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Four Years Later, 60fps Bloodborne Patch Gets Taken Down By Sony

Sony DMCA'd a fan-made patch that made Bloodborne run at 60 frames per second.

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Sony has filed a DMCA takedown of a fan-made Bloodborne 60 frames per second patch nearly four years after its release.

Bloodborne is a beloved From Software action-RPG that's only officially available on PS4, running at a frame rate of 30fps. In 2020, Lance McDonald revealed a 60fps patch for Bloodborne that he was working on, and it got a wide release on February 21, 2021. While players needed to go through extra steps, like jailbreaking their PS4, to access this patch's enhancements, it quickly gained notoriety in lieu of an official enhanced PC and PS5-enhanced port of Bloodborne by Sony.

Sony let this fan-made patch be for around four years, but it's now no longer available. McDonald took to X (formerly Twitter) today, January 31, and revealed that he complied with a Sony request to remove any links to their 60fps Bloodborne patch. This makes the process of finding and downloading the 60fps Bloodborne patch significantly more difficult than it was before.

It's unclear why Sony's legal action against this 60fps patch was so belated. While many fans, including Kai Cenat, have requested Bloodborne ports of PC and PS5, Sony has not publicly announced any plan to do so. It recently toyed with fans of Bloodborne by showing footage of the FromSoftware title behind the statement "it's about persistence" in its 30th Anniversary celebratory video. If you want to play Bloodborne, the PS4 version of it is part of the PlayStation Plus Extra game catalog.

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