall effect," Igarashi explained. "The first shader also looks different against a more detailed background, so I think there's a different effect to that one, too. Which one do you guys like? To be honest, opinions are divided within our team!

"We spent an enormous amount of time and effort on this third character shader to create an illustration effect. We tried to get closer to the requests of backers who hoped she would look more like the original design illustrations, and when I first saw this shader, I have to admit I was so impressed I actually gasped."

He continued: "So we've compiled a few options of these background and character shaders put together and would like to see what you think. And, as I've pointed out in the latest Ask IGA, this will be our final request for art-direction feedback. I'd like to ask for any final thoughts you have now, so we can move forward and start putting things in motion"

Elsewhere in the update Igarashi explained how the character design of Miriam has been changed in order to make her easier to distinguish from the background.

"Miriam has two long ribbons attached to her shoulders now," he said. "When we tested her original graphic, it was hard to pick her out against the background, because there wasn't much on her costume that moved or swayed. (The design of her left shoulder has changed, too, as some of you pointed out; this is the reason why.)"

You can take a look at all the different versions of the character and backgrounds in the galleries below.

Miriam Full Model Variants

Click image to view in full screen
Click image to view in full screen

Miriam Close Variants

Click image to view in full screen
Click image to view in full screen

Background Variants

Click image to view in full screen
Click image to view in full screen

In June 2015, crowdfunding for Bloodstained passed $3.5 million, securing a PlayStation Vita release for the game.

Bloodstained is planned to launch in 2017 for PlayStation 4, Xbox One, PlayStation Vita, PC, and Wii U. The game will be available digitally and physically, and PlayStation versions will support cross-save.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 23 comments about this story
23 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for abcdefgabcdefgz
abcdefgabcdefgz

698

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

Edited By abcdefgabcdefgz

Everyone is different, but I still really prefer the original symphony of the night 2d art over this 3d game with camera frozen to show 2d

Upvote • 
Avatar image for HardStomp
HardStomp

130

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Personally I think the style looks too busy, and I probably wouldn't have backed it had I known they were making it with 3D assets (Kickstarter projects are risky enough as it is). Still, very excited for a console successor to SoTN and can't wait to play!

Upvote • 
Avatar image for fanboyman
FanboyMan

1627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By FanboyMan

2017! This really getting a Wii U release? : /

Upvote • 
Avatar image for Trev786
Trev786

386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

2017? Give me a break.

Upvote • 
Avatar image for deactivated-5bda06edf37ee
deactivated-5bda06edf37ee

4675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@Trev786: they just started making it, dummy... it's actually quite short development time.

Upvote • 
Avatar image for Trev786
Trev786

386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@groowagon: Was "dummy" really necessary? In addition, you didn't need to use a comma in that statement.

Upvote • 
Avatar image for deactivated-5bda06edf37ee
deactivated-5bda06edf37ee

4675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@Trev786: excuse my bad commas. english is not my first language. "dummy" is quite... easy, isn't it? i think you didn't hurt that bad by the word. propably not necessary, but neither was your original comment, to be fair.

Upvote • 
Avatar image for elheber
elheber

2895

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I haven't been following this game very much, which is why I assumed this game was going to be 2D artwork/animation. That said, I don't dislike the art style they're going with.

Upvote • 
Avatar image for tony56723
Tony56723

1334

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Backed this game during the Kickstarter and haven't regretted it

3 • 
Avatar image for Jasurim
Jasurim

507

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

I like the second one the best I think, although they all look rather good. I didn't back the game but I'm looking forward to see where it goes, it seems like it's heading in a good direction.

Upvote • 
Avatar image for StonerDemon
StonerDemon

1041

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This game looks perfect for Vita. Day one buy for me.

Upvote • 
Avatar image for SavageEvil
SavageEvil

719

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By SavageEvil

Give us an in-game option to swap between models we feel leads to easier play for us or for those who simply just like to have more nice things. :)

Upvote • 
Avatar image for bunchanumbers
bunchanumbers

5709

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Man I'm psyched for the Wii U version! Looking forward to this!

2 • 
Avatar image for Halloll
Halloll

939

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

can we choose to play as a different charatcter? I can't pay attention in game when there are sexy character, my friends use this weakness against me in fighting games.

2 • 
Avatar image for drumjod
drumjod

855

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Halloll: lol

Upvote • 
Avatar image for Trev786
Trev786

386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Halloll: Jesus...

Upvote • 
Avatar image for SavageEvil
SavageEvil

719

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Halloll: Get help!

2 • 
Avatar image for fullyskully
FullySkully

260

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

For the character model I like the one without the black outer lining and for the environment I like the darker one.

Upvote • 
Avatar image for xbr85
xbr85

194

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

How about including all variants?

2 • 
Avatar image for BrunoBRS
BrunoBRS

74156

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

honestly, even the variants i don't like much still look pretty good.

2 • 
Avatar image for drodriguesaar
drodriguesaar

173

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

This game will be awesome! I must say that I prefer the cel shading designed models/map, those with a darker tone. For this type of game it suits very well.

Upvote • 
Avatar image for Ra-Maxima
Ra-Maxima

107

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

wow

Upvote • 
Avatar image for stage4saiyan
stage4saiyan

711

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Proud to say I contributed to this game's development.

6 •