Cyberpunk 2077 Dev Set Up A Team Dedicated To Making Sidequests After Witcher 3
It's the little quests that stay with you sometimes.
Cyberpunk 2077 looks to be a massive game, and part of that will be the wealth of sidequests. These "Street Stories" are essentially how you live out your life as a mercenary, and CD Projekt Red says that its experience with The Witcher 3 taught the studio just how meaningful sidequests can be. So much, in fact, that it set up a dedicated team for them.
"After [The Witcher 3:] Wild Hunt, we actually founded a completely new team, the open-world team, which is creating some amazing content to fill this world with things that are meaningful," said quest designer Phillip Weber. "We want to make this [so that] you can do many, smaller things around the city, but they're all cool and unique in their own way."
The Terminator Operator Bundle | Call of Duty: Warzone & Black Ops 6 The Sims 4 Businesses & Hobbies Expansion Pack | Official Reveal Trailer Apex Legends: Takeover Gameplay Trailer Capcom Fighting Collection 2 | First-ever Hands-on | 30 mins of CVS2, SFA3, Project Justice Like a Dragon: Pirate Yakuza in Hawaii | Story Trailer Space Marine 2 - Datavault Update Overview Trailer Metal Gear Solid Delta: Snake Eater - Official Release Date Reveal Trailer Onimusha 2: Samurai's Destiny - Announcement Trailer Monster Hunter Wilds: 6th Trailer | Into the Iceshard Cliffs Street Fighter 6 - Mai Shiranui Update Launch Trailer Capcom Fighting Collection 2 - Release Date Reveal And Pre-Order Trailer Welcome to the Kingdom - Kingdom Come: Deliverance II
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Senior level designer Miles Tost added that the lesson from The Witcher 3 was that "even simple tasks can be fun and exciting if you pack them up in a cool story."
This came as part of a larger discussion on how sidequests will work in the upcoming open-world RPG. The deep-dive presentation covered everything from character creation to why the studio hired actual city planners to help create a vision for Night City.
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation