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Dragon's Dogma 2 Officially Announced

At long last, Arisen, it's time to... arise.

31 Comments

Capcom officially announced the long-awaited Dragon's Dogma 2 during its special 10th anniversary celebration for the original game.

The announcement was made by director Hideaki Itsuno at the conclusion of the celebration, though only a logo for the game was shown. It's "in development," but how far along it happens to be is a mystery.

Dragon's Dogma 2
Dragon's Dogma 2

A subsequent press release confirmed Dragon's Dogma will, like so many other Capcom games, run on the RE Engine. In addition to Itsuno, at least two other developers from the first game, Daigo Ikeno and Kenichi Suzuki, will return to work on the sequel. Beyond that, nothing further on the game was shared, with Capcom simply saying the developers "are excited to share more details in the future."

Dragon's Dogma originally launched back in May 2012 for Xbox 360 and PS3. It later received an upgraded version called Dark Arisen, which included expansion content, and then got ports on PC, Xbox One, PS4, and Nintendo Switch. There is even an animated series on Netflix.

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Thanatos2k

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Why has it taken over a decade? Seriously, Capcom.

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deactivated-64efdf49333c4

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@Thanatos2k: Itsuno, the game's director, seems to be more interested in making Devil May Cry games. Right after DD, he did DMC4 and then served in some capacity on DmC. When he was given the green light to do DMC5 and DD2, he chose to do DMC5 first.

*Also, it sounds like there was some lawsuit stuff going on.

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LiquidDaylight

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The first one somehow passed me by. Will def play this eventually.

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KilluaX3

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@liquiddaylight: You should play the first one as well.

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KirkAlbuquerque

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THE WIND IS PUSHING MEEE

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ferin_alen

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im so glad they announced this. but i really wanted to see a gameplay teaser :c

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jakek

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Awesome. I loved the first game. Felt so big and unique. I had so much fun just exploring the world and taking out enemies. I remember the story was fairly meh, but the gameplay was so much fun, I didn't care at all

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TomVdS

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Playing Dragon's Dogma Dark Arisen now makes me appreciate it way more than when it first came out. It plays extremely fluid, was miles ahead of it's time. It has that slight washed out colour palate the Nier games have. Even though at first glance it looks generic as f*ck, there's a lot to like.

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ahpuck

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Dragon Dogma and 2 Worlds II are two games that have no business being that good. Don't sleep on these games!

2 • 
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cboye18

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Disliked the original game at first, but after giving it a second chance I can truly say it has one of the best action RPG combat system I've played. The Souls games and Monster Hunter are good and all but Dragon's Dogma really took the cake for me. Didn't even care about the poor story.

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m4a5

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Yessssssssssssssssssssssssss...

The only thing I can think of that would make it better would be drop in/out co-op.

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deactivated-64efdf49333c4

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@m4a5: Bingo. Your pawn serves as your regular co-op buddy until a friend can join the game.

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Miquella

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Best ARPG combat system ever

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WWEKane1515

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I'm so happy they announced this. I was truly waiting for the announcement and now my hype has been peaked tenfold. Can't wait!

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lilhurk1985187

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How about making a better ending than the garbage from the 1st game?

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ghostgate2001

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Edited By ghostgate2001

Truly, Dragon's Dogmas was one of the most unique, wondrous, and tonally distinctive ARPGs of the Xbox 360 era. Definitely in my top 5 games from that system, period - and it was a console generation that hosted two new Elder Scrolls games (4 and 5) and two new Fallout games (3 and NV) so it's up against some serious competition just in the ARPG category alone.

It great to see that the original game's director (and others who also worked on the original) are still there at Capcom a decade down the line, so it should be a true sequel with authentic DD flavour and not just some in-name-only game from an entirely different team. Other companies (like Konami) could certainly do with learning a thing or two from Capcom's staff-retention skillz.

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RSM-HQ

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At least now I can stop asking Capcom for Dogma 2, Itsuno take your time and make the best ARPG humanly possible!

It's a fine day for people with good taste in games.

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mrbojangles25

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@RSM-HQ: Dragon's Dogma is amazing, and I agree; take time, make it great...no rush.

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RSM-HQ

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@mrbojangles25: no rush indeed, I never understood people who demand games day zero. Apparently they don't know how development works.

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GooberMcDermit

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@RSM-HQ: Thats just the mentality of many people nowadays, reality doesnt factor in for many.

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StickEmUp

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StickEmUp  Online

@RSM-HQ: I’m all about delays. The only thing I would like to change is I wish they would just keep that shit to themselves. I’m all for them taking extra time to make games better, but I don’t like being told one thing, only to have it change over and over. Release dates are meaningless since they can change them as many times as they want. If they have a timeframe, devs should keep that internally and just publicly say the game is in development. At most, give me something super vague. “We’re hoping for late 2023” or something like that.

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RSM-HQ

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@stickemup: Capcom isn't exactly Square Enix levels of bad announcing games. Especially in recent years.

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StickEmUp

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Edited By StickEmUp  Online

@RSM-HQ: I didn’t say they were as bad. They still give release dates and then delay every game, though. Just not by 10 years. Since at least the beginning of the PS4 era, every single big game, from every dev, got at least one delay.

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RSM-HQ

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Edited By RSM-HQ

@stickemup: I mean it's fair to say this will take longer than the Resi announcements or Rise, because they call those out when plenty of footage can be shown and they're near the end of development.

However it's worth noting that Itsuno's team has likely sunk years into this project, as he's pretty active on Twitter and stated was working on a new project shortly after DMCV went Gold (2019). So we can estimate that the game has had three years of development thus far. I would assume this announcement suggests it's now in 'full-production' which is developer terms for Capcom liked our prototype for Dogma 2. So now they can fund the high quality texture artists, musicians, etc.

Also worth considering Monster Hunter World spent five years in development. And that is a development structure Capcom has stated to replicate since its huge success.

If I had to guess, 2024 at the earliest, but I'm cool with it being Spring/ Summer 2025 and being everything we want Dragon's Dogma 2 to be. It will likely be worked on for a total of five years.

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hardwenzen

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I waited a decade for this. FFS.

How can you ignore such a great rpg for a decade? Look at it coming out, have a bunch of social features, sell extremely well, and here is capcom, have ignored this gem of theirs for a decade when they could'be been printing cash for ten years.

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deactivated-64efdf49333c4

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@hardwenzen: They didn't. There was the online game in Japan for years.

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RSM-HQ

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@Barighm: I played Dragon's Dogma Online, it's disappointing and buggy. It borrows assests but doesn't have a lot one would expect from Dragon's Dogma and what makes it unique, it borrows more from generic MMOs.

Itsuno was a supervisor for Online, and has expressed how his involvement was heavily ignored.

The game itself was heavily outsourced too. I don't think Itsuno considers DDO anymore connected to the series as Monster Hunter considers Frontiers.

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hardwenzen

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@Barighm said:

@hardwenzen: They didn't. There was the online game in Japan for years.

Completely forgot that was a thing, but considering how unpopular it was, all they did with it is waste everyone's time.

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jenovaschilld

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@hardwenzen: Wasn't there also some lawsuits of certain copyrights inside this game, that Capcom had to settle as well. Nothing of their faults just basic stuff in regards to assets, bs suits. Anyway, hard to make a sequel while this was going on.

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videogameninja

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YYEEESSSS!!!!!!!!!!!!!!!!!!

After that announcement a while back about Capcom having a Dragon's Dogma showcase I knew something like this was in the cards.

-IT WAS INEVITABLE NINJA APPROVED-

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deactivated-64efdf49333c4

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@videogameninja: Well, it was also leaked in the Capcom leak, and the director accidentally revealed he was working on it years ago. He basically started working on it after DMC5, so a few years now.

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