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GTA 6 Could Cost As Much As $100, Some Hope; Analyst Clarifies Comments

If Take-Two raises prices to $80 or more, other publishers could apparently follow suit.

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Veteran investment analyst and researcher Matthew Ball of Epyllion has released a gargantuan, 219-page report about the "State of Video Gaming in 2025," and some of the presentation looks at how the video game industry can possibly grow in 2025. In a section titled "How Player, Playertime, and Player Spend Might Return to Growth," Ball mentioned a variety of opportunities, including Grand Theft Auto VI costing as much as $100 when it launches this year.

Ball said "there is hope" among some in the market that Take-Two will price GTA 6 at "$80 or even $100," which could prove to be a turning point for the video game industry. This could break a "key price barrier" and allow other developers to raise prices as well, he said. Before this, a Baldur's Gate 3 developer said GTA 6 could prompt a shift to more expensive games if Take-Two decides to price it above $70.

In a series of follow-up posts, Ball shared further key updates, including how GTA 4 was priced at $90 in "real terms," with GTA 5 costing $83.

Ball added, "Your rent is up, movie tickets have doubled, minimum wage, Spotify, Netflix, bus fare, gas, etc. Indeed, nearly all other categories are *up* not just flat in real terms, while games are at record lows."

He went on to say: "Rockstar's costs shouldn't isn't sufficient to set the price, but the argument games should be the only thing to never adjust for inflation (and thus be, in the strictest terms, *worth less* every year) is not healthy either, or a good argument IMO."

Ball was not making a prediction himself that GTA 6 would cost as much as $100, only that there is the belief in the market by some that it could happen. For his money, Ball said he predicts GTA 6 will cost $70.

$70 is the current market rate for new AAA releases, and in fact, it was Take-Two that was among the first to raise prices from $60 to $70 back in 2020. Many are naturally wondering if Take-Two might raise prices again for GTA 6's launch, but it remains to be seen if that will happen. Beyond updating the sticker price for games, video game publishers have found other ways to get more money out of players, including expensive special editions, microtransactions, and battle passes, just to name a few.

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GTA V, for example, has sold more than 205 million copies and brings in lots of money from the microtransactions in GTA Online. Early predictions have said GTA 6 could sell 40 million copies and earn more than $3 billion in revenue during its first year alone.

Ball said GTA 6's launch this year will have a "mixed" impact on total player hours and revenue across the gaming industry because it'll only be available on console (a PC release is expected after the console launch). However, Ball said GTA 6 will "severely" cannibalize total hours and spending that would go to other video games when it launches. For its part, Ubisoft has said GTA 6 is good for the video game industry overall because a huge game like that may help more people turn to gaming.

Some of the other areas that Ball listed off as having potential for growth in 2025 included the further expansion into "non-core" markets, user-generated content, social game services, the Nintendo Switch 2, other new handhelds and devices, AA/AAA mobile gaming, app store regulation, new game genres, generative AI, and advertising.

For the Switch 2, Ball said Nintendo's own games dominate the Switch sales charts because many popular multiplatform games aren't available on the console. When popular multiplatform games do come to Switch, they often have an "enormous performance drop," which could push players to buy a game on a different device instead, Ball said. With the Switch 2, though, the leaked specs suggest the console will be able to "adequately" support most modern games, he said.

In terms of the issues the video game industry faces, Ball said there are numerous contributing factors, including an "exhaustion of decade-plus growth drivers," as well as "competitive and budgetary escalations." Ball added that "acute macroeconomic financial events and epidemics" negatively affected the video game business, as well as "microeconomic platform policy shifts." A number of "would-be growth drivers" have also failed to materialize, he said.

The full report is a fascinating and in-depth look at the video game industry that is well worth a read.

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frishter

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Oh please charge us $100 so that you can milk GTA Online whilst making it a grifting haven with the option to pay for 1 shot kill orbital strikes that can ruin your grind that costs you in game money whilst you do deliveries in unarmoured vehicles or have other players have jets and flying bikes with missiles for missions we can't do in passive mode. Don't forget not to develop single player DLC and you certainly want to spend years to fix ridiculously long loading screen bugs but only after the community finds the problem. Don't forget to take our UK grant money supposed to be used to boost our gaming industry. Oh and makes sure to delay PC launch to double dip on sales.

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Kshandoo

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What an idiot

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darkelf83

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No, it will only hurt smaller companies that cannot afford to have their games not purchased because people spent more on AAA games. Budgets are tighter than ever. Pandemic spending levels are long gone. Don't put the burden of mismanagement on the consumer. Shareholders don't need crazy profits and CEOs their stupid oversized salaries / bonuses.

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philip6k

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@darkelf83: Lol you have no idea how business works. No one is going to invest in a company that doesn't try to steadily grow.

You: Wow this company has good morals and decided to not fully capitalize on their revenue and took less. I want to invest in this declining company!

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Slannmage

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I doubt it as it'll be delayed to 2026.

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deactivated-680a5fa8cce7a

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They should actually drop the price to $40 for the value of the money decreased as the economy sucks so hard all my money is spent on eggs after taxes, rent and bills lol. They use AIs anyway, not that you actually do AAA job since 2 decades. Increasing the game's price that much at most cheapest price people can buy the game is $35 and this is nuts for they love 7 and 5 as their favourite discount number couple. I rather play football on the street (not American football, mate) or finish GTA SA again lol. :DDD

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Wraith3

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I'm on PC, I'm already waiting several years for it. I can wait even more for it to get down to $50. I am a gaming camel. I'm prepared for a lengthy siege!

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uninspiredcup

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It's gonna raise prices for the consumer, which is exactly what they are all waiting for.

Good times.

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Dushness

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The increase to $70 didn't matter. i just don't buy games until i can get it for less.

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mogan

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mogan  Moderator

@dushness: Yeah, that's the great thing about games these days; no matter what the launch price is, they only get cheaper.

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gamerboy100

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@mogan: Unless they're Nintendo games.

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mogan

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mogan  Moderator

@gamerboy100: Unless they're Nintendo games. : \

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UbberDevil

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@mogan: and by the time the price drops, the game probably also got a lot of patches that fixed all the broken stuff. So now you're paying less for a better experience. This industry isn't cooked at all.

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lonewolf1044

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@mogan: exactly

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rohanrocks88

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How is Rockstar making even more money going to help the industry? Games already cost 100 with dumb digital bonuses...cod is one of them the assassin's creed games with their dumb deluxe and ultimate versions ... They need to make better games, stop churning out the same ol crap, stop wasting time and resources on live service games no one wants and thats a start

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philip6k

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@rohanrocks88: I feel like you don't understand the article and that boggles my mind.

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darkelf83

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@philip6k: The industry isn't failing because game prices haven't gone up. It's failing because of corporate greed. Studios overspend on budget when they don't need to. You don't need to spend $500M - $1B on a project. A lot of lower budget games have proved you only need to make a game people want.

The industry got addicted to the consumer spending of the pandemic, which was never going to last. Especially since it was followed up with high inflation.

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philip6k

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@darkelf83: I didn't say anything about the industry failing. Also they aren't going to all of a sudden make a big brand or IP have a low budget, way to kill off a franchise.

Saying "you only need to make a game people want," is a hilarious statement. Like it's that easy.

Also you do realize video game industry revenue is higher right now than the covid years?

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lonewolf1044

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@darkelf83: I agree as companies like Nvidia are looking at how much a person will spend on a product referring to scalpers sell them at higher price make Nvidia a official scalper.

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rohanrocks88

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@philip6k: how so please enlighten me? Apparently you can see something between the lines... Its pretty frickin stupid... Games are so dirt cheap and most gamers have backlogs going back a decade and more at this point people aren't willing to dump money into games that get abandoned quickly or under deliver on their promises thats even AAA games like Concord on ps and the most recent Halo on xbox... I already pay alot for games and also on many fronts get alot of games cheap or virtually free on pc like epic games and amazon and keyshops and on consoles with like ps plus and gamepass so whatever the hell you're trying to say I don't think you understand wtf this is a problem these days....read in between the lines and go back decades rather than just recently to get a full picture bud been gaming only since the nes and SNES and in that time things have changed 100fold on what makes a game..a gamer...what is good for industry and what kills it....and so on

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philip6k

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Edited By philip6k

@rohanrocks88:You're ridiculous. I was talking to some other guy about how he missed the point of the article as he asked a question which the whole article answered and was about.

You then chyme in with a huge rant about nothing I was talking about and then that makes me full of myself? I wasn't even talking to you in the first place, you decided to hop in and then get mad because you couldn't read the room and wrote a big irrelevant response.

You last comment is unbelievably ironic. You commented nonsense (again I'm not even saying i agree or disagree with anything you said, it's just simply not relevant), your the one that got upset and started tossing out insults. Then say I said absolutely nothing when I simply explained how you missed the point. LOL

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Heqteur

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Edited By Heqteur  Online

@philip6k: the fact that you disagree with someone doesn't mean he misunderstood anything... and the fact that you can't see nor understand something so basic boggles my mind. I mean, just take 3 seconds reading the comments people added below and you're gonna see quite the trend.

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philip6k

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Edited By philip6k

@heqteur: Guy said “How is Rockstar making even more money going to help the industry?”

What am I even disagreeing with? The only thing that should boggle your mind is obviously your reading comorehension.

The article is pretty clear how the popularity of rockstar and their mega franchise, could help ease the transition and normalize other companies charging more.

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SParent180

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That's assuming people just follow suit and pay these prices. Can only speak for myself, but I already avoid paying full price for games. If prices go up to $80+ it's just giving me more reason to pass on Day 1 releases and wait it out for a sale.

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Xero_Kaiser

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Edited By Xero_Kaiser

Most games aren't worth the $70 they have their hand stuck out for now. $100? lol...

It won't be me.

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lonewolf1044

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@Xero_Kaiser: I agree, while they can the prices if they want, I have too will wait it out as I have many games on backlog may not be able to play them all but $100 for a generic game not in my cards and I understand cost of living and all but still too high for me to pay that price.

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Louis

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Like many here, I will wait for at least a 50% off sale in addition to some great reviews. I'm retired and enjoy gaming, but my backlog is huge so I have plenty to play as I wait for a decent price, even if I have to wait a year or more. And with many games, waiting that long means bugs were fixed and DLC is out.

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YumeriaYumi

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I already stopped buying games at launch cause of the price raise. I wait for a big sale. Most times I get one within a year. If games start being 100 dollars for the base level, I might just stop gaming altogether. I mean, that is a ridiculous price. You need to ease people into a new price. 80 dollars will let people not fly off the handle too much as you work your way up to higher prices. The lack of quality is a big reason the companies are going for the AI route. It will also save them a lot of money so they can pocket more and possibly lower prices. I would be beyond shocked if that ever happened, but at least AI for better or worse, probably worse, would help the bottom line.

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philip6k

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@YumeriaYumi: Is $20 really going to break your bank?

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Rolento25

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@philip6k: What a stupid comment.

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philip6k

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Edited By philip6k

@rolento25: Thanks for your great input.

I see half your posts on this website are you whining about prices.

Maybe try to better yourself in life so you can splurge an extra $20 and not have to wait years to save $10 to play old games with dying communities.

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Rolento25

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@philip6k: Its cute how you brag online, which is signs you talk out your a$$.

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philip6k

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@rolento25: Where did I brag in my last comment?

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UbberDevil

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@philip6k: When games are $60, you can buy 3 and be under $200. At $70, buying three games puts you at $210. Games priced at $80 you're just under $200 from buying only two games. Fewer games will be purchased by customers per year if the price for games truly goes up that much.

What's worse is that currently *everything* is more expensive so there's even less disposable income for people to use on video game purchases. Raising prices will not save the industry.

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philip6k

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@UbberDevil: They do a ton of research into this stuff before they make changes. So overall games bought could be less, but they will likely still make more money overall.

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UbberDevil

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@philip6k: sure they will. The great thing about market research is how accurate it is and how it all works out. It’s not like both Sony and Square have noticed fewer sales from their $70 priced games and are now not happy with that being the case. Let’s just root for higher prices like the good customers we are.

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Lytnin

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Or I can wait for it to drop in price and by then they should have most of the bugs worked out.

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YumeriaYumi

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@Lytnin: That is what I do. The last raise in price and growing up made me realize that waiting a year or so for a game to get a nice 50% off or something sale is worth it. Smart really. Only a rare few can get around that.

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definer0

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It would only make me buy less from retail and more second-hand

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Edited By TheTenthPlague

The only way I would buy GTA 6 if it's $100, is if you have the option to purchase the single-player part of the game separately from GTA 6 Online. If it's $100 for the whole package, but you can buy the parts separately, that could work. I have no interest in GTA Online.

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BeefoTheBold

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Edited By BeefoTheBold

@TheTenthPlague:

This is where I'm at too. I'm not going to play the MP part. Why should I have to pay for it?

I'm not thrilled that From is releasing a co-op hyper focused Elden Ring expansion, but at least it isn't bundled in and charged extra for with the main game.

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Mike314159

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@TheTenthPlague: I like this idea a lot (and your profile pic; my favorite gamepad), but I doubt R* will do it. GTA V Online is their cash cow and they surely intend to make GTA VI Online its successor.

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