GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

How To Play The New Battlefield Early: Sign Up For A Chance To Get Into Test Program

EA and DICE have announced Battlefield Labs and Battlefield Studios; get all the information here.

7 Comments

Electronic Arts and DICE have announced Battlefield Labs, a new community test program for the next Battlefield game that aims to help make the new game the best it can be. EA is rolling out this program in the wake of the poor reception to Battlefield 2042, which launched in a rough state back in 2021.

EA also announced Battlefield Studios, which is the new banner under which four studios will make "the future of Battlefield." These development teams include DICE, Ripple Effect, Criterion, and Motive. DICE is working on multiplayer, Motive is developing single-player content (and multiplayer maps), Ripple Effect is making an unannounced new Battlefield experience, and Criterion is a partner studio supporting single-player, EA said in the video below. The first gameplay footage for the new Battlefield game was also released in the video and can be seen--albeit briefly and in pre-alpha form--at the end of the video.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Introducing Battlefield Labs | Battlefield Studios

How to sign up for Battlefield Labs

Anyone can sign up for Battlefield Labs, but DICE said only a select number of players will be admitted, and the test itself is only open to people in North America and Europe to begin with. More territories will be added later as the test environment expands. Only a "few thousand" people will get in to the test, EA said, and it will comprise both Battlefield veterans and newcomers alike. Eventually, EA will ramp up the test to include "tens of thousands" of people.

Those who are chosen for the testing program will get to play an early version of the next Battlefield game and share feedback with DICE to help make the game the best Battlefield possible. The testing will take place across PC, PS5, and Xbox Series X|S.

"Battlefield Labs is our most ambitious community collaboration in franchise history, launching as we enter a critical phase in development," DICE said. "We want to build Battlefield with our community. So it is a space for play and exploration; an environment where we can test concepts and mechanics with our players before we release them publicly. Our community is at the heart of Battlefield; their feedback is crucial in helping us know what to prioritize, what to improve and what feels like an authentic Battlefield experience."

"Battlefield Labs is launching as we enter a critical phase in development with what's next for Battlefield where we are looking to cross-collaborate with the community like never before. Now is the time to test big areas of the experiences our teams have been building for our upcoming launch."

The first Battlefield Labs test will begin "in the coming weeks," DICE said. An EA Account is required. EA said there will not be a "rigid cadence" for the testing sessions. "The plan is to run sessions that are at appropriate times for different players in different regions, and build (to allow for repeated testing) every few weeks. Test sessions scheduled will be pre-defined and communicated directly to Battlefield Labs participants ahead of them taking place," EA said.

As for the available content, EA said players admitted to the test will get to try an "early test of concepts and mechanics, and that players should expect "rough edges, bugs, and crashes."

"Battlefield Labs content will be tested at a time in our development when it is critical for us to cross-collaborate with our community, with their feedback being crucial in helping us know what to prioritize, what to improve and what feels like an authentic Battlefield experience," EA said. "Each Battlefield Labs testing session will have specific feedback goals, whether very specific to core combat loops, or map layout for example, or more general goals around the content being tested and how fun it is for players."

EA said it will test "almost everything" via the Battlefield Labs program.

"Even in pre-alpha, we are proud of where the game is at. We tirelessly playtest, but your feedback will supercharge our development as we strive to hit that perfect note between form, function, and feel," EA said. "This is an unprecedented moment for Battlefield. We will start by testing the pillars of play, like core combat and destruction. Then transition to balance and feedback for our weapons, vehicles and gadgets, ultimately leading to where all these pieces come together in our maps, modes, and squad play."

The Conquest and Breakthrough modes will be in the Battlefield Labs tests as well, EA assured fans, referring to the franchise's most iconic modes. "BF Labs will also be a place to explore new ideas and fine-tune and improve Battlefield pillars like our class system (Assault, Engineer, Support, and Recon) to create deeper more strategic play," EA said.

Players can submit feedback directly to the developers via a private Discord channel. EA said its teams will collect feedback and come up with plans that inform "what we need to prioritize, what we need to improve, and what we need to change to make it an authentic Battlefield experience when we release it publicly."

EA said it will publish public recaps of what it's learned from the testing phases, in addition to the steps being taken to address fan feedback. What that means is even if you don't get chosen to participate, you'll still be able to learn about what's changing and why.

EA also noted that everyone invited to the test will have to sign an NDA that prohibits them from talking about or showing off any footage of the early version of the next Battlefield.

What's more, EA published the system requirements on PC for the Battlefield Labs test, which can be seen below.

  • PC Minimum Specs:
    • CPU: Intel Core i5-8400 / AMD Ryzen 5 2600
    • GPU: Nvidia RTX 2060 / AMD Radeon RX 5600 XT 6GB
    • Memory: 16GB
    • Storage: Minimum 30GB
  • PC Recommended Specs:
    • CPU: Intel Core i7-10700 / AMD Ryzen 7 3700X
    • GPU: Nvidia RTX 3060Ti / AMD Radeon RX 6700-XT
    • Memory: 16GB
    • Storage: Minimum 30GB

The test environment for the new Battlefield game is no surprise, as EA already confirmed a large-scale testing period for the game back in 2024.

Battlefield Studios

As for the shift to the Battlefield Studios umbrella, EA said it needed multiple teams to realize its ambition for the future of Battlefield.

"To make our vision for the future of Battlefield a reality, we had to think bigger than just one studio. We rallied 20+ years of Battlefield experience, combined them with the best emerging talent in the industry, and united them under a single banner: Battlefield Studios," EA said. "This represents the largest team in franchise history, across a world-class group of development studios, focused on delivering on our ambitious vision for the future full of fun, authentic Battlefield experiences for our community built on our unique DNA."

The next Battlefield, which doesn't have an official title yet, returns to modern times after Battlefield 2042 took the fight to the future. Battlefield boss Vince Zampella said previously that Battlefield 2042 didn't resonate with fans in part because some of the game's ideas were too ambitious, like its 128-player matches.

"I think they just strayed a little too far from what Battlefield is. They tried to do a couple things that were maybe ambitious: grow the player count etc. I don't think they spent enough time iterating on what makes that fun," Zampella said. "It's not inherently a bad idea. The way they were set up and the way they executed just didn't allow them to find the best thing possible."

DICE's new GM, Rebecka Coutaz, said the work-from-home setup was challenging as well for Battlefield 2042.

"It is different to work from home, even though that is the way we're working now, it took time to adapt," Coutaz said. "And it took time to know how to work well together. Everybody was disappointed--our community, our players, and our team as well. It's a team that has invested years of their lives into this game. And for that game not to live up to any expectations from the team or from the players, that was tough. We are moving forward and we've done a lot of things since then."

Zampella was elevated to the overall boss of Battlefield after Battlefield 2042's launch. He has said that under his watch, the Battlefield series is being developed under a "whole new structure."

"We're putting multiple studios together. We're bringing the best talent together and giving them the time to do something amazing," Zampella said.

Though Battlefield 2042 might not have landed with everyone, the game finished 2021 as the fifth-best-selling game of the year in the US.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 7 comments about this story
7 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for dcneu
DCNeu

1

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By DCNeu

There is a BF 1 vibe in the gameplay, looks good.

Upvote • 
Avatar image for illegal_peanut
illegal_peanut

4194

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I'm getting Halo Studio vibes from this. And that's not a good thing.

I have a feeling that they're going to get an utter ass ton of feedback from bootlickers, who aren't trying to be critical about the game. So, they don't get their "I'm special" battlefield VIP play tester pass revoked, and they can keep doing the testing longer. Because lord knows from the biggest and smallest social media sites. Us BF fans have been vocal on the issues of BF5 and BF2042.

Second, it's a battlefield game, and it's an FPS game. Something EA has been making for years. From Battlefield, Medal of Honor, Syndicate, Mirror Edge, Battlefront, Titanfall, Apex, Crysis, and the newest one Immortals of Aveum. You would THINK they would've had a winning game plan by now.

Upvote • 
Avatar image for Slannmage
Slannmage

7184

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

I just see too much going on and I'm instantly put off. It's like CS2 vs CS:GO as CS2 is just too distracting with the maps and it adds nothing to the game but mess. I want the graphics to my simplified so it's not just a mess of graphics soup, I checked the trailer they put out and it's just like a Michael Bay movie and less is more!

Upvote • 
Avatar image for jwt101
Jwt101

1

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Creating a war game shouldn't be rocket science. War is harsh, unforgiving, dont need fancy costumes, don't need fancy looking guns, just need buildings that blow up. Need walls to blow up when a grenade is thrown at it. Like actual war. Not this B. S. You see in many other games claiming to be war games. I want see when I sniper someone their heads explode. Like actual war.

4 • 
Avatar image for deactivated-67f1e74537035
deactivated-67f1e74537035

79

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@jwt101: sounds like you're ready to go make the game yourself, then.

2 • 
Avatar image for shamatuu257
shamatuu257

332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

Really? they aren't smart enough to figure out what makes a good battlefield game? They must have lazy people over there to do this.

2 • 
Avatar image for illegal_peanut
illegal_peanut

4194

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@shamatuu257: Hey for those wondering why a lot of EA's games and even Ubisoft games have been very crap nowadays. It's not because these old talented developers have lost their spark. It's that these new developers don't know how to use the engine properly, let alone make a good game with it.

A lot of the old talent has just gone and left. So we're stuck with a bunch of interns trying to figure out, “what makes a good battlefield game.”, add a bunch of greedy execs too busy trying to figure out, “what makes a profitable battlefield game. And how can we make it in the shortest time possible.”.

In short: the company has pro strategies but they only have rookie talent.

2 •