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E3 06: Sonic the Hedgehog Hands-On

Sonic's got a new friend on the PS3 and Xbox 360, and for once, it's actually another hedgehog.

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Sega is showing off a 40 percent complete version of Sonic the Hedgehog for the PS3, as well as a nearly identical Xbox 360 version that appears to be just as far along, here on the show floor at E3 2006. Sonic has had no shortage of company on his past adventures, often bringing along enough anthropomorphic pals to have a pickup game of basketball. For his E3 demo, though, he's brought along just one new buddy, and a new one at that--Silver the Hedgehog.

The demo itself is divided into two separate parts, each of which shows off Sonic and Silver's unique abilities. The Sonic level, as you might imagine, is all about speed, and though the look of the Sonic demo level is much more realistic and detailed than you might expect from a Sonic game, the feel is still unmistakably Sonic, with lots of lush greenery, crumbling, ancient ruins, and waterfalls. There are still plenty of familiar Sonic accoutrements as well, including the ubiquitous collectible rings, grindable rails, pinball-inspired bumpers for Sonic to bounce off of, checkpoint gates, and those helpful red-topped power-up pods.

The level is also filled with menacing robots, most of which Sonic can make pretty short work of with his homing attack, which is executed by simply jumping in the air, aiming in the general direction of your enemy, and hitting the jump button again. As fans of the recent 3D Sonic games will know, you can quickly chain these homing attacks together to give whole groups of robots the business, though we noticed that Sonic was now sporting a pretty sweet little mid-combo spinning flip animation that, while not making the homing attack any mechanically different, definitely made the combat more visceral.

As we sped our way around the level, we also discovered plenty of alternate paths. At several different points, there were glowing green orbs attached to pillars that we could knock with our homing attack, which would reveal a wind path that Sonic could hop on and ride, similar to how the grind rails work. While we rode the wind, we noticed a few rainbow-colored looks nearby that, with a properly timed jump, would work as a shortcut. Sonic also proved his worth as an acrobat by hopping on lengths of rope that were suspended horizontally at different points, and then launching off of them to get to a higher point in the level.

There were some speedy moments to the first half of the Sonic level, though once we hitched a ride with a giant bald eagle (!!!) that flew us out of the valley, the pace definitely picked up. The second half of the level started suddenly with Sonic rocketing down a basically straight path that featured incredible walls of water along each side. We guided Sonic between pillars and over gaps in the path while also avoiding marauding robots that tried, mostly in vain, to keep up. Eventually we found ourselves actually running sideways along the walls of water that flanked the path before quickly springing off a series stone and water surfaces. The sensation of speed was good, though we found ourselves falling to our deaths pretty often due to some touchy controls.

The second half of the demo put us in control of Silver the Hedgehog, whose go-to power is telekinesis, and his level was much more slow-paced, with a greater emphasis on platforming and puzzle-solving. Apparently Silver was in the middle of The Rapture, as he stood on the meager remains of a city that had been all but reduced to gigantic pits of lava and a huge, swirling column of flames. His telekinesis allowed him to hover in the air for extended periods of time, making otherwise hard-to-reach platforms readily accessible. It was much more impressive, though, when he used his telekinesis in combat to grab gigantic nearby items like wrecked cars and gigantic crates and then launch them at enemies, all with his mind. This ability was also useful for stopping bullets launched at Silver by his enemies, Matrix-style.

The telekinesis came in handy in providing us with new paths as we made our way through the level. Early on we walked out onto the end of a steel beam where there was a glowing green mark on the surface. Activating Silver's telekinetic power caused the beam to bend down, and then launch Silver across the level. Later on, we were able to use the telekinesis to lift a huge slab of concrete into the air, giving us access to another, otherwise unreachable platform. The telekinesis took some getting used to, but we had some cool moments in the Silver half of the demo, and could see it making for some rather inventive platforming action.

If nothing else, it was a good-looking demo, and easily the best looking Sonic the Hedgehog game we've ever seen. Though the two versions were nearly identical, the PlayStation 3 version had a more stable frame rate. All in all, Sonic appears to be making his way to the next set of platforms in style. The game is expected to be released near the end of this year.

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Aang007

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free roam?(i love free roam its my favorite feature i think in any game )

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Aang007

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free roam?

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Nawras

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Come on SEGA... you started off with Tails who was cool as a sidekick and not a main character. Then you added Knuckles, and admittedly he was fun, but I think you went overboard with all the rest of the characters. They're all really ridiculous and let's face it, you're not making an epic game with a Stephen King story. Stick with the original trio and build an awesome game from there.

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rasta01

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damn why the hell they have other characters 1.that is what spoils the game--all we wanna do is play with sonic and maybe have a helper character behind him.. this game will suck if where forced toplay a level we don't want to 1.remember sonic adventure 2 where u was forced to play with KNUCKLES,TALES,THE BAT and all those stupid stages that just slowed down the pace and have you doing slow,tedious,dumm sh_t.............all we want is 100+ levels full of sonic doing what he does best with a damn good story..why don't they take a que from some RPG'S.

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enobe777gk

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hahah im buying an xbox 360 just for this game... and maybe some others on the way-but i dont care about others right now hahaha... its all about the blue guy now.

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jakeboudville

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sounds fun

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Boonyaw

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Shadow is cool and all and the telekinetic silver is prolly gonna be awesome but sonic is by far the best one

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ABISPY

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OOO YAAAA NEW SONIC GAME ,SONIC & SHADOW ROCKS , MUST BUY THIS GAME !!!!!! CANT WAIT FOR IT !!!!

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bristowlfc

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sonic games are never good in 3D! the only one that was good was sonic 3D on the sega an that was hardly 3D!

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Deth_Walkr

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I am one of the biggest fans of Sonic you could meet. I've played them all even if for a little while. Personally though while I love seeing him in 3D. To me DC,GC nor Xbox have really gotten the feel of the old Sonic right. In my favourite sonic of all time, Sonic 2, I can still remember screeching through the screen at amazing speeds sometimes going past the right side of the screen altogether so that Sonic himself wouldn't be seen for a few seconds. It's that which I miss most. And, while I understand that's hard to do in a 3D game especially if it's on a better system because they have the technology to handle the speed, I still miss it. Hopefully they will get it a whole lot better if not perfect regarding the speed in the Sonic the Hedgehog.

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GFofgaming

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I was and am a huge man of sonic. I finished all of them in SEGA Genesis. But... I couldb't finish the 1st one.......I have been having nightmares for this. And I am going to finish this game and hopefully end those nightmares.

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Lucas_371

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Great Game...

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icey05

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yesss! this game looks so awesome! silver the hedgehog!!!!!! man asif i didnt love shadow enough, and im wetting my pants to see that shadow will also be playable in this game! my 3 favourite hedgehogs all in the same game and all on next-gen consoles! FREAKKKKKKKKKINNGG SWEEEEEEEETTTTTTT! this will be my very 1st next-gen game!

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wenbin09

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it sure looks good!!! but i would prefer the old sonic...

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sonic3014

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Sonic adventure 2 remake was the very first game that I ever played on the game-cube. from then on I have bought every sonic game that i can get my hands on. my parents are going to get the wii so i will have to get sonic wild fire. but hey, it is still about sonic. SONIC RULES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:)

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TreeRound

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I love this the Sonic games, and I 'm an old school fan, but right now I just have one problem with it now.....Eggman. All us who played Sonic 1 though S&K know him as Robotnick...I just want to know why Sega? Why did you change him name? (and yes I know it a nickname Sonic and Co came up with pick on his body shape, but why did he take to it so well?) And what happened to his other nick name: RoBUTTnick? BTW: when (or if) I get a PS3, this WILL be the only game I get with it that day...

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fon1988

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I cant wait for this game, I love all sonic games including Shadow The Hedgehog and I agree with Gleba2388, sonic deserves better games and maybe finally with this release people will start respecting the lil blue devil again.

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slickvic1990

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is shadow gonna be in this game?

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Gleba2388

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Well, I beg that in the end the PS3 version looks sharper and more well-polished than the X360 version, since it can. Also, I love Sonic, and I think the blue hedgehog deserves better games than Heroes or Rivals...

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xXAdventChildXx

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Woot! I love the sonic series.

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