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Kingdom Hearts 4 Director Explains The Game's More Realistic Design

Kingdom Hearts series creator Tetsuya Nomura recently revealed the lore reasons behind the tragic loss of Sora's clown shoes.

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Kingdom Hearts IV looks set to introduce a few graphical changes to the long-running series, which includes a more mature look for protagonist Sora and other updated visual tweaks.

In a new interview with Famitsu that was translated by VGC, series creator Tetsuya Nomura spoke about these changes and the world of Quadratum, which serves as an afterlife of sorts. "From Sora's perspective, Quadratum is an underworld, a fictional world that is different from reality, Nomura said. "But from the point of view of the inhabitants on the Quadratum side, the world of Quadratum is reality, and the world where Sora and the others were is the other side, the fictional world."

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Now Playing: 7 Worlds We Want in Kingdom Hearts 4

Nomura added that Goofy and Donald Duck are searching for Sora in Kingdom Hearts IV, and if he were to return to his original reality, he'd start to resemble his more cartoonish design again so that he could fit back into his world. Oversized shoes and all. As fans have discovered, Quadratum has been referenced before as an unreality separate from other realms in the series, with Kingdom Hearts III confirming that location as part of a secret ending.

Kingdom Hearts IV is the start of a brand new saga for Sora and pals, and while it'll still be a while before the game launches, early glimpses of the project have begun scouring the footage for clues as to what they can expect from the Square Enix and Disney Collaboration. Some eagle-eyed fans claim to have spotted a Star Wars tease in the game's reveal trailer, which isn't too implausible given that Disney owns the sci-fi franchise.

In addition to Kingdom Hearts IV, Square Enix also announced a new mobile game called Kingdom Hearts Missing-Link for iOS and Android.

Darryn Bonthuys on Google+

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Thirteen1355

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Lol, there's a Kingdom Hearts IV now?

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illegal_peanut

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Edited By illegal_peanut

Real reason: "Because FF12 (ish), FF13, FF14, FF15, FF7 remake, and a lot of our other Final Fantasy games, and Final fantasy-themed/affiliated content have been doing it for 17 years. Plus, Final Fantasy 16 is going to go realistic. So, why not just go full circle with kingdom hearts."

- Big Sensai Square Enix

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Javier

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Realism will add visual nonsense to go with the nonsense plot.

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deactivated-650c37012ba49

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I fucking hate Nomura, and I fucking hate Japanese auteurs. Japanese auteurs are the kind of people who say that you can't choose to play a female Link in BotW because "if Link were female, it would upset the balance of the Triforce". Or "Quiet is always nearly naked because she breathes through her skin."

Japanese auteurs are aliens and liars and need to shut the **** up.

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ZOK12

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@charlesmabe: Holy shit, you need to chill.

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deactivated-64efdf49333c4

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It's always fun watching them explain stuff like this as actual story developments. Just say it for what it is: you wanted to try something different.

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Aichon

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@Barighm: No, see...

*pushes "Random" button on his Kingdom Hearts plot generator app*

...The darkness in their hearts created a duplicate Keyblade master based on a clone of Kairi created from Sora's lost memories of her in the dreams he'd forgotten.

The sad thing is, if I saw that sentence in a plot description for a KH game on Wikipedia, I wouldn't know if it was satire or actual canon. KH1 was an incredibly fun romp, but then the plot took a nosedive and never recovered. The gameplay and set pieces are fine enough, but their plots more closely resemble fever dreams than coherent narratives.

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thochaos

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@aichon: That sounds a bit like what happened to Metal Gear Solid too.

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