GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links.

Miyamoto worried over abundance of gun-focused games

Nintendo designer says ubiquity of gun-oriented games troubling for younger generation, claims digital media presents "difficulty" for parents.

421 Comments

Gun-focused games are some of the most commercially successful and widespread games in the industry, but they are not appreciated by all. Famous Nintendo designer Shigeru Miyamoto told IGN this week that he's concerned regarding the ubiquity of weapon-oriented games.

Miyamoto is worried too many gun games can be a bad thing.
Miyamoto is worried too many gun games can be a bad thing.

"Sometimes I get worried about the continued reliance on making games that are so centered around guns, and that there are so many of these games," he said. "I have a hard time imagining--particularly for young generations of gamers--how they sit down and play and interact with that."

Last week, Miyamoto said he wanted to make a first-person shooter, but noted he does not have enough time to do so. He explained that if he were to build a first-person shooter, it might be different in structure than typical FPS games, and perhaps not particularly violent. He said he was specifically enthused with the idea of a game that allows players to look around and fully explore a 3D space.

Miyamoto further explained that Nintendo remains committed to creating a "safe environment for kids," with special attention paid to the online space. The Mario and Zelda creator added that the rise of digital mediums like video games has created difficulties for parents.

"Previous forms of media, like books, made it easy for parents to know and understand what they’re buying for their children," he said. "With the transition into digital mediums it becomes more difficult for parents to have a full grasp of what's going on. From a game developer's standpoint it's important to take that into account."

Got a news tip or want to contact us directly? Email news@gamespot.com

Join the conversation
There are 421 comments about this story
421 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for EggEmperor
EggEmperor

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I'm guessing he means that shooters are overcrowding the market, which I've heard before...

Upvote • 
Avatar image for Jearoon
Jearoon

84

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I think the over-abundance of guns in games is a tad concerning for a few reasons to be honest. In relation to children playing shooters - yes games have ratings, but of course in reality they are only partially effective at best, and one way or another kids will get their hands on the latest COD or Battlefield. Sure it is the parent's responsibility, but merely announcing that does not make the problem disappear; the fact remains that children (and adults!) being exposed to and playing so many shooters, to the point where themes of shooting and killing is normalised, may be a cause for concern.

But even apart from all that, I think the amount of shooter games around is a bit depressing from a creative perspective too. It's weird how, when given a medium in which we can pretty much create anything - where we can allow our imaginations to run wild and continually innovate - we end up falling back on shooting people/killing/violence as our most popular means of entertainment. Sorta says a lot about humanity I guess!

Upvote • 
Avatar image for constantterror
constantterror

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Well it is the parents job to know what their kids are playing and learn by being there at the store when the kid is buying a game plus she or he could read up on games to learn so that statement was stupid.

Upvote • 
Avatar image for Zelseisdabest
Zelseisdabest

79

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

i only partially agree with him, i do think there is an over abundance of gun focused games, but only because it seems like every developer feels the need to make one. between last gen and this current gen im pretty sure there has been at least an 80% increase on the amnt of FPS games, and they are all similar in experience. Im not saying there is anything wrong with having a FPS or a shooter period, i just think that companies should be a little more creative then swarming the market with Shooter games. How bout they come up with more games that have a more enticing story line that would make a gamer actually ask "what am i getting myself into" or " what will happen next?" I think thats what myamoto should've said. "Lets focus more on the objects in the player's games space, such as the environment or what they can interact with, instead of "what else can i shoot""

Upvote • 
Avatar image for DrasRexen
DrasRexen

140

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Stick to what you know Miyamoto.

Upvote • 
Avatar image for Vodoo
Vodoo

3881

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Hey Miyamoto... maybe you're thinking a bit too much about "young gamers." Something tells me this guy and Michael Jackson would've been bunk-buddies.

Upvote • 
Avatar image for setupdisk
setupdisk

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Vodoo Where the hell did the Thumbs button go for crap like this?

Upvote • 
Avatar image for Camnovic
Camnovic

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I am worried over the abundance of recent terrible Nintendo games.

Upvote • 
Avatar image for Spacemancer
Spacemancer

177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

We need more SPACE SIM GAMES, come on.

Upvote • 
Avatar image for DeadrisingX1
DeadrisingX1

1850

Forum Posts

0

Wiki Points

0

Followers

Reviews: 138

User Lists: 0

It's up to the parent to decide what's best for the kid. So, it's not really that big of a deal.

Upvote • 
Avatar image for downloadthefile
downloadthefile

514

Forum Posts

0

Wiki Points

0

Followers

Reviews: 36

User Lists: 0

he's right, there are way too many gun games. lets get more swords.

Upvote • 
Avatar image for Haeravon
Haeravon

764

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

Miyamoto, you're a tool. Him being worried about guns in games would be like Bill Gates worrying about plumbers in games. Violent FPS games tend to be M-rated, they're not catering to children, and even if they were, there hasn't even been any unanimous correlation between violent video games and violent behavior.

Upvote • 
Avatar image for Echo3Delta
Echo3Delta

48

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

This attitude is reminiscent of the media's attitude when they freak out about gratuitous levels of sex/violence in gaming. To them, it's different from movies, because video games are seen as inherently and fundamentally a children's toy.As I got older, Nintendo didn't keep pace with my maturing tastes and kept looking and marketing itself like a children's toy. Miyamoto's opinion doesn't surprise me; it's why I left Nintendo for Sony all those years ago.

2 • 
Avatar image for Sanguis_Malus
Sanguis_Malus

1322

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

The answer Is simple, children should be given a stick and some string, let them be content with that. Any argument just tell them about the Victorian chimney sweepers, should shut them up.

2 • 
Avatar image for bcoolrob
bcoolrob

59

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

That why we have "RATINGS" system?

Upvote • 
Avatar image for DrasRexen
DrasRexen

140

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@bcoolrob It's that simple.

Upvote • 
Avatar image for Viet-boy
Viet-boy

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I don't think he should worry about it. I mean there are ratings on games right?

T for teen

M for Mature 18+

The parents buy rated M games and then later on blame the gaming industry for making their kids violent is stupid. They bought the game. Would they buy their under 18 kids porn? Of course not.

Depends on if they're bad parents or not.

3 • 
Avatar image for constantterror
constantterror

225

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Viet-boy They're just the typical american looking for a easy way to get rich heck look at the people that bought coffee back in the day that sued cause they got burned how pathetic is that nothing but a greedy country and makes you laugh at them cause it makes them look like a retard O,o I didn't know coffee was hot or I didn't know water on the floor was slippery .

Upvote • 
Avatar image for franzito
franzito

1771

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 0

Mr. Miyamoto spent his whole career creating platform games, so, it's natural feeling this way. I don't judge him for not liking shooters; myself wasn't a big fan of the genre but, since RE 4, I couldn't resist. Of course, I don't buy EVERY SHOOTER in the market because many of them has the same tired formula: the story just make excuses for you to shoot aliens, zombies etc.

Upvote • 
Avatar image for masterdrat
masterdrat

1075

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

we need more rainbows!!!

Upvote • 
Avatar image for Warlord_Irochi
Warlord_Irochi

4291

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 7

Indeed not only we have too much shooters, but most of em are unoriginal (Still waiting for Borderlands 2, I admit). But didn't this man said a few weeks ago that he would like to make a FPS?

Upvote • 
Avatar image for whitetiger3521
whitetiger3521

4686

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Way too many shooter games

Upvote • 
Avatar image for Orvell
Orvell

43

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

It is not only an issue of morality, but one of diversity. Excluding sports games, then my guess would be two out of every three console games are shooters. Or at least that is what it seems like.

Upvote • 
Avatar image for Orvell
Orvell

43

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

or at least that is what it seems like to me

Upvote • 
Avatar image for Khasym
Khasym

585

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@Orvell People who are into gaming right now, are doing so to try and feed their families. Yeah, I remember the days of games like Counterstrike, where people were willing to innovate for free. But back then, there were HUNDREDS of turkey games out there. For every Minecraft, Final Fantasy 7, and PaRappa the Rappa out there, you could fill an encyclopedia book of the failed starts, bad designs, and lousy polish of games that bombed between 1994 and 2004. Even now, games like Steel Battalion: Heavy Armor, Dragon Age 2,, L.A. Noire, Mirror's Edge, and the Need for Speed series past Most Wanted, show that trying to appeal to the "diverse" desires of gamers can backfire pretty badly.

Upvote • 
Avatar image for mojo_the_migo
mojo_the_migo

166

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

So he doesn't have a problem with violent sword games? If he does, why pick on guns? I read the article and his main concern was violence in general, but he picked on guns. Being concerned with violent video games that children are exposed to and believing guns are bad are two different things. I'm sure there are plenty of gamers who do not like real life guns and find them inherently immoral. I and many other gamers find them the teeth of a Democracy and a key element of self defense. I get very wary when I hear guns being made a bad guy and it affects my spending habits.

Upvote • 
Avatar image for Chico_Azteca
Chico_Azteca

2386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

i agree because, sadly, "M" rated games are the ones bought mostly by kids and their parents

i dare anyone to prove me wrong

Upvote • 
Avatar image for Warlord_Irochi
Warlord_Irochi

4291

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 7

@Chico_Azteca True 100% but you know... if the parent has no problem with his kid playing those games then nothing we can do, apart from expecting that the parent will not blame games if his kid turns to be a revel because he was a irresponsible parent.I started playing violent videogames when I was 13, with the original Mortal Kombat. I had access to a lot of violence in general, but also had an education. You hear nowadays those 12 years old kids playing CoD or GoW online and you wonder WTF happened with parenting...

Upvote • 
Avatar image for Khasym
Khasym

585

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

I'm sorry, I think I missed the point where morality is supposed to decide what games get made. What's funny, is the same arguments have been made about Rap Music(and the gansta groups of the 90's), Television(and the violent cartoons of the 80s), Rock(and the black metal bands of the 70's) and Comic Books(and the increasingly darker titles of the 60's) Mysteriously, the kids who lived through those ages, grew up fine for the most part. But now that we have such graphic, interactive visuals(just as there were graphic images, lyrics and pictures in the past), I guess there's just no saving kids this time......OH GIVE ME A FRIGGIN BREAK!!!!

Do you know what this really sounds like? It sounds like the proponents who wanted video games to be labeled and restricted to adults, are now trying to use the community to promote their beliefs. The only thing more damning, is that Miyamoto himself has said, and I'm quoting him here: “Video games are bad for you? That's what they said about rock-n-roll.”

Upvote • 
Avatar image for Warlord_Irochi
Warlord_Irochi

4291

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 7

@Khasym I think morality is making the game you want to make, I see more inmoral to release a Carmageddon without blood or pedestrian killing that releasing a ultra-violent game that was intended to be that way. So I think you are completely right.Just a small correction: Black Metal had his first wave during the 80's, not 70's ;)

Upvote • 
Avatar image for beast70
beast70

94

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

FPS's are fine the problem is their all the same, I mean look at fallout 3/NV those are great games and so is borderlands and bioshock problem is most of them are just shallow explosion light shows.

7 • 
Avatar image for Dragdar
Dragdar

448

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

greeneye59. the difference with The Last of Us is that he violence is real, because the people are painted as real beings with desires, fears hopes, will to survive...

every rare bullet is felt as it pierces a person, people who have witnessed a man being stabbed will tell you how it's nothing like you imagine, what movies tell you.

the way that punk at the end Sony conference pleaded for mercy, is unheard of in my book, it made me instantly feel for him, and when that gun went of, it was pure shock and awe.

This is the kind of violence no kid should witness, it's dark and there's little glory or poetry in it.

______________________________________

As opposed to a Halo experience where you're just gunning down aliens, who cares, it has no weight or emotional impact so it's ok.

Even Uncharted didn't make me feel anything for the countless i mowed down, they were just action-movie cardboard cutouts for all i care and i cant see how these games can make a kid become a psycho.

__________________

That being said i grew up with Super Nintendo and the most violence i remember was Mortal Kombat and I liked it and it's really not that big of a deal, it's make believe goofiness.

Upvote • 
Avatar image for dawnofhero
dawnofhero

1284

Forum Posts

0

Wiki Points

0

Followers

Reviews: 57

User Lists: 0

@Dragdar 'make believe goofiness'? umm, don't you mean bloody and gory as all get-out?

Upvote • 
Avatar image for Dragdar
Dragdar

448

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

There's too much first person shooters tho, i like to limit them in my collection, below 20 %

it's really the simplest way to design a game, less development time no special controls, churn it out and make an easy buck.

3 • 
Avatar image for Spartan_418
Spartan_418

4693

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

"it becomes more difficult for parents to have a full grasp of what's going on."

This is because video games are a young medium, and it probably won't be an issue in 20 years or so. The problem is that a lot of parents and adults obviously don't play video games. Parents don't have the same difficulty with books, music or movies, because parents also read books, listen to music, and watch movies.

A non-gamer has difficulty fully grasping the concept of what a video games is: for example, a couple weeks ago my dad was watching me play GTA IV. At one point he asked me "why is he such a bad driver?"

My dad didn't understand that I was actually in control of the car, that I was doing the steering, etc. He thought that I was simply -watching- Niko drive recklessly around Liberty City. The dynamic nature of a video game, the fact that gameplay isn't just a series of pre-recorded videos, is something that you can't really understand without picking up a controller yourself.

This issue with parents will go away once the serious gamers who are currently in their 20s and 30s become parents themselves, and once the older generations are just as familiar with games as the younger ones. Gamer parents won't have a problem distinguishing between games in different genres, or identifying which series are the most violent, or what the descriptors on the ESRB warning label really mean.

3 • 
Avatar image for RockySquirrel
RockySquirrel

943

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

I'm just glad that Miyamoto was a part of this gaming generation.

I will defend Super Mario Galaxy's quality game experience, so I hope Miyamoto is still proud of that.

Upvote • 
Avatar image for Hurvl
Hurvl

2224

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I don't think too many guns (or emphasis on gun gameplay) can be a bad thing, but that's the opinion of a Serious Sam fan. I'd love to see more melee or melee/gun games. The only good melee combat games I've played are from the Jedi Knight series, as well as Dark Messiah of Might and Magic.

Upvote • 
Avatar image for RockySquirrel
RockySquirrel

943

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

@Hurvl

The Batman Arkham games were great for me because Batman didn't carry an assault rifle or sniper rifle...

Upvote • 
Avatar image for rey2
rey2

142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

Guns, sex, violence sells. Been hearing the stuff since the 80s for TV and movies. It also applies to videogames these days. ( Looks at my library of games that involves guns.) Honestly, Miyamoto's right. Sad but true.

Upvote • 
Avatar image for greeneye59
greeneye59

1079

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

He's right. It seems almost everything is a shooter now. Every game seems to be upping the near-realistic violence for shock value. I find that the older I get the less I like gory displays of death in movies and games. Case in point is The Last of Us. The game looks amazing, but the graphic ways of killing in the game is a real turn off. There's no need for it to go that far. Sometimes I miss the old days of cartoony platforming games.

7 • 
Avatar image for dawnofhero
dawnofhero

1284

Forum Posts

0

Wiki Points

0

Followers

Reviews: 57

User Lists: 0

@greeneye59 I hear you, man. The extreme violence in The Last of Us kinda disappointed me. I mean, that stuff would probably happen in a real setting like that, but I think that game would be too depressing for me to play for long hours at a time. Thank God for cartoony platformers to get away from those types of games every once in awhile. Who wants to feel all stressed out and tense while playing video games all the time, you know?

Upvote • 
Avatar image for abHS4L88
abHS4L88

272

Forum Posts

0

Wiki Points

0

Followers

Reviews: 40

User Lists: 0

@greeneye59

Thankfully cartoony platformers haven't died out, especially since we're getting 2 New Super Mario brother titles along with Rayman Legends. I still want to get Fez for XBLA.

But I agree with you, especially with The Last of Us, it is stunning to see what Naughty Dog has achieved with its visual presentation, story, intensity, and AI but there was really no need for the extra brutality. Yes when defending yourself you must do whatever means to survive, but when you clearly have the upper hand, there's no need to go all out to dispatch your enemy.

2 • 
Avatar image for COPMAN221ISBACK
COPMAN221ISBACK

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

he should be more worried with the core gamers who made nintendo and are jumping ship as they lose faith in them.

Upvote • 
Avatar image for Ziberg
Ziberg

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@COPMAN221ISBACK My Gamecube is way more appealing then Wii, Luckily I was able to get most my money back when I sold it.

Upvote • 
Avatar image for deactivated-5f9e3c6a83e51
deactivated-5f9e3c6a83e51

57548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 19

User Lists: 0

Yes there are too many guns. What we need instead are altenative ways to kill enemies. Such as jumping on them, burning them with fireballs, or dropping bricks on them.

9 • 
Avatar image for Hurvl
Hurvl

2224

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@sonicare The first Deus Ex had all of that (though you used a flamethrower instead of fireballs). You could kill a person by jumping on them from a high altitude or by dropping inventory equipment, like multitools on them. Those two were perhaps not the most efficient ways of killing enemies, but they were an option.

I want to see more games that treat enemies like physical objects that can be pushed/kicked, thrown, smashed or crushed in different ways. That's why I loved the combat in Dark Messiah as well as messing around with the gravity gun in Half-Life 2 or using the Force in Jedi Knight 2.

Upvote • 
Avatar image for Orbitz89
Orbitz89

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@Hurvl He was making a joke about the kinds of violence you see in Nintendo games.

First thing i thought of when Miyamoto was decrying the effect of gun based violence on younger people was, How come Legend of Zelda doesn't make kids want to destroy their neighbors property (pottery most likely) or stab things with pointy objects. I mean, swords and bows are pretty damn dangerous too.

2 •