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Google Stadia Will Feature Cross-Platform Play Support

Play with anyone at anytime.

10 Comments

During Google's GDC 2019 keynote presentation, the company's vice president and general manager Phil Harrison--a former Microsoft and Sony exec--announced Stadia, its new cloud-based streaming service that allows you to play games across most of your devices. At the end of his portion of the keynote, Harrison also mentioned that most games on Stadia would feature cross-platform support, which could come in multiple forms.

Cross-platform play specifically has been confirmed, allowing you to play with your friends regardless of whether you're gaming on console, PC, tablet, or mobile device. Whether games will allow play between Stadia versions and those on other dedicated gaming platforms like PS4, Xbox One, and PC remains to be seen (and will likely vary by game), games running on Stadia should work regardless of what hardware you and other players are using.

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Now Playing: Google GDC Keynote Announces Stadia - GS News Update

Harrison also said that Stadia would support cloud saves for game state and save files, so specific titles will also have cross-platform progression. Again, it's unclear if progression will be shared between Stadia and non-Stadia versions of games, but if you're playing a Stadia game on multiple devices, your progress will move with you. So, if you were to play a multiplayer-focused game on your PC through Stadia, navigating over to your phone would bring all your unlocked items with you.

Google plans to use Stadia to bring together all aspects of gaming--whether you want to play, spectate, or develop--on to one platform. During the GDC keynote, for example, the company showcased how someone watching a trailer for Assassin's Creed Odyssey on Ubisoft's YouTube channel can click a link at the end of the video which allows them to begin playing the game through streaming in just a few seconds.

Harrison promises Stadia will be supported across several platforms, including desktops, laptops, TVs, tablets, and phones. At launch, Stadia will support streams in 4K at 60 FPS with surround sound, and Google plans on upping that to 8K resolution in the future. You'll be able to use existing controllers with Stadia, but Google also announced its own controller specifically built for the service. The controller features most button inputs seen on Xbox One and PS4's respective controllers, but it will also include one that allows you to ask Google Assistant a question. Stadia is scheduled to launch in 2019.

For more information on cloud gaming, you can read up on how it works as well as which companies other than Google are investing in the technology behind it. We're collecting all the Google gaming news announced at GDC today as well, including the reveal that Doom Eternal is coming to Stadia.

Got a news tip or want to contact us directly? Email news@gamespot.com

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BigPrimeNumbers

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I read this as cross-play with other platforms like Xbox, Switch and such. It's hardly cross-play if it's the same streaming service being used just on different devices.

Was already a hard pass; still a hard pass. Get out of our homes Google.

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NorthernDruid

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Edited By NorthernDruid

"cloud based"

Pass.

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attirex

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I remember when Stadia was called OnLive. That failed, as will Stadia.

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deactivated-64efdf49333c4

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I haven't seen this part yet. I'm assuming Stadia will be a completely separate service on consoles that is not controlled by PSN or XBL...but most likely Sony will make it that way and demand a cut. Surprised they would allow it at all.

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attirex

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And will cost only $500 per week or $200,000 up front for a "lifetime" subscription.

Pass.

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deactivated-64efdf49333c4

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@attirex: Most likely the industry standard $60 a year, or $90 to match Amazon.

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OniLordAsmodeus

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In the words (and voice) of the great Shang Tsung, "IT HAS BEGUN!"

The one console future may be on the horizon.

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Spoochy

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I would like to know how this works as far as subscriptions or game purchases goes. Sure it's easy to jump in and play, but do you have to buy games in their store or subscribe to like a game pass type service or seeing as it's cross platform is it like a "play anywhere" type of deal?

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R34Vegeta

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@spoochy: I'm wondering this as well. The only thing I can think of that might work and make all parties happy, or just not outright angry, is to offer some kind of "Stadia Ticket" (give it a stupid name like "Stadia Seating" for all I care), for like $5 - $10 extra for that specific game, where it allows access to Google's servers to play the game. Kind of like a DLC of sorts I guess.

This way it'll give people that want physical copies, or digital copies on their distributor of choice, a um, choice. Is it the ideal solution? No, probably not. Is it better than dropping $60 on a console/pc copy, and then having to drop another $30-$60 on a Stadia exclusive copy? Yeah, I think so.

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gamingdevil800

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Edited By gamingdevil800

@spoochy: You'll probably be paying the usual 50 or 60 to own a game simply as it's the only way game developers can keep the lights on. Except this time you don't own the game.

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