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How Age Of Empires 3: Definitive Edition Is Fixing Representation Of First Nations Civilizations

The first and most important step was to involve Indigenous people in the development of the game.

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Age Of Empires III: Definitive Edition is releasing on October 15, and the game's development blog has been sharing more about what fans can expect from the re-release. One of these blogs included an interview with Anthony Brave, who worked on the game as a consultant and writer to fix AOE3's often problematic depictions of Native American civilizations in its WarChiefs expansion.

"A key focus of our work at World’s Edge is to authentically represent the cultures and peoples that we depict in our games," the blog explains. "In creating Age III: DE, we realized that we weren’t upholding that value as well as we could regarding the Indigenous North American cultures represented. So we set out to fix that: working directly with tribal consultants to respectfully and accurately capture the uniqueness of their peoples, history, and cultures."

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Now Playing: Age of Empires III: Definitive Trailer | Gamescom 2020

The changes made for the Definitive Edition extend to the very names of the First Nations civilizations, but also involve changes to how they play and progress through the game, as well as a full re-write of the Shadow storyline. "Before we started working on the DE with our Native American and First Nations consultants, we didn’t know that the names Sioux and Iroquois were given to them by European settlers," developer World's Edge explained. "So we have changed those civ names in the DE to their Indigenous names--Lakota (Sioux) and Haudenosaunee (Iroquois)."

"To be honest: there were times playing [Age of Empires 3] as a Lakota guy that felt pretty cringey," Brave says of the original game. "For example, the Fire Pit is pretty bad—not to mention the skulls on spikes at, like, all Indigenous villages in the main game. The mining was just nonsensical for Native people, too."

In response to Brave's feedback, mining has been swapped out for those civilizations for a Tribal Marketplace, giving First Nations civilizations an alternative way to gather Coin. The Fire Pit was another feature that needed to be completely re-worked, according to Brave.

"The Fire Pit works magically in that having people dance around a fire somehow gives warriors on the battlefield more power," Brave explains. "On the other hand, the Western people get power through logical means: like the development of technology or increasing their capacity for war by developing their forts. This perpetuates the old, tired 'savage vs civilized' dichotomy."

The Fire Pit will now be replaced by the Community Plaza, a building where villagers can work together to create upgrades for the civilization. World's Edge also removed the Nature Friendship ability, which is based on a trope that Brave says "seems particularly prevalent in video games to the point where it seems like if there is a Native character in a video game, that character must have animal powers."

Brave also rewrote the Shadow plotline, which he talks about in detail in the full interview on World's Edge's website. More studios are now turning to cultural consultants when including Indigenous people in their games, though Brave also recommends curious players to check out wholly Indigenous-made games such as When Rivers Were Trails, Thunderbird Strike, Umurangi Generation, Terra Nova, and Never Alone.

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dryerlaw

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This is actually nice. As someone not from the US, you sometimes take whatever information that games/movies/YouTube vids throw at you. Would like to see a more accurate representation of First Nations. More likely to buy.

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cboye18

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Edited By cboye18

Age of Empires 3 needs some serious rebalancing (I'm looking at you, France and Sioux). I do hate that they're removing the fire pit due to their uneducated perception of "savage vs civilized". As far as I'm concerned, everyone was a savage in their own way during those times.

Anyways, I do hope mods like Wars of Liberty (which has over 50 civilizations) get ported over to DE.

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deactivated-6793e8ba0e8bf

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Age of Empires 2 is better in my opinion.

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cboye18

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Edited By cboye18

@lionheartssj1: I have always preferred ancient/medieval era over the colonial era and Age of Empires 2 is the better game when it comes to balance and game mechanics, but after playing Age of Empires 3 for so long (I still play online with friends to this day) I don't think I can ever get back to Age of Empires 2. Usually I hate streamlining in games and I do think AoE3 should've been a spinoff instead, but I'm just having much more fun with it.

Or maybe I'm just getting old lol.

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deactivated-6793e8ba0e8bf

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@cboye18: I played AoE3 quite a bit before Games for Windows Live dissolved. Now I can't download it without buying it again (thus beginning my vendetta against all-digital).

From my aging brain memories, I would agree with your assessment though, haha. If I still had it to play after all this time, I would likely have a more favorable stance, but every few months I still fire up maps on AoE2. It never gets old.

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BobT36

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Is this where we're at, now? Re-writing the history of 15 year old games to ensure they're less "problematic"?

Really, mates? Has anyone even actually given a shit, in all the time this game has existed? Take your toxic SJW history re-writing crap elsewhere and leave the game as it is.

If you wanna approach new games in a different way then fine, but there's no need to go back changing old ones. It was how it was at the time as it was made, people will understand that.

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uninspiredcup

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@BobT36: I mean, don't give a shit. But at the same time, i'm not like, angry and offended about it in the comments section like someone spat in my tea. It's kind of a nothingburger.

But gaming as it is today, it's gonna be life and death type stuff.

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NoSkyTooHigh

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@BobT36: yes Bob this is where we're at now at its fantastic.

Age of empires 3 is a game that is literally about the colonization of America. There is hardly a more sensitive subject to cover in a video game. The original representation of native Americans is very uncomfortable. Skulls on spikes and magical powers? That is literally insulting to those peoples.

I think it's wonderful that they are taking this opportunity to make this game more inclusive so that everyone can enjoy it. What's not to like about this?

And you say that they're rewriting history? Sorry but that is absurd. History is very clear about the horrific, genocidal treatment that the native Americans received at the hand of European invaders. It is YOU who is trying to rewrite history by complaining about these changes.

I hope you can take a few moments and try to empathize with the other side of this debate. What harm does it do to you to make a few changes to modernize the game? Leave the hatred aside and come play some games with us. We all just want to have fun. Peace and love buddy

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BobT36

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@noskytoohigh: Because that's the whole point, "modernising", because it's "problematic".

Just make a new bloody game, that reflects the values that you have at the current time, rather than going back and changing old stuff! I'm not talking about the history IN the game, I'm talking about the history of the game as it was originally made. Just leave it as it is.

If want to "do better" in future, fine. But this whole "We must go back and erase everything that is problematic to make it more sensitive" is absolute crap and borderline dangerous. You're going to end up like China with such attitudes.

Whether you agree with the old one or not, that's how it was made, leave it that way. As you can tell I don't agree with the whole aspiration of making stuff that never offends anyone, as that's an impossible goal and leaves us all with bland shit. But even if you are in support of such, surely you understand the value of NOT re-writing history and having these older problematic things around, so you can learn from them when you make something new and "modern"?

I'm not talking specifically about AOE3, just the precedent of erasing or modifying the past to have it comply with current ideals and certain group's sensitivities, rather than simply reflecting on how it was, and WHY it was like that back then. That attitude always goes too far, and never ends well.

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xantufrog

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xantufrog  Moderator

@BobT36: you mean you didn't care back then and you don't care now. Good for you - but these changes aren't for you and don't affect you so why not just keep walking

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Proxima1025

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@xantufrog: Just because some weak willed people might be offended by history is no reason to change something, this generation is by far and away the most pampered and sheltered one ever! Terrible things happened in history and I would rather have the 'warts and all' instead of some sterilised fairytale that might spare the feelings of people who get offended and each and every opportunity and will take every chance to let everyone know their feelings about something that upset them (which is pretty much every waking moment).

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xantufrog

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Edited By xantufrog  Moderator

@proxima1025: I'm pretty sure you are drastically misunderstanding something here - my read is this has nothing to do with sanitizing or sugarcoating history. It's the opposite - that native peoples were misrepresented in the original and this is being rectified. If anything, the change is to better reveal "the warts" as you put them, that might have been glossed over through that misrepresentation

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BobT36

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@xantufrog: Because I don't agree with re-writing history to suit the crybabies of current times. We wouldn't have any history if we kept doing that! AND you'd never be able to actually learn.

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xantufrog

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xantufrog  Moderator

@BobT36: like mogan said - you've completely flipped this narrative around

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mogan

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Edited By mogan  Moderator

@BobT36: They're correcting the inaccurate history depicted in the original game, which was rewriting history. This is literally them learning and better preserving history.

Also, AoE3 2007 is on sale on Steam. Your preferred version still exists.

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NoSkyTooHigh

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@BobT36: nobody is rewriting history, they're telling the truth. A truth which has been covered up for over a hundred years with the very kind of lies that the game portrayed; that native Americans are savages and less than human.

Your other point about not being able to learn from history, nonsense. Nobody is trying to delete history, we just want history to not be a pack of lies.

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Slash_out

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Edited By Slash_out

Yeah don't care, this is a game. If the goal is to make things more immersive, why not. Otherwise, don't care.

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Gallowhand

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It's good to learn that the developers are willing to address and fix some of the stereotypes in this game for the remaster. More developers need to adopt a more inclusive approach to cultural heritage and representation.

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onesiphorus

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The terms "Native Americans" and "First Nations" are two different terms referring to peoples indigenous to the North American continent, with "Native Americans" referring to indigenous peoples living in the United States, while "First Nations" refers to indigenous peoples living in Canada south of the Arctic Circle.

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