Feature Article

How Ghost Of Tsushima Gets Haiku Wrong

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The haiku-writing mini-game in Sucker Punch's PS4 epic captures the Zen-like calm of the form, but it's steeped in inaccuracies.

Early on in Ghost of Tsushima, protagonist Jin encounters an easily missed poet in the forest around Hiyoshi Springs who teaches him the art of haiku, one of Japan's oldest and foremost poetic traditions. Heeding the poet's advice, Jin rests at a nearby rock and tries his hand at composing a haiku, scanning the idyllic scenery for inspiration as he contemplates his quest and the natural beauty around him in a moment of quiet reflection.

It's a picturesque scene that captures the solemnity and Zen-like nature of haiku in Ghost of Tsushima's interpretation of 13th century Japan. The only problem is none of this would have actually happened.

While it's true that samurai were expected to be versed in other arts beyond swordsmanship and often practiced poetry, haiku as they are presented in the game did not begin to emerge as a standalone poetic form until around the 1600s--roughly 400 years after Ghost of Tsushima takes place. Moreover, none of the characters in the game would have referred to their poems as "haiku," as the word did not enter into common usage until the 19th century, when it was coined by noted writer Masaoka Shiki--widely regarded as the last of Japan's "four great haiku masters."

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Haiku as we know the form traces its roots back to hokku. These were indeed written at the time of Jin's adventure, although they were quite different from the haiku he composes throughout the game. Rather than being standalone poems, hokku were the opening stanzas of renga--collaborative poems that were played as a word game at gatherings. While hokku were often considered more important than the stanzas that would follow, they were not intended to be read independently of the renga, and they wouldn't be commonly written as standalone poems until the 17th century.

That's not all that Ghost of Tsushima gets wrong about the form. Ask anyone what a haiku is and they'll likely tell you it's a short poem written in three alternating lines made up of five, seven, and five syllables, respectively. The haiku that Jin writes in the game all adhere to this pattern--only that rule isn't entirely correct. Traditional Japanese hokku did indeed generally follow a five-seven-five pattern, but their lines were made up of on--phonetic sounds--rather than syllables. This is an important distinction, as a syllable could contain more than one on; the word "Tokyo," for instance, contains two syllables but four on. As a result, haiku that followed a strict syllable count, particularly in English, would often end up overstuffed with superfluous words to meet the required number.

It's largely for this reason that--as Kotaku points out--the haiku you can write in Ghost of Tsushima are not very good. The title's haiku-composing mini-game is understandably rudimentary, limiting you to selecting from different pre-written phrases until you have a three-line poem, so it would be impossible to replicate the nuance of a real haiku in the game. Even with this in mind, however, Jin's poems will almost always turn out to be completely meaningless, as amply demonstrated by my Jin's first haiku:

Whispers through the trees

A cool bed beneath the stars

Growing ever strong

Ultimately, however, haiku in Ghost of Tsushima are effectively just another type of collectible to check off your lengthy to-do list between clashes with the Mongols, so it's easy to overlook these inaccuracies in the grander scheme of the game, particularly when so many other aspects of it are so polished. Developer Sucker Punch has also never advertised Ghost of Tsushima as being historically accurate. The studio has always said it was more concerned with capturing the feeling of being a samurai than recreating the past, as Sucker Punch co-founder Chris Zimmerman told GameSpot:

"The way I think about it is: we're going to deviate from historical truth, we just want to do it intentionally. A lot of the support we get from our friends from Sony in Japan, and our Japanese friends in Sony US, and all the cultural consultants we've assembled to help us do this stuff, is to make sure we don't deviate accidentally. There are things we are going to do that are different and we want to choose those wisely."

It's a bit ironic, then, that Ghost of Tsushima would have been more authentic had it not included haiku at all, but it's hardly the only historical inaccuracy in the game, and it doesn't detract from its other merits. And on a more positive note, the quiet moments of respite that inspire Jin to compose his haiku help add some levity to the adventure and highlight the game's breathtaking environments, which is never a bad thing.

Got a news tip or want to contact us directly? Email news@gamespot.com


kevknez

Kevin Knezevic

Kevin Knezevic is an associate news editor who has been writing for GameSpot since 2017. Star Fox Adventures is good and he will die on that hill.

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clockworkengine

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Not just that but the lines of a haiku poem should focus on a singular thought or image; GoT's haiku has far too much added imagery to each one.

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Jtlyd343

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>IM NOT THE AUTHOR GUIZE

>Literally replies to EVERY negative comment.

Yeah, bro. We totally believe you.

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japonographie

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@jtlyd343: Yeah, or maybe I'm a Japanese literature aficionado (something this article's author clearly isn't) and so I don't like some of the comments that are attacking Japanese classical literature?

There are, of course, comments to which I didn't reply because they didn't seem to be written by ignoramuses who were insisting "game good who cares".

BTW, I came back here today because an article on another website cited this one, but what were you doing showing up here more than a month after I left just to shit-talk me? ww

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RogerioFM

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Oranges are nice food.

I really like Oranges.

Oranges are great Yum.

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deactivated-642321fb121ca

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Damn, this author is broken beyond disbelief.

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japonographie

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@Random_Matt: So ... you can't help but believe him? Not sure what "broken" means. The basic point of this article (if not the specifics) is quite correct, anyway, and it is something that deserves pointing out.

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RogerioFM

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Well, if it's a flaw, it should be pointed out, if you like the game, you can keep liking it, to be honest I would never have known any of this about Haikus if it weren't from people more knowledgeable than me in Japanese history pointing it out. I guess what I'm trying to say is, stop being little offended ****es, flaws in the game shouldn't be an offense, just facts.

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rikku45

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Funny how kotaku seems to be upset over how good the game is so they go find find someone to make one point look inaccurate

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japonographie

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@rikku45: Which point is that? How is Kotaku (who??) "making" said point "look" inaccurate? The majority of what this article points out is simple, well-established historical fact that anyone can go and look up -- most of it's even on Wikipedia.

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BryanWeary

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@japonographie: First off, how are you commenting on a gaming website without knowing what Kotaku is? Second, everyone should take anything...and I mean anything, from Wikipedia with a grain of salt. It's frequently inaccurate at best and flat out lies at worst.

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japonographie

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@bryanweary:

I’m not sure if you are being facetious, but the “who?” in my above comment was not meant to imply I don’t know what Kotaku is – it was meant to indicate skepticism about the relevance of Kotaku, and whatever may be "its view" of the game’s quality (!?), to the content of this article. Knezevic cites it in an off-handed way during a parenthetical, but Knezevic doesn’t seem to say anywhere that “thing is bad” (regarding the game), so even if Kotaku were saying that it wouldn't matter.

As for Wikipedia, you surely understand given your vociferous responding to about half of my comments individually that I generally get my information on this topic from highly reputable sources like Keene’s History. I only alluded to Wikipedia because (a) in this matter the Free Encyclopedia (at least https://en.wikipedia.org/wiki/Medieval_Japanese_literature) says basically the same thing and (b) neither rikku45 nor you would need to pay money or travel to a university library to access Wikipedia.

You must also understand how silly it is to remark on the “general reliability” of Wikipedia while arguing that a video game is actually a better source of information than either Wikipedia or top-quality academic works from Columbia University Press.

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BryanWeary

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@japonographie: Okay, I took the time to skim this one. Nobody here is arguing that a video game is a good source of information. They are simply saying that haiku, as represented in the game, is acceptable and doesn't need to be historically accurate.

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japonographie

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Edited By japonographie

@bryanweary: "acceptable and doesn't need to be historically accurate"? No one is actually saying otherwise, though; I'm saying it's not historically accurate and it would be nice if it was, but I didn't use the word "need". Please do not put words in my mouth like that.

It is good that, despite your comment above about not trusting Wikipedia when it contradicts video games even when it says the same thing as reputable sources from university presses, you also don't think a video game is a good source of information. But you surely agree that there are definitely a lot of people who get virtually everything they (think they) know about classical Japanese literature from video games and other such media, due to the fact that they don't know anything about the topic apart from what they can absorb from such media, no?

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RogerioFM

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@bryanweary: That's up to each one to decide isn't it, some take offense for the egregious error, some don't. Life is like that, people arguing over what they consider what is important, I would rather the game was more accurate, does it invalidate the whole game? No, but the haikus are bad, their implementation is poor, and they are just plain inaccurate, those are facts. And yes, they ARE facts, haikus being meaningless, implemented over random themes and choices and finally having no meaning make them bad, that is a fact. The rest though is subjective, meaning, how that will affect your experience.

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BryanWeary

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Edited By BryanWeary

@RogerioFM: You are certainly welcome to your opinion. I, however, find their implementation fine. Could it have been better and more accurate to the time period? Sure. That said, there is nothing wrong with the way SP implemented them. We are talking about a game, after all. There will be obvious liberties taken with certain aspects to make it fit the game.

Edit - I also don't find the haikus bad overall. Are there a few that just seem off? Yup, you bet. Quite a few of them are rather fitting for the scenario they are composed in, though.

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RogerioFM

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@bryanweary: I certainly agree it doesn't invalidate the rest of the game.

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japonographie

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Edited By japonographie

@RogerioFM:The problem is that no one (at least in this comment section) is saying it does invalidate the rest of the game. Words are being put in people's mouths, which is not good.

I am sure that there are people who don't like the game -- and maybe even racists who haven't played the game but don't like the fact that the protagonist isn't white -- who are using the historical anachronisms as though they constituted some kind of "objective proof" that the game is bad. But I certainly have not been doing that, and I don't see where the author of this article is doing it either.

There seems to be a segment of the gamer community that wants video games to be treated the same way as other forms of art (they have been going after the likes of Spielberg and Ebert for decades), but that also seems to reflexively react to any kind of critical study that treats video games the same way as other forms of art as though it were saying, to use Lindsay Ellis's phrase, "thing bad". If an essay on Japanese history -- or even a film review in a newspaper -- pointed out that it's anachronistic and somewhat silly for a character in The Last Samurai to say "the divine Emperor Meiji bids you welcome" (see https://en.wikipedia.org/wiki/Emperor_Meiji#cite_ref-4 for an explanation of why), no rational reader would extrapolate from that fact alone that the writer was saying the movie wasn't entertaining or well-made. And yet, most of the people who have contributed to this comment section (not you, I should clarify) seem to have no qualms expressing such an irrational reading, some even doing so multiple times.

EDIT: Actually, I wouldn't be surprised if such an article on The Last Samurai appeared in a post-2019 world that pointed out how disrespectful -- practically sacrilegious -- it is to refer to a living emperor by his posthumous name. But such an article would need to be read in light of the number of sources popping up in Japan since last May that have referred to the current Emperor Emeritus by his era name -- it's a problem in Japan that writers, editors, translators (such as myself), etc. have to deal with this mess, and it wouldn't surprise me if people who were very bothered by that had their view of the film completely soured by that one line. As a westerner who lives in Japan and loves classical Japanese poetry, I am bothered by the fact that everyone gets waka and haiku confused -- even my father back in the old country told me that when he tells people about what I do, they ask "Oh, is that like haiku?" -- but not having played the game yet I'm not going to say that the game's playing into this misconception has completely soured me on the game. (It's possible the comments in this discussion might, mind you.) But even if that happens, I will readily admit that it is my personal hang-up and not an objective problem with the game.

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RogerioFM

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@japonographie: There is a lot being said, but really, unlike you, I really don't care that much to elaborate further.

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japonographie

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Edited By japonographie

@bryanweary: You say that you "don't find the haikus bad overall" and "find their implementation fine", but would you mind if I asked if you were familiar with haiku and other genres of classical Japanese poetry like tanka (waka), renga and senryu? If not, I highly recommend you get your hands on the books I recommended previously, as they are quite interesting.

Haiku, by definition, need to have a seasonal word -- otherwise they are senryu -- and the one quoted in this article appears to violate this rule. If the game used waka rather than haiku, this problem could be avoided. This is just one of many reasons why taking historical reality in this case would have likely been preferable.

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bbq_R0ADK1LL

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Why are there so many articles (on like, every gaming website) about how historically accurate or inaccurate this game is? It's made as a love letter to Japanese cinema. I don't think Suckerpunch ever claimed that it was supposed to be a historically accurate game.

This article shouldn't be called, "What Ghost of Tsushima gets wrong..." It should be called, "Hey, you made some Haikus in GOT, but do you want to know even more about them?" OK, maybe I shouldn't quit my day job to write headlines, but this one is misleading. I'm no fanboy, I haven't even played the game yet, but I'm pretty sure the devs did their research & chose to implement them in a form Western audiences would be more familiar with. It seems more like a deliberate choice than something they "got wrong".

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japonographie

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@bbq_R0ADK1LL said:

Why are there so many articles (on like, every gaming website) about how historically accurate or inaccurate this game is? It's made as a love letter to Japanese cinema. I don't think Suckerpunch ever claimed that it was supposed to be a historically accurate game.

I couldn't find any other articles on the howler that is a 13th century warrior composing "haiku". To any Japanese literature specialist, this would be laughable, and it is completely needless (a 5-7-5-7-7 minigame would almost certainly be better in every way...), and yet I couldn't find anything else on the topic.

The issue here -- as any westerner who loves Japanese literature and has tried to communicate said love to other westerners will tell you -- is that the game promotes a widespread misconception, rooted in the biased tastes of 20th-century American poets, about Japanese literature.

There are lots of Japanese films that accurately portray medieval (and even Edo-period) samurai composing waka, and this game seems to have confused them with haiku -- something that has happened virtually every time I mention waka to a European or American colleague who lives in Japan but is not as deeply versed in Japanese literature (and samurai films) as many of them think they are.

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Xylymphydyte

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Edited By Xylymphydyte

tfw an author writes a trite article everyone mocks him for then creates an account to reply to every one of the comments in defense of it.

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japonographie

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Edited By japonographie

@Xylymphydyte: I'm not the author, and if I were I probably would have done so 18 hours ago rather than four hours ago. I'm a Japanese literature buff who did a Google search for articles discussing this topic, and was dismayed that this was the only one I could find; I was even more dismayed by how petty the people in the comment section were being (I probably wouldn't have noticed had thochaos's not been near the top at the time I arrived) in refusing to see what this article was actually saying, and instead interpreting it only as, to quote Lindsay Ellis, "thing bad".

EDIT: FWIW, I actually disagree with part of what this article's author wrote -- I would never tell an audience of lay readers that "hokku ... were indeed written at the time of Jin's adventure"; this may technically be correct, but it's quite misleading. Our present author seems to be slightly confused in that he believes "haiku" emerged in the 17th century while "hokku" existed earlier. If you read my original comment, you'll see I wrote that: "haiku" (hokku) didn't exist until the 17th century (actually, "haiku" didn't exist until the 19th century, but that's nitpicking)". Linked verse in Japan has a murky early history -- its practitioners vociferously claimed it had existed since the time of Emperor Keikō, roughly 1200 years before this game is set -- but it didn't really come into prominence to the point where every person of culture would be expected to be familiar with it until Nijō Yoshimoto's time in the 14th century. If linked verse was not a thing a random samurai in the 13th century would be likely to practice, then the "first verse" (hok-ku) of a linked poem would not be either. The late Donald Keene wrote an excellent and very readable (even for a lay audience) history of the topic in chapter 24 of his Seeds in the Heart.

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BryanWeary

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@japonographie: For somebody who "isn't the author", you sure are taking a lot of offense for them. As well as the fact that you created your account just today...

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japonographie

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@bryanweary:

As I have said elsewhere (you replied to me there), I was listening to a podcast about this game, heard a “howler”, and rather than drawing conclusions about the podcaster’s having made a mistake I did a Google search on the game and came across this article. Anyway, I don’t see what I said that implied I was “taking offense” for the author. I (as someone who lives in Japan, has been in love with Japanese classical literature for most of my life, and didn’t clearly just find out about the history of haiku in the last few days) might indeed be in more of a position to take offense with regard to this whole mess than the author himself. But even if it were the case that I was offended (rather than, as is actually the case, amused), that also wouldn’t prove that Knezevic and I are the same person, since Knezevic doesn’t live in Japan, hasn’t been in love with Japanese literature for decades, and did just learn about the history of haiku in the last few days.

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esqueejy

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RIP, willing suspensions of disbelief, RIP.

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japonographie

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@esqueejy: Did you read the article?

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esqueejy

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Edited By esqueejy

@japonographie: I did. It's mere existence belies the concept of willing suspension of disbelief.

I'm not knocking the point he made, just that it was apparently perceived as necessary to make it.

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japonographie

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Edited By japonographie

@esqueejy:I don't see how "suspension of disbelief" is at all relevant. There are millions of people who think haiku is an ancient Japanese poetic art, and have never heard of waka. Bemoaning the fact that this video game represented a chance to correct this problem has nothing to do with suspension of disbelief -- which term, in common parlance, refers to a willing acceptance of fantastical elements in fiction, not a tolerance of scientifically plausible but inaccurate historical errors.

Contrast this with the Genji 2 "giant enemy crabs" fiasco from more than a decade ago. Anyone with any training in the folklore surrounding the fall of the Taira clan can clearly identify the deep cultural allusions in a game about Yoshitsune and Benkei fighting giant crabs (and yes, the stages of the game were actually based on historic battles that actually took place in ancient Japan, even if the fantastical elements tended to overwhelm that). But the general public -- most of whom don't know anything about the historical Jishō-Juei War, let alone Lafcadio Hearn's recounting of "The Story of Mimi-Nashi-Hoichi" -- ridiculed the presentation for having supposedly made claims about "historical accuracy", while apparently refusing to suspend their disbelief and maybe learn something about Japanese folklore. It's the same people, as far as I can see, who in 2020 are not open to learning something about Japanese cultural history, who were unwilling to suspend their disbelief in 2006.

And Genji was a Japanese game made by people who had all been thoroughly educated in the history of the Genpei conflict, as well as almost certainly memorized at least several of the Hyakunin Isshu poems -- that people will laugh at game designers referencing their own culture's folklore based on a misconception that it was meant to be "historically accurate", while vociferously defending other game designers who misrepresent (apparently out of ignorance rather than deliberate oversimplification) other people's cultural history, would be bad enough, if that were even the only thing that was going on here. I'm not saying that westerners don't have a right to talk about Japanese history and culture -- I am, and I cited Lafcadio Hearn further up -- but you can't include anachronistic howlers (famous howlers that lots of people make, so it wouldn't be surprising if these game designers did too) and then complain that it's about "suspension of disbelief".

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RogerioFM

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@japonographie: As someone with very little knowledge of japanese culture, I'm only disappointed with the terrible haikus really. I wouldn't notice at all if Haikus are or not that old, although I do admit that it's a shame they didn't research it further. But then again, this is also a game where the Japanese VA is out of sync, so, there are even more basic issues with it.

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japonographie

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Wish more people were pointing out that "haiku" (hokku) didn't exist until the 17th century (actually, "haiku" didn't exist until the 19th century, but that's nitpicking). It says something about the level of rhetoric in contemporary gaming that so many people think an article pointing out a historical inaccuracy is "bashing" the game: there are thousands, if not millions, of people who don't know as much as they probably think they do about this aspect of Japanese literary history, and this game had the opportunity to teach them a lesson by using waka rather than "haiku".

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Martin_Pagan

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Weird, I don't remember you writing an article on the historical inaccuracies in AC: Origins and Odyssey which Ubisoft shoehorned in to promote inclusiveness and diversity.

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japonographie

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@Martin_Pagan: Do millions of people think the "Assassin's Creed" games are an accurate representation of ancient Greek or Egyptian history? Or early modern French or American history? Virtually every European/American ex-pat I've met who lives in Japan thinks haiku was the dominant poetic form in medieval Japan and has never heard of the waka. (As in, when I mention something about the Hyakunin Isshu -- something all their students study in school -- to them, they'll ask me if that's a kind of haiku!)

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dto1984

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Eh. The Mongols also never successfully invaded Tsushima, so if you are a stickler for authenticity it's probably best not to play at all.

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chaosbrigade

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@dto1984: False. Mongols invaded Tsushima without a sweat, they swept through the island but was unable to form a foothold on the mainland because of the typhoons.

https://en.wikipedia.org/wiki/Mongol_invasions_of_Japan#Invasion_of_Tsushima

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dto1984

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@chaosbrigade: That is why I said "successfully." They certainly tried and made progress for a time, but ultimately they were not successful, for reasons you have very helpfully pointed out.

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chaosbrigade

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@dto1984: You are mistaken.

Tsushima isn't the mainland of Japan. Mongols successfully invaded Tushima, but didn't get a foothold on the mainland.

It's the equivalent of successfully invading Hawaii, but fails to invade mainland US.

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japonographie

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@dto1984: Well, it's not a popular and recurring misconception in anglophone pop culture that "the Mongols successfully invaded Tsushima", so the comparison doesn't really work ;-)

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dto1984

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@japonographie: It was never a one to one comparison. Point being, if there is one inaccuracy about the game that should bother you, it's that the inciting event for the entire story never actually happened. That one inaccuracy affects significantly more of the game than one optional sidequest. If you can get beyond that, why should any other inaccuracies really matter?

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japonographie

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Edited By japonographie

@dto1984: Because it's a widely held misconception about Japanese cultural history, and this game had an opportunity to correct it, but instead needlessly played into it.

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deth420

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warrior poets, just like the klingons.

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thochaos

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There sure are a lot of whiners in the comments. I, for one, enjoyed this article.

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Defiler

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@thochaos: Watch out guys, we got a brown noser

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japonographie

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@defiler: Umm ... no? thochaos is one of the only commenters here making sense.

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Defiler

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Edited By Defiler

What a bad website

Nonstop clickbait and trash news

CJayC sold out

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Pierce_Sparrow

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@defiler: What's trash about this? The article is true. It's a factoid most people probably don't know.

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el_swanno

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Wait, this game ISN’T historically accurate? So samurai DIDN’T press down on their D-pad to heal stab wounds?? I am shocked!

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japonographie

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@el_swanno: I mean ... you seem to have missed the point ... I don't agree with everything the author says, but he's clearly done more research on the topic than the game developers. Lots of samurai movies feature the characters composing waka poetry, but, while I admit its been a while since I've seen one of them in translation, I can't remember any of said films' subtitle tracks accurately conveying that "this is not haiku", and most of the non-specialists I've spoken to about the films seemed to miss that nuance.

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