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Future Final Fantasy XI Updates Will Be "Quite Compact" As Dev Team Downsizes

The first Final Fantasy MMORPG isn't shutting down anytime soon, but does sound like it's heading into maintenance mode territory.

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Final Fantasy XI's development team is being downsized to allow developers to continue their careers on other projects. As a result, fans can expect the scope of future updates to Square Enix's early 2000s-era MMORPG to be "quite compact."

The news comes as part of an official FFXI blog post announcing that the game's longtime producer Akihiko Matsui, who has served in the role since 2012, has handed the reigns over to Yoji Fujito. In the blog post, Fujito outlined the developer's plans for FFXI going forward, and while he promised that the team will "continue providing support so that you can keep enjoying all that Vana'diel has to offer in the same way you have until now," he also announced the team would be downscaled in order to allow longtime FFXI developers to pursue other development opportunities.

"Most of our development team has served exclusively on Final Fantasy XI for many years," Fujito said. "Remaining on the FFXI team full-time, however, would mean giving up certain opportunities in their careers as developers. For developers, working with new technologies and seeing the fruits of their labor take form in new products can be a huge source of motivation and an opportunity to grow. So rather than limit our developers to working exclusively on FFXI and its decades-old technology, I believe it would be better to allow them to gain experience in other development environments and bring back their learnings to FFXI."

That decision will see the FFXI team shrink, with future updates to the game set to be "quite compact as a result," Fujito said. The team will focus on "stabilizing" its operations for the medium and long-term. Part of that goal will be replacing some of the game's backend hardware, which may result in longer than usual maintenance periods for some updates, but "is necessary to ensure the long-term stability of operations," Fujito said.

Final Fantasy XI may be two decades old (it originally released in 2002 for the PlayStation 2 as well as PC) but does still have a dedicated community willing to pay a $12-a-month subscription fee in order to access the game and its numerous expansions. Meanwhile, Square Enix's second (or, technically, third) attempt at a Final Fantasy MMO, Final Fantasy XIV: A Realm Reborn, is more popular than ever, having broken some of its concurrent player records in recent years.

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jenovaschilld

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Oh, I remember. Buying that HDD, downloading updates at the library because my area did not have broadband. Dial tone screams as the game started up... fun times. This game, PSO, and EQOA, - great times in MMORPG history. And on consoles also.

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gamerboy100

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Edited By gamerboy100

I never played this, but I'm willing to try it if it goes free-to-play. I'm kind of surprised it hasn't yet.

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jenovaschilld

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@gamerboy100: AT SQE you can download the client and get a 14 day free trial, by registering. You should know by 14 days if you are willing to invest more time/$$ into a MMORPG. And really it is a fun romp for just $30, whether you visit the world for a long time, or for just 30 -45 days.

Not sure if you still get a free month after payment, which would be 60-75 days.

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minneyar

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@gamerboy100: The only reason they'd ever go free-to-play is if they're no longer making enough money off of subscriptions to pay for server upkeep, and if they're losing that much money, it's more likely it'll just shut down. All of the current subscribers are obviously quite content to pay for subscriptions, and many of them would quit due to the crowd that a free-to-play model attracts.

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