GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Cyberpunk 2077 Shows Bad Launches Don't Always Kill Games | Spot On

"A delayed game is eventually good, but a rushed game is forever bad." In this day and age--no game is forever bad, so it's time to rethink how we approach them, starting with Cyberpunk 2077.

63 Comments

At Summer Game Fest, Tam and Lucy went hands-on with Phantom Liberty, Cyberpunk 2077's upcoming expansion, but during the session they discovered that CD Projekt Red has tweaked and changed almost every major gameplay system in the open-world RPG. Cyberpunk 2077 didn't have the smoothest launch, but over time the game has been updated with patches to improve performance, free DLC to tie in with Netflix's Edgerunners show, reigniting interest around the game. And now, with a huge overhaul to its systems, Cyberpunk 2077 is poised to complete its redemption, with many once again excited to return to Night City.

In this episode of Spot On, Tam and Lucy discuss whether or not it's worth giving games with bad launches a second chance, and discuss similar redemption arcs,like No Man's Sky, Final Fantasy XIV, and GTA Online. They talk about when it might be right for a company to continue working on a title, and when they should cut their losses and run.

Spot On is a weekly news show airing Fridays in which GameSpot's managing editor Tamoor Hussain and senior producer Lucy James talk about the latest news in games. Given the highly dynamic and never-ending news cycle of the massive video game industry, there's always something to talk about but, unlike most other news shows, Spot On will dive deep into a single topic as opposed to recapping all the news. Spot On airs each Friday.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 63 comments about this story
63 Comments  RefreshSorted By 
  • 63 results
  • 1
  • 2
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for dominicwow
Dominicwow

438

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

A big salute to gamespot for supporting scam launches. You’re just as bad as them

2 • 
Avatar image for mogan
mogan

19989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Edited By mogan  Moderator

@dominicwow: How does saying Cyberpunk has got significant fixes since launch support a bad launch? Nobody's saying you should buy games while they're bad.

4 • 
Avatar image for Cbordi
Cbordi

423

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

I don't care for broken games when they are dropped like this. Got a refund for both no mans sky and cyberpunk. Played a couple of hours of Cyberpunk 5 months after release and it was still a mess. Might play a pirated version later if it's ever sorted out.

No mans sky has had its redemtion arc, but I won't touch it.

2 • 
Avatar image for eustach
Eustach

23

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By Eustach

Since the 10/10 he gave to Deathloop and the shabby 6/10 to Prey, Tamoor has lost all credibility. Every time I watch a video with him, I roll my eyes uncontrollably and it prevents me from seeing this video normally.

3 • 
Avatar image for ZombieVirolina
ZombieVirolina

887

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@eustach:

He’s a gaming shock jock to be sure.

He also made a whole article for Marvel’s Spider-Man when the 2002 suit dropped to say the trilogy had the worst Spider-Man. 🙄

Upvote • 
Avatar image for kaki
Kaki

118

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By Kaki

@eustach: Prey was very mediocre. This is Arkane Studios worst game with Redfall. This game deserved its 6/10, especially since the same year jewels like Zelda BOTW, Horizon ZD, Persona 5, Hollow Knight had made 2017 a legendary year for video games. The people who praise Prey 2017 must be having a collective hallucination.

It deserves indifference for being a mediocre immersive sim (especially compared to Bioshock, Dishonored, System Shock, Alien Isolation, Deus Ex, etc) and for replacing the ambitious sequel to a game superior to it in every way.

Stop complaining when it's justified. Prey's review was spot on.

Upvote • 
Avatar image for id0ntkn0w7
ID0ntKn0w7

2289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

"No game is forever bad" is code for "a year after any horrible game launches, we as salespeople first will start with the apologetics articles."

If the core gameplay still sucks, if the shooter mechanics aren't inventive and fun, if the RPG elements beyond customization are lacking, then isn't it still a mediocre, second-rate Deus Ex? If they finally got the traffic to work decently, three years in and decades after GTA3, but it still isn't a living, breathing world, isn't it just a bad shooter with ok RPG elements in a bad open world?

Whether No Man's Sky has actually had a true redemption is largely dependent on what type of gamer you are. When it launched you couldn't even find another player. It was a vast, often beautiful galaxy, full of different-looking but functionally homogenous wildlife, with little to do but explore and collect meaningless elements. Now you can interact with other gamers and engage in homogenous, boring space battles and build and customize different-lookong but functionally homogenous bases.

There's nothing wrong with exploring a cool-looking world or galaxy forever in a game like this, or obsessively seeking out every cluster of carbon or whatever you can find. Games journos have really shot themselves in the foot with their pretentious language. THIS is what you should call an immersive sim, not Dishonored. For gamers looking for actual conflict, for engaging story and meaningful, varied, rewarding combat, for actual variety beyond the surface level of aesthetics, No Man's Sky is never going to give us what we want.

If your game is fundamentally lacking, you have to fundamentally change your game for these redemption stories to be true. But they're just a cynical sales pitch, usually.

2 • 
Avatar image for Litchie
Litchie

36443

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

Edited By Litchie

Maybe not for other people, but it certainly killed the game for me. Not to mention all future CDPR games now that they've shown the world how they operate.

2 • 
Avatar image for Thaliard
Thaliard

76

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

@eldergamer99: If anything, I'd probably wait for a physical complete edition if physical means anything to you. CDPR typically does right by those.

2 • 
Avatar image for mrbojangles25
mrbojangles25

61278

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

Other honorable mentions:

No Man's Sky. All those initial broken promises have been made up for, and then some. Has truly been amazing to see this game develop from what it was at release.

Fallout: New Vegas: was buggy and borderline unplayable on release. With official support, and mods and some really great expansions, it's one of the best action-RPG's of all time.

2 • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

gamespot and some people here missing the important point of how it sucks when they ask so much money for releasing video games in bad shape to start to earn money sooner and using paid customers as testers. quality decreases while the price increases and on the top of it they try to normalize and justify bad launches and a game requiring important fixes over a few years. no one deserves to be treated like that. it's rude, it's being disgraced with your money. not to mention waste of your time when you cannot earn back the time you did lose. no one deserves praise when they finally did the job they had to do from the start. it's like you hire a guy and make full payment for him to paint your house but he just finish one wall in a day and you wait for him to start painting your house 2 years later and you still praise the guy for doing the job done. what kind of pollyanna logic is this? if people make what CDPR, Hello Games, EA, et cetera seem okay companies will be okay to release more unfinished video games and they actually do. people should wake up from this BS but lots of gamers pay for video games from their rich father's wallet and for people like them even $10000 is nothing. the other type is those who have the money because they have a job but never play the games they buy. these BS gives companies the wrong impression of the BS they do is okay. it's not. in reality everytime they BS they lose customers and bad reviews make new gamers ignore the whole company. like how around 90s and 2000s EA games was praised for its quality in video games, now they are infamous for being one of the shittiest video game company in meme level. it's like it's common sense to believe EA being equal to shit even though new generation kids never played an EA games before. people hate the company so much they buy their game just to review bomb and thanks to refunds they get back their money. what happened to EA can easily happen to any company. it's no rocket science

regarding CDPR, they releasing a DLC before they fix the base game and by fix I also mean the features they said the game would have and the basic features the game needs. for example still there is no cop chase, they only added drone chase after like 2 years. how hard it can be? it's not that it's hard to do, it's just their employees probably learned how to program while developing the game otherwise I have no idea how can you suck at so hard when you are suppose to be AAA video game developer. I guess they hired anyone who claimed they can do the job done and it took a decade for them to realize they didn't even graduate from primary school. I guess whole budget of the whole company is for PR and other than PR there are like 3 person in the development and that's it. how you can suck hard so much when you could release a video game like witcher 3? with lack of decent employees and very low budget they released witcher 1 and its still technically was way better developed game than cyberpunk 2077. what the hell you guys did in a decade? I guess they were too busy to decide on how female characters should be designed LOL

and CDPR announced so many projects. of course people shouldn't expect much as they will probably ruin franchise like how EA and ubisoft did. if they were a real gamer like the old days they would know how to develop a video game but all they care is making bad research on what people care and develop a generic video game according to it otherwise EA wouldn't release the NFS Unbound BS and they wouldn't cancel Star Wars 1313 just because "players doesn't care about singleplayer games anymore" and IDK who said them it's okay to make the games have lots of microtransactions and people are ok with BS DRMs. IDK when EA will realize people want underground 3 and carbon 2. bruh do I have to work for companies for free to play a decent game anymore? :DDD

2 • 
Avatar image for Bumblebee1138
Bumblebee1138

321

Forum Posts

0

Wiki Points

0

Followers

Reviews: 108

User Lists: 3

@majikayo666: exactly.

Upvote • 
Avatar image for astrokidwell
Astrokidwell

77

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

I'm not going to lie I get the idea but I completely disagree with the conclusions. Truth in advertising has so completely failed the gaming market in the last 10 years that we no longer expect games to sell finished or even playable. That shouldn't ever be acceptable. I've gotten to the point where if a game has microtransactions or subscriptions I'm already out

Upvote • 
Avatar image for DarkLord
DarkLord

481

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

I've purchased games that were absolutely terrible at launch. My most memorable one was BF4. When it launched the game was riddled with constant crashes, netcode issues, and bug after bug. It was nearly impossible to get through a couple rounds of Conquest without the game crashing to desktop. By the time it had finished all the DLC releases it was considered one of the best Battlefield games ever! 2042 was much the same but with fewer crashes. Now it's a much better game than it was at launch. Not all horrible games stay that way.

2 • 
Avatar image for gotgames
gotgames

476

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By gotgames

Game was praised for being able to remove genitalia and being inclusive by gaming sites and ignored the fact that the game was unplayable on Xbox and ps4. More reasons not to trust reviewers. Gamers we’re screwed

6 • 
Avatar image for Tiwill44
Tiwill44

3911

Forum Posts

0

Wiki Points

0

Followers

Reviews: 384

User Lists: 7

Yeah... this might sound dumb, but if I believe a game is worth playing, I'll play it, and if not, I'll play something else. It's always been like that, it's just that now games can become worthwhile after launch. If you refuse to play a game even after it's been fixed, it's your choice, but I just don't think it accomplishes much.

2 • 
Avatar image for aaronlav
aaronlav

301

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Eventually, you have to weigh your options and the potential outrage and cost ramifications of them; do you delay the game, realistically, another two years and cancel the previous gen version after it was already promised? Or do you do exactly as they did?

While we can all judge them from our couches (or toilets, in my case) and say that the former of these options is the correct one, in that scenario you're still upsetting just as many- probably more, when you factor in people like their shareholders- plus taking the massive financial hit of losing the sales of two huge install bases, cancelling preorders, not to mention having to navigate multiple fiscal years without revenue from a game that is expensive to make, and almost certainly already had its projected earnings penciled into their budget to pay employees and cover future costs.

CDPR was always a company that openly prided itself on a rejection of crunch culture, and the entire studio ended up having a year+ crunch just to get the game out the door in the state it was in, AND that was after multiple delays.

Game development is hard. It's easy for scope and ambition of projects of this size to become unrealistic.

Upvote • 
Avatar image for deactivated-64f32fa0d8a48
deactivated-64f32fa0d8a48

608

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

To be fair it was really only a bad launch on last gen, which it should have never released on at all. On current gen and PC it wasn't anymore janky than your typical Bethesda game.

Upvote • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

cyberpunk 2077 sold well just because the BS hype they created around the game and especially because most of the people couldn't refund the game for many reasons. if you had asked people if they would refund the game if they could so many people would say yes. the game still doesn't have what they said it would have and even as a game it lacks so many basic stuff. the supposedly AAA game has less quality than ordinary indie games. even one person did developed way better games than the whole ass company many before. for me not only the game is killed but whole CDPR and anyone who worked on the game are dead to me anymore. I wouldn't even play the game even the sfx guy who worked on cyberpunk 2077 involved in it lmao. after all video games are luxury so I have no real reason to play any games so I can easily say badbye to any video game developer's existence so they should stop acting like their service is necessity for their own good. lastly thanks CDPR for butchering cyberpunk genre. now carry on being generic trash video game company. I hope even history won't remember you lol

2 • 
Avatar image for ticktockman1979
ticktockman1979

187

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@majikayo666: Every single thing you just wrote is wrong.

4 • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@ticktockman1979: it's not wrong. boom your argument is invalid. cope :DDD

Upvote • 
Avatar image for phili878
phili878

3204

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

Edited By phili878

Another prime example was NMS. Weak start but now full of content and constant major updates (free)!

Upvote • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@phili878: still doesn't have the most asked features like ability to pick the ship you want and customizing your ship and universe that actually lives and a real reason to explore and alien cities and decent quests and adventures to explore and decent customization for your character and better weapons and weapon types. yet still they ask $60 like a joke lol

Upvote • 
Avatar image for phili878
phili878

3204

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

@majikayo666: I don’t know what you mean? A Starfield? There’s plenty to do now , like, I do not even know where to begin.

Upvote • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@phili878: NMS doesn't have to be like starfield which is suppose to be space RPG, it has to be a decent game beyond it focusing so much on crafting, pointless generic story, fetch quests and pretty empty environments. the game never worthed more than $5, when it first released it worthed like $1, now it worths like $3

in detail space exploration is pointless when there is nothing to explore beyond just experiencing planets and whatnot. space exploration comes with space adventure but NMS lacks it. it's more about some generic story that take place in infinite generated universes, it doesn't have a decent space experience at all. it's more like a time waster program than it actually being a video game. yes since it released the game updated a lot but if it was alpha before now it's more like almost beta alpha. distance-wise the game needs an extra universe length to be a decent enough video game. basically they should give up on so much focus on crafting so people can actually experience the game without being bothered to constantly craft and craft

Upvote • 
Avatar image for phili878
phili878

3204

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

Edited By phili878

@majikayo666: the expedition updates are fun af, challenging and the rewards are really cool. Then I can customize my own Carrier-Freighter and my escort ships and send them out on missions. Nase building got fun. There’s encounters now in space, there’s MP interaction and plenty of missions to grind (not too bad tho) to get cosmetic unlocks for your bases etc., there’s constantly new ships to fiddle with, and more, it’s a big game compared to what it was! And all updates etc for free! And continuing! They doing ALL what player feedback want them to do and then some!

Upvote • 
Avatar image for jaydan
jaydan

9216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

What a shame, dev's should be punished harshly for releasing games in the state Cyberpunk was released in.

4 • 
Avatar image for jega
Jega

198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@jaydan: I think 30% of the company is still owned by the founders and key management decision makers. The company lost around USD 6bn in value in the year after Cyberpunk release. So they lost almost USD 2bn of the wealth because of it.

Upvote • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@jaydan: yes death penalty is must for such companies :DDD

Upvote • 
Avatar image for jaydan
jaydan

9216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@majikayo666: Lolol, not that extreme, but hold them at least financially responsible for releasing a game under false promises.

Upvote • 
Avatar image for deactivated-65041d1fed7d0
deactivated-65041d1fed7d0

439

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@jaydan: I was joking lol. well they can ban these companies from releasing a game for like 10 years. during the time they can ponder why they suck hard and find a way to release a decent game lol

Upvote • 
Avatar image for santinegrete
santinegrete

7092

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

How about we rethink our preorders? :P

This game and No Mans Sky didn't get away with the heat of their shody launch, but they worked a lot to bring us what they owed us.

Upvote • 
Avatar image for cherub1000
Cherub1000

1374

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@santinegrete: your right there, I (ashamedly) pre-ordered NMS. What a lesson that was!!!! I'll admit I'm bias here though as I didn't touch cyberpunk at launch but have started playing it only a week ago and I'm having a great time so far. I've seen plenty of videos of it in its awful release state mind you and I empathize with those that got suckered into it! Being blatantly lied to by a developer is a hideous practice! After everything Sean Murray said NMS included and a matter of weeks later on release, this incredible space game had been totally gutted. These pre-orders aren't based on hype but on what we're told and shown will in the game, when it arrives and it's a hollow broken shell for full price, as consumers we should definitely hit the rage button! As a result, I never preorder anymore amd we all should stop, vote with your wallets people!

Upvote • 
Avatar image for illegal_peanut
illegal_peanut

4216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Well, when you factor in these key reasons:

1. It's an FPS game that isn't some BS anti-communist, or Anti-Terrorist, or survival, or Battle royal style game.
2. It takes place in a unique and interesting world. That isn't just the modern, Cold War, or WW2 era. Or worse, an apocalyptic world.
3. It was touted as a "GTA-style FPS game". Which is already overselling any game.
4. It was a fresh idea amongst stale-as-hell ones. And Skyrim & Destiny proved that gamers think like this (Unique and interesting game ideas >>>>>>>>>>>>>>> Mechanically functional/fluid games)
5. Anime fans are the biggest sims in human history. And if your IP has a good anime/manga. They'll promote it like Christians promoting the bible (Or MAGAs promoting rich old orange people).

If Cypherpunk was a Sci-fi robot Zombie survival game, or a Sci-fi anti-communist/terrorist shooter, or Sci-fi Battle Royal. It would've died faster than one drop of bacteria in 1 gallon of penicillin.

But the fact that it's a GTA Blade Runner/5th Element/Ghost in a Shell. That is the reason why it's still doing so well. I mean sure it came out buggy. But most gamers can forgive your game's buggy-ness if it's a unique idea. And not just some boring tired idea we've seen 1,765,214,564,925 times... in a row...

3 • 
Avatar image for id0ntkn0w7
ID0ntKn0w7

2289

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@illegal_peanut: what i got from all of that is that is that CD Projekt Red made all of that money because they're good communists.

Upvote • 
Avatar image for santinegrete
santinegrete

7092

Forum Posts

0

Wiki Points

0

Followers

Reviews: 46

User Lists: 0

@illegal_peanut: lol, battle royale dying, like the H1Z1 and vampire masquerade ones. And well deserved.

Upvote • 
Avatar image for illegal_peanut
illegal_peanut

4216

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@santinegrete: Yeah, because Battle Royale games don't die. That's why everyone remembers Hypescape and Firestorm.

Upvote • 
Avatar image for sebb
SebB

2039

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Yeah but it takes a lot to fix a bad launch and recover from the bad rep.

Upvote • 
  • 63 results
  • 1
  • 2