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New Zelda: Tears of the Kingdom Advert Reminds You That You're Never Too Old For Video Games

Adulthood is tough, but at least you can always escape to Hyrule.

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With just a few days left to go before the launch of The Legend of Zelda: Tears of the Kingdom, Nintendo Australia has released a new advert for the game that is aimed at a very specific demographic: middle-aged fans. If you happen to fit that age bracket, be prepared to really feel your age but do pay attention to this brief reminder that you're never too old to enjoy video games. Especially when the game allows you to bonk a Bokoblin on the head with a big rock tied to a stick.

There's a bittersweet truth to the advert above, as while middle-aged gamers might have the real buying power when it comes to video games, the responsibilities of life generally don't give the working class too much time to sink into a new video game. But with the trailer above, it's a nice reminder that video games can inject a sense of adventure and color into even the most mundane of daily activities, like riding a bus.

For a more bombastic sizzle reel of what to expect from Tears of the Kingdom, you can check out this trailer that goes all in on cinematic action and rousing orchestral sounds. The Legend of Zelda: Tears of the Kingdom launches on May 11 for Nintendo Switch, and to see when you can start playing it exactly in case you're going the digital download route, you can check out this guide on when the game will unlock.

Preloading is also available now for those who preordered the game digitally, and clocks in at an easy 16GB download. Some copies of the game have begun circulating in the wild, so if you're looking to avoid any spoilers, now is a good time to start muting keywords. And avoid having former Nintendo boss Reggie Fils-Aime is hunt you down.

Darryn Bonthuys on Google+

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Tiwill44

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Not a bad 2017 ad for BotW, actually. Not sure why the guy in the ad skipped that game, he could've gotten those feelings 6 years ago.

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blueoasis

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That dude is totally getting reported by someone on that bus for playing an early pirated copy before release date.

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MercyWeapon

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Ok.

I appreciate this.

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nintendians

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gaming has nothing to do with age.

all ages could play video games.

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attirex

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get off my lawn

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tsunami2311

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use to love zelda as kid i grew up though, and no long play game aimed at kids, I still waiting on adult oriented zelda game, it was tease few time over decades but never went any where

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Aichon

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@tsunami2311: Not to put too fine a point on this, but was Wind Waker your tipping point? Because if it was, you might have fallen into the "isn't anime for kids?" trap of assuming an intended audience without consideration for all of the relevant factors.

If you're looking for deep enough gameplay that an intelligent adult can be engaged with and challenged by it, I'd argue that Zelda games have had that since the start. I didn't get around to beating the original Zelda until I was in grad school in the late 2000s. While it was limited by the technology of the day, the core gameplay loop holds up well and laid a foundation that has lasted for decades.

If you're looking for something that doesn't necessarily hold your hand or put you on rails, skip the guides and/or try one of the more open-ended entries. A grad school housemate suggested I couldn't get all of the masks in Majora's Mask without an FAQ, so I decided to prove him wrong. It's honestly some of the most fun I've had in my gaming career. I still have the Excel spreadsheets I put together to track NPC schedules, note inflection points that could alter the timeline, track my progress at solving in-game clues, and annotate anything else that seemed off. And exactly 80 hours to the minute later I did manage to get all of the masks without any help, thankyouverymuch.

If you're looking for something that is thematically aimed at adults (e.g. gore, sexual aggression, horror elements, etc.), don't hold your breath, because it won't happen and frankly isn't necessary. Zelda games already explore topics of violence and oppression, but they choose to portray it in a manner that allows for wider participation.

All of which is to say, it's fine if you simply don't like Zelda games. After all, we all have preferences. But it may be worth re-exploring the why behind that preference if you haven't in awhile. Doing so may challenge your previous assumptions and cause you to reevaluate whether they are still true or were ever true*, or else it may open new avenues up to you that you wouldn't have explored otherwise**.

* E
.g. A lot of people dismissed Wind Waker on appearance alone at the time, but in the years since its reputation has largely done a complete reversal. While it certainly has its faults, the gameplay mechanics are solid, the exploration is deep, and the emotional depths were greater than any preceding games in the series. That last point is actually what drove the adoption of cel shading in the first place, since it allowed for more emotive character models within the technical limitations of the day.

** E.g. Perhaps you initially dismissed Zelda as being aimed at kids because it didn't feel dark or gritty enough. On retrospection, you now realize that the real reason you didn't like it had nothing to do with aesthetics per se, but was rather specifically because the lighthearted manner in which evil was presented felt wrong. Thanks to that realization, you would then realize that you may actually enjoy other games that you had previously dismissed. For instance, Okami has a watercolor aesthetic that led you to initially dismiss it, but evil in that game is treated with more gravitas than it is in Zelda, so you now realize that you should maybe consider playing Okami.

*** If you haven't yet, you should seriously consider playing Okami regardless, because it's great. The game holds up—mechanically and aesthetically—decades later, though I'll admit that I nearly bounced off the first 30-60 minutes of gameplay myself.

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OldDadGamer

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@tsunami2311: If you mean a rated M zelda game, or even one that pushes the limits of T, I wouldn't hold my breath. It would be awesome, for sure, but Nintendo doesn't DO that. Hell, remember how shocking it was that Bayonetta 2 was a Nintendo exclusive? It was shocking because, well, Nintendo doesn't DO that. It certainly wouldn't do that with one of its most beloved franchises, no matter how awesome the game would be.

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deactivated-64a3ced8b46b8

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@olddadgamer: "If you mean a rated M zelda game, or even one that pushes the limits of T, I wouldn't hold my breath. It would be awesome, for sure,"

What would be awesome about it though? I've got no problems with the things that would earn a game an M rating, (violence, gore, language, sexual content, drug/alcohol use, etc), but how would any of those things make a Zelda game better?

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OldDadGamer

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Edited By OldDadGamer  Moderator

@thecupidstunts: Variety, mostly. Zelda has been around so long that there are so many interpretations of it, in terms of mood, gameplay, story, etc. In terms of just plain variety in how the games just ARE, it's one of the most varied, if not the most varied, franchise in history. Opening up the doors to even more varied interpretations would be like introducing a jazz standard to a new generation of musicians, something on those lines. If so much of the beauty of a the franchise, or any other piece of art that thrives on interpretations, then anything that really spurs that creative interpretation would be awesome, or, at least, be fascinating.

Maybe it wouldn't be better in terms of an individual game (though that, of course, is a subjective opinion), but I believe that creativity in games is fundamentally good. The Zelda franchise is already brimming with it. More would be awesome.

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deactivated-64a3ced8b46b8

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@olddadgamer: I get what you're saying here, and thanks for the response. ✌️

However, the day that Link drops an F-bomb is the day I'll set down my gaming controllers for good. 😲😄

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Tiwill44

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Edited By Tiwill44

@thecupidstunts: I don't think tsunami2311 was talking about the ESRB rating, but even if they were, it would allow Nintendo to go for a much darker atmosphere again, like the one seen in the Bottom of the Well dungeon in Ocarina of Time. On N64, it had a very spooky enemy covered in blood, which definitely wouldn't fly today, especially with higher graphical fidelity leaving less to the imagination. The blood was removed in the 3DS version of the game.

For some, a darker atmosphere is simply more immersive. It's harder to take a game seriously when all seems harmless and cushy in it.

If done well, cartoony games can still be gripping and beautiful (or simply fun, of course), so I personally enjoy both, but Nintendo hasn't made a Zelda game with an aesthetic that could be described as dark in a very long time now.

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deactivated-64a3ced8b46b8

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@Tiwill44: "I don't think tsunami2311 was talking about the ESRB rating".

olddadgamer mentioned the M rating, I was responding to him.

I get your points on a "darker" Zelda, that could definitely be very interesting. But an M rating wouldn't necessarily make it more awesome, (plenty of games are dark without getting an M rating).

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Tiwill44

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@thecupidstunts: No worries, my reply was more meant as a continuation of the conversation. I agree though, if we look at other Nintendo IPs, something like Fire Emblem Three Houses is plenty dark enough and that's rated T.

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deactivated-64a3ced8b46b8

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@Tiwill44: I was also thinking of something like the Little Nightmares games. They're super dark, but both still got T ratings. Something like that could be completely different.

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OldDadGamer

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Man, despite the fact that gaming has, for decades, attracted an audience that is older than most other forms of entertainment, I think that this is the first advertisement for any game that's actually aimed at honest to god adults. It's genius marketing, but, must admit, the all too late acknowledgement that games are something more than children's toys or distractions for college kids is really something.

About damn time.

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lon3wolf2002

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Lol that actor is younger than me, gaming till I can't 👍

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deactivated-64c06b51403e7

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But, your games have always been too childish for me.
I started with Doom.

So...

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taylorspace

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This was probably the best produced Nintendo Switch trailer they have released. It was easily relatable with a good short story, without feeling forced or having any cringe dialogue. Nicely done.

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