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Jedi Fallen Order Didn't Start Out As A Star Wars Game - E3 2019

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Different but the same.

Star Wars: Jedi Fallen Order is an unexpected project from Respawn Entertainment. The studio is most known for its first-person shooters, including the Titanfall series and, more recently, Apex Legends. Jedi Fallen Order marks the studio's first foray into the third-person action adventure genre, which makes it all the more impressive that it's doing so with the Star Wars license. However, during E3 2019, director Stig Asmussen revealed that the project was not originally a Star Wars title--the license only became attached following the game's inception.

Speaking with GameSpot following the game's unveiling during Electronic Arts' EA Play, Asmussen said that the unnamed original project caught the attention of various people at EA, the parent company of Respawn Entertainment. And since the gameplay pillars the developers established for its first project worked conceptually with Star Wars, it was able to adapt.

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Now Playing: We Saw An Extended Star Wars: Jedi Fallen Order Gameplay Demo | E3 2019

"Before working on Star Wars we were working on a different game and it had basically the same pillars that we have in this game, which is thoughtful combat, agile exploration--you know, beyond human--and Metroidvania level design," he said.

"And that's something that when we were working on this other game and we demoed it, people [at] EA saw it and said, there's something in there that you could see easily see it turning into a Star Wars game. My background is melee action, so when they came to us and were like, 'We really like the game you're working out and we want to do at some point, but how would you guys feel about doing Star Wars?' we were like, great.

"And [a lot] of the core functionality that we were building for the other game, a lot of the fundamentals, were able to transition over. So we always start with, 'What is the game? How does it feel? How does it play? What are the mechanics?' before really figuring out the story. It just so happened this thing that we were working on translated really well."

Jedi Fallen Order's first gameplay video was shown at the start of EA Play and revealed that lightsaber battles are going to be considered and tactical, instead of a flurry of swings. Because of that, it is being likened to From Software's Dark Souls and Bloodborne titles, and this is something explored in our full interview with Star Wars: Jedi Fallen Order director Stig Asmussen. The gameplay demo also confirmed that a major character from Rogue One will be in Jedi Fallen Order.

Star Wars: Jedi Fallen Order is coming to Xbox One, PS4, and PC on November 15.

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tamz

Tamoor Hussain

Tamoor Hussain is the Managing Editor of GameSpot. He has been covering the video game industry for a really long time, having worked in news, features, reviews, video, and more. He loves Bloodborne and other From Software titles, is partial to the stealth genre, and can hold his own in fighting games too. Fear the Old Blood.

Star Wars Jedi: Fallen Order

Star Wars Jedi: Fallen Order

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xHedon

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Game looks awesome. Day one.

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StonerDemon

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And it shows. Fallen Order looks fine but it doesn't have the classic SW vibe. There's something missing. It looks more like a jungle map from an online third person shooter.

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sw_dad

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Edited By sw_dad

So EA's corporate meddling forced Respawn Entertainment to turn an original title into a Star Wars vehicle. Sounds about right.

In the long run, it doesn't even matter if Fallen Order ends up being a good game. Its development speaks to exactly why EA is toxic, and Disney handing exclusive rights to Star Wars video games over to them was the absolute worst decision they made in the Lucasfilm acquisition. It's upsetting. I was really looking forward to the promise they made when they shut down LucasArts, of ferrying out the property to multiple studios, so we could see what the likes of Blizzard or Square Enix could do with the property.

Imagine what could have been with the Kingdom Hearts series alone if EA didn't have Star Wars gaming under lock and key.

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Chronologo

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I really wish for the game to succeed. So far the gameplay looks solid, albeit nothing spectacular. Sadly there's the big chance of EA ruining it with microtransactions at every corner

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deactivated-5d0a4c3876874

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Lol, that's nothing special. Lots of games were vastly different initially with what they turned out finally.(Resident Evil 1 was supposed to be a FPS game , The Force Unleashed was supposed to be a lame wookie game etc)

Can't understand the backlash here.

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IllusivePickledOnionMan

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I can tell. It reminds me of an easier dark souls with star wars skins. The force powers are amazing but after playing the movie battles mod for jedi academy, every other lightsaber combat system feels mediocre in comparison.

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attirex

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How there can be so much fail revealed for a game months before it is even released is pretty amazing. Well done!

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sethfrost

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... welcome to triple-A publishing, video gamers. The EA/DICE Kraken strikes again, sucking in Respawn and chewing them out. I still think, it is nice to see a competent looking game, which whispers "Jedi Knight 3" into my ear. I'll pay for that.

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sakaiXx

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If this game somehow fuked Respawn may go down and EA has the opportunity to convince Shareholders and everyone singleplayer is dead.

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Thanatos2k

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So EA just shoved it onto you and forced you to slap it onto the game? Typical EA.

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naruto945

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This game being Star Wars is the least exciting thing about it Respawn making a souls like is the head turner

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JusstaDrop

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@naruto945: this is not a Souls style game. It’s a generic Zelda game. Gonna tank hard. People are burned out on Star Wars and the underpinning gameplay is nothing good or new. 7/10 at best

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naruto945

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This game being Star Wars is the least exciting thing about it Respawn making a souls like is the head turner

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