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Larian Isn't Making Baldur's Gate 4 Next: "That's Not What We Were Made For"

"That's literally the opposite of what Larian is about."

52 Comments

Hot off the success of Baldur's Gate 3--which has already been called one of the greatest role-playing games of all time--it would make sense for developer Larian Studios to gear up for a sequel. Plenty of people are surely clamoring for Baldur's Gate 4, but the studio has something else in mind for its next game--one with no Dungeons & Dragons connection.

Speaking to GameSpot at GDC, Larian CEO Swen Vincke said that, when considering the company's next moves, he did initially want to move ahead with more Baldur's Gate. After proceeding with this plan for a bit, however, Larian decided it would be antithetical to the studio's identity.

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Now Playing: Baldur's Gate 4 Isn't Next For Larian; Something Bigger Is Coming

"That's not what we were made for," Vincke said. "That's literally the opposite of what Larian is about. We want to do big, new things. We don't want to rehash the thing that we've done already."

Perhaps that's a testament to just how successful Baldur's Gate 3 is. Larian opted to previously make a Divinity: Original Sin sequel because, as Vincke admits, the story was not given significant attention in the first game and suffered as a result. For Original Sin 2, the narrative was significantly improved. A Baldur's Gate 4 from Larian would, it appears, be "more Baldur's Gate" in a way the studio didn't want.

Baldur's Gate 3 is available now for PC, PS5, and Xbox Series X|S. The physical editions for console were recently delayed, and the Xbox version will ship on four discs to account for the game's massive file size.

Speaking of "massive," Larian has future plans for an RPG so enormous, it will make Baldur's Gate 3 look puny.

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naomha1

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Here's the thing. I love Larian games. Own them all. Everything from Divinity 1 all the way to BG3. With the exception of BG3 ALL of Larian's games are made in the Divinity world. Also, Divinity 2 was a sequel to 1 (not Original Sin-talking about the OG Divinity games). Then there was Divinity 3. A Full 3D game. Then Dragon Commander and then the Original Sin games. While Original Sin 2 was a continuation, not necessarily a sequel to 1, it was STILL a "sequel" in name and how it played. The same with the first two games they made. So, yeah, it kind of IS how they do things sometimes. I don't need them to make BG4, although that would be amazing, but even if they say they don't make "sequels" per se, they kind of do. They just do it differently than the norm.

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Ohaidere

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Divinity OS is one of the few games I've ever just stopped playing because I hated it so much. The glacial pace. The crowd control dominated combat. The juvenile humor.

I completely acknowledge that my expectations probably ruined it for me because I was thinking turn based RPG and what I got was... whatever that game is. Never touched BG3 as a result despite being a fan of the series.

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naomha1

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@Ohaidere: Not understanding the "glacial pace" you're saying. There were a million things to find, explore, fight and do in the game. Same for 2. If anything I was never bored to tears in either of the games.

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Ohaidere

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@naomha1: The murder mystery that OS 1 opened with felt like a lifetime of lame, and the battles. So. Slow.

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mogan

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mogan  Moderator

@Ohaidere: Same, actually. Really disliked the writing and the controls/UI in DOS 1 and 2, so I couldn't stick with them. While BG3 does have the same UI/UX problems, I found the writing significantly improved and enjoyed it quite a bit.

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Ohaidere

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@mogan: I've run across that sentiment RE BG3 a few places now. I suppose I'll have to give it a try once I've finished up with a couple other games.

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Kaki

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Edited By Kaki

Good news. Please, give Obsidian the opportunity to make a fourth episode, they will make it a gem. Larian has ruined BG's aura and should just make their RPGs for prepubescent kids.

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bobbo888

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@kaki: Grow up old man.

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naomha1

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@kaki: That's the most prepubescent remark I've seen yet. No, Larian did NOT ruin BG at all. in fact, I'd go so far as to say they've made the most fleshed out BG game ever made. Period.

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JVII

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Looking forward to whatever they decide to do.

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JimG81

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I want them to do something non fantasy related. They are such creative geniuses at Larian and I'm sure whatever they produce would be good. I'm just weary of magic and swords.

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Fursnake

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They should do a Spelljammer game now.

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illegal_peanut

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Thank god they're not milking it like other companies.

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skullflower

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@illegal_peanut: True. A developer like Blizzard would be milking this with overpriced DLC and expansion packs for months.

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mogan

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mogan  Moderator

@skullflower: But I also doubt anybody would be mad about Larian making a BG3 expansion or a BG4.

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illegal_peanut

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@skullflower: And a battle pass system so f***ing egregious, erroneous, and braindead. You would think they were trolling.

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TeshamMutna

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@illegal_peanut: The battle pass is braindead because braindead people continue to buy it

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illegal_peanut

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Edited By illegal_peanut

@teshammutna: True

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brxricano

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I mean, but you won't stop making rpgs tho 😂

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KingWormer

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Edited By KingWormer

Basically they peaked and don’t wanna disappoint. That is fair, but stop with the BS reasons.

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brxricano

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@KingWormer: yeah i can see ol boy sitting at his desk trying to outdo himself and becoming instantly bored. Good take.

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KingWormer

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Edited By KingWormer

@brxricano: it’s not that he wouldn’t want to try. But at some point the weight of trying to outdo a masterpiece would weigh in. It’s best to leave it be. I feel they deep down understand this also.

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mogan

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Edited By mogan  Moderator

@KingWormer: Well, Larian switched up their style with about every other Divinity game they've made. The first two were action RPGs, the third was like Elder Scrolls: Oblivion, then they made an RTS, and finally a couple of CRPGs with the Original Sin titles. BG3 being their third Original Sin-like is the longest Larian's ever gone without doing something new. I don't know that they've ever even made an expansion for one of their games.

Not doing BG4 in favor of something new and different would be pretty on brand for Larian.

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dragonadamant

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I still want to see them return to that Divinity: Fallen Heroes game they had a trailer for. I played so much Divinity: Original Sin II, and a game that focused and expanded on the combat from that game would be amazing.

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RSM-HQ

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@dragonadamant: A D:OSIII is gonna happen. It's just a matter of when.

Wouldn't be too shocked if D:OS takes as long a hiatus as From Software did with Armored Core though.

Seeing as right now sky is the limit. With Larian 'well deserved' viewed as top of the gaming scene. Swen interviews in December hint at a Dragon Lance game, but it could be anything (outside BG4), even D:OSIII.

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mogan

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mogan  Moderator

Somebody will probably do a BG4. I don't see the industry (or WotC) being able to let a success like BG3 lie.

If Larian wants to do big new things, that's great. Just, you know, don't make them another twist on Original Sin in that case.

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RSM-HQ

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@mogan: I get heavy "no fun allowed" vibes from your post.

Eitherway not going to happen.

That's just like telling From Software not to make another 'twist' on Demon's Souls. Which they've done none-stop for 15 years.

If a developer has found something that works and they want to keep building on it? they're going to keep doing it. Refinement is what makes many the best games, not innovation. This has been shown to be true time and time again.

For further proof look at the VR side of the industry 'cricket noises'

I would even go so far as mention if Larians next game uses the Original Sin engine? I wouldn't be shocked. They've developed two games in a row with overwhelming high praise.

Good for them, they make great games. Whether you are a fan of them or not.

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mogan

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Edited By mogan  Moderator

@RSM-HQ: I love fun, but if Larian's saying they want to do big new things and not rehash what they've already done again, I'd hope their next game doesn't end up feeling like another Original Sin game.

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uninspiredcup

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Edited By uninspiredcup

Jank and absolutely no semblance of game balance aside, like Divinity 2: ego Draconis, chances of them ever returning to this style of game is non-existent guessing.

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RSM-HQ

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Edited By RSM-HQ

The only people who find this shocking are those who only know Larian for BG3.

Swen hinted at wanting to make a Dragon Lance game so maybe that will be a game in Larians future. Otherwise I think Divinity Original Sin III is a safe bet.

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hardwenzen

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@RSM-HQ said:

The only people who find this shocking are those who only know Larian for BG3.

Swen hinted at wanting to make a Dragon Lance game so maybe that will be a game in Larians future. Otherwise I think Divinity Original Sin III is a safe bet.

Divinity 3 would be bad. Love them both, but after BG3, BG3 is just a superior Divinity in every way imaginable. They better work on something completely new.

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Girgante

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@hardwenzen: No it's not. It has better graphics, but otherwise Div2 is superior to BG3 in every aspect. Much better combat system first of all - D&D combat is just 'okay'. The way you could build your character was also vastly better. It seemed like the world was more packed with things to find and do also. BG3 has the D&D forgotten realms lore and the graphics going for it - I mean, it's obviously an amazing game, but Div2 is a much better game.

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hardwenzen

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Edited By hardwenzen

@girgante said:

@hardwenzen: No it's not. It has better graphics, but otherwise Div2 is superior to BG3 in every aspect. Much better combat system first of all - D&D combat is just 'okay'. The way you could build your character was also vastly better. It seemed like the world was more packed with things to find and do also. BG3 has the D&D forgotten realms lore and the graphics going for it - I mean, it's obviously an amazing game, but Div2 is a much better game.

Nope.

Combat system in Div2 was ruined by the shield system. Worst addition to the series ever. Secondly, all you did is spray as much fire and poison in every encouter, and the summons were broken op. Game was braindead easy on Tactician as soon as you leave the first act. That's unacceptable.

The things that both Divinity games did better, tho, is 1. have no rest system to recharge your spells which i hate in BG3 and 2. more combat encouters. That's it. And lets not even talk about the story and characters cuz BG3 crushes both Divinity titles like its nothing.

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Girgante

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Edited By Girgante

@hardwenzen: Lol ruined by shield system? It just made you have to use different tactics for different enemies. And maybe that's all you did, but my brother and I played it with 2 characters only and the lone wolf perk and we certainly had to get creative to beat certain fights (teleport jump a dangerous enemy out of the group and gank him, etc). None of the fights in BG3 even came close to this so far (we're still ongoing in it, we don't game too much) + D&D combat system in general is kind of bleh / just okay (most fights play out the same + some classes literally do the same exact thing each turn).

Story is subjective.

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hardwenzen

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@girgante said:

@hardwenzen: Lol ruined by shield system? It just made you have to use different tactics for different enemies. And maybe that's all you did, but my brother and I played it with 2 characters only and the lone wolf perk and we certainly had to get creative to beat certain fights (teleport jump a dangerous enemy out of the group and gank him, etc). None of the fights in BG3 even came close to this so far (we're still ongoing in it, we don't game too much) + D&D combat system in general is kind of bleh / just okay (most fights play out the same).

Story is subjective.

What tactics? You couldn't use any control/condition skills because of shields until fully drained. That is a garbage design. And the story is not subjective at all. Nobody praised the story of Divinity because it was very forgettable, not to mention that not having any up close motion captured conversations is real bad for games where they're trying to tell you a bunch of different stories. Divinity 2, at best, is 50% of what BG3 is.

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dragonadamant

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@hardwenzen:

> You couldn't use any control/condition skills because of shields until fully drained.

"Torturer" trait (Burning, Poisoned, Bleeding, Necrofire, Acid, Suffocating, Entangled, Death Wish, and Ruptured Tendons bypass physical or magical armor and have their durations extended) is available from the start of the game, even in character creation. It wasn't my favorite solution, but it was there.

If it were my design, I think those status effects would still be usable through armor but would have reduced effects, and if an enemy's armor had already been stripped and the player character had this talent (which is otherwise near-useless except for extending effect durations), those effects would become even more powerful than normal. To counteract this, certain items or spells would grant an Overshield similar to the one in Halo or other FPS games, which would grant status-effect immunity similar to how DOS2 Armor already does, but the Overshield would be constantly shrinking. So that way status spells aren't useless if the opponent has armor and Torturer isn't (near-)useless if the opponent lacks armor.

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Girgante

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@hardwenzen: Tactics to use the damage type needed to remove the shield of course. Don't see what is garbage about it, just forces you to adapt to the enemy. BG3 - enemies have resistances to slash/bludgeoning/pierce .. but most classes ignore these on lv5. Amazing design! I know it's from D&D, but as I mentioned, D&D in general has bleh combat mechanics. This is coming from someone that played the TTRPG for years - still can easily say that the combat is mid at best. Especially for certain classes, where you are literally doing the same exact thing each turn.

Rogue? Well stealth attack each turn of course! In Div2? You had a plethora of attacks to choose from, not to mention that you could cross-skill from different schools very easily.

There's no competition - the most important part of a game is gameplay, and Div2 combat and class builds completely demolish BG3 in every possible way.

Close up motion stuff would have been nice, but that's just fluff.

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hardwenzen

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@girgante said:

@hardwenzen: Tactics to use the damage type needed to remove the shield of course. Don't see what is garbage about it, just forces you to adapt to the enemy. BG3 - enemies have resistances to slash/bludgeoning/pierce .. but most classes ignore these on lv5. Amazing design! I know it's from D&D, but as I mentioned, D&D in general has bleh combat mechanics. This is coming from someone that played the TTRPG for years - still can easily say that the combat is mid at best. Especially for certain classes, where you are literally doing the same exact thing each turn.

Rogue? Well stealth attack each turn of course! In Div2? You had a plethora of attacks to choose from, not to mention that you could cross-skill from different schools very easily.

There's no competition - the most important part of a game is gameplay, and Div2 combat and class builds completely demolish BG3 in every possible way.

Close up motion stuff would have been nice, but that's just fluff.

The tactics is to attack a shield without being able to control your opponent, and them not being able to control you. This is bad design. Dozens of skills that apply conditions or control effects are worthless until its drained, and if the shield regens, you're back at being useless. Its so bad that its counter intuitive for their own combat system, which is heavily focused on combos.

And i am not sure how you can say that up close story telling is just fluff. If it was just that, fluff, it wouldn't be in every game. For a well told story, assuming that its well written and voice acted, its the most important thing there is. Without it, you're detached from any story telling, and your teammates will never be memorable.

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RSM-HQ

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Edited By RSM-HQ

@hardwenzen: You seem to have the 'if it's new it's better' mentality

Counterpoint, I think D:OSII does a lot of things better than BG3. & I'm not alone with this, Fextralife made a good video on the subject.

Furthermore Larian has already expressed a ton of interest making a part 3, it's an IP that is owned by Larian (so why wouldn't they?), & D:OSII ends on a cliff-hanger suggesting a part 3.

At anycase I would like to see what the Dragon Lance game would look like too.

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JamesHetfield89

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@RSM-HQ: I also think it’s better. It’s subjective. I didn’t like any BG3 character as much as Lohse, Fane, or Red Prince. Also preferred the DOS2 combat.

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RSM-HQ

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@JamesHetfield89: Red Prince and Fane are such good characters. I think many can agree though opinions and all Beast is more one-dimensional than even BG3's Karlach.

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JamesHetfield89

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@RSM-HQ: no disagreement on Beast. I never took him. I don’t really ever do Dwarfs in general.

I did runs maining both Lohse and Fane. Those are the two that are great to see both internally and externally. With BG3 I have a hard time maining any of the origin characters. The character creation is so much more powerful and it’s not a classless system like DOS2. It’s a trade off. In the end I had a stronger reaction to the origin writing in DOS:2. Some day I need to main Red Prince.

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hardwenzen

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@RSM-HQ said:

@hardwenzen: You seem to have the 'if it's new it's better' mentality

Counterpoint, I think D:OSII does a lot of things better than BG3. & I'm not alone with this, Fextralife made a good video on the subject.

Furthermore Larian has already expressed a ton of interest making a part 3, it's an IP that is owned by Larian (so why wouldn't they?), & D:OSII ends on a cliff-hanger suggesting a part 3.

At anycase I would like to see what the Dragon Lance game would look like too.

First of all, why would you listen to anything coming from Fextralife lol the ones that were "botting" twitch for over a decade. Secondly, the only thing Divinity does noticeably differently is that their combat system is much more combo based, and that's only good to someone who wants to be standing in fire and poison for 70% of the game while in combat. And lastly, if Larian is good enough that they don't need to stick to the sequel of what's already extremely popular like BG3, then why the hell would you create a third game in the same series? BG3 is a refined Divnity 3. There is absolutely no need of creating another divinity title that is also in the same'ish setting. A new setting would be much more welcome.

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RSM-HQ

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@hardwenzen: Make no mistake the only person I listen to regarding any game is myself. Fextra just happened to make a video that makes a lot of similar points to why I think D:OSII is better than BG3 as well. Which is actually fairly common for fans of both games from my experience.

Explaining the differences in a comment section however would be long and tedious so easier to throw a source.

I don't agree with everything stated in the video but it's fairly solid overall for this BG3xD:OSII subject. I also don't really follow Social Media garbage either as my free-time is heavily spent enjoying a good video game (Dragon's Dogma 2). However, I would imagine the integrity of the source is still more respected than Game Spot who enjoy shooting themselves in the foot over and over. & if you're still using this site for anything other than the forums? you've already reached rock-bottom on respected opinions anyway.

BG3 was never intended to be Divinity: OS III, even as far as EA the aim was to add more of the BG and 5e flavor to the game as they took on feedback. They have many core differences, that again source would explain.

Setting change is really developers call & preference. One person wanting a sci-fi setting doesn't mean Larian wants to make games with a sci-fi setting. If you want an RPG so bad with a sci-fi setting? I hear the War Hammer Chaos Gate game is pretty good. Just don't play Starfield; it's pretty mid (putting it nicely).

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dragonadamant

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@RSM-HQ: If I may ask, were you meaning to refer to Rogue Trader (the Warhammer CRPG) ? Chaos Gate: Daemonhunters is a tactics game.

And yeah. I tried Starfield on Game Pass. The first thing you do is learn how to mine rocks, with no real story. Then you're suddenly fighting enemies without much explanation as to why. I would much rather have preferred a little mini-story like Fallout 3's opening or a more gated version of Fallout: New Vegas' opening (so it's more clear where the "point of no return" for character revision is). I thought the various Elder Scrolls games had much better openings, even if Daggerfall's was unforgivingly balanced (you basically have to min-max your weapon skills heavily in order to get out of that huge first dungeon).

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RSM-HQ

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@dragonadamant: I believe the game is the Demon Hunter one you mentioned. And while it is a Strategy game it has tons of RPG elements. The webpage even refers to it as an SRPG game.

I have not played it myself but hear it a lot when discussing games such as Baldur's Gate III, D:OSII, Disgaea, & Shadow Gambit. BG3 is a CRPG/ SRPG hybrid after all so not too surprising they're all considered to have gameplay aspects in common.

As for Star Field, I lost a ton of respect for Bethesda a long time ago, Star Field is unquestionably better than FO76 but is that really enough in 2024? I personally think not; it's why I'm a big supporter for The Wayward Realms which is developed by former Bethesda vets, making a Spiritual Successor to the TES series.

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dragonadamant

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@RSM-HQ said:

@dragonadamant: I believe the game is the Demon Hunter one you mentioned. And while it is a Strategy game it has tons of RPG elements. The webpage even refers to it as an SRPG game.

I have not played it myself but hear it a lot when discussing games such as Baldur's Gate III, D:OSII, Disgaea, & Shadow Gambit. BG3 is a CRPG/ SRPG hybrid after all so not too surprising they're all considered to have gameplay aspects in common.

As for Star Field, I lost a ton of respect for Bethesda a long time ago, Star Field is unquestionably better than FO76 but is that really enough in 2024? I personally think not; it's why I'm a big supporter for The Wayward Realms which is developed by former Bethesda vets, making a Spiritual Successor to the TES series.

Fair enough, I figured you were talking about Rogue Trader. In any event, I had not heard of Wayward Realms, but upon looking it up, it definitely belongs on my Steam wishlist. ♥ Thank you!

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