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Metal Gear Solid Master Collection Vol. 1 Runs At 720p On Switch (In Handheld Mode)

The collection's ports of MGS 2 and 3 are reportedly similar to the Bluepoint-developed HD ports from 2012.

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The first previews for the Metal Gear Solid Master Collection Vol. 1 are in and at least in some instances, the game will run at 720p.

According to a preview from Nintendo Life, this is in part because the ports of MGS2 and 3 in the collection are based on HD versions from back in 2012. In fact, the preview notes that the games' title screens still say HD Edition and a 2012 copyright watermark is still visible. The version of the first Metal Gear Solid is apparently a straightforward port of the PlayStation version: resolution, aspect ratio, frame rate, and all. A preview from IGN notes that the port also includes a bunch of extra goodies, like the separately released VR Missions and Metal Gear Solid Integral.

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Now Playing: METAL GEAR SOLID Master Collection Vol 1 Trailer

Additionally, MGS2 and 3 run at 30 frames per second on the Nintendo Switch, though Konami has said that they will run at 60fps on all other platforms. This is in contrast to the original HD ports, which ran at 60 frames on both Xbox 360 and PS3. As Digital Foundry member John Linneman pointed out on X, MGS2 was originally designed to run at 60fps. It also worth noting that previews were given the Nintendo Switch version exclusively, so it is as-of-yet unknown whether the PS5, PC, and Xbox Series X|S versions will include additional fixes or touch-ups.

Footage subsequently provided by Konami is reportedly in 1080p and 60fps, and Konami later clarified to GameSpot that the Switch would hit 1080p and 30fps when docked, with the resolution lowered to 720p in handheld mode.

The Metal Gear Solid Master Collection releases on October 24 for Nintendo Switch, PS5, PS4, Xbox Series X|S, and PC. Check out the GameSpot preview of the collection right here.

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chriss_m

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Edited By chriss_m

Literally a day ago this website was reporting that this is a collection done right.

I know I may have mentioned it once or twice before, but that’s why editorial standards matter. Unfortunately I don’t have the capacity to take on the editorship of the site at the minute, so I can only hope corporate eventually realises they need a proper editor-in-chief and find someone to do it.

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ItsNotA2Mer

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Is it OK to officially use Konami as a verb now? Because I definitely feel like we're about to get Konami'd here.

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nintendians

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Edited By nintendians

sounds like a lazy port on the "switch" running at 30fps, when the "switch" is 3x more power both the xbox 360 and ps3.

if the "switch" could run a wii, gamecube and ps2 game at 1080p60 with hd textures (zelda: skyward sword) then it run "metal gear solid collection vol. 1" at 60fps.

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BDRTFM

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Edited By BDRTFM

Odd that I read several articles on here praising this collection, using words like "Amazing, "Spectacular", "A ton of love and attention" etc. Now were told, oh by the way, it looks and runs like ass on some platforms we can't even specify. Why in the hell would Konami use the Switch version for previews if its that bad?

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aaronlav

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@bdrtfm: Because on Switch, they can explain away the subpar performance by saying "oh, well you know- Switch hardware is outdated". Thus delaying the inevitable outrage when it's revealed to be a 1:1 port of the HD collection until more people have already bought and pre-ordered.

I can just about guarantee that's the game here. No pun intended.

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BDRTFM

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@aaronlav: Most likely that's how its going to end up. Sad because, there are more than a few MG games I've never played and I would like to throw my money at this to play through some I've missed. But I don't thrown money at lazy work.

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fraga500

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I had just read the article titled "Metal Gear Solid Master Collection Looks Like Konami Doing It Right" today HERE on Gamespot, and then you guys post this. lol

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Dushness

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Not 4k, not 4me

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hardwenzen

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Why put additional work when you can rerelease the same shit with zero effort put into it🙃

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