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Gut Reactions: Blizzard Breakdown

GameSpot's editors sound off on the news coming out of the recent Blizzard Invitational event.

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Diablo III is finally here. The thousands of fans on hand at the 2008 Blizzard Worldwide Invitational cheered in ecstasy as Blizzard showed off the long-awaited dungeon-crawling sequel. While Diablo III was clearly the star of the show, Blizzard fans were also treated to hands-on time with Starcraft II and Wrath of the Lich King, the second expansion to the popular massively multiplayer game World of Warcraft. Now that the dust has settled from the show, Blizzard appears poised to reign supreme as one of, if not the top developer of games on the PC platform.

But as competing developers continue to innovate in the action RPG, real-time strategy, and massively multiplayer genres, Blizzard's games seem to be sticking very close to their roots. This is to be expected--after all, why fix what isn't broken? Then again, innovation can breathe new life into an existing genre and make it fresh for a new generation of players. Some might say that Blizzard is resting on its laurels, but if that's truly what's happening, how long can it continue? We posed these questions to our own GameSpot editors. Have thoughts of your own? Leave a comment below.

Andrew Park | Managing Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Andrew Park: I was hoping Blizzard would finally take the wraps off of Diablo III, and it happened. It wasn't exactly the best-kept secret in the game industry, but it's good to finally get that out there.

Diablo III is finally here.
Diablo III is finally here.

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

AP: I have yet to see any challenges leveled at Blizzard's conservative approach ever stick, and I include all remarks I myself have ever made in there, too. The company has been successful for as long as I can remember and has legions of loyal fans. Take Diablo III, for instance--if Blizzard had drastically altered the formula by making the sequel into, oh, I don't know, let's say a massively multiplayer game like World of Warcraft, that could've alienated a huge portion of the fans. Also, in the case of Diablo III, while I like the new art direction, I'm positive the game will scale well to lower-end hardware as pretty much all Blizzard games have, and because I know Blizzard is smart enough to realize that a great part of the Diablo series' longevity is due to laptop gaming.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

AP: Blizzard is a company that used to take the wraps off only one or two games at a time, so I think it's a very interesting development that we're now seeing what looks like an actual product lineup revealed publically--three games out in the open, plus a fourth one waiting in the wings. You could speculate that this change in approach might have something to do with the Activision merger. I hope this might be a sign of things to come--the start of a more candid approach for the traditionally tight-lipped studio to talk about its projects in the future.

Brian Ekberg | Senior Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Brian Ekberg: Deep down, I was born to be a Firebat, so--though I knew it wouldn't happen--I was personally hoping for the announcement of World of Starcraft as the big mystery game at this past weekend's 2008 Blizzard Worldwide Invitational. That said, I can't say I was disappointed (or, for that matter, surprised) by the announcement of Diablo III; the game is looking impressive and certainly had the Blizzard fans on hand in Paris looking forward to slicing and dicing their way through walls of demon flesh.

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

BE: This question was raised many times over the course of last weekend's Invitational, from both the press and fans of the games. In response, Blizzard's producers and developers seem to be perfectly happy with their approach. For example, when asked about the fixed isometric perspective in Diablo III (a technical holdover from the previous games in the series), the producers said that while they have experimented with new camera tricks, moving away from that perspective essentially resulted in a game that didn't "feel" like Diablo. I don't think it's that big a deal for Diablo III, but for Starcraft II I'd like to see more camera flexibility. After playing Supreme Commander, not being able to zoom out in Starcraft II makes the game feel antiquated.

Not quite World of Starcraft.
Not quite World of Starcraft.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

BE: Now that the Activision merger has taken place, the biggest problem Blizzard will have between now and the release of its next three games will be trying to find parking spaces for all the solid-gold-and-diamond Ferraris that the employees probably drive now. In other words, I have no fear for the commercial success of Blizzard's games in the near future, especially in the massively multiplayer space, where WOW continues to dominate. The conservative design approaches to Starcraft II and Diablo III seem like a deliberate appeal to the series' longtime fans, of which there are legions.

It wasn't that long ago that Blizzard more or less dealt with only one project at a time--now they're actively talking about three upcoming games, a sure sign of the company's growth. While Blizzard will surely be raking in the cash for years to come, at some point, they're going to have to mix up their formula, either by taking an established property in a new direction or announcing a new IP altogether. Probably sooner than later, too, before the tinny squeals of the hardcore Blizzard detractors become more of a deafening roar.

Jon Miller | Associate Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Jon Miller: A new intellectual property. As much as I like discovering new loot, I find the hack-and-slash gameplay of Diablo too simple for my tastes. I'm excited for co-op play, I'm excited to see how Blizzard will improve upon Diablo II's formula, but I feel that the action RPG is evolving. Diablo was a seminal game, yes. But years later, action RPGs have a lot more diversity. For my money, I prefer Oblivion or the upcoming Fallout 3. I respect the Diablo franchise, but I was hoping that Blizzard would blow me away with something new it hasn't yet tried. Sadly, it didn't.

If you liked Starcraft, you'll probably enjoy Starcraft II
If you liked Starcraft, you'll probably enjoy Starcraft II

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

JM: That's my main criticism. At the same time, Starcraft, WOW, and Diablo are Starcraft, WOW, and Diablo for a reason. Those games are great. It makes sense to stick to your guns. For those looking for something new, it's important to be patient. Instead of changing the core gameplay of its big three, I look forward to a new IP that tackles another genre. It sounds like Blizzard has more projects in the works and I don't think a company that smart is going to rest on Starcraft, Diablo, and WOW alone.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

JM: It will be fine. More than fine. It'll sell a gazillion copies. But critically, Blizzard is going to run into heavy competition in the strategy, massively multiplayer, and action-RPG genres. We're seeing some exciting innovations in each genre with games like Age of Conan and World in Conflict. When you see the immersive combat system in Conan or the all-out war in World in Conflict, it really does make the competition from Blizzard look antiquated. Then again, I expect Blizzard to blow us away with something new. It just hasn't happened yet.

Chris Watters | Associate Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Christopher Watters: Considering Blizzard's stable of critically acclaimed and commercially successful intellectual properties, I don't think many folks were seriously expecting something brand-spanking new to come out of Paris. I never played much of the Warcraft/Starcraft games, but I definitely wore out a few mice and touch pads with the click-heavy adventuring of Diablo and Diablo II. Not only was I hoping for Diablo III, but I wanted to see real evidence that Blizzard was bringing its sizable resources to bear on updating every aspect of the game while still remaining true to the general gameplay mechanics that made the first two Diablo games so addicting and satisfying.

World of Warcraft remains popular and successful...but for how long?
World of Warcraft remains popular and successful...but for how long?

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

CW: I think adherence to certain core elements is essential to creating the kind of franchise appeal that will keep people coming back for more. This continuity must be in balance with the need for innovation, otherwise the franchise will stagnate like we've seen so many times before. Fortunately for Diablo, the core appeal is pretty skeletal. You run around visually appealing dungeons slaying nasty foes, increasing your powers and garnering tons of loot along the way. There's plenty of room in there for significant tweaks to the artistic presentation, storyline, environmental and character interaction, and multiplayer functionality. Blizzard has always struck me as a company that's very in tune with what its customers like in a given game, and I think this will enable it to expand Diablo in meaningful ways without getting stuck in a rut.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

CW: With the massive success of Blizzard's three main franchises, it's hard to imagine it won't meet with commercial success in the future. That said, I think the playing field in each of those respective genres has deepened in the past few years, and there are some serious contenders to the throne. Command & Conquer is another venerable RTS that continues to do well on the PC, and has adeptly made the leap to consoles. In fact, the RTS and action RPG genres are flourishing on consoles, and I think Blizzard will have to bring at least one of its big three to current consoles to stay on top (I'm hoping it's Diablo!). As for the massively multiplayer field, it seems for the moment that Blizzard has that one pretty well sewn up, in spite of recent releases like Age of Conan: Hyborian Adventures.

Share your thoughts on Blizzard's latest news. Leave us a comment below!

Kevin Van Ord | Associate Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Kevin Van Ord: I got exactly what I expected, but I don't know that I am entirely happy about that. The hints were there and the time was right for Diablo III, so while one part of me danced a happy little jig, the other made an unsurprised shrug. Honestly, I held out hope that Blizzard would bring out a new intellectual property, or break into a new genre with some insane, miraculous announcement (Modern-day shooter? Platformer?). Of course I knew better, but I think maybe it's time to drop the security blanket and think outside the box. Blizzard has perfected and reperfected real-time strategy, the action RPG, and, now, the massively multiplayer game. Surely the company would want to shine up another genre. Thrall Kart Racing! Well, OK, maybe not.

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

In terms of sales and accessibility, there's World of Warcraft and everyone else.
In terms of sales and accessibility, there's World of Warcraft and everyone else.

KV: Actually, yes, I do believe the company will be criticized, but I don't think you can discount the bright, shiny coat its products always possess. We can argue about the need to innovate until we're blue in the face, but I think the quality of Blizzard's past products speaks for itself. Honestly, I don't expect anything truly new from any of these games, but I don't want to discount the small additions that could make the experience feel fresh, such as globes in Diablo 3. When we're all glued to our keyboards for a dozen hours at a time, we're probably not going to be noticing or caring about innovation. That said, I am eager to see how Blizzard responds, gameplaywise, to the constantly evolving face of gaming.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

KV: About a zillion and one people, and their mothers, will be playing all three of these games. Frankly, I don't see how they won't be at the top of their respective genres. Yet I have my doubts: They look fun, but they look like games I've already played. That's what will make them successful. Yet there's a nagging voice in my head regarding where Blizzard goes from there. I predict that Starcraft II and Diablo III will push each formula to its limit, in which case Blizzard has some tough choices to make. Do you continue tweaking the recipe and see how far you can take it, or do you take a chance with a new property or a new genre? The last time Blizzard tackled a new genre, we got World of Warcraft. I would rather see some more risks; come on, surprise us! This year I got exactly what I expected. But you know--I prefer the unexpected.

Tom McShea | Associate Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Tom McShea: I was hoping for something outside of Blizzard's comfort zone. For a top-end developer, it seems to play things far too safe for my taste. With an expansion for WOW coming out and Starcraft II announced, it was too easy and obvious to simply churn out a sequel to its only other modern franchise. Why not resurrect an old classic like Lost Vikings instead? Or--gasp!--a new property?

With co-op play, more loot, classes, and bigger bosses, Diablo III will surely win over its fan-base. But will it attract new fans?
With co-op play, more loot, classes, and bigger bosses, Diablo III will surely win over its fan-base. But will it attract new fans?

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

TM: Blizzard plays things safe. That's what the company does. It iterates on old concepts and hopes people desperate for another go-round in ancient gameplay mechanics will champ at the bit. Yes, it is satisfying the remaining fans of Diablo by not veering at all off the established path, but anyone craving evolution for the hack-and-slash genre will have to find something else.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

TM: I assume it will have the most balanced massively multiplayer, RTS, and hack-and-slash games on the market, but it certainly won't have the most innovative. I hope Blizzard uses its considerable talents to make new experiences at some point in the future.

Shaun McInnis | Associate Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Shaun McInnis: To be perfectly honest, I was hoping to see a brand-new property emerge from this weekend's Blizzard festivities. With the phenomenally successful World of Warcraft, Blizzard has essentially created a license to print money. So with that type of security as a safety net, I was interested to see what would happen if the studio decided to take a creative risk and mix up its stable of beloved classics with a fresh new game. It has both pillars of video game fiction covered with Starcraft's sci-fi and WOW's fantasy settings, so why not take a crack at a game set in the modern day? That may be my woeful underestimation of a video game production budget getting the better of me, but I'd really like to Blizzard throw something new against the wall to see if it sticks.

Still no word on a new Lost Vikings game, sadly.
Still no word on a new Lost Vikings game, sadly.

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

SM: I think Starcraft II faces the toughest competition because of the sheer number of RTS games being released these days. The Starcraft name is going to carry it a long way, but the game really needs to deliver in a way that sets it apart from all the other new games floating around. Diablo III is a slightly different story because the dungeon crawler isn't the most popular genre these days. As long as it delivers a bigger, prettier version of Diablo II, it should be fine. And as for Wrath of the Lich King, well, at this point, the burden of doing something new with the massively multiplayer genre is on the competition--not on WOW.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

SM: These three games are all going to be perfectly fine. I don't think they'll wind up as anything less than a trio of critical and commercial successes. Wrath of the Lich King isn't going to do anything to disrupt that elephant of a franchise, while Diablo III and Starcraft II are both looking good from the relatively brief glimpses we've had of them. I think the next generation of games will be more interesting. For all its success, Blizzard can't ride its big three forever. And as much as it pains me to not suggest a new Rock N' Roll Racing, that means a brand-new property.

Sophia Tong | Associate Editor

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GameSpot: What were you hoping from the Blizzard Invitational?

Sophia Tong: I didn't know what to expect, but because I enjoyed the other Diablo games, I am very excited for Diablo III. From the initial footage, the game looks and sounds amazing. It's been a while since I've had a chance to sit down and play a hack-and-slash cooperative PC game, so I'm really looking forward to it. Sometimes it's fun to just play a mindless game with snazzy effects, and I'm a huge fan of cooperative play.

GS: Do you feel Blizzard will be criticized for its conservative design approach with Starcraft II, Lich King, and Diablo III?

ST: People are going to criticize Blizzard regardless of what it decides to do, but the studio does have a winning formula with its games. Why fix something that isn't broken? It's also difficult and challenging to come up with innovative new ideas--sometimes they work and sometimes they fail miserably. I'd rather see a game done well with an old formula that people will enjoy than something new that gets executed poorly. It's always a risk to bring something brand-new to the table, and I'm sure Blizzard will when the time comes.

GS: Based on what we learned at the event, how do you feel about Blizzard and its lineup in the future?

ST: At this rate, if Blizzard stopped creating new games, it would still be very successful. As for the new games, coming out on top is going to depend on a lot of factors. I believe that Starcraft is still popular now because of how balanced the game is (among other things), and WOW lets new players and veterans jump in and play without a lot of obstacles at the beginning. If Blizzard can make these games accessible to everyone and keep the gameplay fair and fun, it's bound to draw in more players and keep existing fans hooked. That's what the studio is good at: attracting players of all ages and gaming backgrounds.

Share your thoughts on Blizzard's latest news. Leave us a comment below!

Got a news tip or want to contact us directly? Email news@gamespot.com

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shadow9669

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Edited By shadow9669

IM keeping my eye on DC universe online maybe blizzard should look into somthin like world of warcraft 2 sometime in the far far future.

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grenadier122

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Edited By grenadier122

I truly was a hardcore fan of WoW from march 2005 when I first started playing until April of this year when I quit, in addition to Diablo 1&2, Starcraft, & Warcraft 1-3. I stopped playing SC & WC simply because the game was "over" as far as the campaign's go. WoW on the other hand kept me up many a' nights, and slowly let go of my hand right up until TBC came out...which re-invigorated the game for me. Sadly, after playing WoW that 3rd and last year did me in, and probably for good. Blizzard's lack of all-around content left me yearning for more, to the point where I leveled 1 character of each class to 70 just to have something to do. With Blizzard having announced their plans and intentions for WotLK and having said quite a bit about the content involved, fans are looking at another quick-play expansion pack. "Quick-play" meaning that the average WoWer could tear through ALL the new expansion pack has to offer in under a month's time.....at which point they'd find themselves bored and wondering how many "YEARS" they'll be waiting for until the next exp pack.....if any. My point is this: All of the fore-mentioned titles were insanely awesome, up until WoW's first expansion pack. They started with greatness then went down hill...with not enough content released in that exp pack to last the 2 years it took (is taking) for the 2nd pack to come out.....what could we possible expect out of Blizzard and their games in the future? Is this not already a trend on their part? What difference does it make of Blizzard is releasing more then just 1 exp. pack for one title and are stoking the fires of 2 other popular dusty titles? Should we not expect the same emptiness from those as well, and for all things in the future? These are just my opinions though. I loved Blizzard's games and hated to stop playing those games, but if being a fan of Blizzard means being "consistantly" let down..then it's time for me to admire someone else's titles. (In all honestly, I blame it all on VUG and their Sierra/Blizzard North killing spree).

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limbofrog

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Edited By limbofrog

"BLURRRRRRR - Wow is falling behind and by the time Diablo is out, people would have forgotten how to even spell wow!" uhh, yeah... that's why there are more than 10 million subscribers. I won't argue that wow needs to get a little more updated... but falling behind.... not yet. Some users may be bored with the game, and that's normal. But saying all users are bored of the game, I disagree. And I don't see a game like diablo3 competing too much with wow in the long run, they are different. I will put wow on hold for a while to play diablo3 but I will most likely go back to it afterward. Unless blizzard turns diablo 3 into a huge mmorpg like wow then it's like comparing apples and oranges. And why on earth would blizzard make a game to compete with itself? Not going to happen. Diablo 3 will be a 3rd person birds eye view game as always and will most likely be a hack and slash rpg as the last two were. I loved Diablo 1 and 2 and I hope they capture the same feeling as the original while finding a way to add something great and new to the game. They need to be a little risky and give it an honest go to be at least a little innovative.

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BLURRRRRRR

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Edited By BLURRRRRRR

Wow was great at the start, but its gotta learn to keep up with the pace. Wow is falling behind and by the time Diablo is out, people would have forgotten how to even spell wow! Cause the users are just getting bored of the game...If wow wants to get back into the competition they would have to produce something That would kill the upcoming GW2, Diablo3, and Starcraft 2. and we all know thats not gonna happen, because Wow is just dead

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kaziechameleon

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Edited By kaziechameleon

i do like that they finally hit home the main problem with the developer, i mean look at valve they balance innovation and retro games perfectly, perhaps blizzard could try and push out a idea someone else didn't have ten years ago. i love, love blizzard rts's but they are designing a game around people who only want a 3D face lift to a classic game, yes i think that star craft and diablo will be better sequels than the current command and conqeur cr@P but honestly they need to really try and embrace some of the new interface ideas. i don't want much from starcraft 2, just a better interface, not the same old hotkey heavy bull.

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scorched1992

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Edited By scorched1992

@jere23 Many have said the next MMO will beat WoW and all have failed. I'd like something to beat WoW but nothing has been quite as good yet.

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jere23

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Edited By jere23

WAR is going to eat WOW for breakfast, those that stick to this new glossed up expansion with the same stuff different day, same mechanics, ONE NEW CLASS... WAR has 24... 24.... WoW can't do more than release one class in going on 4 years... thats not Innovation.. thats laziness because they know the mindless 12 year olds will feed them their moms credit card...

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vdiv2003

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Edited By vdiv2003

Perhaps its just me, but I LOVED and still LOVED the game play of Starcraft as well as Diablo. One of my biggest fears about these two releases is that they (Blizzard) will drastically change them in some way, I hope for new innovation but not at the coast of the fundamental gameplay style. I'm really looking for greatly enhanced storyline with more kick-ass cut-scense (Blizzard has the best cut-scence). SC is by far my favorite RTS I'm hoping SC II will replace it and while I was hoping for World of Starcraft (I'm half marine half zelot) and I like Oblivion better, I would by a diry LIAR if I didn't say I spend hundrends of hours on countless D2 characters and that I;m still play with another Barb, Necro, and Sorce.

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PotatoSandWitch

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Edited By PotatoSandWitch

innovation ftl. sticking with something that is fun and improving it without changing what's good about it ftw. not that i'm a point and click fan, but a lot of people really like diablo, so keeping its original key elements seems like a great idea.

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Haklin

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Edited By Haklin

Felt good purchasing starcraft today. $10 aussie bucks !

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robowarriorx

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Edited By robowarriorx

It may seem like they are playing it safe, but on the other hand, with the economy failing miserably, people don't have as much throw away income to take a chance on something they don't know. Yes, it may seem stale, but there's always comfort in familiarity. At least with D3, you KNOW what to expect, to a point, and if you loved 1 and 2, you'll probably love 3. I hope they make a few small changes, like maybe a more challenging first person perspective, or something to sort of shake things up a bit if that's what you want to do. Yes, Blizz is on top right now, and it would be nice to see something new, and I'm sure with the new merger, and new life coming in to the company, we will start to see new things...the question is, will they be as great as the classics?

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paintedson

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Edited By paintedson

Well, I wish they would just remaster Diablo 1's graphics for the devil's sake. Is that too much to ask? :) No game can touch that atmosphere.

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Edited By brunolp

Why aren´t these guys running around with their arms held up in the air?? When I turned my computer and saw that my predictions for the Blizzard Invitaional were right [ like most of the DiabloManiacs like myself ] I got so excited!! I mean... this is the sequel of the decade ultil now! Who are these guys?? I liked old gamespot so much better.. [2] Where´s Rich Gallup and Jeff Grossman when you need´em?? Relaaax... console gamers have Battlefield: B-Company... they´ll be fiine! Oooh, boy... I think I´m gonna have to sell a kidney to prepare my computer for D3! I´ve got two of ´em anyway! XD

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jaik

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Edited By jaik

Who are these guys?? I liked old gamespot so much better..

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earlthecannibal

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Edited By earlthecannibal

I feel bad for console gamers. Well at least they have Halo 1, 2 and 3 right? =)

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Elpio_Brazil

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Edited By Elpio_Brazil

Right now i'm wondering what are the system requirements for Diablo 3 going to be(Probably gonna have to tweak my CPU a bit).

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Edited By beast____

I personally can't wait for this game to come out. I was a big fan of Champions of Norrath but have not played any of the Diablo games. I was always drawn to Diablo but couldn't get into it due to the graphics being so much better in Champions. The graphics look good in this one so i am indeed "chomping at the bit".

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Edited By robram9

I like Diablo and Starcraft but I can't understand what all the fuss is about with WoW, I tried it once and I could not uninstall it fast enough from my PC, it freaking sucks a$$ and you have to pay to play on top of it, I'll definitely play Diablo and Starcraft but no WoW for me.

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Edited By DReMoRA_laNd

Great at last Diablo III , but I need it in my "hands-on" as to be positive due to the splendid job the Editors did and I am glad that all came out just fine and as to say from me I love gamespot my #1 source for game news it is great everything is awesome.I like blizzard's products and to be honost I have been always comfortable that blizzards games are acually great but as to say i haven't played WoW and still I think that the softwork company is fine, some of my friend say that Blizzard are gods and worshiped at their game and not that I would have to sa much I can only expect the best on to wats to come out alike Diablo a game that I can say of a great talent and the grafics are just fine and awesome ,in one immersive way that captures the players eye and most that can a diablo fan can love the third installment on Diablo.And one last thing, I want the game because it is from blizzard and it is one the games I love most not that I don't play WoW to say that's one lame game it is still one masterpiece.WoW migh expirience that sucsses and even after it that game will still be one hit left as a mark a mark of victory and glory.And I like the Warcraf III and some day I hope that there will be a Warcraf 4 that the thrill.

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DelCio

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Edited By DelCio

So really, SC2 will be out mid 2009? Diablo 3 late 2010. Only thing bad about Blizzard is their ability to execute a release date for a new product. Hell I remember Diablo 2 was weeks away from shipping then it got pushed back 6 months. Bliz can say all they want, but the reality is the WoW expansion is the only priority right now because of revenue! Once that is out, I'll be more likely to believe any other dates. And I agree with most on here, I'd like to see WC4 play like WC2.

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BarkotGamer

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Edited By BarkotGamer

World of Warcraft days are over. It is time to move on to SC2 or RA3, which both are going to be some excellent games :D BTW, everyone knows that D3 cannot be beaten in its strong sides (Action, RPG, Online Multiplay), it has high expectations here and everywhere. E3'S MOST ANTICIPATED!

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Landeron

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Edited By Landeron

Wow what a lame game.... exactly the same as the first 2 diablo's... Why do people even buy blizzard products any more ? Honestly if you play diablo 1 and warcraft 1 you pritty much played all that blizzard can and prolly will ever offer. Change is good. why not change these damn games even slightly to make the seem "better", not just look better.

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jacyp

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Edited By jacyp

rudboi5, I think you didnt read the editor comments well... They all said that the games are great, they were just echoing the primary concern of the people who is in the game business for a longe time: lack of innovation. Its like one of them said about SC2: no zoom out? After playing supreme commander, its REALLY ridiculous if you make a RTS with massive amount of units on field that dont have a zoom out feature. What is SC2 today? Its SC with new units, renewed graphics and...? One or 2 gameplay innovations (I can only remember the units that ignores terrain natural obstacles as a new gameplay feature). Thats the criticism, when you make a sequel that dont innovate much. Metal Gear Solid, GTA IV, Smash Bros, Mario Galaxy, the Orange Box... all these games you said yourself, they are all sequels that add SO MUCH to the original game, that the only things you can say that's absolute the same are the main character, the genre or the theme. And that's it. I always liked gamespot exactly cos they dont care about who is making the game, if the game has flaws they will point it out. And I think they are right. But there are flaws that ruins a game and there are flaws that are minor, compared to the fun you have with the game. And the lack of innovation on Blizzard is, TODAY, one of these minor flaws that starts to worry us, who like good fresh new games. It will not compromise Blizzard, exactly cos of the editor all said too: these games as so big, and has so many fans, that the simple fact of remaking them with current graphics technology is enough to re-sell them all over again. But that wont last forever, cos Blizzard is not alone on the market and there are much much companies making great games with great innovations, and Blizzard should start to pay attention to that. Best regards.

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wallaz

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Edited By wallaz

diablo 3 will be game of the year

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gamer_easy

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Edited By gamer_easy

Blizzard: "MONEY, GIVE US YOUR MONEY, LIVES AND TIME!!!" WoW Addicts: "Yes, our master almighty!" Sick of it. Make something new and interesting. Something worth playing. Not a money-eating-machine. That something is D3 and SC2. Cut that WoW time waster.

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solracnauj

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Edited By solracnauj

Diablo is going to be great, but WoW is over, they need to created something new about it

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IncipitOmega

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Edited By IncipitOmega

I would like Diablo 3 if it was to be a 1st person RPG.... :/ But I really like the theme of the game :D

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rudboi5

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Edited By rudboi5

Isn't it ironic that the majority of editors above seem to be criticizing Blizzard for their "lack of innovation" or not creating new IP's, but out of the top 8 highest rated games on Gamespot's homepage as of right now, 6 came from existing IP's that developers created sequels for (MGS4, GTAIV, Smash Bros. Brawl, Mario Galaxy, Orange Box, Halo 3). Of the 6 games ever given a 10.0 rating on Gamespot.com, 5 were sequels or built upon existing IP's. Sounds like these editors fail to acknowledge their own trend of acclaiming both games and developers that build upon and perfect existing formulas. Editor-bashing aside, Diablo III looks to be an extremely fresh take on not only the franchise, but the genre. The most notable change, which clearly has been carried over from MMO to an action RPG is the addition of the skill hotbar. It looks like mixing and matching skills for certain tactical situations is going to be very fun and add that much more to the action-oriented style of play. Looks like Blizzard's going the right direction on this one, and if things keep going the way they are, I think Diablo III might provide Gamespot with its 7th perfect 10.

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Feowen

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Edited By Feowen

Am I the only person who read this and thought the Gamespot editors were simply all saying the same thing? Seems to me like this is some publicity stunt to try and draw popular opinion against Blizzard into forcing them to come out with a new IP. I'm all for a new IP, but they've invested heavily into the ones they got, and it's hard to make new ones that don't fail. Look at so many games with bad IPs that totally bomb out regardless of design. Poor job Gamespot, for a second here I thought I was reading Gamespy. I never thought you'd guys stoop to a level of alternative opinion. Honestly, do we need to re-interate. You guys had the density to even say that Blizzard 'plays it safe' and doesn't innovate. This is being said about the same company that's last released game (World of Warcraft) completely re-invigorated MMO gameplay. And they've essentially contributed heavily to the RTS genre and, again, basically create the action RPS genre we have now. I'm not Blizzard fanboi, but credit is do where credit is deserved. Blizzard has always applied innovation where it was needed, and the results were always favorable. To say they never innovate is very short-sighted for game editors that are supposed to know something about what they're talking about. Please prove me wrong and say this 'opinion' feature was simply misunderstood by me, but its hard for me (and I'll wager many readers) to see this as anything but negative publicity. Last thing I want to think about is Gamespot on the EA payroll...

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Knighty

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Edited By Knighty

"Blizzard plays things safe. That's what the company does. It iterates on old concepts and hopes people desperate for another go-round in ancient gameplay mechanics will champ at the bit. Yes, it is satisfying the remaining fans of Diablo by not veering at all off the established path, but anyone craving evolution for the hack-and-slash genre will have to find something else." Innovation does immediately equal success, or even fun, I thought this would be obvious. I see just how well all those other hack-and-slash games that have touted "Innovative gameplay!" have done in the last eight years since D2 was released.

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mista_cem

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Edited By mista_cem

I think Im going to buy a new pc for this game

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Unholyone123

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Edited By Unholyone123

"I'd rather see a game done well with an old formula that people will enjoy than something new that gets executed poorly." I think that is a very good point she made. I'm sick to death of these games that have "innovative" gameplay formulas, but are not enjoyable in the least. Say what you want about Blizzard...their games are damn fun.

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halorulz

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Edited By halorulz

good point, why reinvent ther wheel?

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deactivated-5914bc672b27e

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Great, but still no StarCraft Online. STARCRAFT ALL THE WAY!!!!!!!!!!

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gwokage

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Edited By gwokage

Blizzard has everything wrapped under control. I can see where Viper is coming from too but Blizzard is a gargantuan company with Vivendi Universal back it up. Blizzard takes their time with games and does not worry about graphical advancements in the industry such as other gaming companies. That's why they are in no race and make sure their games come out with quality and extreme replay value for us. Out of all gaming companies, I would say Blizzard works the hardest at making us feel comfortable to play games at ease with our friends on most PC set-ups. Although, I'm really impressed with D3's physics and I'm extremely glad the camera angle is kept the way it was. That camera angle allows our characters skills to be used as we please.

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ArtOfCraft

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Edited By ArtOfCraft

I have to agree with Viper on this one to a certain degree. Although Blizzard has become a LOT bigger since WoW, they have never taken on more than 1 or 2 projects at a time. Now I'm not saying that Blizzard will do a bad job releasing these games, it'll just be more of a hassle for them to do so. That said, I have high expectations though that Blizzard will do a bang up job.

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BuBsay

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Edited By BuBsay

Are you joking ViperTech? Blizzard has the highest rated PC game of all time (Diablo I) as well as every game they've come out with in the past 10 years (excluding Diablo II) has been a 9.0 or higher. Blizzard has Starcraft, considered one of the best RTS's of all time. Blizzard has Diablo, considered the best hack and slash of all time. Blizzard has WoW, the best selling MMO ever, and one of the highest rated.

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ccleessy

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Edited By ccleessy

i would like to see some feminine features in these games. i do love all of them tho. thanks ccleessy

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cupcake_JR

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Edited By cupcake_JR

ViperTech r u kidding me? are you aware of how big blizzard is? ive never hated a blizzard game yet, and glitchy??? WTF?!?! never see glitches either. so at least try the games before bashing them k thx by

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ViperTech

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Edited By ViperTech

90% of the time pumping out flashy games at high speeds are usually poor and even buggy. Games need time to be inspected for bugs and for quality. I personally like a game with good writing and story over flashy shiny graphic to be perfectly honest. I'm worried Blizzard has taken on too many projects at once and it quite possibly could come back to bite them.

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pop_yoo

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Edited By pop_yoo

I'm playing diablo 2 now xD waiting for diablo 3

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sikla87

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Edited By sikla87

We want a good patch for wc3 tft!! xD 1.22 was so useless

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voxana

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Edited By voxana

Diablo and Starcraft are fine I am so glad that they are keeping to their roots on those. I can't wait to get my hands on them like so many others. What I like about blizzard is the fact that the games they make are not only some of the best in their respective genres but also that they scale very well on many different kinds of hardware. You don't have to have the greatest machine on earth to be able to play.

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felipealmeida

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Edited By felipealmeida

I wanted a warcraft 4 that had more from the warcraft 2 than warcraft 3. Warcraft 3 took too many concepts from RPG, and that really annoyed me. I wanted a real RTS game with the Warcraft 2 ambience. Well, but now that Diablo 3 will be released, I think I can wait two or three years for Warcraft 4 :P.

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L0s3rx

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Edited By L0s3rx

Quite personally, I'm more than thrilled about the upcoming three titles. I'll be busy hacking and slashing away in Diablo 3, madly building bases in StarCraft 2, AND racing to Level 80 on Wrath of the Lich King. I figure that'll hold me over, I don't know... maybe two years? Haha. I absolutely love Blizzard. Everything they've touched and created has turned to gold faster than you can say "shiny." They're an amazing developer that has created innovative games that have actually paved the way for other games. Think about it. A lot of the dungeon crawlers we play with today are based off of Diablo, or the strategy games we play have had designs similar to that of StarCraft. Even a lot of new MMO's are copying the style that WoW uses to enhance their games because Blizzard used them so effectively. Even though Age of Conan is pretty, it's also very expensive and isn't quite as fun as WoW. Great work, Blizzard. Keep it up.

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undertow566

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Edited By undertow566

In the video game world it's all about newer, flashier, more innovative games being released at an increasingly high rate. That's good and all, but there is one problem with that; 90% of the games being released end up being horrible. It is a good thing that a company is releasing the same-ol same-ol. It means that we can be guaranteed a revamped version of something we've played before and have some more enjoyment from them while we wade through all the crap. Blizzard has made a good decision by not changing D3 and SC2 from it's predecessors core experiences.

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NickK47

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Edited By NickK47

noxian, I agree with you 100%. Diablo is its own genre. Nothing comapres to it. And the next person to diss Diablo is really gonna get it. No pun intended.

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noxian

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Edited By noxian

"Diablo was a seminal game, yes. But years later, action RPGs have a lot more diversity. For my money, I prefer Oblivion or the upcoming Fallout 3. I respect the Diablo franchise, but I was hoping that Blizzard would blow me away with something new it hasn't yet tried. Sadly, it didn't." the only thing i'll say, is in regards to that, Diablo is more than just an action rpg. its in the fairly specific sub genre (or sub sub genre maybe) of dungeon crawlers (or rogue clones, whatever you prefer to call it). for it to stay...Diablo...that inherantly means there're some conventions of that subgenre it needs to follow, or else you'd have more whining than the 15k ppl complaining about big shoulders. "innovation" only goes so far until you've left the genre completely this is relevent cause of the complaint that "Oblivion or Fallout 3 are better and more innovative", they are also not intended to be like Diablo, or Rogue, or any game of that lineage (arguably Fallout 3 doesn't even follow Fallout's lineage, but who really didn't expect them to use the Elder Scrolls template. one should note though, they now get the aforementioned complaints about not being true to Fallout). Oblivion is its own beast complete with completely different motivations for play than Diablo packs. thats something fairly important to keep in mind. expecting Diablo to be like Oblivion is just silly, and leads to the rather poor (and critically shallow) habit of critiquing via replacement (Game A is how everything should be. if Game B is not like Game A, it simply sucks. further analysis unneeded beyond this basic premise) instead of critiquing based on personal merits (if the game is poor, its poor because it itself is poor). And this is a habit far too many game critics fall into. comparisons are useful for gauging what was a better implementation of a concept, but not for wholesale replacement of game design. and comparing concepts is fairly dependant on the concepts being relatively similar (which is why using two examples of a games whose game designs aren't motivated by the same goals as Diablo is fairly poor)

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hand4hire

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Edited By hand4hire

Dieblo 3 looks great and the fact the guy said it that lower end hardware could take it is great!!! Now all i need is the money to buy it!

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gameknight147

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Edited By gameknight147

Blizzard rocks, and D3 is gonna be awesome. Now hurry up, Warcraft 4!

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