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Dragon Age: The Veilguard Had Far Fewer Players Than EA Expected

EA confirmed that Dragon Age: The Veilguard and EA Sports FC 25 underperformed, with Dragon Age specifically falling 50% short of expectations.

17 Comments

EA has announced that Dragon Age: The Veilguard and EA Sports FC 25 underperformed its expectations.

EA confirmed the underperformance of the RPG and sports game while sharing preliminary results for the third quarter of its 2025 fiscal year (which covers October through December of 2024). As a result, EA now expects a mid-single-digit decline in its net bookings for the fiscal year. On the Dragon Age: The Veilguard front, EA explained that the RPG "engaged approximately 1.5 million players during the quarter, down nearly 50% from the company’s expectations."

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That means EA expected around 3 million people to engage with Dragon Age: The Veilguard by the end of 2024, though it's unclear what exactly it counts in this engagement metric. While Dragon Age: The Veilguard's underperformance disappointed the company, EA claims that a "majority of the change" in net bookings comes from Global Football--and more specifically, the release of EA Sports FC 25--not meeting expectations during Q3.

EA did not share specific player engagement numbers for EA Sports FC 25, simply explaining that it underperformed following two years of growth for the franchise. EA appears to have faith in the recovery of its Global Football efforts, with Andrew Wilson praising EA Sports FC 25's recent Team of the Year update.

Both Dragon Age: The Veilguard and EA Sports FC 25 received generally favorable reviews from critics, sitting at aggregated scores of 82 and 76 on Metacritic, respectively.

We'll learn more about the implications of each game's underperformance when EA holds a conference call about its Q3 financial results on February 4. If you want to play the games in question for yourself, EA Sports FC 25 is available for PC, PS4, PS5, Xbox One, Xbox Series X/S, and Nintendo Switch, while Dragon Age: The Veilguard is on PC, PS5, and Xbox Series X.

Tomas Franzese on Google+

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mogan

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Edited By mogan  Moderator

It's your writing, BioWare, it's poor. It was poor in Andromeda, it was poor in Anthem, and it's poor in Veilguard. You cannot make a successful story/character driven RPG if every scene feels like it was written just to deliver a line or a visual from the trailer. You need Andor, but you keep writing The Rise of Skywalker.

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MrWhalo

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@mogan: It was pretty bad in Veilguard for sure, Andromeda also. I never played Anthem.

It’s a shame the writing was so awful in those two because I enjoyed the combat in both.

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mogan

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mogan  Moderator

@MrWhalo: Combat wasn’t bad, I agree. Though, I think Veilguard would have been better with a fully controllable party.

Ironically, I think Anthem was actually the best of the three. The writing was garbage, but that mattered way less in a loot shooter, and the combat in that game was actually pretty great.

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freddy_diggler

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I’ve played every Dragon Age since the first. The quality has just gone down with each iteration IMHO. Still, I was waiting to pick this one up when the price is right as it’s generally entertaining.

I think the time is now.

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Daidochus

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Edited By Daidochus

But...butt... where is this modern audience? We made it for them.

Smh. You need maybe five brain cells to know that this modern audience doesn't exist. Those blue-haired Twitter weirdos vanished some time ago. (they never would touch a gaming controller in their life to begin with).

Glad the lead writer got fired. Do me a Barv at the way out for this abomination.

The US is healing (saying it as a European lol)

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Rekonym

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Far fewer? So that what's, 47 players instead of the expected 94 out there?

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RobocopRocks

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Edited By RobocopRocks

FC 25 had very minimal innovation, so much so it seemed like I was, more or less, playing a clone of FC 24.

I suspect that unless EA improve its engine to be similar to the graphical fidelity of Unreal 5 titles, sales will continue to diminish, as it seems like EA are selling the same product, just with a different year number in the name and some different cover sports stars.

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Miquella

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"We made a Dragon Age game for people who don't like Dragon Age and somehow it didn't sell well!"

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Ayato_Kamina_1

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FC 25, dropped that costly license you had to pay every year to FIFA to use their name, so thought you'd just make a butt load more cash on releasing the same game over and over?

Glad to see it fall short. I miss the days when PES was the front-runner.

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CrimsonDeacon

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Yeah, big surprise. That's what happens when you have high expectations without truly delivering, especially when you focus on the "modern audience".

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xNSHD

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That's studio closer level of understanding performance worryingly.

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JoeCollin

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“Engaged with” being the key term here. Even fewer players actually paid for the game. GamePass and EA Play probably cuts that 1.5 million in half to show actual sales.

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uninspiredcup

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uninspiredcup  Online

$100 please.

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Runeweaver

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I wonder how many of those players bought it on sale, It was 50% off within a few weeks and still only shifted half the amount they wanted, I guess the modern audience don't buy enough.

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StickEmUp

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It underperformed by 50% and yet no lessons will be learned.

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neometal89

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@stickemup: At least they fired that Busche guy or whatever his name is.

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