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MX vs. ATV Alive First Look

THQ's latest off-road racer is playing dirty on the track but polite in the stores.

16 Comments

You can look at the title "MX vs. ATV Alive" and wonder a lot of things. For example: What do MX and ATV have against each other? Are they really fighting or just pretending? Will they ever reconcile? And the list goes on. But the most important question is this: What is the word "Alive" doing in the name? Well, funny you should ask--because that little subtitle looks like the most intriguing part of the game.

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For the fifth installment in this off-road racing series, THQ is trying a new approach. Step one is to sell the full game at a lower-than-standard $40 price point in an effort to reduce the cost of entry and get more fans to pick up the game in stores. Step two is to prolong the life span of the game with an ambitious flow of free and paid downloadable content, with a variety of downloads ranging from new tracks and events right on down to new patches for your shirts and pants. In other words, THQ is aiming to keep the game alive long after release with a DLC schedule of far greater breadth and frequency than what it has pulled off in the past. At the moment, details are scarce on the specifics of what's going to be released as DLC; we only know that there's going to be a lot of it.

So should customers be concerned about a budget price tag leading to budget quality? Not according to lead designer Elliott Olson. "Traditionally if you know our games, we always pack a lot of stuff in it, and this isn't any different," said Olson. "There's a full experience in the box, and from there, it's just how you want to expand it and keep it going. Whether it's bike gear, tracks, whatever…that's just how it's going to happen."

Pointing to a few examples of how the team at THQ Phoenix has improved upon the last MX vs. ATV, Olson mentioned a revamped physics engine that places a greater emphasis on the sort of rough-and-dirty pack racing for which motocross has long been known. Now, you'll see more nudging, colliding, and less-than-friendly elbow blows--the sort of stuff that will make you really have to work hard for a first-place finish. What we saw of the game was an early build that lacked the sort of polish Olson was hinting at, but we could see the early signs of a more physical style of racing.

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The brief demo we were shown at last week's THQ Gamer's Week showed an early version of the game hinting at what's to come. There was definitely a very physical style of racing on display, but at this early stage, it looks like there's still a bit of tuning left to be done in just how much racers react to getting shoved around because a lot of the tumbles didn't seem to match the initial bumps. Still, the muddy, carved-up tracks looked nice, as did the big air jumps, so there was stuff to like in that demo even if it was pretty rough around the edges. We're sure we'll have a better idea of just how well this game will turn out as we draw closer to its release date.

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motoKTMrider

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i hope that it has a story line as well SUPACRAZY84, it would be awsome! i want a moto game that is like rea llife drive to moto shops and stuff, i hope this game delivers, reflex was pretty good.

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deactivated-5cc298f719969

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hopefully it has a story because when i got untamed it was just challenges

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rockafella06

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YAY XP!!! :P

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Mr_Manikin52

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Love to see a Next-Gen Jet Moto game.

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mudslugger

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I hoping they will make a game with the real Supercross and Motocross tracks. I would love to be racing around Unadilla, Redbud, Glen Helen, Anahiem and Las Vegas etc

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shaunn191

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I hope they keep the reflex controls, thats what made the last game the best one yet. Also I hope they don't chuck in any crappy monster trucks or sports truck races. This should be a dedicated MX/SX game! Just leave all that boring crap out and add a bunch more MX/SX tracks. The mini bike supercoss from untamed that was also pretty sweet, not sure why they didn't add that to reflex.

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mxwonderboy121

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hopefully with bubba working with them this game should be sickkk!!!

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zxw-23

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are there monster trucks?? thats the reason i used to play this game :p

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skyemc2004

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Enough with MX vs. ATV already, what the **** ever happened to Road Rash?!?!?!

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smp13

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Reflex is an amazing game, sorry for any of you who stayed clear of it. The control system is amazing, its a shame so many people gave up on it so quickly. A bit of practice, and it feels so natural. With improved collisions, the reflex control system, and a functional online system, Alive could be the best yet.

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killer690

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Wow, another one of these games, awesome, especially because the first two were so great, it would be better if Blackrock made a Pure 2 ATV feat Dirtbikes, that would be cool, I love Dirtbikes, but these games suck.

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GLOK1132

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and I dont like the idea of the game becoming even more realistic. In Untamed, unless you landed going perfectly down hill you would crash every time. There is no point in putting big levels with mountains and cliffs if you cant go flying off them and landing and keep going. I have be a huge fan of the series since ATV offroad fury and I didnt even buy the last game because they have been getting progressively worse every time.

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GLOK1132

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I love how he said that you can't kick or punch people in the game yet in the video it shows one guy elbowing the other in the face.

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mwmars

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are they still going to have the cumbersome bike control system from the last game where you had to control your rider position AND the direction in which you want to ride?

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Caballero91

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Would be nice to finally see a realistic motocross game. I think they've beat the arcade-moto genre to death. This probably won't answer my troubles but hopefully its better than the last one.

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SadPSPAddict

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Great series and an interesting idea....so we'll see :)

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