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Call Of Duty: Modern Warfare 2 Beta Players Are Asking For Enemy Nameplates To Return

Infinity Ward has stated it's working on improving visibility, but so far is stopping short of re-introducing the missing feature.

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Call of Duty: Modern Warfare II's beta is in full swing, and one of the hot topics players are discussing is the lack of nameplates above enemies, with many calling for the feature to return in the name of improving visibility.

In previous Call of Duty titles, enemy players would have their name displayed in red above their heads, making it clear they were not teammates but hostiles. That's not the case in the Modern Warfare II beta, where players have reported regularly shooting at their own teammates due to it being unclear who is and isn't an enemy.

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Now Playing: Multiplayer Open Beta Trailer | Call Of Duty: Modern Warfare II

Though teammates do have blue nameplates, they are hard to parse, especially in some of the game's darker areas, making it confusing when attempting to distinguish friend from foe. Those dark areas also make it difficult to see enemies, which is something that enemy nameplates would help alleviate.

Players are confused if the lack of nameplates is intentional or some kind of bug. There is an option in the game's menu to display enemy markers as red, despite those markers not yet appearing in game. However, judging from Infinity Ward's recent comments, it seems like the lack of enemy nameplates is a conscious choice and not a mistake.

Developer Infinity Ward alluded to the issue in a recent blog post about changes coming to the Modern Warfare II beta for its second weekend, stating that it is "investigating more ways to visually differentiate Enemies and Friendlies outside of the standard nameplates above heads of the opposing players." No additional details on what those new ways to differentiate enemies would be were shared, with Infinity Ward instead stating that more information will be coming soon.

With changes to how perks work, the removal of nameplates, and new combat options like hanging on walls, Modern Warfare II players are discovering this latest entry in the series is looking to differentiate itself from what came before, for better or worse.

The Modern Warfare II beta returns today for all PlayStation users, as well as for those who have preordered on Xbox and PC. An open beta for all platforms will run September 24-26.

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AlexanderMoore

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Modern Warfare 2 has so much surprising detail in it from water to destruction and more.

destyy.com/edNlyd

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rohanrocks88

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Edited By rohanrocks88

While im happy mw2 is coming soon i found the beta disappointing...gameplay feels sluggish after them speeding it up the last 2 years, also the guns offered in the beta felt samey and some of the gameplay felt like 360 cod... Hopefully it will play better once it releases, and yea I can't tell who's on who's team without nameplates since all the costumes or whatever are overly stupid or generic with no identifiers at a glance

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nintendians

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they need to fix where when your aiming inches above the enemy the name plate shouldn't shown up which it does in 2019.

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taylorspace

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Please no. I love them being gone. Adds more immersion to the game.

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santinegrete

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Are the player avatar so alike between teams? No visual identity between teams?

I can't believe a game of today can't do something like Counter Strike, or better, after almost 20 years.

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cdragon_88

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@santinegrete said:

Are the player avatar so alike between teams? No visual identity between teams?

I can't believe a game of today can't do something like Counter Strike, or better, after almost 20 years.

It's just that COD has lots a players, therefore lots of crybabies. I had zero issues determining friend from foe.

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illegal_peanut

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@santinegrete: Modern military Gear is extremely similar across the world. Especially in most European countries. Plus, NATO countries Co-op with the US with gear. So everyone looks extra similar.

The reason why CS: GO works. Is because Terrorist groups aren't organized militaries with official weapons and Uniforms. They're like if gangsters had political control and a bigger budget. So, they all dress like bank robbers with bulletproof vests.

This isn't the 1940s and older. Where countries would dress in bright colors that match their nation's flag, with feathered hats, ribbons, and sashes. This is the modern era. Where blending in is key.

Plus, they usually have a highlight or a teammate's name over each soldier with enemies having no visible name. Which is the main tell.

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Donut0389

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Edited By Donut0389

@santinegrete: Here's the problem with your take. This isn't terrorists vs counter terrorists. MW is usually two modern military forces going head to head. Can you tell the difference between Spetsnaz and an Army Ranger, both in their common combat gear, at a 0.5 second glance? Especially when MW gear isn't tied to a faction so you can have a Spetsnaz soldier wielding a British L85A1 and an American Glock 19 sidearm.

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santinegrete

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Edited By santinegrete

@Donut0389: oh god, the compromissed faithful IRL standard issue weaponry? Uniforms don't even look different?!! Man, this thing is too far gone.

Edit: stand corrected by best response, illegal_peanut.

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