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Dragon Age Co-Creator Says Baldur's Gate 3's Influence Won't Be Felt For Years

BioWare and the Dragon Age team are big fans of Baldur's Gate 3; just don't expect to see more AAA titles like it soon.

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Last year, Larian Studios' Baldur's Gate 3 took gamers by storm on its way to winning several game of the year awards. Fans loved it so much that they were openly hoping that the next installment in the Dragon Age series, Dragon Age: The Veilguard, would incorporate some aspects of Baldur's Gate 3's gameplay. That's why one of Dragon Age's co-creators, David Gaider, explained why that's not feasible.

Via GamesRadar, Gaider responded to a question on X before noting that AAA development cycles take around five years or more. For that reason alone, The Veilguard was too far along for any sweeping changes to make it more like Baldur's Gate 3. Gaider also shared his belief that Baldur's Gate 3's influence won't be felt for years.

While Baldur's Gate 3 placed a large emphasis on giving players the freedom to make their own choices in the story, BioWare recently revealed that The Veilguard will be a mission-based linear game instead of featuring an open world. According to The Veilguard director Corinne Busche, this choice was made to "get the best narrative experience, the best moment-to-moment experience."

Regardless, there's a mutual admiration between the team at Larian Studios and BioWare's Dragon Age team. Larian Director of Publishing, Michael Douse, confirmed that with a post on X.

BioWare responded with a post of its own and shared the same sentiment.

Dragon Age: The Veilguard will be released on Xbox Series X|S, PlayStation 5, and PC.

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SaturatedButter

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Edited By SaturatedButter

I love watching the dev community squirm as they pathetically try to convince everyone BG3 hasn't set a standard.

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esqueejy

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Edited By esqueejy

@saturatedbutter: Literally not what was said. He quite explicitly acknowledged that it set a standard and explained why the influence it is and should be having is on a delay timer as a matter of practical reality.

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mogan

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mogan  Moderator

@saturatedbutter: I think Gater is saying BG3 has set a standard, but AAA game development won't be able change because of it very quickly because large projects can't turn on a dime.

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chuckratm1

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BG3 was a wonderful anomaly, but these games have a very small but dedicated audience. I have to believe developers understand this and we will see other games like it, but not many.

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santinegrete

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@chuckratm1: isn't this game a success in sales even if the audience is small?

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chuckratm1

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@santinegrete: how about asking that same question to every developer that is shut down. No, success in the real world is money made, not affection for something. BG3 is a giant success…..the next game they release that isn’t Baldurs Gate will be just as successful as Divinity Original Sin 1 and 2, which is to say that they will be masterpieces in game creation that will probably turn a slight profit

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santinegrete

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@chuckratm1: so, financial suiccess of Baldurs Gate 3 in your opinion is slim?

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hardwenzen

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Veilguard is Anthem 2.0. Good chance the new Mass Effect game will be transfered to another dev because i am not seeing Bioware being intact after Veilguard launch.

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esqueejy

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@hardwenzen: On today's episode of "Angry Gamer Faction Tries Desperately to Manufacture Self-Fulfilling Prophecy"....

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hardwenzen

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@esqueejy said:

@hardwenzen: On today's episode of "Angry Gamer Faction Tries Desperately to Manufacture Self-Fulfilling Prophecy"....

Okay. Wait a few months and see for yourself🤷‍♂️You must likely would have quoted me with something similar on my Suicide Squad posts and other VERY obvious failures from the past. I guess you have a few months left to tell yourself that the game is good, so please enjoy.

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santinegrete

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@hardwenzen: dude, you are hardwenzen and we all know it.

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hardwenzen

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@santinegrete said:

@hardwenzen: dude, you are hardwenzen and we all know it.

Thank you.

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esqueejy

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Edited By esqueejy

@hardwenzen: The reality is this: the people who think cynicism and negativity and tossing feces bombs all over every incoming game is cruise control for cool are just miserable and can't stand that everyone isn't miserable with them. All of that ridiculous behavior they engage in is their attempt to pre-emptively ruin everything for everyone else because misery loves company. The behavior spreads no joy, no feeling of community, no information, no understanding, etc....it spreads nothing but misery and conflict and is designed from the ground up to do precisely that, because they're overflowing with it and resent everyone else who isn't.

And congrats on the consistent reliance on logical fallacy. I'm just saying we don't know yet...none of us...not you, not me, not anyone. The angry, nonsensical pile-on predictions of failure are half-baked, unsupported expressions of past disappointments that emotionally underdeveloped people still haven't been able to work through. They are not only based on the thinnest of actual information and pure conjecture, but are also attempts to create a baby-whining, bitch-fest, anti-hype bandwagon as a way of trying to actually manufacture the predicted failure in order to claim "I told you so." Because at the end of the day, the miserable people recognize that success cannot be allowed if it means having to confront the fact that they're still miserable DESPITE the success occurring. If THAT happens, then it becomes all too clear that the outside object on which they blame their misery wasn't really the cause, but rather a scapegoat for avoiding dealing with some flaw within themselves.

So yeah, it is a logical fallacy to say that pointing all this out is somehow taking the position that the game is already good, brilliant, clearly a pending success. All I'm doing is pointing out that we don't actually know yet. If it turns out bad, so be it. If that happens, it literally will not effect your or my or anyone else's life in a way that requires, justifies or even excuses rabid, emotionally stunted tantrums all over the internet that make the places people go to relax and enjoy themselves, like GameSpot, toxic and unpleasantly, constantly negative. And if it turning out bad doesn't justify and excuse it AFTER the fact, then it's certainly not justified or excusable as a pre-emptive overcompensation and defense mechanism BEFOREHAND.

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hardwenzen

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Edited By hardwenzen

@esqueejy: When something looks real bad, it usually is bad. And when it looks bad AND previous titles from the developer were literal abominations, chances of the game ending up being good are sub 10%. But that's not all, you probably forgot something really important. This is not a game that was built to be a singleplayer title from the ground up, oh no. This is a GaaS title that EA allowed Bioware to transform into a singleplayer game after the megaton bomb that was Anthem. Mechanics, art direction, combat system, etc are just salvaged trash from their live service, mtx heavy bullshit, and you can VERY clearly see this from their UI, mobile art direction and floaty, simpleton combat system.

Now you can keep telling yourself that everything will be fine and all, but coping with a grim reality won't transform a pile of poop into a nugget of gold. And guess what? There's nothing for you to do. Simply wait for its release, and everything i said will be reality.

No need to write up essays to me, or somebody else who sees the inevitable. Simply wait a few more months, and remember what i told you. Then, when that happes, cope and tell yourself that the game failed because of the negativity surrounding it, completely ignoring the fact that this game was created to please everyone, and ending up pleasing no one.

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esqueejy

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Edited By esqueejy

@hardwenzen: As I said...no justification or excuse...and your desperate rationalizations do not change that. They merely affirm that I'm right about it, including where it comes from.

Perhaps you should work through those emotions about the past before you attempt to address the future.

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hardwenzen

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@esqueejy said:

@hardwenzen: As I said...no justification or excuse...and your desperate rationalizations do not change that. They merely affirm that I'm right about it and where it comes from.

As i sad, simply wait for the game to come out, and you will see me being right yet again. Its not a matter of ifs or buts, you will get the game that i described. Try to enjoy it.🤗

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esqueejy

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Edited By esqueejy

@hardwenzen: Nah, what we'll see is nothing different than we're already seeing: people tossing tantrums and insisting that their baseless, evidence-less opinions trump everyone else's while they engage in rationalizations that ignore any evidence to the contrary, because their goal is spoiling everything for everyone. No matter how the game turns out, they are already married to a predetermined opinion that lacks any substantive factual basis and, via comments like the one you just made, they paint themselves into an ego corner that will demand for the sake of pride that they never admit they were wrong...and so they strain desperately and in ever more escalating ways to avoid admitting it while trying to beat down anyone who dissents.

Sane, well-adjusted people don't engage in what you're doing. They take everything with a grain of salt, wait and see what the final product is like and then form an opinion of whether or to what extent it is good or sucks, whether they like it or don't. And because they did not engage in the sort of caustic insistence on one or the other beforehand, inextricably tying their egos and identities to a predetermined outcome and prediction, they can accept whatever the final outcome is, are able to recognize that the "outcome" is solely their own opinion and that other people may legitimately have a different one, and, if it does ultimately end up a stinker, they can walk away from the game remaining an emotionally healthy person who doesn't howl like a banshee about years it later at every perceived opportunity as if the developer kicked their dog.

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deactivated-66fd6087c3e14

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BG3 is too tedious man. Players are insane.

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mogan

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@silentmind: The camera and controls are pretty rough, and parts of the UI, but otherwise I thought the gameplay was pretty well designed. Especially considering 5e D&D is pretty watered down as a mechanical game. What'd you find too tedious?

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keetus

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OMG
"BioWare recently revealed that The Veilguard will be a mission-based linear game instead of featuring an open world"
No thanks. This is the first DA:x I won't be buying on Day 1.

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Vaildez

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Edited By Vaildez

The original BioWare was as good if not better than Larian in its current form. They just didn’t have the mass appeal. They now join Blizzard as once great companies and now trash.

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Joshn80

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Edited By Joshn80

In other words it’s going to suck. Just say you know your game can’t compete with bg3 if that’s the case. There is no reason why you couldn’t take lessons from that game unless it’s just down to timing of the release. BioWare just is NOT a good dev anymore. Haven’t been in years. Maybe they’ll prove me wrong but I doubt it. And to the idiot who said bg3 sucks, get a cat scan bud you have brain damage possibly. Bg3 is the best game in the last 10 years when it comes to RPGS bar none. To say it’s not is just being argumentative and lying to yourself. There’s a reason it has universal acclaim. It’s an amazing game.

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esqueejy

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@joshn80: "Our team isn't as good as the '85 Bears, '07 Pats or '72 Dolphins" is not a statement that your team sucks.

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mogan

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Edited By mogan  Moderator

@joshn80: I don’t think Veilguard is his game to say will suck (not that any dev would ever say that); Gater hasn’t worked for BioWare in about 5 years.

And it absolutely is a matter of timing, that’s what Gater is saying here. BG3 just came out last year, so if Veilguard is releasing this year, BioWare definitely has not had the time to drastically overhaul their game in response to BG3 showing there’s still a huge appetite for CRGPs (though they maybe should have realized that on their own).

Also, please don’t insult users for not liking the same games you do.

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Shalomanoray

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@mogan: except BG3 has had its first act playable since 2020, and already then everyone knew it was gonna be an absolute banger at full release. The chasing the whole fad thing after years of development is a weak cop out. And they in fact did change direction, for the worst.

Mission based game for Dragon Age?! That’s not what the fans that helped the community grow wanted and loved. The first game was great, 2nd meh, inquisition better again. So as a dev, what logical clue and direction does that say the fans want?

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esqueejy

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Edited By esqueejy

@shalomanoray: If all developers ever did is give the gaming community exactly what it wants and is yelling at clouds to demand, then every single game would suck. Every. Single. One.

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Shalomanoray

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Edited By Shalomanoray

@esqueejy: I’m not saying give us whatever we want all the time. But damnit dragon age guys, stay in your lane, give the community at least the genre that made them fans in the first place.

Watch this game fail, or at least score mediocre m, remember this. It’s gonna be another suicide squad situation.

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esqueejy

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Edited By esqueejy

@shalomanoray: The genre: RPG. What you know: almost nothing. What they showed: the opening cinematic during which you have almost no skills and are only half in control. What they didn't show: 99% of the game and its systems.

Scores are now meaningless, as has been 100% and forever established by the abuses of the angry review bombers/brigades. They undid any meaning scores can ever have. Ever. Especially because they engage in the organized bombing campaigns as a way of trying to "prove" that their negative predictions came true and to fake that they have further justification for continuing the tantrum on every single comment board even mentioning that product in passing. Games selling 10M copies despite review-bombed scores of 6 or under prove it. Just like with comment boards, the vast majority of players are not involved in the scoring, ignore it (especially now that it's so abused) and don't participate in it. Meanwhile, the fraction of gamers that want to pretend that being loudest proves they are the majority are addicted to both trying to abuse such systems to enforce their view on everyone else, create peer pressure to agree with it (or at least deter anyone from voicing any disagreement lest they be attacked like they are here) and then relentless attack and ruin products for everyone if those products have become a target of their agenda, which they increasingly think is every single product in development or released.

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Shalomanoray

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Edited By Shalomanoray

@esqueejy: man you rant. Like your dragon age game now? Mobile phone looking graphics and top surgery BS? Multiple points make a line, and this is more and more looking to bomb. Go woke go broke. This got Star Wars Acoylte and concord vibes.

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esqueejy

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@shalomanoray: Yawn. Daily Stormer is that way ----->

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Shalomanoray

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@esqueejy: daaamn, you like dragon age now? With their top scars BS fly chest no ass, and dialog from characters that are really a sermon about are real life BS on gender crap? I told you along time ago the writing was on the wall, and now it’s massively disliked. Pay attention next time or continue to be taken advantage of.

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Shalomanoray

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@esqueejy: brushing me off equals luck or I’m right and you’re too stubborn to admit it. Got it.

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mogan

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mogan  Moderator

@shalomanoray: Ehh, I don't know that EA is likely to be moved by an early access game getting good sales. The difference in popularity and public visibility between BG3 in early access and BG3 post launch is enormous.

As for why EA/BioWare decided to make Veilguard a mission-based action game, I can only guess. I would imagine they looked at where CRPGs were at 5 years ago and decided that wasn't a large enough market to justify a big AAA expense and went looking for another direction. Shame, because BG3 showed there's still a big market for classic RPGs. Maybe the next BioWare game will take its queues from Larian's megahit.

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KirkAlbuquerque

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BG3 sucks

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Joshn80

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@kirkalbuquerque: no. That’s the dumbest statement. The game has universal acclaim for a reason. It’s the best rpg to come out in the last decade bar none. You’re either trolling or lying to yourself.

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RestatBonfire

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I was excited for a new Dragon age game then i saw it.. I'm not excited anymore

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jenovaschilld

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From the article above, what I am worried about is Bioware signaling that the next Dragon Age game is going to be far removed from the first DA game, and maybe farther removed from CRPG like games. With a more heavier emphasis on twitch action based combat and reacting to the story, not participating.

For me, for my 'group of friends', (that cut their teeth on CRPGs, on truly incredible ways to tell stories) have seen more and more cRPGs in the last 5 years then every before. This is a truly great RPG renascence.

I will admit Larian Studios has been a huge mover behind this. From the Divinity series to BG3 it has been amazing. I have also enjoyed the Pillars of games, Disco Elysium, and Shadowrun all incredible games. The last couple of Wasteland games.. wow. Then you have countless CRPGs lite games, and indies. It is hard to believe but there is a market for CRPGs of old, not only a market a thriving market. Games are getting funded and, getting made and coming out each year.

BG3 is also a commercial juggernaut, so yeah, you are going to have a dozen clones before too long. Which is fine, Larian needs the competition at this point, as they are the studio with a 'come at me bro-nerd' sign on their back. Most gamers will not have to wait years, there is CRPGs out all the time, are they going to be like BG3... haha lordy no, but there are some really great ones worth checking out.

I really hope DAtV is at least a decent game and reasonably optimized game at launch. The bar is low Bioware, at least try.

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WarGreymon77

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Yeah, that's what I was afraid of. BG3 only came out last year, so anybody expecting a return to DA:O was having a pipe dream. Still, I hope Bioware takes it into consideration for future games, whether they be Mass Effect, Dragon Age, or a fresh new RPG IP.

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Pedro

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I don't want BG3 formula in all my RPGs. The game was tedious to play.

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esqueejy

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@Pedro: As a long time D&D freak, I am absolutely enthralled by it, but I can also totally understand how some people might consider it fiddly and tedious (especially that effing camera lol). There's a lot to do and choose from to decide what to do and it produces an extreme version of that unique sort of CRPG feeling of constantly having to save before you do something in case the outcome isn't to your liking or, for example, running around terrified you're going to miss some secret or trick or twist...like that one perfect weapon for your build...something you won't know about until it's too late to go back and get it so it's missed forever, etc. I've been taking it in chunks, bug ones, but still chunks, because I get ants in my pants for some action gaming too.

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Joshn80

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Edited By Joshn80

@Pedro: tedious? lol. Not really if you enjoy crpgs. It’s the best rpg released in the last decade.

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tbird7586

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The husk that's called bioware could never make a game half as good as bg3. Now owlcat, obsidian and inXile can make excellent real RPGs and they will absolutely learn from bg3 you know because they make RPGs. A conversation wheel with shallow xp systems and banging your teammates doesn't make your generic hack and Slash game an RPG

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Joshn80

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Edited By Joshn80

@tbird7586: exactly. Bg3 was the best rpg of the last 10 years and the BioWare of today can’t compete with Larian.

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Agent_Stroud

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@tbird7586: Modern Obsidian can’t make shit, and I say this as an Xbox loyalist. Avowed is likely going to wind up as lackluster as The Outer Worlds since their “dream team” all left for greener pastures.

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IgrokU

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Sadly, we got the game influenced by Fortnite/ all the rest of the hack+ slash games. This doesn't look good.

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