GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Microsoft, Nintendo, And Sony Release Joint "Shared Principles" Statement

The three major console manufacturers issued a joint statement on making the gaming community safe through a variety of tools.

40 Comments

The three major console manufacturers--Microsoft, Nintendo, and Sony--have released a statement committing to a set of shared principles. The statement covers parental safety tools, cooperation with regulations and law enforcement, and personal accountability for keeping users safe.

The statement was posted on the Xbox blog, but Microsoft notes it's done in coordination with Nintendo and PlayStation as well. It says all three companies agree in a multidisciplinary approach that combines "advanced technology, a supportive community, and skilled human oversight."

The goal, according to the companies, is to make gaming accessible to all players, including young players and vulnerable groups. It says it hopes to ensure that all players have access to social gaming experiences with respect and safety. The statement focuses on three key areas.

To support players and parents, the companies commit to providing tools and information, making safety features easy to use, informing players of changes to terms like codes of conduct, and using technology to stop improper conduct from reaching users in the first place. To collaborate with regulators, it promises to work with trade organizations, share research, and partner with the community and encourage the use of reporting tools. Finally, the companies promise to hold themselves accountable by making it easy to report violations, complying with lawful requests from regulators and law enforcement, and publishing rules for public understanding.

"Protecting players can be challenging in a digitally and often instantaneously connected world," the statement concludes. "This partnership signifies our commitment to work together to improve player safety and ensure gaming remains truly for everyone. While the video game industry has a long history of taking steps to protect gamers, especially children, we recognize that no one company or industry will solve these challenges alone."

The three companies have been working together more recently, with more cross-play between consoles and a public joint appearance at The Game Awards. This is a far cry from the adversarial "console war" rivalries, and this joint principle statement is one more way they appear to be cooperating.

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 40 comments about this story
40 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for nintendians
nintendians

6051

Forum Posts

0

Wiki Points

0

Followers

Reviews: 139

User Lists: 0

that's good.

Upvote • 
Avatar image for noodles227
noodles227

337

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Its unfortunate that the culture has gotten to this point. Where we have to partially rely on companies of all things to attempt to instill values in people.

Also, I still believe online matchmaking is the root of gaming toxicity (in game at least). The drop in, drop out mentality makes everything so fast paced, the questionable people let out their bad behavior because they have no need to care.

I feel like when PC gaming was still mostly server browser based, people would find a few servers and those would be their communities. They wouldnt dare say things to get themselves exiled. And if they did, servers are self policed by admims anyway, so ban on the spot.

In my eyes, convenience (in this case matchmaking) often leads to less than ideal behavior. No accountability, no need to care.

3 • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@noodles227: I think it is also due to the power of anonymity, lack of supervision (i.e. rebellion), emotional projection and hangups, and an "echo chamber" effect (what I deem as similarities spreading from person to person; people end up aping each other and groupthink takes over). All of it combined. The web is wild west where people raised themselves surrounded by hostility and lack of clarity and structure, and they think that's ok because the world and their mindsets are reflections of each other. No dissonance.

Upvote • 
Avatar image for izraal
Izraal

466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@Jarrkha said:

@noodles227: I think it is also due to the power of anonymity, lack of supervision (i.e. rebellion), emotional projection and hangups, and an "echo chamber" effect (what I deem as similarities spreading from person to person; people end up aping each other and groupthink takes over). All of it combined. The web is wild west where people raised themselves surrounded by hostility and lack of clarity and structure, and they think that's ok because the world and their mindsets are reflections of each other. No dissonance.

This is absolutely the case, the same anonymity that led to toxic and hateful speech in chatrooms and forums extends to gaming, now. Whether these statements reflect a person's authentic inner world and views is debatable, but it's inarguable that people are more likely to shout or type things on the internet, or during an online game, that they would never, ever say to someone's face.

This step by the current "big 3" in gaming is long overdue, and I hope they stand by it and apply it judiciously. For those attempting to deflect and state that this should be about predatory pricing patterns, microtransactions, etc., they are likely being intellectually dishonest. Apples and oranges. Those are industry level practices that are anti-consumer. The issue here is personal attack speech which is inhumane.

2 • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Jarrkha

@izraal: Exactly. Last sentence is about as succinct as it gets.

To a degree, what I meant about inner worlds/mental states, has a lot to do with self-esteem, and retaliation, in that soup of anonymity and whatever else. Some people - including myself IRL for a time - don't care about how they are treated, because they've come to dislike themselves (severely), and that lack of care spreads like a poison and affects how they treat others.

Other people treat different people based on how poorly they've been treated, and it's easy to do because of that anonymity - especially when any arbitrary person could've been the same jerk who insulted them before (so they end up taking their wrath out on seemingly innocent individuals). I think it's realistic to expect both cases happening, hence the high propensity for people to treat each other like sh*t.

I recently tried to impress upon someone that they should actually care somewhat about what other people think of them, because it puts them on notice to be on better behaviour. People respond better to someone who's affable, or reasonable, or at the very least courteous, and that goes a much, much further way towards getting a point across than the pure intellectual logic of it.

As an old saying goes, "People don't care about how much you know until they know how much you care."

Upvote • 
Avatar image for beachbum
BeachBum

165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

My solo statement: What a joke.

2 • 
Avatar image for nintendians
nintendians

6051

Forum Posts

0

Wiki Points

0

Followers

Reviews: 139

User Lists: 0

that's cool for crossplay.

Upvote • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Microsoft's "Platinum Rule," a tweak on the old "golden rule" adage, is probably an example of this recent gear change.

The Golden Rule: treat others the way you want to be treated (based on the old Biblical saying, "do unto others as you would have unto you" or something)

The Platinum Rule: treat others the way they want to betreated

Subscribing to both, first the golden, then the platinum as a final step, is a good thing.

2 • 
Avatar image for Thanatos2k
Thanatos2k

17660

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Thanatos2k

I'm guessing "No predatory microtransactions" or "No peddling microtransaction gambling to children" is nowhere to be found on this list of principles.

11 • 
Avatar image for TeslaCoi1
TeslaCoi1

254

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By TeslaCoi1

@Thanatos2k: This so much. Games shouldn't have in-game paid features. Microtransactions and paid gambling features in games are the absolute worst, and honestly despicable, imo. I'm glad I personally don't play online multiplayer games (just because they're not my thing), so I at least get to avoid some of this stuff. I also hate how games these days are sometimes deliberately released unfinished, and then you have to pay for a DLC to complete it, which should have been part of the game disc from the beginning. Or all the in-game exclusive bonuses that you can only ever get if you preorder the game, and pay lots extra. I'm so tired of all these money hogging practices. It used to be that you bought a game, and then that was it. Extra content would be proper, full-on expansions that you could buy later on. DLC's should be reserved for free updates to add certain extra content (like the NG+ mode in God of War), or to fix bugs (the only good thing about DLC's). So many of today's games are released with DLC's announced way ahead of release, that I feel like I almost never get to buy a full game, it's awful...And what about when the digital extra content for a game becomes unavailable because the console and/or game is too old? If you didn't grab it in time, or if you lose your data for whatever reason, possibly through no fault of your own (console crashes etc), you're screwed out of that content forever. Just release the full game on the disc from the beginning dammit!

2 • 
Avatar image for PrpleTrtleBuBum
PrpleTrtleBuBum

3845

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

Edited By PrpleTrtleBuBum

@TeslaCoi1: im so tired i just dont buy those games. or sometimes i get very cheap but usually just starting the game and seeing all the crap in menus makes me quit before i even started

i started some retro games on ps1, snes, xbox and it just feels so cool. everything is accessible, game never tries to advertise any kind of extra junk (at worst theres a trailer for another game in the options menu), the games are lenghty and there are barely any bugs unless its something you specifically need to trigger in some weird impractical way, and those things are fun or necessities for speedrunners

theres a good reason why both retro games and remakes are popular. and i dont want to say its because of the modern games are more technically advanced and potentially complex.

3 • 
Avatar image for TeslaCoi1
TeslaCoi1

254

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@PrpleTrtleBuBum: Amen to that.

2 • 
Avatar image for trer24
trer24

89

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By trer24

@TeslaCoi1: The problem is that people don't invest in something because they believe in it anymore. They invest because they want those sweet quarterly gains. So then they can short and move onto the next one. So exec management tells developers, "MAKE SURE GAME CAN PRODUCE SWEET QUARTERLY GAINS FOR SHAREHOLDERS" and therefore we get in-game microtransactions...

Upvote • 
Avatar image for TeslaCoi1
TeslaCoi1

254

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@trer24:Indeed. And that's exactly what I don't like. It used to be that game companies had more pride in their work, and actually cared about what was best for their fans, not just what was the best economical strategy for the company. There are a few companies left that I think are still like that, such as Santa Monica Studio and CD Project Red, but they are becoming increasingly rare...

Upvote • 
Avatar image for bdrtfm
BDRTFM

6737

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By BDRTFM

Cool. I don't need to hear from other players what they did to my mother the night before. I'm also not interested in what colorful names they can come up with to call me. This may sound like a "Get off my lawn" comment but having to mute every person in a game gets tiresome. Some people are fun to talk to but with others Its like, is this person okay, turns off mute, "AAAAAAAGGHHHH DIE DIE DIE MOTHER&%$! I F%$#ed YO MAMA LAST NIGHT BIOTCH." Nope, turns mute back on.

6 • 
Avatar image for YukoAsho
YukoAsho

3829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

@bdrtfm: And then that creates the other problem, where everyone is in private chats/on discord and no one talks in game, leaving you wondering why you're even playing multiplayer.

I gave up on multiplayer YEARS ago. Hell is other people.

2 • 
Avatar image for chaos-06
chaos-06

110

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Sounds like it's more about censoring users so no one's feeling get hurt and not about curtailing predatory business practices. Just more woke bs virtue signaling.

7 • 
Avatar image for YukoAsho
YukoAsho

3829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

@chaos-06 said:

Sounds like it's more about censoring users so no one's feeling get hurt and not about curtailing predatory business practices. Just more woke bs virtue signaling.

I take it the way you enjoy multiplayer games is by driving others away?

4 • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@YukoAsho: I bet many don't even know what virtue signaling actually is, and/or why it's not taken at face value.

2 • 
Avatar image for YukoAsho
YukoAsho

3829

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

@Jarrkha: There's no bet if we agree. I find the people who use that term the most frequently also use it so broadly that it loses all meaning.

3 • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@YukoAsho: Fair enough!

Upvote • 
Avatar image for chaos-06
chaos-06

110

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@YukoAsho: No. I just don't use chat unless I'm playing with people I know.

Upvote • 
Avatar image for tanzel
Tanzel

472

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@chaos-06: I don't play online games because of the behaviors they are attempting to curtail. I'm definitely not alone there. It's a smart business move and is in no way woke or virtue signaling.

I play games to have fun and escape. Other people ruin that when they act like morons.

5 • 
Avatar image for MDK4thewin
MDK4thewin

73

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@chaos-06: It’s a business decision more than anything else. They know that a toxic player results in the drop off of paying customers. Imagine if you owned a restaurant and belligerent patrons kept harassing your customers. As the owner of the establishment you would be compelled to, from a business perspective, take a stance to keep as many patrons as possible and protect your profits. That’s not being woke, it’s being a smart business person. On top of that you have to keep in mind that the paying customer isn’t just the player, it’s often the parent. Parents don’t want to see their kids receive or exhibit this toxic behavior and, as such, they will stop buying their kids consoles and games, which again is bad for business.

6 • 
Avatar image for gamerforlife96
Gamerforlife96

1146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@chaos-06: exactly more woke sjw crap i miss the good old days on mw2 lobbeys

Upvote • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@gamerforlife96: You seem almost a bit young to be nostalgic for anything, let alone an 11-year-old game.

3 • 
Avatar image for gamerforlife96
Gamerforlife96

1146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Jarrkha: so how old do you think iam just out of curiosity

Upvote • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@gamerforlife96: no older than 24, maybe less.

Upvote • 
Avatar image for gamerforlife96
Gamerforlife96

1146

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Gamerforlife96

@Jarrkha: you got that right iam 24 but i played mw2 in 2010 after a year of it realese and no i dont have a nostalga for it bc it was 10 years ago

PS. HOW OLD ARE YOU THEN

Upvote • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@gamerforlife96: I am a couple of months shy of 34. Yuck.

I have nostalgia for games that were hot when you were born!

Upvote • 
Avatar image for ghostgate2001
ghostgate2001

228

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This is good, but a joint code of conduct designed to protect players from exploitative business practices needs to be next, pls.

It makes no sense to (for example) demand the removal of polygonal lady-bottoms from any games that want to appear on your platform but at the same time wave through far more insidious and harmful exploitation like virtual currencies, gambling mechanics, open-ended in-game spending, etc.

6 • 
Avatar image for Jarrkha
Jarrkha

633

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@ghostgate2001: yep, definitely cannot wait for governments to step in and regulate.... especially North American ones. Slow like molasses and always focused and the political parties are always focused on ousting each other.

Upvote • 
Avatar image for uninspiredcup
uninspiredcup

63559

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

uninspiredcup  Online

They can start by booting companies off that purposefully look for whales.

7 • 
Avatar image for izraal
Izraal

466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@uninspiredcup:

This is a different issue, regarding how people treat each other in multiplayer game interactions, not business practices. It's a worthwhile initiative. Attempting to conflate the issues either misunderstands the function of this or it isn't being intellectually honest.

2 • 
Avatar image for uninspiredcup
uninspiredcup

63559

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

Edited By uninspiredcup  Online

@izraal: Selective principles and selective morality is fine, as long as it's self-serving.

Anyone who implies otherwise are intellectually honest.

Upvote • 
Avatar image for izraal
Izraal

466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

@uninspiredcup:

That is a good observation, and exactly my point regarding those attempting to distract from this issue with red herrings. This is about curtailing hate speech in multiplayer gaming. That's a good thing. Several attempted to shift the focus to business practices and away from the actual purpose of this initiative. Their principles are self serving and concern themselves only with what they perceive as having an impact on them as individuals.

I don't engage in multiplayer gaming often, so this doesn't impact me. Pricing patterns in the market do. I can still acknowledge that this is an important initiative as a great many people do enjoy online gaming, and should be able to do it free of hate speech.

2 •