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Burnout Spiritual Successor Teased by Criterion Founders

Do you want it to follow Burnout 2, 3, or 4's path?

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The two founders of Criterion Games, developer of the Burnout series, have teased the possibility of a spiritual successor to the popular racing game series.

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Three Fields Entertainment, a studio founded last year by Criterion founders Alex Ward and Fiona Sperry, sent out tweets this week that sound promising for Burnout fans who aren't especially attached to the Burnout name. "Two things. Our first game is a multiplayer sports game. Coming Spring 2016. Then we make a driving game," the first tweet reads.

"What sort of driving game you ask? A spiritual successor. Speed. Traffic. And crashing. Lots and lots of crashing," the second adds, clearly referencing Burnout, which was famous for its crashes.

The various entries in the Burnout series--of which there are four main games--were fairly different from each other. This raises the question of which game this new one would follow in the footsteps of. Three Fields itself seems uncertain.

"Spiritual successor to which one though??? The second, the third, or the fourth one??" a final tweet reads.

Setting aside the fact that Burnout 3: Takedown is the correct answer, it's encouraging news that the Burnout series could continue in some form. EA doesn't seem to have pursued the possibility much in the seven years since Paradise, with the only new Burnout being small, downloadable spinoff Burnout Crash.

Criterion shifted from working on Burnout to take over the Need for Speed series in 2009. In 2013, most of Criterion's staff was moved over to Ghost Games to continue focusing on NFS, leaving Criterion with a relatively low headcount. Ward and Sperry left the studio not long after.

Criterion still exists and is working on new projects. Those apparently don't include a Burnout HD collection, a possibility the studio recently shot down.

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icemanalice

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Takedown easily! Everything about that game was so much fun! Right down to the soundtrack.

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R4gn4r0k

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I miss burnout :(

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Scarshi

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Edited By Scarshi

Had a lot of fun with every Burnout game, Paradise being the last. Not the best, but a decent try at a different approach. I think a hybrid between closed tracks and an open city/outskirts would be a far better game. A chance to have fun in demolition derby style areas, racing tracks and social drive-around-open-upgrade area would be awesome. Custom paint and accessories would certainly bring it all together. Don't forget those DLC's!! :D

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PlaystationZone

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Sound me there new game be epic can't wait oh have wait forgot.

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shellcap

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Burnout games were really great until they took away crash mode, then they became just another racing game. I'm all for a reboot of the Burnout series as long as they bring back CRASH MODE.

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TruthSerum808

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Burnout was great until they went open world.

Paradise was overrated.

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Prats93

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If only Criterion were responsible for the Mad Max game and not Avalanche who made a mess of it. It should've been entirely car combat as opposed to that stupid on foot trash.

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H0RSE

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@prats93:

But even the Mad Max films weren't solely about car combat. A good chunk of them, he wasn't even in a car.

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Gunmaster51

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Burnout Paradise was one of the first games I played on PS3 and it was amazing. Nice graphics, gameplay and a huge open world to drive in. Hopefully they make a spiritual sequel to that.

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easy_target77

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Edited By easy_target77

What's wrong with paradise?

I liked paradise...

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Ripper_TV

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GameSpot has turned into an opinion blog finally?

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Ripper_TV

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Burnout Revenge (was it 3's clone?), def not Paradise-style (that sucked).

But to be blunt, these guys can't do anything, cause that game needs a BUDGET!

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ughz

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@Ripper_TV: Revenge was basically the same game as 3 except it placed more emphasis on revenge takedowns against other players/bots.

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bussinrounds

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@ughz: It was dumbed down/a lot easier than 3.

In 3 you could crash if you nailed into cars that were in both lanes, not just the oncoming one.

I remember being quite let down when playing Revenge after 3.

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ughz

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Edited By ughz

@bussinrounds: You may be right. I honestly haven't played Takedown or Revenge in at least a decade. I know for sure one of them is like you say, where they made it so you could hit your own direction of traffic and not get screwed over.

Although I'm 100% sure crashing into cars on your side actually gave you boost, in Revenge probably. I know driving towards oncoming traffic gave you boost, because it was one of the only things you could do to beat burning laps.

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Ripper_TV

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@ughz: Good to know, never played 3.

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ughz

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Edited By ughz

@Ripper_TV: Three was one of thebest racing games ever made.

It maintained the crash mode from Burnout 2, brilliant takedowns and destruction, had a customizable soundtrack on Xbox at least, and had some pretty great racing too. Other than that god damned EFFING formula one circuit.

I would indeed pay money for a port on PC or even on console. Considering I traded that game in like 10 years ago when San Andreas came out.

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DarkRikuShadow

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burnout 3 please.

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aquamah

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burnout 3 is the best "cars" game ever.

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deactivated-6092a2d005fba

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It won't matter which one they make, because they will mess the game up with having the worst rubber banded AI, just like all the Burnout games, well the last few anyway.

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nathan736

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Edited By nathan736

Hope there's other people out there who actually dislike the open world element of paradise. Just end spending more time making sure I don't turn off onto the wrong street. Even though you have the map and indicators, it's still too easy to make one costly turn onto the wrong street. Personally liked it more simple like revenge and takedown, focusing on going fast, awesome drifts round corners and ramming cars/opponents, not focusing on whether I'm still on the right trail. Linear still has it's reasons to be appreciated (with the right game).

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ughz

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Edited By ughz

@nathan736: I've never talked to anyone who liked Paradise. I personally put it down after a few hours because it was so rinse repeat boring and soulless.

And that EXACT reason is probably the biggest sin committed by that game. You have to memorize the entire city to know what's a shortcut, and what's actually a bullshit road that looks like a shortcut on the minimap but leads nowhere.

It's not even a matter of linearity. All racing games are about closed off tracks. That's what racing as a sport is. You don't see NASCAR or F1 or the Monaco races just driving wherever they feel like. Even GTA has linear paths for its races.

Literally every racing game I've ever played was linear for a reason. GT, Cruisin USA, Hydrothunder, Burnout, Pure, Grid, Mario Kart, Sonic Racing, Diddy Kong Racing....

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joegec

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@nathan736: I completely agree with you. Paradise wasn't great for that reason.

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EvilTwin_GX

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Edited By EvilTwin_GX

I honestly feel each game had something great t it, so I would think the best way to go is to combine the best of them all! And personally, I don't think I've ever played a Burnout game as much as I played Paradise, and I loved them all since #3. As lost as I was always driving around, the directional guidance was great, the open world-ness was pretty epic you have to admit despite the loads of traffic making it difficult to get around. That said, I think they could do more than just some preset city, why not a a full country or state maybe? That in mind, the traffic system really needs careful thought so as not to throw just any old amount of trucks wherever and whenever, maybe throw every day weather forecasts in effect, seasonal even, maybe have more focus on which types of companies, venders,, etc, really need to travel where, when and how often, throw in some big-time crazy event happenings, holiday related even, billboards into the mix that NPCs (the cars, basically, traffic) may or may not react to based on vendor, business, utility, etc like they're react to in real life as opposed to trust random or preset roaming around. here just really has to be more unpredictable type of variety in play here. This is how I would do a justice as a spiritual successor to the series.

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BSAA_Chris

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BURNOUT 3: TAKEDOWN - REMASTER EDITION!!!!!!

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Strychnine

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Heck! If they even re-release Burnout 3, I'd buy it again!

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Raansu

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Burnout 3 was hands down the best one. It just went downhill after EA acquired it. Revenge was "ok" but paradise......lets not talk about that one.

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ughz

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Edited By ughz

@Raansu: EA published Burnout 3 and Criterion was an EA studio when Burnout 3 released. EA bought them a month before the game released.

True, Criterion weren't EA employees the entire time they worked on Burnout 3, but people really need to stop misattributing the downfall of studios to EA.

Revenge was far better than "ok". It wasn't as great as 3, but it was maybe 5% worse.

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Sefrix

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"Setting aside the fact that Burnout 3: Takedown is the correct answer"

/Agree. Seriously, the best in the series.

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DarkReign2022

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It's strange. When you boil it down to basics, 2, 3, and 4 are all essentially the same game. You race cars, you crash in bullet-time, and chaos ensues. Yet, there's just something about Burnout 3 that made it so much better than all the rest. I don't know what it was. The soundtrack, the host's personality, the locales used in the maps... Whatever it was, Takedown just nailed it and I definitely want the next burnout to capture what made Burnout 3 so fantastic.

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deactivated-584419ec3a052

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@DarkReign2022: Also the addition of takedowns, hence the name, was a pretty big addition that 2 didn't have. :p

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ughz

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Edited By ughz

If you could kindly make it look as good as Paradise, but good, I'll buy it.

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Spartan_418

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@ughz: "as good as Paradise but good"

u wot m8

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ughz

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@Spartan_418: Look as good as Paradise.

But good.

Meaning Paradise sucked - because it did.

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Moonco

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Moonco  Moderator

Love the Burnout series. Wish more racers had arcade controls and epic crashes

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Seven7Swords

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Edited By Seven7Swords

Burnout 3 spiritual successor or RIOT! I WILL BURN THIS WORLD TO THE GROUDND!!

*ahem

I did LOVE Burnout Paradise though. Still, Takedown is a classic.

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Sefrix

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Edited By Sefrix

@seven7swords said:

Burnout 3 spiritual successor or RIOT! I WILL BURN THIS WORLD TO THE GROUDND!!

*ahem

I did LOVE Burnout Paradise though. Still, Takedown is a classic.

Considering Burnout 3 has the song track "This Fire" by Franz Ferdinand I find this humorous.

Man I'd listen to that on repeat while playing...

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pez2k_

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Edited By pez2k_

Coming 2018: Shiny Red Car 2?

(I hope their sports game isn't as bad as Airblade was!)

edit: oh, they beat me to the Shiny Red Car reference themselves in the tweet!

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ferna

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PARADISE Is THE BEST one. EASY.

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ughz

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@ferna: In opposite world where best means worse, yes.

In the real world, Burnout Revenge was the best game.

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ferna

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@ughz: Even had Alice in chains rsrs

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ferna

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@ughz: Never was.

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ughz

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@ferna: Paradise was a horrible shell of a Burnout game.

Revenge was just an improved version of Burnout 3.

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KerenskyTheRed

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Edited By KerenskyTheRed

Haha, I agree that Burnout 3 was the best one, but revenge was really good too. They both have their merits. Burnout 3's racing with Revenge's crash events would be the best combination imo.

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OBSIDIAN_BORN

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Burnout Revenge easily.

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deactivated-63e36b38d9211

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Paradise is the best one. Easy.

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Iemander

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F*** these idiots, they literally destroyed what made NFS great. And Burnout was fun, but way too mindless.

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ughz

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@Iemander: The founders of Criterion left EA long before Criterion ever worked on NFS.

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bamir0

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Edited By bamir0

Your taste in arcade racers is immeasurably better than your taste in sports teams Chris. For that I commend you.

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Sefrix

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@bamir0 said:

Your taste in arcade racers is immeasurably better than your taste in sports teams Chris. For that I commend you.

Hah!

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