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EA Earnings Report: Billions In Microtransaction Revenue, Star Wars Reaches 52 Million Sold, BioWare Comments, More

EA has made billions from microtransactions in the past year, the company announces in its latest earnings release.

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Game publisher Electronic Arts has announced earnings results for its big holiday quarter that ended December 31, and the company is doing great, with live services AKA microtransactions helping fuel the publisher to some big numbers, though it wasn't all good news.

Total revenue for the three-month period was $1.673 billion, compared to EA's projection of $1.675 billion. For the trailing 12 months, EA pulled in revenue of $5.956 billion, which is up 8% year-over-year. Looking at money in the bank, EA made a profit of $1.179 billion for the trailing 12 months, compared to a profit of $2.83 billion for the same period last year (though this number includes the impact of a one-time tax benefit).

Live services is big business for EA
Live services is big business for EA

EA also called out its EA Sports games for their performance, reaching more than 230 million people in the past year. FIFA's Ultimate Team mode, meanwhile, reached a new record high of 6 million daily active players in December 2020.

Apex Legends saw a 30% growth in players year-over-year, while The Sims 4 continues to be a juggernaut with new records for daily, weekly, and monthly average players in December 2020. The game has reached more than 33 million players to date.

EA's results of live services were driven by better-than-expected results from its various Ultimate Team modes for sports games, as well as Apex Legends. Additionally, EA said the mobile category continued to grow in terms of live services, led by Star Wars: Galaxy of Heroes and FIFA Mobile.

Live services, or microtransactions, continue to be a bright spot for EA. For the previous quarter, EA made $951 million from live services, which compares to $722 million from full-game sales. EA turned a profit of $211 million for the quarter, down sharply from a profit of $346 million during the same quarter last year.

For the trailing 12 months, EA made $3.951 billion from live services, which was up year-over-year. EA CFO Blake Jorgensen says he sees a bright future for live services at the company.

"We've built our live services for longevity. FIFA and Madden have both been around for decades. Measured over the last ten fiscal years, the FIFA franchise has grown at a CAGR of nearly 50% and Madden at nearly 60%. The Sims 4 is on track for its sixth consecutive year of growth, and Apex Legends for its second, at the beginning of what we hope will be a similarly long run for this title," the executive said.

EA's goal with live services is to "extend and enhance" the experience of its games. EA pointed to a number of statistics that show that this is already working, such as a 177% year-over-year growth for FIFA Ultimate Team and growth in microtransaction sales for the Madden series. Additionally, EA said The Sims 4 is tracking for its sixth straight year of increasing microtransaction sales, with Apex Legends approaching its second year of live services growth.

Another positive stat for EA that came out of the earnings release is that 62% of games sold on console over the past 12 months were digital, compared to 49% for the year prior. This increase in percentage is abnormally high, and it's surely due in part to the COVID-19 pandemic that is accelerating the trend of buying games at home instead of going out to a store.

The announcement also includes some commentary around EA's forthcoming and proposed acquisition of racing studio Codemasters. The deal will help EA grow its presence in the racing category, the company said, while it will also give EA new IP and technology to help the company come out with new racing games annually.

Also during the call, EA CEO Andrew Wilson confirmed that EA is developing more sports games, including one that will be released in the next fiscal year. This follows a report that EA is bringing back its PGA Tour series. No specifics yet, however, on the new games were divulged.

EA also said during the call that it is working on more Star Wars games with Lucasfilm Games. Its various Star Wars games over the decades, across Battlefront, Jedi Fallen Order, and others, have combined to sell 52 million copies, and more games are coming from these franchises and others in the future, management suggested. Battlefront 1 and 2 have combined to sell 33 million copies, with Jedi Fallen Order adding 10 million in sales. Additionally, the entire Star Wars series has generated $3 billion in revenue for EA, with Galaxy of Heroes leading the way with $1 billion by itself.

Also during the call, Wilson discussed the future of BioWare. Wilson said the studio has seen "blips" in recent years (a presumed reference to Anthem), but he remarked that these things happen when a developer innovates and tries new things. Overall, Wilson said EA feels "very confident about their future roadmap." On the subject of the staff turnover, with Casey Hudson and Mark Darrah leaving BioWare, Wilson said he has respect for both of them and he remarked that staff turnover often happens in creative fields and it's not necessarily a bad thing. Overall, Wilson said he feels very good about the ongoing leadership of BioWare.

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Halit47

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Make 1 Million FIFA Coins per Week with this Trick

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ecurl143

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Edited By ecurl143

I guess EA isn't going anywhere, anytime soon, not with those kind of numbers. They are literally raking it in but I don't personally engage in anything microtransaction related, so it's not coming from me.

Love them or hate them, they are a massive business, pulling in ridiculous amounts of revenue and I really don't see that trend ending for the foreseeable future.

2 • 
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sladakrobot

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I hope EA doesnt try to bring mtx to the Mass Effect Trilogy.
Also,i really hope EA didnt found a way to flood the next PGA Tour Golf with mtx or even surprise mechanics (aka lootboxes)

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GalvatronType_R

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Gamers whine and moan about MTX, DLC and loot boxes but buy billions of it anyway. Gamers deserve EA and the rest of the gaming industry.

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uninspiredcup

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uninspiredcup  Online

@GalvatronType_R: With due respect I think that is short sighted.

We, as in people on this site who complain about EA are a minority. Your average joe playing Fifa or little kids (who do play these games and use their parents cards) won't be any the wiser.

Which is what they count on. And never reprimanded for. How much has the gaming media complained about this stuff? They helped usher it in. Gamespot practically praised it in some cases.

Had loot box opening events normalizing it as a fun game for all the family.

It's been something conditioned and relatively unchallenged. Incrementally becoming more and more extreme to the point governments have became involved, when in reality, it should have been the game reviewers and what not condemning it years back. Not acting as a PR extension for what is, very obviously manipulative not just to adults, but kids.

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sladakrobot

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@GalvatronType_R: Those who support mtx and micro DLC arent here on the forums

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blindbsnake

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This is just... sad...

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videogameninja

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Edited By videogameninja

And they will continue to make billions more if gamers just sit back and casually engage is these kind of practices.

Hey, I'm not against people doing what they want or spending money in what manner they choose but when more and more companies are investing heavily in these kinds of business practices over the traditional "just release a great finished product at launch" model gamers will only have themselves to look back on as to how things got to this point in time.

We have made some great strides in the past few years in regards to airing our grievances over these practices with games like Star Wars: Battlefront but these companies will keep going back to the well until it dries up.

Perhaps all of us need to make our voices heard a little bit more. The first part I suppose would be not engaging in these kind of practices to the best of one's ability.

I know that may be hard for some out there but if we don't want things to get to the point where any game you buy you don't even own and have to pay a monthly rental (I know, I know... kind of extreme, but hey we are kind of heading there.) than we can't let it go any further than it already has.

-VIDEOGAME DROUGHT... NINJA APPROVED-

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al89lan

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@videogameninja: Ya, you nailed it Ninja.

Firstly, I just don't care how EA is doing to be honest, it doesn't effect me at all. They're doing well financially? Good for them. I still play NHL18 all the time. But I play offline Dynasty mode. I'm old school.

Secondly, much like you, I choose not to engage in these microtransactions. If people want to and it makes em happy, well, go for it! I will join you in the silent at home protest of not encouraging that practice with my participation.

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Syphon_Filter2

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I didn't spend a dollar on any EA games or add on! Who spend that much? (:

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HesamB

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@Syphon_Filter2: the kind of people who don't give corporations much thought. and buy for their kids and stuff. meaning a huge majority

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Just1MoHr

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@Syphon_Filter2: The only games I bought were Star Wars Battlefront 1 & 2 and when they were dirt cheap as I did not trust them. Turns out to be better than what I expected & I love the games though. I would never support any of the sports games, not a penny from me!

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