GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Diablo Immortal Makes $24 Million In First Two Weeks

The big opening for the mobile Diablo games puts it on comparable ground to other hits like Pokemon Go and Call of Duty Mobile.

5 Comments

Diablo Immortal had a hell of a launch for Activision Blizzard, with revenue that's roughly comparable to other mobile hits like Pokemon Go and Call of Duty Mobile. Analyst estimates suggest that the game has gotten 8.5 million downloads and more than $24 million in its first two weeks since launch.

The estimates from data analyst Appmagic (via PocketGamer) suggest that Diablo Immortal is one of Blizzard's most downloaded apps, and its second-highest earner behind Hearthstone. The United States accounted for 43% of revenue, followed by South Korea at 23%. The iOS and Android markets account for a roughly even amount of the market share, and the downloads peaked within the first three days.

By comparison, Call of Duty Mobile brought in almost $18 million in its first week, according to SensorTower, and Pokemon Go generated $14 million in its first week according to SuperData (via BusinessInsider). It's worth keeping in mind these aren't 1:1 comparisons, given that they're from varying analysts and all capture a single week instead of the first two weeks of Diablo Immortal. But it does show that the numbers across the board are very roughly comparable.

Though it's doing well financially, Diablo Immortal has been subject to a mixed reception from critics and fans alike for its microtransaction model, which many have criticized as predatory. GameSpot's Diablo Immortal review noted that the core campaign is very enjoyable, but once you hit the end game, the sudden grind for good loot that seems aimed at steering players toward spending cash can feel off-putting.

"But it's still one that you can enjoy without needing to dive into the mess of menus and lists asking you to tap a button to claim a myriad of rewards day in and day out, given you're comfortable with not being able to power through it all in just a handful of sittings," the review concludes.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 5 comments about this story
5 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for kingbb
kingbb

8

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By kingbb

Finally will have some time to try Diablo 2 Resurrected. There was a new patch and new ladder. I used to buy d2r items from itemnow.com or d2items alot, i hope they are still around, they are very well known d2r item stores. As for char, i would just play an amazon, classy!

Upvote • 
Avatar image for dkidfrmdbx
dkidfrmdbx

453

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

I'm happy this game is failing.

2 • 
Avatar image for jenovaschilld
jenovaschilld

8037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By jenovaschilld

With gamespots news articles/advertisements, I think it would be dishonest journalism to not mention the shear amount of live service gambling additions added to this already heavy DLC laden game. Blizzard Entertainment and NetEase have added tons of phycological conditioning in the game, in order to train the young minds into addictive purchases that games before it, never had.

Here is a good article https://www.windowscentral.com/gaming/xbox/as-someone-with-past-addiction-issues-diablo-immortal-conjures-sick-feelings.

And here is some deep dives that all parents should have their kids see, as the way Diablo Immortal monetizes this game is through some dangerous gambling addictive means. See this https://youtu.be/4-FgXlEQEs4

and this https://youtu.be/IUdMKRT9shY, especially near the end as NetEase and a analysis go over the psychological gotcha mechanics that turn people into whales, and whales into life threatening addictions. And before you go, "it is just a video game", please note that several countries are either banning this game or pushing laws to prevent these types of games from reaching consumer. Belgium, Australia, Spain, and many more.

Gamespot always has these, paid for, happy, Diablo Immortal articles, in the form of a news story. But they really should show both sides, or at least plaster- this is a paid for article.

5 • 
Avatar image for Thanatos2k
Thanatos2k

17660

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Thanatos2k

They don't know. It's just "estimates." What dishonest headline.

2 • 
Avatar image for drgeiger
Drgeiger

6

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

And, that was just two players trying to max out their characters...

10 •