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EA has 3-5 new IPs for next generation

EA Labels president Frank Gibeau says new IP is the publisher's "lifeblood," but acknowledges it's too late in console cycle to release new properties.

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Electronic Arts is currently working on three to five new intellectual properties for next-generation platforms, according to comments from EA Labels president Frank Gibeau. Speaking to CVG, the executive explained that building new IP is the "lifeblood" of EA, but stopped short of confirming the publisher would definitely release these titles.

What next-gen games might EA be cooking up?
What next-gen games might EA be cooking up?

"Some of them might come to market, some of them might not," he said.

Gibeau explained that if EA were to release these new properties at present, they would not flourish, due to the late stage of the current console cycle. He said EA would receive favorable press for doing so, but it would be difficult to sell the requisite copies for the endeavor to prove worthwhile.

"Right now if I was coming out with a brand new IP that nobody had ever heard of, it would be very difficult to get the mindshare of gamers," he said. "You might get really good press for introducing a new IP, but to sell a couple of million units to break even on it at this point in the cycle…discretion's the better part of valour, to hold it a little bit so you get a whole new market refresh and reset."

Speaking generally about developing new franchises, Gibeau explained that EA has a responsibility to at least attempt to expand and diversify its software portfolio.

"It's an entertainment business. You have to surprise people and you have to take risks. If you don't, you die," he said. "So constantly trying to stay fresh from an entertainment standpoint is a difficult challenge. But it's something we try to do at EA and I think we have a better track record than most in being able to innovate and build franchises over time and introduce new ideas."

Regarding next-generation platforms, EA announced in May that it was investing $80 million in future console development in 2012, but did not elaborate further. During the 2012 Electronic Entertainment Expo last week, the publisher revealed that Mass Effect 3 was in development for Nintendo's next-generation platform, the Wii U.

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allphex

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Edited By allphex

What do they refer to as IP and why doesnt this article say what it is!!

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speed45823

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EA got it wrong. New IP's ain't their lifeblood, WE, THE CONSUMERS ARE.

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PinchySkree

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Everything EA touches turns to dogshit.

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speed45823

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@PinchySkree EA's dogshit makes the real dogshit look like pure gold.

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jenovaschilld

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I would have to agree with the EA guy, the market is saturated with poor quality games and or dominate franchises with yearly releases. A new fresh IP would sale, and even get noticed but it would have such a hard time trying to gain market penetration to get it money back, heck I think it would have a hard time just getting its ads noticed.

I would also hold back a new IP - esp if new next gen engines, graphics, controls would make it better. Right now this console gen is long in the tooth, its easier to develop for, its cheaper to push out a game, which you would think means alot of awesome games - but instead it means alot of crappy games pushed out the door based on the disney channel flavor of the weak.

Publishers are spending more money on advertising then the game themselves. At least when new consoles are out, each new game will get its own press just because the market is not so crowded.

What alot of people dont seem to realize if your setting on a great IP your hoping to have 3-5 big games out keeping a ton of talent working for you for many years. To bring out part one on this gen and the rest next gen will be alot harder. New skills to learn, new teams to create, etc.

While current consoles will have games made for many more years do you really think it would be wise planning a 5 game IP for this gen.

So basically I would hold that new IP back, and have the next gen Assassin's Creed, Gears of War, Uncharted, Bioshock- I mean really if a Bioshock came out right now do you think it would gain enough traction for a sequels.

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Sgthombre

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"It's an entertainment business. You have to surprise people and you have to take risks. If you don't, you die," When did this suddenly become a Game of Thrones? You win or you die? Seriously, EA?

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Deadly_Nemesis

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@Sgthombre

While reading your comment I was expecting you to somewhere say.

"This coming from EA!?" The guys who are all about playing it safe?"

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myungish

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That's like hearing George W Bush has some new & wonderful ideas about world peace.

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gatsbythepig

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Are the new IPs 'indie games'? I love it when massive companies like EA make 'indie games'.

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wexorian

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3-5 NEw ip and 40 dlc on launch dates. yee love it.

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Raxyman

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Yeah right.

They used to make good NFS, then they made random racing games with NFS name, and now they're so desperate that they're reusing the entire friggin name! NFS Hp, NFS MW...

And then there's MoH which is a dumb CoD, unlike it's original and innovative predecesors.

Then there's BF...

Then there's EA (crappy) sports

What could they possibly do "new"?

EA, your only salvation now is sticking to the dumb sheeps that buy any crap. Any gamer will keep a good distance of your games.

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cephas90

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Also too late for me to care.

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Valen_Ca

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The lifeblood? Are you sure about that EA? It seems that you make all of your money on pushing out derivative sequels and expansion packs. New IPs seem to be nothing more then sugary cupcakes for you.

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warhawk-geeby

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Just imagine if EA and Activision were to merge one day..

Holy mother of hell.

Maybe that would even be enough for God to intervene :| Or the super-best friends with Seaman and Swallow.

Ha!

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wexorian

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@warhawk-geeby That's where we need Galaxy army to defeat Reapers i mean EATIVISION :)

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XBOXer_lt

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Even after two years of next gen, people will widely play ps3,360 because those systems are all that many gamers need. Not so many will abandon this gen (except Wii) and move on to next gen so easily. 360,ps3 will be so affordable, that their sales will continue to be high and so should games. Many of my mates still consider to buy ps3 now that it's cheap enough. EA should seriously consider continue making games for this gen and Wii U

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X-RS

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"It's an entertainment business. You have to surprise people and you have to take risks. If you don't, you die,"

O_O?

Wtf happened to EA!?

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godzillavskong

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I kinda agree with him there. Yeah there a bunch of consoles in people's homes now, but without the right amount of marketing, it might not spark enough interest. Now if you release that title, or those titles alongside a new console, you're sure to have people pick it up, especially if there aren't a bunch of launch titles available.Even if it's released within the first year of the next gen system I'm sure it will sell well. Gamers are real hungry for games for their new system after it's released, not to mention there won't be a whole lot available at first.

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-The-G-Man-

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"new IP" doesn't necessarily mean original concept. most of their new games this generation have relied heavily on the mechanics of other games

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XanderZane

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It's good that they are working on new IP's, but if they think they will sell over 2 million on the new consoles immediately after launch, they are crazy. They will literally need to wait at least 1-2 years for the user base to grow before bringing any of those new IP's to market. New IP's don't usually become phenomenon overnight. You should need to sell 2 million copies to break even. If that's the case, you are spending way to much on development or taking to long to get the game complete. A decent game should take no more then 12-18 months to complete. Average game should cost $3-$10 million to make. If you sell 1 million copies at $60, the publisher/developer should get at least 25-35% of that. Which is like $15-$20 per game. That's $15-$20 million right these. This doesn't include DLC. That's twice it it cost to make the game. The problem is developers and publishers end up spending way, way too much on developing 1 game. $20 million+ is too much for one game.

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Setho10

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@XanderZane You obviously have no clue what you are talking about if you think a AAA game can be finished in 12 months for under $10 million. That's the type of cost you see for a budget game and the development cycle for an iOS game. No game with the scope and scale of the average $60 game could be made that quickly. $10 million might be possible just for production, but you need to add another $10 million for marketing if you want to sell over a million copies. A AAA game requires the work of 100+ people earning around $100,000 a year. For a two year development cycle (how long it takes 100 people to make a AAA game) that's $20 million. Add in licensing costs, physical costs like office space and computers, and manufacturing costs and a game easily can cost $30 million just to produce. Add in marketing and you can see a game cost anywhere from $50 million total to $150 million for something like Call of Duty.

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Dumachum

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"couple million units to break even"

This is the problem with the industry these days. Too much mismanagement of funds and pretentious overproduction of nearly every title that comes out. Every game, even major ones, doesn't need overpriced voice actors, special effects, and a Hollywood budget to be good.

Overspending on this crap is sinking the industry. If it takes 2 million sales to just break even you are doing something VERY wrong.

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mario-nin-freak

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@Dumachum To an extent. Games do benefit from spending lots on their development. The problem is not how much they're spending, it's what they're spending it on. They spend too much money on the parts of a game that don't need to be fancy.

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ninjaroach81

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New EA IP = a moderately good initial game that's simple enough in concept that they can turn out a new version every year with minimal changes.

God, I hate EA soooo much these days...

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Sigil-otaku

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@ninjaroach81 Truth be told that's how new IP should work. It's nice when they can add and improve things but I HATE when companies spend years and years to make a bunch of changes that barely pan out. Diablo 3 anyone? I'm not saying D3 isn't a fun game but it lacks depth, it lacks balance (both in characters and difficulty level along with gear = power therefore skill is less required after a while) it lacks that same oomph and feeling of personalisation. Hell they made some good changes and it's a good game but look at others like Mass Effect, how can the 'changes' they made from ME1 to ME2 all be considered good, sure we all loved the cinematic elements and smoother mechanics but the RPG mechanics taking a hit was an issue.

Look at games like Uncharted as well, absolutely no progression in the series but people love it. Sorry if I've sounded like I'm ranting but my point is new IP's are made and get fans, they shouldn't be altered and tweaked nine ways to sunday till they lose and gain fans in odd measurements just to see which is most successful (money wise) they should be just improved on VERY slightly and cater to the fanbase. Why get fans just to lose them? progression is good but not if you seek change just for change sake.

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nurnberg

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That's official, current gen is in decline.

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SDBusDriver1979

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Gamespot you missed a typo, here I fixed it for you. "buying new IP is the "lifeblood" of EA"

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xcollector

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This is a true sign that the 720/PS4 are right around the corner. EA wouldn't want to sit on games for too long because they need to keep the cash flowing.

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kirye223

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They could still release something for this gen with less budget. Less on the graphics and more on the gameplay and story can make a game that doesn't cost millions for the publisher and good money for the gamer.

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zerooo0

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@kirye223 Somebody give this guy a job.

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Hillsy_

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Its good WiiU is getting Mass Effect 3, but I don't really see the point when it missed out on ME1 & 2 with all the DLC...

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joujou264

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@Hillsy_ Maybe they'll include some kind of comic to tell what happened in the previous titles, but it's EA, so yeah, why the hell a sequal on a console that didn't have the previous installments.

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wexorian

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@Hillsy_ AND Pointless ending you forgot :D

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Sepewrath

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@Hillsy_ Agreed. Didn't see the point in ME2 on the PS3, certainly don't see the point in only having the last game.

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EPaul

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That's cool but how many of them are FPS's

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okassar

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This kind of confirms that the next consoles are coming out holiday 2013. EA wouldn't hold out on new IPs if the new consoles weren't so "close" to coming out.

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vault-boy

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@okassar Hey it was over a year after the 360's launch before Sony released the PS3. I bet its going to be in the next year and a half when the new Xbox comes out but I don't think its going to be this holiday season.

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mario-nin-freak

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@okassar Or they mean Wii U? But that's too many IP's to make for one console. So it does sound logical that Sony and M$ have already gotten some dev kits out, or just hinted that the consoles are coming out soon.

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