Epic: Next-gen dev costs to double
Chief technology officer at Gears of War studio Tim Sweeney says he anticipates cost of next-gen development to rise.
Madden 26 & College Football 26 - Official Announcement Trailer | "The Call" The Crew 2: Offline Mode Update Overview Trailer Micromega - Official Announcement Trailer Ghost of Yotei - The Onryos List | Release Date Reveal Trailer ELDEN RING NIGHTREIGN | Recluse Character Gameplay Trailer The Hundred Line -Last Defense Academy-: Official Launch Trailer GS News Update: New Fortnite Battle Pass Detailed GS News Update: Star Wars: Battlefront 2 Underperforms, Microtransactions Coming Back GS News Update: Metal Gear Survive Requires Constant Internet Connection, Has Microtransactions Battlefield: Bad Company 3 Rumors Surface - GS News Roundup Red Dead Redemption 2 Mission Discovered In GTA Online?! - GS News Roundup PUBG Xbox One Performance Issues - GS News Roundup
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Next-generation development will come at a price. Epic Games chief technology officer Tim Sweeney said at the Montreal International Game Summit (attended by GamesIndustry International) that he anticipates Epic will be able to make future platform games for "only about double the cost" of current-generation titles.
And it could have been higher. Sweeney added that Epic's first next-gen technology demo, the 2011 "Samaritan" video, took four months and a squad of 30 developers to create. This led Sweeney to be "greatly worried" about the cost associated with this kind of development.
“If we extrapolate that into creating an entire game, we were worried that the cost would go up by a factor of three or four or even five in the next generation,” Sweeney added. “And of course, we felt that was not acceptable.”
To fight this, Epic modified its content and production tools, boosting efficiency and lessening the total development cost along the way.
Sweeney's comments are in stark contrast to what Take-Two Interactive boss Strauss Zelnick said earlier this month. The Grand Theft Auto parent publisher executive said next-generation development may not necessarily be more expensive or complicated than it is on current tech.
"Do we believe the titles to be a whole lot more expensive to make for next-gen? And the answer is we do not," Zelnick said. "In many instances, we believe that it may be somewhat easier to make titles for next-gen, depending on how the technology comes together."
Madden 26 & College Football 26 - Official Announcement Trailer | "The Call" The Crew 2: Offline Mode Update Overview Trailer Micromega - Official Announcement Trailer Ghost of Yotei - The Onryos List | Release Date Reveal Trailer ELDEN RING NIGHTREIGN | Recluse Character Gameplay Trailer The Hundred Line -Last Defense Academy-: Official Launch Trailer AI:THE SOMNIUM FILES - Sleep For Kaname Date – Intro Trailer Tombwater - Playable Demo Reveal Trailer The Elder Scrolls IV: Oblivion Remastered - Official Full Reveal Presentation Capcom Fighting Collection 2 - Power Stone 2 and Capcom Fighting Evolution | Game Spotlight Trailer DRAGON BALL: Sparking! ZERO - DAIMA Character Pack 1 Gameplay Trailer Zenless Zone Zero - Vivian Character Demo | "Love Like a Bouquet"
Please enter your date of birth to view this video
By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy
Got a news tip or want to contact us directly? Email news@gamespot.com
Join the conversation