Deus Ex: Mankind Divided Review Roundup
Here's what the critics are saying about the sequel to 2011's Human Revolution.
After a six-month delay, Square Enix's newest Deus Ex game, Deus Ex: Mankind Divided, finally comes out on PlayStation 4, Xbox One, and PC this coming Tuesday, August 23.
Ahead of that, reviews for the game--which includes an arcade-like Breach mode--have started to show up online. We've now collected some review scores and editor opinions to help you decide if the Eidos Montreal-developed role-playing game is worth your time and money.
Scroll down to see the scores and editor opinions for the follow-up to 2011's Deus Ex: Human Revolution, while you can see more at GameSpot sister site Metacritic.
- Game: Deus Ex: Mankind Divided
- Developer: Eidos Montreal
- Platform: PS4, Xbox One, PC
- Price: $60

GameSpot -- 8/10
"Deus Ex: Mankind Divided refines and reinforces the defining foundations of the series. It creates challenging situations and gives players the tools and flexibility to deal with them in a multitude of ways, all within an absorbing cyberpunk world. Although not a significant departure from Human Revolution, Mankind Divided is still a uniquely fulfilling experience, one which feels rare in games today." -- Edmond Tran [Full review]
Hardcore Gamer -- 6/10
"Deus Ex: Mankind Divided is the epitome of the phrase, one step forward, two steps back. I hate comparing it to Human Revolution as it was something special, but Mankind Divided feels like an underwhelming, repackaged experience. That's not to say it's a bad game as there's a decently sized city to explore and the Breach mode is highly entertaining, but it's a step down from a five-year-old game." -- Adam Beck [Full review]
Rock, Paper, Shotgun
Mankind Divided is a new version of one of my favourite games of all time and free from the execution problems that hampered that last iteration. The levels are bigger and prettier. There are no dumb boss fights. It gives you slightly more agency over its story. The new abilities are nice, even if they don’t dramatically alter the flow of the game. There still aren’t that many games like Deus Ex around and Deus Ex: Mankind Divided is an excellent game like Deus Ex." -- Graham Smith [Full review]
Ars Technica
"Deus Ex: Mankind Divided packs in more Deus Ex, mostly polished, with tons of plot that we don't want to spoil, a bazillion side quests and optional plot to sink your teeth into, a likable story, missions so good that I have described them to friends as 'boss levels,' and a free side game with a tolerable microtransaction system. I'm still shocked. August is usually the triple-A dumping ground of the game-industry calendar, but August hasn't seen a game this good in years." -- Sam Machkovech [Full review]

Polygon -- 8.5/10 (provisional)
"Mankind Divided's cybernetic playground feels fresh, even if it doesn't go as far as expected. I'm left hoping that Deus Ex: Mankind Divided's developers have an aggressive, post-launch plan to continue the game's story beyond its surprising end point. It's a mottled cherry dropped on top of a game that otherwise makes for subtly major evolutions of action-RPG spaces, and for a world as interesting as Deus Ex's, it would be a crime to leave it where it stands for another five years." -- Arthur Gies [Full review]
IGN -- 9.2/10
"Aside from the smaller-feeling plot, Deus Ex: Mankind Divided improves upon its excellent predecessor in every other way. Its impeccably designed environments are flush with possibility, remaining completely coherent while supporting a wide variety of routes and character builds, and Jensen's prodigious new feats of techno-wizardry make add new dimension to both combat and exploration. Mankind Divided never stopped challenging me or rewarding my curiosity, which pushed me to thoroughly explore its beautiful, ruined world while carefully weighing my decisions along the way." -- Vince Ingenito [Full review]
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