Kojima Explains Why Physint Is His Return To MGS-Like Action/Espionage
Hideo Kojima had a revelation about Physint while he was facing a personal health crisis.
In addition to Death Stranding 2: On the Beach, Hideo Kojima has his next few years of game development laid out for him between his horror title OD and Physint, an upcoming action-espionage game that will revisit the genre of his most famous creation, Metal Gear Solid. Now, Kojima has disclosed that the genesis of his return to the MGS-style genre came during a personal health crisis.
"Of course, I have lots of new ideas that I want to create, but when I became sick during the pandemic, I realized that a lot of people wanted me to make something like Metal Gear," Kojima told Edge Magazine via GamesRadar. "That's when I had the idea for a new espionage game. I reflected, and thought the idea was good."
Like the Death Stranding games, Physint will be published by Sony, while OD will be published by Microsoft. Earlier this year, Kojima noted that both games have been impacted by the ongoing voice actors strike. But even without that delay, Kojima noted that Physint is still "five to six years away" from release, which may push it outside of the current console generation.
Kojima hasn't shared any plot details about Physint yet, but he has indicated that it will use "cutting-edge" technology to create a hybrid game and movie experience. One title Kojima specifically won't make is Death Stranding 3, but he has an idea for what the sequel could be and he wants someone else to make it. Kojima recently shared an idea for another game, which may be difficult to effectively pull off. Additionally, Kojima disclosed that he has a USB full of ideas to be used for future games in the event of his death.
In the meantime, Death Stranding 2: On the Beach will be released on June 26 on PlayStation 5.
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