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Google Stadia Is Shutting Down Its Game Studios, Impacting 150 People Including Jade Raymond

Google's Stadia team is getting out of the game development business.

139 Comments

The game-streaming platform Google Stadia is making a big change, announcing that it will no longer develop games. In a blog post from industry veteran and head of Stadia, Phil Harrison, the executive said Google is focusing on fleshing out Stadia's technology and will back away from actually developing games for it.

"Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we've decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games," the statement said. "Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them."

Google's game-making studios in Los Angeles and Montreal are closing as part of this news, according to Kotaku. Around 150 developers are said to be impacted. According to the report, Google is trying to place the affected developers in new positions within Google.

Jade Raymond, who was among Google Stadia's biggest-name hires for its new game studios, is leaving Google as part of the shakeup. "We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors," Google said.

Alex Hutchinson, the head of the Stadia team in Montreal that was acquired in 2019, reacted to the news with a tongue-in-cheek tweet. "What a time to be alive," he said.

A source told Kotaku: "Google was a terrible place to make games. Imagine Amazon, but under-resourced."

The Stadia and Stadia Pro platforms will remain operational in the wake of this news. "You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform," Google said. "We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."

You can read Google's full statement below.

Google Stadia Statement:

"We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia, gameplay on all types of devices, including iOS, growing our slate of YouTube integrations, and our global expansions, it’s clear that Stadia’s technology has been proven and works at scale. Having games streamed to any screen is the future of this industry, and we’ll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community. This has been the vision of Stadia since the beginning.

In 2021, we’re expanding our efforts to help game developers and publishers take advantage of our platform technology and deliver games directly to their players. We see an important opportunity to work with partners seeking a gaming solution all built on Stadia’s advanced technical infrastructure and platform tools. We believe this is the best path to building Stadia into a long-term, sustainable business that helps grow the industry.

Creating best-in-class games from the ground up takes many years and significant investment, and the cost is going up exponentially. Given our focus on building on the proven technology of Stadia as well as deepening our business partnerships, we’ve decided that we will not be investing further in bringing exclusive content from our internal development team SG&E, beyond any near-term planned games. With the increased focus on using our technology platform for industry partners, Jade Raymond has decided to leave Google to pursue other opportunities. We greatly appreciate Jade's contribution to Stadia and wish her the best of luck in her future endeavors. Over the coming months, most of the SG&E team will be moving on to new roles. We’re committed to working with this talented team to find new roles and support them.

What does this mean if you're a current or future Stadia gamer? You can continue playing all your games on Stadia and Stadia Pro, and we’ll continue to bring new titles from third parties to the platform. We’re committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere."

Got a news tip or want to contact us directly? Email news@gamespot.com

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Richardthe3rd

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Typical Google MO.

Something they try doesnt catch the market biome at a material level? Should we tweak it and work on pitching it to the market?

Nah. Shut that shit down.

Only the gullible buy into anything Google's selling. They collect ad revenue and nothing more.

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mcnichoj

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@Richardthe3rd: It is pitched to the market. Stadia is open to all third parties.

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Richardthe3rd

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@mcnichoj: I mean in more of a "let's market it to end users so we can increase marketshare/playerbase" sense.

The fact it's available and isnt attaching is a problem they're now running from as opposed to trying to solve.

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alastor529

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@Richardthe3rd: Google plus all over again

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naomha1

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"Having games streamed to any screen is the future of this industry..."

Ummm, no it isn't. People like their consoles and sales prove that beyond a doubt. Just compare the new consoles released to how many Stadias have sold and I've made my point. Gamers don't want to stream anything unless they have to and the most streaming they like to do is game-stream live while they play on their console or pc. What's funny is when someone streams a stream of a Stadia game. Streaming while streaming. Yeah, no thanks. It's bad enough Comcast wants to soak their customers on the East Coast right now with that whole "SURPRISE!!!!" tiered service bs. Even to those people, like myself, that was already paying for top tier internet and the top speed. Uh-oh, we're gonna just END that now and start a new "upgrade" and everyone gets shut down at 1.2TB a month or you have to pay extra. Stadia is the new nightmare for internet companies and they're going to try to use the "trickle down" effect EVEN THOUGH the internet is already made to support that traffic and speeds.

So, anyway, my point is Stadia is probably a great product but not now. Maybe in space when you can't take a console with you and we have point to point space speeds for internet and those of us on large ships floating around the universe can expand and not worry about internet companies jacking us.

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mcnichoj

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@naomha1: No, what gamers really like is convenience over anything else. When the PS4 and Xbox One launched you probably would have scoffed at the idea of either of them releasing an "all digital" console because "gamers like physical media". Yet we saw digital game sales grow to cover over 50% of all games sales and now both Sony and MS launched with all digital variants for the current gen. Digital is just more convenient, you throw your CC information on your box, download the game and you're ready in 30 minutes. No going to the store or waiting for packages, no having to wait for the game to install or patch on launch day and no worry about having to get up to switch discs or losing/damaging them. Cloud gaming is the next step for convenience. Now no downloads and you're not tethered to a single device.

When will cloud gaming catch on with the main stream? No one knows but it's a matter of when and not if.

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wolfpup7

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All games. Are digital, and having downloads is less convenient for piles of reasons, and more expensive. @mcnichoj:

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WarGreymon77

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Hm. This Jade Raymond is hot.

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ZombieVirolina

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@WarGreymon77: lol simp

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bouchart

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This thing is still around?

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Strychnine

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Until bandwidth caps are gone, I'll never go 100% downloadable.

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mcnichoj

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@Strychnine: I'm 99.99% downloadable, no cap

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asnakeneverdies

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Without an expectation of ritual suicide, there is no viable guarantee of commitment. We've already shrugged off eternal damnation on the basis of our secular beliefs. The most disgraceful thing about our time, however, is the rhetoric.

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BassMan

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Imagine playing games on Stadia... LOL

I am glad they are no longer making exclusives. Now I have no reason to use the service. :)

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mcnichoj

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@BassMan: Minus the pre-existing exclusives?

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wolfpup7

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@mcnichoj: what exclusives? I’m not aware of them ever releasing anything I think there was one pretty good looking game, but just a timed exclusive and not from them.

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mcnichoj

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@wolfpup7: Crayta, Get Packed, Gylt, One Hand Clapping, Outcasters, Pac-Man Mega Tunnel Battle, Stacks On Stacks (On Stacks), Super Bomberman R Online and TOHU.

All of these minus Outcasters are third party. Outcasters was co-developed with one of the internal studios Google shut down.

I'd also argue these games are all decent to good. None of them are mind blowing but none of them are awful either.

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wolfpup7

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@mcnichoj: it’s not letting me upvote your comment for some reason, because reasons? Lol. Well anyway I think gylt was maybe the game I was thinking of. While I have so much to play it’s not like I’m loosing sleep over not playing it, I certainly would if I had it, like looks good to me.

Hadn’t heard of outcasters and I just looked it up...while I don’t have opportune play stuff like that even yearly, it sounds pretty good for what it is!

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Sepewrath

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So Stadia is going to go the way of On Live huh? Cant say that I'm surprised.

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ZombieVirolina

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Surprise is sitting comfortably at 0%.

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Nabinator

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You tech heads living in your sycophantic bubble suddenly realised this wasn't actually feasible? Colour me surprised. Come down to earth, Silicon Valley. There's a reason why you're becoming more and more despised.

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Atzenkiller

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Man, what a joke this is. They always make a big deal out of it at first. "Look who we've hired. That girl from the AC series that everyone's supposed to know for some reason." Then when nothing comes out of it they just shut the whole thing down as if they never really cared about it in the first place. So was it all just to get some more PR in the beginning? Google can certainly afford to waste money on big PR stunts like that.

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Terrorantula

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It works, I just have no interest in using it.

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ecurl143

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Man, that went downhill rapidly.

It only seems like yesterday that Stadia was announced. The marketing budget alone must have been absolutely massive for this. One of the biggest U-Turns I think I've ever seen. Damn.

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Atzenkiller

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@ecurl143: It doesn't sound like anything is changing about the service itself. Only the game development studio that Google has created to make some games themselves is getting shut down. So nothing really changes at all for anyone, aside from maybe those folks who thought that Google was serious about getting into game development.

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spartanx169x

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@Atzenkiller: I think it is a safe bet to plan on this lasting another 6 months, a year at the most before they shut it down completely, unless there is some agreements somewhere that require them to provide the service for X number of years.

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Renunciation

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Google Stadia Statement:

"We launched Stadia with the goal of making your favorite games instantly available wherever you want to play them. With the recent successful launch of Cyberpunk 2077 on Stadia..."

This is unsurprisingly tone-deaf.

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mcnichoj

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@Renunciation: didn't 2077 have like 8 million in preorders and made roughly $480 million, making it one of the most successful game preorders of all time?

Words are weird.

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Decoy77

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@Renunciation: PC version of CP2077 didn't have the issues and sold amazingly well. It was the Xbox One and PS4 that had most(not all) of the trouble.

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Spartan_418

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@Decoy77: Cyberpunk has issues on ALL platforms, even though the base PS4 and Xbone are obviously the worst off.

The Stadia version actually illustrates this pretty well; even though a Stadia server blade is a reasonably powerful and standardized piece of PC hardware, Cyberpunk still fails to run smoothly on it. It gives you different quality and performance modes, but the higher-framerate mode merely bounces around the 40 to 50fps range. Think it might be the only Stadia game that can't achieve a locked 60fps

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Atzenkiller

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@Decoy77: All versions sold amazingly well and the PC version was just as broken. No idea where people got this bullshit from about it being flawless. It's the same game and the only addition on the last gen consoles were some performance issues. But those were far from the biggest problem this game has.

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Renunciation

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Edited By Renunciation

@Atzenkiller: It is as you say, on all counts. I've had the PC version since launch day, and haven't even managed to put 4 hours into it due to its immersion-breaking bugs and glitches.

Watching the CDPR lawsuit and PR dumpster fire has almost been worth the price of admission. It's as though CDPR had to make an anti-Witcher 3 to balance things out.

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Decoy77

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@Renunciation: Funny I had it since day one and played 84ish hours beating it. I had a few minor issues here and there. Nothing game breaking. No crashes with it. 60-70 FPS with mostly high settings a few on medium. Looked great, played great, enjoyed it.

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drsw36

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@Decoy77: er no PC version of CP2077 had a lot of issues too.

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hardwenzen

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Failure from day 1. When they shut down everything so quickly, i don't know how could people trust google.

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Atzenkiller

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@hardwenzen: Did no one read the articel or did Gamespot change it? Cause it clearly seems to state now that only Google's game development studio, which they probably mainly created for PR purposes, gets shut down. Stadia as a service remains exactly as it was and since that studio hasn't released anything yet as far as I'm aware nothing whatsoever has changed.

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letsgame82

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Cloud gaming will take off in about 15-20 years, internet is too unreliable for that at the moment IMO

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Atzenkiller

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@letsgame82: It will never be 100% reliable. Sites and server go down all the time. Yes, there's nothing you can do about server issues. Even the best internet won't help you if the servers go down at launch because the developers messed up. And if Stadia was very in demand, then they would reach peak capacity during big game launches. Which means that you wouldn't get to play, or the connection would be shit. The only way to avoid that is by playing games on your own hardware without requiring an internet connection.

Sony already has issues with this with their crappy PS Now service. When I signed up for it for a month, or tested it for free, I had to wait in a queue for up to 15 mins or more at times just to be able to boot up RDR, the only game they had I cared to play. And I guess I was not the only one who wanted to play it at that time as it wasn't too long before RDR2's launch.

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Nabinator

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@letsgame82: Yep, the world as a whole simply doesn't have the infrastructure for this right now. Silicon Valley might, but the rest doesn't. Idiots.

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NereusG

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Edited By NereusG

Didn't the delivery manager who worked on God of War from Santa Monica Studios move to Google for Stadia ?

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blaznwiipspman1

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Cloud gaming has potential but theres alot of competition from microsoft and sony, even nvidia has something. Im not sure about valve but they might have something too.

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DAOWAce

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The first nail in the coffin.

I expect Stadia itself to shutdown by the end of the year.

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Atzenkiller

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@DAOWAce: As if one had anything to do with the other. That big companies like Google or Amazon can't just create game studios out of nowhere by throwing money at them has always been shown. But this doesn't affect the streaming service in any way. Unless you see something I don't. And I don't mean random prognoses and guesswork.

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GustavoB

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@Atzenkiller: would you buy a game in Stadia now that they are signaling that they may shut down the service in the near future and your games would be gone?

I know I wouldn't.

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HalcyonScarlet

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Exclusives are important. Stadia has competition in Geforce Now, PSNow which could expand to become highly competitive pretty much anytime Sony chooses and MSs Xcloud which is bringing Gamepass to streaming devices. Stadia needs to give people a reason to use them.

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Atzenkiller

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@HalcyonScarlet: Who are you kidding? PSNow has been around for some time and it's a complete garbage service. They already had to lower their price some time ago because no one was buying it. And even now it's just not worth it unless you're really into shitty indie games, of which there's plenty on there. Not much else besides that, only pretty old games that you could buy for a handful of bucks on a sale.

And who cares about Nvidia's steaming service? Google is in a good position simply because of who they are and they have the infrastucture. They can do a good job at it and that's all that it really comes down to with these streaming services. Sony makes zero use of its exclusive titles to promote PSNow as they can make more money by selling those games. Like I said, only old games end up on that platform. MS will probably do a better job but only because you're willing to pay lots of money for it out of their own pocket, as they're already doing with the gamepass. Sony's service was designed to be profitable from the start while MS' will take many years until it ever gets to that point. And by then it will either cost multiple times as much as it costs now. Or it will have the same shitty offering as PSNow does cause how are you supposed to pay for proper games with a subscription fee of only $10 per month?

But Stadia does actually already exist. Unlike MS' streaming service which so far seems to only exist in the form of MS' plans for it. And yeah, who cares about Nvidia's service and why would anyone choose that over any other? They've already added this stupid requirment to create an account just to use their driver update software some time ago, which many folks are not hapyp with. And I sure wouldn't install that crap either. After that move I'd only be less likely to use their streaming service over that of any other company.

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HalcyonScarlet

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Edited By HalcyonScarlet

@Atzenkiller: I'm not kidding anyone, read what I wrote more carefully. My point was, that if these services became popular, like the next big thing, the others are in a position where they can quickly make their streaming service attractive than Stadia.

That's why I said "Sony can make theirs competitive any time they choose", right now it isn't, but it's in place.

MSs just started rolling out Xcloud, but they have lots of plans for it. Including considering a TV HDMI stick like the Amazon fire stick for Prime, Netflix ect. The business of Gamepass isn't a concern of mine, I'll leave that up to the trillion dollar company to take care of.

I don't see much difference between Stadia and Geforce Now. Both are offering to allow you to play PC games and neither have exclusives. And I'm sure if Nvidia tried they could become more competitive with that. At least the Nvidia service allows you to max out the graphics with ray tracing on.

The point being Stadia is pretty much at the bottom of the list for me because it offers no reason for me to choose it. Exclusives would have helped.

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