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Darwin Project Studio Described As "Toxic Work Environment," Will Conduct Audit

A lengthy report from GamesIndustry.biz describes Scavengers Studio as a sexist, toxic work environment.

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Scavengers Studio, the developer behind the battle royale Darwin Project and the upcoming narrative-focused game Season, is the subject of a report at GamesIndustry.biz that describes the studio as a toxic work environment that was particularly hostile and demeaning to women employees.

In the report, nine anonymous current and former employees of the studio describe a culture of bullying and sexism that was introduced and perpetuated by the company's co-founders, Simon Darveau and CEO Amélie Lamarche. The report cites Darveau as the main instigator of most of the behavior, including one incident where he groped multiple women employees at a workplace party, leading several of them to quit the studio. It also accuses Darveau of other bizarre and childish behavior, such as stealing alcohol from neighboring workplaces, openly making fun of the company's sexual harassment policies, or outright screaming at employees during meetings.

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Now Playing: Season Reveal Trailer | Game Awards 2020

Though Darveau and Lamarche are singled out in the report, the culture of sexism went far beyond their conduct alone. One employee described a particularly egregious incident where a person suggested that the main character of Season, Abby, should play the guitar. Another person remarked that such a feature wouldn't be "realistic" because the guitar is too complicated for a woman to play, suggesting that Abby should play a ukulele instead.

Scavengers Studio's response to the allegations is included in the report. The company cites its new HR policies and replacement of Darveau as CEO by Lamarche as "adjustments" made due to any possible complaints. Such policies include the creation of a "wellness committee" to ensure a safe working environment and an annual survey to raise such issues anonymously. The studio also claimed that "certain elements in [the report]" are "false, somewhat blown out of proportion, or lacking important pieces." When asked to clarify what parts the studio was referring to by the report's author, Scavengers declined to comment further, citing privacy concerns.

On January 27, however, Scavengers published a lengthier statement on the allegations. In this statement, the company announced that Darveau would be indefinitely suspended immediately, and an external auditing firm is going to conduct a full assessment of its workplace culture. Chief Executive Amélie Lamarche is temporarily stepping down for the length of the audit.

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jenovaschilld

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I just want to know when I can go back to openly masturbating at work, I miss that so much, yeah I work in a hospital, but I tell people it is a medically necessity.

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deactivated-6085a0bd46474

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Ah yes. 2020 will be remembered for the mainstreaming of expressions such as ''toxic environment'', ''tone-deaf'', and ''let me be very clear'' (said by every politician talking about the Capitol event).

Whatever happened to just leaving a job where you don't feel comfortable, to find a new one where you are allowed to bloom?

And how on earth does it make sense that both co-founders of the company are out? Lol­. This is just ridiculous.

A>E !!!!

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odolwa99

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Of all the games you'd expect to have workplace drama...this one? Really?!

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brenohs

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I really thought smaller teams would be able to stay away from news like this, just another ubisoft

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YukoAsho

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... Seriously, how hard is it to be professional in your God-forsaken work environment? Work on your assignments, work to keep morale up, and get the game done. Why does this require toxicity?

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jsprunk

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@YukoAsho: Seems like a major problem in most tech related companies these days. I had a supervisor who quit about 5 years ago who cited one of his reasons for quitting is that everyone under him were just a bunch of p*ssies that all got too emotional when he would regularly flip out and scream various degrading expletives in our faces. HR never did anything to help when we complained.

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YukoAsho

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@jsprunk: See, I don't get this. How are people expected to be productive in that environment?

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jsprunk

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@YukoAsho: A lot of people do really well when they’re just regular employees, but as soon as they get a little bit of power...boom...they snap and turn into a nightmare. I’ve seen it happen to people who just got to lead a project and they didn’t even have any authority over anyone else at all. I guess they’re able to bury it deep down inside while they’re being told what to do and then they let it loose when they think it’s safe to do so.

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Thanatos2k

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Edited By Thanatos2k

When your studio is 40 people big, and 10 of them are saying you're a sexist creep who sexually assaults employees, there isn't much to deny.

"Replacing" the abuser won't save you. Sue them into oblivion.

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