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Halo Creator Shows Off Unused Weapons From Combat Evolved

The Covenant almost had a microwave gun to cook Master Chief with.

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Bungie apparently had a lot more planned for Halo: Combat Evolved than what was eventually came out on the original Xbox in 2001. The franchise's co-creator, Marcus Lehto, posted a video on Twitter showing off some of the game's unreleased weapons and more. Despite already having a bunch of iconic guns, there could have been even more.

According to the tweet, the weapons would have been used solely by the Covenant and are only present in a PC build of Halo: Combat Evolved from 2000. If they made it into the game, the Covenant would have had access to a concussion gun, excavator, particle beam rifle, and even a microwave gun. Other Covenant-exclusive weapons are still present in the game, including the Energy Sword and Fuel Rod Cannon.

In action, these unreleased weapons seem pretty impressive, with the microwave gun glowing a bright yellow, and the concussion gun firing off like a shotgun. However, the guns were never finished, with some missing sound effects entirely or using placeholders.

Along with cut weapons, a couple of vehicles that never made it into Halo: Combat Evolved are shown in the video, including a stealth tank. The tank, which appears early in the video, is squat and seemingly painted camouflage. According to Lehto, it had to be cut "before we started dev for Xbox." Before moving to Xbox, Halo: Combat Evolved was going to be an RTS, then a third-person shooter for PC and Mac. The decision to turn it into a first-person shooter couldn't keep the RTS roots gone forever, as it did eventually get the Halo Wars spin-off and its sequel.

These weapons from the early days of Halo are much more sci-fi than the guns coming in Halo Infinite, which stay pretty grounded in reality. In the upcoming game, players can look forward to riot shotguns and assault rifles, with the oddity here or there. The Mangler for instance is one new weapon being added in Halo Infinite that fires kinetic projectiles instead of measly bullets. If you want to get your hands on Halo Infinite's weaponry early, be sure to sign up for Halo Insider, which grants eligibility for a spot in the game's beta.

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Smosh150

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The Blam! really makes these weapons.

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PrpleTrtleBuBum

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i dont get their purpose.

then again halo 2 added alien sniper rifle, red version of plasma rifle and other kind of redundant weapons. except jackal snipers are amazing

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mogan

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mogan  Moderator

@PrpleTrtleBuBum: They were probably cut because they didn't really fill a role or have a purpose beyond just being another way to shoot somebody. A lot of game development is experimenting with different options and moving forward with the one that works best.

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illegal_peanut

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Edited By illegal_peanut

I swear, devs will make some extremely amazing looking damn near finished content. That I can't fathom why they removed it.

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PrpleTrtleBuBum

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@illegal_peanut:

1. does this look near finished in any way? it almost like ps1 game

2. leave some stuff for sequels

considering if they just slapped the excavator to some current enemies, how many less sword users or needler users would there be? would that make the game less awesome than it is now when you dont have 4 sword elites running at you or 4 fuel rod grunts spamming green goo to drop you from the sky? there is a thing called overly complicated and cluttered

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FanboyMan

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Edited By FanboyMan

@illegal_peanut: Usually because they don’t have time to balance, before putting content into the full game. Devs have to meet publisher deadline.

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Smosh150

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@fanboyman: Exactly. Like anything the more you add the more problems you create.

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