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By Shutting Down eShops, Nintendo Again Stands In The Way Of Video Games' Legacy

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While Nintendo might make some of our favorite games, the company doesn't seem to care about them as much as we do.

When Nintendo announced that it would be shutting down the eShop for both the 3DS and Wii U in 2023, my reaction was simple: of course it is. The development wasn't a huge surprise--after all, it wasn't that long ago that PlayStation announced its decision to close down the digital storefronts for the PS3 and PS Vita (though this decision was ultimately reversed). Companies do as companies want, and mostly what they want is to make money, and to avoid wasting it. So of course Nintendo is closing down two of its older eShops. There's no money in them. But for the rest of us, it sucks, right? My initial reaction was one of resignation, but after a conversation with my partner, my feelings quickly turned to frustration because of what we're about to lose.

My partner is on a Fire Emblem kick at the minute. In fact, they only just got into the series properly after starting with Three Houses, and they're now delving into the 3DS games. But after the eShop closes next year, Fire Emblem Fates: Revelation, the conclusive resolution to both Birthright and Conquest, will essentially be unplayable unless you're willing to fork out hundreds of dollars on eBay for the very tough-to-find physical edition. Our combined irritation led me to think of all the other digital-only games on the eShop, like Attack of the Friday Monsters or Pushmo. Hell, even Pokemon Yellow won't be legally playable again without owning a physical copy.

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And so because of Nintendo's decision, a number of games are going to be potentially lost in a legal capacity, just because that's business. It's clear the company isn't interested in making those games easily accessible, either, as in the initial Q&A it released regarding the closure, Nintendo addressed players' concerns by essentially saying it wasn't obligated to make these games available. And unfortunately, that's true.

Speaking with GameSpot, Iain Simons, writer and part-time curator at the UK's National Video Game Museum, said, "In terms of fiscal responsibility to their shareholders, they likely don't have a responsibility to make the titles available. So why should they? As their statement says, this is part of a 'natural life-cycle'--all things must pass, games die."

It isn't just money that acts as a barrier, as Simons pointed out to me. Games are in a weird position when it comes to cultural recognition, and haven't really managed to convince those who don't play games that they are an art form worth spending time on. Mediums like film have the Oscars, an institution which--while far from perfect--still do better at presenting the format as art, opposed to something like The Game Awards, which is unfortunately more like an E3 press conference than an awards-focused show.

There are other complications when it comes to preserving games, too, such as the ways platforms are frequently changing; materials used to make games, like metal and plastic, are constantly degrading; and copyright issues. These all make understanding games from a cultural perspective incredibly difficult.

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"From a preservation point of view, you dip your head into that for an hour and immediately realize that this is a huge problem that's going to require vast resources and coordination to even begin to make it work," said Simons.

There are people who are working to preserve as much video game history as they can, even if it is an immense amount of work, however. But in doing that work, there is also a huge amount of exasperation that comes with it. The Video Game History Foundation is one of the higher-profile organizations dedicated to preserving video game history. Its statement regarding the closure of the 3DS and Wii U eShops acknowledges the business side of things but criticizes Nintendo's other actions.

"As a paying member of the Entertainment Software Association, Nintendo actively funds lobbying that prevents even libraries from being able to provide legal access to these games," wrote the VGHF. "Not providing commercial access is understandable, but preventing institutional work to preserve these titles on top of that is actively destructive to video game history."

What the VGHF is referring to is that the ESA (best known as the organizers of E3) has actively lobbied against games from being made available in public libraries. In 2017, Museum of Art and Digital Entertainment (MADE) of Oakland asked the US copyright office for a Digital Millennium Copyright Act exemption for preserving MMOs that their publishers no longer supported. Then in 2018, the ESA filed for MADE's request to be denied, saying that "video game publishers have strong economic incentives to preserve their own games." Thankfully, MADE was successful and the copyright exemption was granted, but only if the assets are legally passed on by the intellectual property owner. So if a company discontinues an MMO, it can choose to pass the game's assets to preservationists. But even that limited ability to save defunct games might not be possible, especially when we can't even guarantee the safety of the source code of video games.

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The source code for the original Kingdom Hearts was infamously lost, so it's a blessing that the game is even playable on modern consoles. And "blessing" is an understatement. Assets had to be recreated for the purpose of the remastered version of the game, and if Square Enix decided it wasn't worth it, then the only legal way to play the game would be through the PS2 version.

However, according to Damian Rogers of the Game Preservation Society, it's likely that at least some of the source code for games on the Nintendo eShop will have been saved. "We can also be fairly certain that, thanks to modern development practices and more foresight on the part of the developers, the games are safe internally as well, though we do wish Nintendo and all game publishers would be more transparent with the details of those internal preservation efforts," Rogers said.

Transparency is one of the biggest issues at play here, certainly with a company like Nintendo. With the renewed interest in Fire Emblem, Nintendo might be working on some kind of port or remake of at least one of the series' 3DS games, so perhaps they won't be out of circulation indefinitely. But that doesn't make up for all the other games that aren't enjoying a sudden, unexpected resurgence and will be lost because of the eShop closure.

Sure, there are ROM sites, but Nintendo is constantly filing takedowns of these sites, with legal cases ultimately ordering the owners of them to pay millions of dollars. But these sites are doing more work to preserve older titles than Nintendo in many cases--just think of Mother 3, a game only playable in English thanks to a fan localization. But if a company like Nintendo has no interest in making its older titles available for purchase on its digital storefronts, or for preservationists and historians, there's nothing anyone can legally do about it. And so we have a situation in which these games are unavailable both publicly and commercially. "But, ultimately, these [eShops] are commercial stores rather than public archives," James Newman said.

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Newman also does work for the UK's National Video Game Museum, in addition to serving as a research professor at Bath Spa University. And like me, he is cognizant of how digital sales and streaming media can act as a deterrent from preservation. "One of the important shifts to be mindful of here is that the shift to digital distribution, subscription, and streaming brings with it a change in how we, as consumers, have access to our media. We no longer buy a film, album, or game in quite the same way, but rather we pay for access to it while it is part of the catalog and for as long as we continue to subscribe.

"This has a potentially huge impact in terms of our ability to watch, listen to, and play, and also on our ability to pass on our collections of media to future generations, whether that be handing them on through families and friends, or donating to museums and archives."

That point of handing media on is something that struck a chord with me. Being able to easily share a game with someone just by giving them a copy is a special act. There's something welcomingly communal about loaning your friend a DVD, and the idea of playing one of my favorite games with a kid of my own one day feels like an opportunity to pass on something a little bit more fun than my genetics.

There isn't much that an individual can do to combat this. But Newman did provide an explanation of what people can help preservation efforts, even if it isn't direct preservation work--which is to simply document these works' existence. Documentation and recordings that provide an understanding of a game's place in the cultural conversation are an important part of the process. "There is a tendency to think of game preservation as a software project to do with extracting data and emulating old or obsolete systems," he said. "But game preservation is also a documentary project.

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"Being able to play a game like Super Mario Maker in the future will be revealing and show how Nintendo gamified game-making and focused on placing and arranging tiles, but to really understand the complex meanings of that game, we would also want to see the levels that were designed by players and all those videos of people building them and reacting to them as they attempted to complete the sometimes fiendishly complicated and intricate puzzles people had designed."

Newman is right--documenting games through things like walkthroughs, let's plays, streams, all of it is important. But it also isn't enough. While it might be more likely that companies are better at keeping their source code safe, there's no guarantee that they actually are. And if Nintendo continues to be successful in shutting ROM sites down, it won't just affect its own library of games, but games from other platforms hosted on the same site.

Nintendo is rightfully beloved as the company that makes so many wonderful games. But as with a number of other publishers, it's also the justifiable target of ire the company that doesn't want you to be aware of its rich history. When companies like Nintendo and organizations like the ESA are often the ones to have a major say in how games should be made available, we are put into a position where we can't win. So for now the main thing we can potentially do is follow Newman's advice by documenting these games, or at best, look into the ways we can help groups like the Video Game History Foundation. Because for as long as the bottom line doesn't provide an incentive to do so, it's clear that publishers aren't going to do the work.

Got a news tip or want to contact us directly? Email news@gamespot.com


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Bekon241

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Edited By Bekon241

Nintendo just want suicide... Regional protection, then force old game rom delete from site like isozone who 15 yeras before have all iso from meny platform and so rare title never selled again from years, and now this. This is not piracy reason, becouse you not close one of legal way to ern game. This is only another idiotic idea from big N... i want bay oled switch soon, but after this news, i dont bay any nintendo console anymore, i have snes, wii and wiiU, and i say only one, you broke my 42 years old heart... and i swer this is last time. Im done with YOU "N"

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nintendians

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Edited By nintendians

well... things happen.

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Pidi84

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Closing eshops before people stop using them is the best way to scare people off from adopting digital only media.

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lukey52

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Companies get all excited about piracy, copyright and what have you then make it impossible to legally acquire a game.

Laughable really. All this will do is encourage people to modify their system to be able to download the game elsewhere and once they can get that game what stops them getting all the other games that the company could still make money off?

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chiyochan111

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All this could be solved by making Nintendo Subscription apply to 3DS games and before the whiners say its not possible Tokyo Sessions was a dual screen game.

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jakek

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Edited By jakek

anyone complaining about this just sounds like a self entitled little brat. "Oh man, I can't access a game I might buy in the future" Give me a break. If you want it, go buy it now while you can. It costs the company money to have this up and running and all for something that you may or may not get in the future. Do I wish companies would keep their games available for me so at any time I could access them? Sure. Do I expect them to and and throw little temper tantrums when they don't? no.

grow up already

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Vodoo

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Edited By Vodoo

@jakek: You're looking at this from a perspective of being able to play an old game down the road. WRONG!

What they are arguing is that games are an art form and should be preserved as such. Nothing to do with playing them at a later date. There should be a catalog of every game ever made.

A game company handing over source code to a game not in circulation any longer, or even played by many people, shouldn't be worrying about theft of a defunct product.

The biggest problem with cataloging some games is that they're digital-only. I lost over 200 Xbox Live Arcade Games from the 360 era because they were not made backwards compatible and XBLA games were only in digital format.

This article is coming from a perspective of somewhat of a video game museum. Nintendo brought gaming back from the brink of collapse with their original NES system. That system, and it's entire catalog, should be preserved because they hold a significant turning point in gaming history as we know it today.

Do you even know how many large game publishers went out of business? It's endless, and there works should be preserved...Acclaim, Midway, Neversoft, ect... Just off the top of my head.

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jakek

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@Vodoo: its incredibly silly to just say that a game should be preserved, but not to be played. you think EVERY game in the NES library should be preserved and playable? That's absurd. Not to mention the amount of games that are just digital.

What is the point of "preserving" a game if you aren't making it playable? When it comes to games no longer in circulation, people think its fine to distribute it on their own, but that is wrong at the core. It is theft. You don't own the rights to that property and you don't get to do with it whatever you like. I'm fully aware of how many companies have gone out of business; that still doesn't give you the right to their products

As I said before, I wish companies would make every game they make available to me at all times but it isn't realistic. I wish I could play Panzer Dragoon Saga, but it is more than likely never going to happen. It isn't that big of a deal.

People need to grow up and stop expecting companies to just bow down to them and give them everything they want. It just shows how immature you are.

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sladakrobot

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@Vodoo: Well said

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Bahamut50

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@jakek: Dear sweet lord how can you not see the flaws in your statement. What about the younger audience that has yet to try these games? They don't have money yet, they're just children. Or people who have other fiscal responsibility at the moment that blocks them from purchasing these things.

There are so many circumstances I can think of besides "ooo what a little baaaaby". Have some empathy :s.

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jakek

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@Bahamut50: Expecting companies to have content available forever at a cost to them is ridiculous. You are being a self centered cry baby if you do think this should happen. As I said in my original post, do I wish companies would do that? Sure. But expecting them to, and then getting angry and writing a big article about how you are are an entitled whiner is ridiculous

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MeanJ

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with everything said i do think nintendo has settled for the nintendo online and current e shop being the apex e shop that will be compatible with there future hardware. but thats just a feeling as it seems nintendo has got a longer gameplan when it comes to this generation.

the problem is the operating system is different on new consoles this will always be an issue..

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MeanJ

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with everything said i do think nintendo has settled for the nintendo online and current e shop being the apex e shop that will be compatible with there future hardware. but thats just a feeling as it seems nintendo has got a longer gameplan when it comes to this generation.

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nintendoboy16

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This article is basically the "Eric Andre shooting Hannibal Burress, and wondering who did it" meme. Remember: gamers hated the Virtual Console and for that matter, they hated the Wii U (quoting Scott the Woz' "No one cared!").

So why people are complaining about eShop shutting down NOW? Spare the tears!

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deactivated-64f32fa0d8a48

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@nintendoboy16: Imagine if someone made a very bad, ugly, overpriced car and people hated it and barely anyone bought it so the company makes a new car and this time they're like "well because our previous car flopped this one isn't going to have mirrors" while offering no alternative and punishing anyone who tries to add them.

That's what they are doing. The Wii U and virtual console were disliked for many, perfectly valid reasons and not one of them was because they let people play older games. It was the console itself, lack of games, and performance of the virtual console.

Nintendo needs to have an affordable, quality alternative on the Switch and any future consoles or accept people are going to use ROMs and emulators. Which is a slippery slope that leads to a lot of people emulating current games they might have otherwise purchased.

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nintendoboy16

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@rizenstrom said:

@nintendoboy16: Imagine if someone made a very bad, ugly, overpriced car and people hated it and barely anyone bought it so the company makes a new car and this time they're like "well because our previous car flopped this one isn't going to have mirrors" while offering no alternative and punishing anyone who tries to add them.

That's what they are doing. The Wii U and virtual console were disliked for many, perfectly valid reasons and not one of them was because they let people play older games. It was the console itself, lack of games, and performance of the virtual console.

Nintendo needs to have an affordable, quality alternative on the Switch and any future consoles or accept people are going to use ROMs and emulators. Which is a slippery slope that leads to a lot of people emulating current games they might have otherwise purchased.

Legit reasons aside, the hate for Wii U and VC still happened and the internet needs to stop pretending it never happened. By comparison, it's already backfiring with the Star Wars fandom and their revisionism (they deny hating the prequels, but Ewan McGregor confirmed that was far from true).

Again, people HATED the Virtual Console and is the key reason NSO exists (which I think isn't the answer, but it is what it is). The denial needs to stop...

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ocinom

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Thank God for Emulators and Roms

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Bahamut50

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@ocinom: Until Nintendo finds a way to completely, finally ruin that.

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Rolento25

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And this is why Steam is king of the digital stores, and the only one that gets my money. I'll never buy digital on Consoles.

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traptedmind

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@rolento25: Even physical copies will be affected since you can't download the latest patches once the servers are down. It's common for developers to ship an unfinished build of the game and then release a patch on game release to fix bugs.

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lonewolf1044

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@traptedmind: Not only that some physical games you must connect to finish the installation and if they are shut down w/o making an patch you are SOL.

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illegal_peanut

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Isn't it funny that the game company that owns the most of our gaming childhood. Cares less about preserving said childhood games. Then you cared about that one penny you lost a decade ago?

I swear Nintendo keeps running itself like it's 1990 or some junk like that.

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MeanJ

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@illegal_peanut: it is not on purpose. those e shops worked for a wii,wii u etc etc. and no one uses them anymore. its common sense consoles are have temporary e shops. every consoles has so why is this just a knock on nintendo when sony and Microsoft do it. if microsoft made a new new operating system steam would have no compatible games either.

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illegal_peanut

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@meanj: Yeah, but Microsoft doesn't because they know that the backlash and the extreme complications would be utterly massive. That's why they still have ways to run older software. I can still run CDs on my windows 10 from 90s and early 2000s because of it. And I can still download Xbox 360 software on my XboxOne. And I can download PC games I purchased on my windows computer on my Xbox console. Plus, this is why Microsoft doesn’t ever make a box with a completely different OS. Because they have already foreseen these problems and complications. Because, what do you know, A company made of computer Geniuses, has some pretty dang smart people in it.

And with Sony, at least they try to migrate as much content as possible over. And allow us to play a lot of older software and titles. Like what they did with PS Now.

But Nintendo doesn't even try. Every digital game they have is pretty much exclusive to that digital storefront. There are countless Wii/DSi/3DS/WiiU games that are only on that platform that they don't even try to port. And to make it worse. When they do get around to giving us older titles. The selection isn’t even noteworthy. It’s usually the same list of games they always port, Like Zelda NES, Super Mario bros, Zelda Ocarina of Time, etc.

And that’s why Nintendo gets so much flak. Because they don’t even try to prevent it. Or soften the blow with gamers. They could’ve given us a cloud service like PS-Now, or made the console into an emulator like the Xbox, or made an Operating System that would’ve made porting easier.

But! Nope…

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kintoneo

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It's one thing to take down a digital storefront & decommission servers supporting online services. It's a whole different ball game when you are no longer able to redownload digital titles you paid for. Nintendo already did this with the Wii's virtual console/Wiiware, and it makes me not want to buy digital products from them anymore.

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traptedmind

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@kintoneo: To top it off, you have to pay Nintendo a subscription fee to play games that you bought on Virtual Console.

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sladakrobot

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Edited By sladakrobot

Nintendo is like that nice uncle of yours what all that shiny little gifts.... and then you grow up and you realize he is not that nice at all.

With physical media(consoles,cartridges) we gamers could preserve the gaming history with care but everything changes with digital media!

That is not in our hands anymore and the digital plattform holders should imo, be made responsible to preserve and offer the access to the content in future.

And if they cant do that, they should allow us to make "backups".

"Hey Nintendo...you know that little game in your 3DS store?"
"Yeah?"
"It will be gone forever when you shut down your store,right?"
"Yeah,and?"
"Can i make the game accessible after your store is down for free?"
"No,we will sue you!"
"Do you plan to bring that game back to the stores in some form?"
"No!"
"A remake?"
"You kiddin?"
"But..."
"Listen kid,you had your chance to get the game and you still have for a certain time!"
"What about the ppl who dont know the game yet and will never have the chance?"
"Bad luck and i dont care...we not a museum!"

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Bahamut50

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@sladakrobot: one of the things they mentioned is that video games degrade over time on physical. And that's true. Many physical games I own can't be played anymore due to degradation. Digital could help us preserve that medium if it was given the love and care it deserves. It's more about how little gaming companies give a crap.

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ghostspartan

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everything dies.

the games will live on peoples collections, hundreds of youtube videos and articles and no doubt companies will re-release most of the games worth a damn at some point.

"cultural preservation" is such a fancy word for "i want all the games on my shelf. i could have bought them from the store but since they cost money i didnt, now when theyre not for sale i can get them all for free in good moral"

yeah getting your games resold to you is a bummer. but i cant blame a company for taking down a service they had if they feel its run its course. theyre not a library or museum. steam is different because their entire business concept is just that, well except they also have games taken down all the time.

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lonewolf1044

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@ghostspartan: That is true but some have brought games and may not have access to those games they have brought and some may want to play it even if it old. Aside the digital side of Nintendo and more on the PC side there is one storefront that I love and that is GOG which allows you to DL the Windows Installer so you cut loose cables to the storefront but still can get patches when available. Seeing what is happening going forward to Nintendo E-Shops I will not buy any digital programs going forward because one who buys a digital game or product it has turned into an rental service that can get cut anytime. No Nintendo may not be an museum but it still need to provide an way for customers to DL their purchases even if the product is old. I do not buy anything that I can't access if they cannot provide the way to get it.

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ghostspartan

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@lonewolf1044: there i half agree. pulling them out is a shame. especially if people have just bought the game and a month later they cant even redownload it. but at the same time physical copies break too (though it can take 50 or 100 years for it to happen, though it can also happen in years) so i think if a game is kept available for 20 years or so then its not so bad.

ofc eshop is not 20 years old. but few sites or dashboards or anything remain 20 years. so its tricky and i kinda understand nintendos view that just cant just keep a dated platform around

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lonewolf1044

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@ghostspartan: Yes, I understand about the physical media issue, but there is an difference between digital media and physical media when it comes to how long each other last. digital can last forever if allowed where as physical it can't. However, in how Nintendo preserves people purchases are very sketchy and they do not provide an real reliable way for people to get their paid purchases and they know it and will not work on an way to rectify the situation and it is like Oh I got your money and when we shut down those services you are SOL and thank you for renting our products. If they operate a e-shop for 3 years and then shut down that is sad that is why I think twice about buying anything on E-shop and the only way to keep your purchase is take care of the device that it is on and there is no guarantee on how well the device will not have problems. But on some points I do agree with you.

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ghostspartan

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@lonewolf1044: yea theres a good nail. i basically dont buy anything from online digital stores that seem to be around for the length of a hardware (aka pretty much everything besides steam and gog). even with x360 is was extremely picky with purchases because i thought they stay on x360 until i cant download anymore and my hard drive fries or i am forced to delete something. even if i have the console still i cant just get the same collection on new hardware.

but in way i dont blame nintendo for that. its dumb but it makes sense. as a customer if i dont buy something because of suboptimal system i dont really feel its a bad thing.

only about essential things my attitude can be "im waving money here but you arent doing good enough to get it!"

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lonewolf1044

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@ghostspartan: On that note of nobody buying anything I agree as nothing gained is nothing lost. Looking at Sony, MS and with the exception of GOG which I said in an earlier post gives the end user the Window installer, have gone the route that Nintendo has chosen but have not and for now that is good.

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masterthrall

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Nintendo is the Apple of consoles. Can't say they don't make good content, but they love to push the planned obsolescence just the same.

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tsunami2311

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Edited By tsunami2311

Nintendo has always overly "protective" of there stuff to the point being ridiculous.

There reason why alot people want physical copies over digital. only benefit of digital these days i see is dont need to swap disc or cartridges which can get annoying if you play mutliple game.

Emulation for old systems is easy for collector the want physical stuff.

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lonewolf1044

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Edited By lonewolf1044

I see no problem with Nintendo taking games off the market that I have not brought, but I do with games I did pay money for as I buy games to enjoy at any time I wish even if they are old. If that becomes a problem, I will just not buy games on the E-Shop that is open looking at Nintendo's past record and just buy cartridges of what games I can get.

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pillarrocks

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Edited By pillarrocks

I never owned a Wii U so it doesn't bother me but having owned a 3DS in the past makes me want to get to buy those Pokemon games that I never played as a kid as I never had a Gameboy Color.

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Rios_0th

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I find it so pointless, beside information not being a conserved quantity that naturally degrades , you would also need to preserve the current hardware, tv speakers, the whole internet, and have to be in the right mood and sociopolitical moment And yeah basically the whole universe has to re-align to have the exact same experience people did when the games launched. And it just sound so arrogant the implication that future people must care about our stuff.

But whatever float your boat. I'm sure that Ancient Egyptian had the same thought train and decided to preserve corpses so people from the far future can enjoy mummies and death too

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