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New Tencent MMO Tarisland Is Already Being Called A WoW Clone By Fans

Ahead of a World of Warcraft shutdown in China, Tencent is making what looks to be its own interpretation of Blizzard's iconic MMORPG.

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Chinese gaming giant Tencent recently unveiled its new MMORPG Tarisland, and it wasn't long before fans noticed it bears more than a passing resemblance to Blizzard's own World of Warcraft.

Like WoW, Tarisland looks to be a fantasy MMO with an exaggerated, more cartoonish art style. There are paladins, mages, dragons, elves with an affinity for the color purple that live in a giant tree, and more. That, of course, wouldn't be enough to justify the clone label, but taking a closer look reveals that many of the game's characters and environments look to have borrowed liberally from WoW. The designs of the game's elementals, dragons, airships, and even some of the game's playable classes and races, in particular, all appear to be heavily inspired by Blizzard's signature style.

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Now Playing: Tarisland - Reveal Trailer (Chinese MMO)

The game's announcement trailer even features a dragon that looks incredibly similar to WoW's Deathwing landing atop the ramparts of a city, in a scene that is extremely reminiscent of the WoW: Cataclysm cinematic. Tarisland also looks to include dragonriding, the big new WoW feature that just debuted as part of the game's well-received Dragonflight expansion.

That's led plenty of WoW content creators and fans on the WoW subreddit to call out Tencent for its lack of originality. Twitch streamer MrGM posted the game's announcement trailer to Twitter, stating that "this new game from Tencent looks extremely familiar." That tweet even elicited a response from Chris Metzen, one of the fathers of WoW, who recently announced he would be rejoining the WoW development team as a creative advisor.

The announcement of Tarisland comes just as Blizzard game services in China, including WoW, are set to shutdown on January 23, marking the end of a 14-year partnership between Blizzard and China's NetEase Games. Blizzard is currently looking for a new partner to publish its titles in China, but recently offered NetEase a six-month extension of its current deal in the meantime. That offer was refused by NetEase, which cited unfair and unequal treatment. Blizzard will allow Chinese WoW players to download their character data for safekeeping until the game's services in the market resume.

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Ormgaard

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Looks like a soulless bunch of crap

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Vaildez

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Why would they clone a bad game?

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mrbojangles25

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WoW clone is one thing; ever since WoW has dominated the MMO market, every company and their brother has tried to make a WoW clone. They've stopped for the most part, but anyone that was playing MMO's from 2005-2015 or so knows what I'm talking about.

WoW clones are games that try to copy the WoW formula, but don't necessarily copy much else.

However, a WoW ripoff is another thing entirely.

This looks like a WoW ripoff. Direct copies of the art style, a flying boat, a captain that literally looks like Anduin Wrynn, a ratfink-inspired roadster like something the goblins would make.

I don't really care that much at this point, WoW doesn't have much left for me and I'm done with Blizzard if Diablo 4 doesn't pan out. I just thinks it's lame of Tencent to do this; you don't have to be original, but at least try to be creative and different in some respects.

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Tiwill44

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I mean, at this point, is there any large MMORPG that isn't a WoW clone?

All you do in these games is follow your little chain of mind-numbing fetch quests, skipping all the atrocious storytelling along the way. Then you eventually get to do a dungeon with people automatically assigned to you via matchmaking. These dungeons consist of going through corridors of pathetically easy mobs until the boss at the end. This boss will have mechanics that are either so easy that the game almost plays itself, OR so brutal that they wipe the entire party if one person messes up one time. No in-between. You'll just get more of the latter the closer you are to the endgame.

The only time you might need to interact with another player in the entire game will be to ask them about the later bosses' insta-kill mechanics, or to be the one to tell them what to do. You won't get a sense of community outside of that, unless you really go out of your way to find it, but then it'll just be a small group of people pretending that the game is something it's not: a sandbox MMO.

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Ember_to_Flame

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looks more like a lesser graphical genshin impact meets tera. But I can see some similarities with wow model wise but not much else.

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Rolento25

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@ember_to_flame: You would have to be blind not to see it all, or know nothing at all about WoW.

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Ember_to_Flame

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@rolento25: only played since day one but ok xd.(still playing). Look up genshin and tera or better yet play them. Then look at that trailer one more time. Considering wow is not action combat but target combat i only see a few models similar to wow.

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Rolento25

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@ember_to_flame: Still stand by my comment.

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brxricano

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EMOTIONAL DAMAGE 😂😂😂

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d3ad4ng3l

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literally any Chinese business model lol

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hardwenzen

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Has China ever made anything original? Literally everything they release is a close/ripoff of another product.

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jenovaschilld

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@hardwenzen: Has China ever made anything original?.... Yeah the Wu-Tang Clan.

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illegal_peanut

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@hardwenzen: What makes it even more annoying is that they have some pretty legit cool traditional mythology they can tap into. But don't for god knows what reason.

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USDevilDog

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@illegal_peanut: Yeah, it's strange they don't tap into Chinese mythology more for its Western crossover games. Chinese mythology and its pantheon is probably the deepest in the world since it is a summation of many dynasties, far eastern religions, and regional folklore. There's like a god, demigod, demon, curse, monk, hero, hybrid, creature, and spirit for everything. I wouldn't mind seeing a game like that.

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deactivated-64efdf49333c4

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@USDevilDog: Actually, there are a ton of China only games that very much explore local lore.

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USDevilDog

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Edited By USDevilDog

@Barighm: Ah too bad it's isolated to China developers. It's been a while since I have seen it in a Western game -- I think Bioware's Jade Empire was the last one I've played and that was ages ago. Hopefully Team Ninja's Wo Long will fill that space for a bit.

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hardwenzen

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@illegal_peanut said:

@hardwenzen: What makes it even more annoying is that they have some pretty legit cool traditional mythology they can tap into. But don't for god knows what reason.

Wukong is the only hope.

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deactivated-64efdf49333c4

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The term, "Chinese knock-off" is a popular term that first appeared in... *mumble mumble*

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