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Moto GP 10/11 Hands-On

Capcom's next motorcycle sim might not be so intimidating for casual racing fans.

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With this year's Consumer Electronics Show being dominated by news of tablet PCs and Internet-enabled ovens, you would think you'd have to go searching for all the video games. And you'd be right. Fortunately, we knew where to find Capcom and took the opportunity to see what the publisher has in store for 2011. One of the new games on offer was Moto GP 10/11, the latest in an annual series of racing games that motorcycle enthusiasts ought to be quite familiar with. But the big new feature of this year's game is that you don't need to be a diehard motorcycle nut to jump into the two-wheeled fun.

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More to the point, Moto GP 10/11 will be the first game in the series to offer driving assists. Games like Forza Motorsport have long used optional assists to help draw in a broader audience, and now it looks like Moto GP will be doing the same. You'll now be able to fine-tune your racing experience with assists that include traction control, front and rear ABS, anti-wheelie measures, auto brake, auto tuck-in for the long straights, and transmission settings. The hardcore lot will still be able to disable every one of these to go for the full simulation experience, but now you needn't worry about the potential threat of leaping off your bike when you slam on the brakes and accidentally do a stoppie (or a backward wheelie, if you will).

We had the chance to play through a few different races with different levels of assists enabled to give us a sense of how much they'll benefit you. In our first race, we took a spin through Circuit de Valencia with Loris Capirossi, using the medium assist level. This is the setting that turns on traction control and front/rear ABS but leaves the rest of those aforementioned aids disabled. How did we do? Well, we managed to finish 13th out of 17--also known as winning the coveted prize of "not last place." After that, we turned on easy level, which turns on every assist there is. In this race we had first place locked up, until we took a corner too wide toward the end of the third and final lap to fall back into sixth place. Feeling a need for redemption, we tried a third race (still on Circuit de Valencia with Loris Capirossi, using easy level) and did far better, managing to finish in first well ahead of the pack, but just barely ahead of the tenacious Valentino Rossi--a man whose motorcycle is apparently powered by magic and wizard tears.

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Finally, Moto GP 10/11 will also have a co-op career mode in which you can have a friend drop in on the fly and command another racer on your team with split-screen. We didn't get a chance to try it, but the drop-in nature certainly sounds neat. And of course, as the name suggests, Moto GP 10/11 will ship with content for the 2010 racing season but will release downloadable updates for the 2011 season as time goes on. Unfortunately, that doesn't include new tracks and classes like last year--though admittedly the 2010 season was something of a rarity for Moto GP. You can expect to see it released on the Xbox 360 and PlayStation 3 this March.

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ronin41

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Oxy80 I disagree. First since you haven't played the last MGP game by Monumental then you don't know how terrible it was and this one looks exactly like it so that's bad. Secondly you don't need blur to give the sensation of speed. That is just lazy programming. You take a game like Grid or F1 Championship edition that provide a great sense of speed without resorting to dumb effects like blur. Finally the MotoGP have never been "diehard" based, their main problem has been trying to cater to a market that isn't interested in the genre of gaming. Bike games are never going to be mass market titles like CoD, Uncharted, etc...... Most of them have been so bad because in trying to make them easier they have been made unnatural and unbike like. Bad controls and bad AI are why the games seem hard. I'm sorry but if you don't like licensed racers then you shouldn't be buying MotoGP games and instead look for games like Motorstorm that are arcade based. This game looks bad and will probably play just as bad as their last game MotoGP 09/10 and have just as many bugs. Pretty pathetic. What MotoGP needs is a dev like Codemasters Polyphony, or Turn 10 to do it justice. Bike games (Tourist Trophy aside) haven't improved in over 10years. They still are stuck in the past while car games have embraced the present and future

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Oxy80

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and DJ TIesto - there has to be blur, when your on a bike that goes that fast you are going to have blur, trust me the developers have been making these moto games for awhile now and they make it very realistic and it looks amazing in those shoots, there cant b a low ammoutn of blur then you wont feel like your going fast

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Oxy80

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This looks good, last Moto Gp game i played was the first one for the next gen consoles, i think it was Moto Gp 06? and oh ya i forgot i also played Moto Gp 08 too. 06 was by far my fav Moto GP and 08 was kinda boring for me, i love these moto games but they just got way way too difficult like the article said diehard moto fans seemed to be only people able to win. But with these new additions i think ill hop back on my two wheels. but i wont be using all the assists like a noob cause thats tooooo eays and makes you get bored very fast. Im def going to buy this day one. also MOTO GP online is very fun and theres a very good community, you wont find 300,000 players but def will b a good ammount and that makes a small close knit communuty and trust me the online has always been the best part

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DjTIEST0

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to much blur

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tinker0007

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no pc version that $uck$

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shansss123

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where is the pc version guys?

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shaun_ofda_dead

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Glad to see this underrated series is still going strong. Looks beautiful too.

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Mr_Manikin52

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"...the tenacious Valentino Rossi--a man whose motorcycle is apparently powered by magic and wizard tears." I like that!

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MEDzZ3RO

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Good news . last years was great; although I'd like to see a PS3 edition of Tourist trophy.

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SadPSPAddict

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Loved last years and am looking forward to this one :D

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