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Oculus VR's Carmack didn't expect Facebook deal, but says Oculus had to partner with someone

“I spent an afternoon talking technology with Mark Zuckerberg, and the next week I find out that he bought Oculus.”

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Creator of Doom and Chief Technology Officer at Oculus VR John Carmack didn't necessarily expect it to be Facebook, but said that Oculus had to partner with someone.

Carmack commented on a post to Anamanaguchi member Peter Berkman’s blog, which criticized Facebook’s acquisition of Oculus VR. Berkman said he’s worried about Facebook collecting data, creating an “information monopoly,” and the notion that today “companies exist and operate only to be acquired.”

In his response, Carmack said that there is a case for being an independent company like Valve and trying to build a new virtual reality ecosystem like Steam from the ground up. “This is probably what most of the passionate fans wanted to see,” he said. “The difference is that, for years, the industry thought Valve was nuts, and they had the field to themselves. Valve deserves all their success for having the vision and perseverance to see it through to the current state.”

VR, Carmack argues, won’t be like that. “The experience is too obviously powerful, and it makes converts on contact,” he said. “The fairly rapid involvement of the Titans is inevitable, and the real questions were how deeply to partner, and with who.”

He added that he didn’t expect it to be this soon, that he didn’t expect it to be Facebook, and that he could think of other, more obvious companies, but that he believes Facebook sees the “Big Picture.”

“I wasn't personally involved in any of the negotiations,” he said. “I spent an afternoon talking technology with Mark Zuckerberg, and the next week I find out that he bought Oculus.”

In 2000, Carmack founded Armadillo Aerospace, a space tourism startup. On Twitter, Carmack also said that the Facebook deal probably means he’ll give aerospace another shot, but not for several years. “I have divided my focus too much in the past,” he said.

To catch up with the biggest news of the week, make sure you read everything you need to know about Facebook buying Oculus for $2 billion.

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JustWingin_IT

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Edited By JustWingin_IT

I've used my Occulus Rift a few times and got sick to my stomach, with Facebook in charge I won't even have to use it...

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rarson

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Edited By rarson

@JustWingin_IT

The low-persistence display may ease the nausea for you. Or it may not. Some people will experience that regardless of the technology.

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rarson

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@kalipekona

"Because a lot of gamers are idiots and have zero understanding of economics."


That is one of the most accurate things that I've read in the comments of any Oculus/Facebook story yet. We've got morons complaining left and right that their paltry Kickstarter donations didn't entitle them to total control of the company. We've got people demanding their money back claiming that Palmer screwed them even though the Kickstarter's purpose was the creation of the dev kit, which is exactly what they did. We've got people claiming that they've sold out, that Facebook has already ruined the Rift even though Oculus is still operating independently and is benefiting from the additional resources.


I'll be the first to admit that I complained when I first heard about the deal. Facebook? Ugh! Anyone but them! But then I started reading Palmer's comments about it, and I listened to the conference call, and it started to make sense. A ton of sense, actually. It even made me realize that maybe I don't really hate Facebook, I just hate their stupid social networking web site. Actually, I hate the people on Facebook more than I do Facebook itself. I don't care what the people who I never talk to ate for dinner. That's why I don't use it.


But ironically enough, I still can agree with a lot of what they're doing. I had a knee-jerk reaction to the Facebook deal because I was ignorant about the company and what they were doing. Now that I know a little more, I feel a lot better.

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Zloth2

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Edited By Zloth2

@kalipekona @eli2333 Sony will sure be giving Oculus a run for their money. Microsoft... well... (looks over at the Kinect) I guess we'll have to see.

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daikkenaurora12

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Edited By daikkenaurora12

I dont think many people were going to get the OR anyways.

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kalipekona

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Edited By kalipekona

@daikkenaurora12


What? They've already sold around 75,000 dev kits and those are DEV KITS. Many many people were planning on buying a Rift. And now I believe even more people will eventually buy one because it is going to offer a superior VR experience than it otherwise would have.

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deactivated-583276a1d2d91

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The poor guy left ID to work full time with Occulus. Now he is stuck with Facebook as his employer, he has no choice to accept it or lose his job. Facebook probably contacted him and offered him money so he could talk positively about the deal and facebook. Just another pawn for facebook. Its sad to see a gaming pionner reduced to such role.

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Zloth2

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Edited By Zloth2

@El_Zaggy Oh no! Lose his job? The horror! He might not be able to get another job for two, possibly even three hours. More if they fire him on a Friday!

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BlazingSpeed

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@El_Zaggy He still should have walked...

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rarson

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@BlazingSpeed

Why on Earth would he walk? He's already poured probably a couple thousand hours into the project, and now it has more resources than they could have imagined even just a few months ago, which means they're in a much better position to deliver than they were before the deal.

His comments seem to indicate that he understands the need for the deal, which means that he understands why it's a good thing. I don't really see any reason why it would make him want to leave.

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ChaosUndivided

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Edited By ChaosUndivided

I was just stating with friends a few months ago that now is the time to invest in the Oculus. A good Dev would design a title specifically to take full advantage of it and the next gen hardware to create a graphically rich and immersive interactive virtual game world(Skyrim Style). Even if it never fully takes off you could still be one of the few who offered a great game and experience for the Oculus and if it does take off then you have secured yourself as one of the lead developers for future VR games.

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generalnene

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NO!

Well that ruined it for me.

I will not be getting an end market version and will be selling my beta unit.

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kalipekona

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@generalnene


Good for you. If you want to miss out on it then that's on you. I'm keeping my DK1 as a back up and I'll be getting the consumer version when it launches. I predict the Oculus Rift will still provide the best overall VR experience around.

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rarson

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@kalipekona

Now that the HD version is out, I think I might buy a DK2 once they start shipping. For two reasons: because I can't wait for the consumer version, and because it'll be a cool piece of VR history ten years from now. Wait, make that three reasons: because I'd like to try my hand at developing something for the Rift. Not that I intend to become a developer, I just want to create something.

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kalipekona

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@rarson @kalipekona


Yeah, it really will be a nice item to hold on to simply for the role it will likely play in ushering in the VR age.

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kalipekona

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@eli2333


Nope. I still believe that Oculus will provide the best VR headset around. The competition is good, though, because it will keep Oculus on their toes and ensure that they continue to give people the best VR experience possible.

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leakybuffer

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Edited By leakybuffer

While I wasn't certainly a big fan of the Facebook buyout of Oculus, thinking about it more I am starting to feel a little bit better about it. The reason I say that is because I would like VR to be just like the television, one in everybody's house as a typical constant in life. Thinking about the possibilities with VR that are not just simply limited to video games is truly exciting.


However I think in the Oculus independent form it wouldn't ever have a chance of becoming such a device. To get that kind of common acceptance it would have to be in A LOT of people's hands, and only the really big dog companies have that kind of reach. Hopefully the Rift can make good use of the billion + users of Facebook as that is a hell of a lot of exposure and probably a really good chance to really get it out there beyond the small niche that it is now.


Obviously the tech is truly revolutionary, but eventually it would have to find its way to a truly vast amount of people through the companies that have that reach. If Facebook is really serious about diversifying I hope they can foster this technology and really push it out to the masses because like others have said, competitors will get involved which will spur futher innovation and acceptance which we can only stand to benefit from. Think of it like the Apple iPhone first really striking interest in the general public. I hope we have that kind of reaction to the technology so in the future we can come home each day, throw on our VR and interact with others, have all kinds of life changing experiences with this interactive tech that none of us can truly probably predict is possible. But while this may not be the best way to get there at the moment in the general feeling, I still think it is a step in the right direction to a much bigger thing beyond just gaming.

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generalnene

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@leakybuffer Facebook will ruin the Oculus Rift.

VR sold out plain and simple.

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kalipekona

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@generalnene @leakybuffer


Would you like to bet? I would love to bet actual money on this.


In actuality, outside the delusion and paranoia of a vociferous minority, the Rift is actually going to benefit from this acquisition in significant ways. It will result in a better product, with better software support and a likely earlier launch than we otherwise would have had.

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Zloth2

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Edited By Zloth2

@kalipekona @generalnene @leakybuffer No! Don't bet with kalipekona! I'll give you odds!!

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chev9341

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Carmack is going to end up leaving Oculus once Facebook steps in with something that gets in the way of his vision. I just know it.

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rarson

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@chev9341

I imagine Carmack's vision, if he has one, is some kind of software project, so I really doubt Facebook would get in the way of that. It seems Facebook's plan for the Rift, to expand it beyond gaming, is probably more like 5 years down the line, well after it has become an established platform for gaming (even though the Rift isn't a platform per se, the experience is unique and as such there will be titles published specifically for it).

I could certainly see Carmack leaving in 5-10 years, after the focus shifts away from gaming or Facebook starts stepping in to guide the product (if they even really have to, since it sounds like Oculus was down with the non-gaming from day one), but I don't see him leaving any time soon.

If you listen to the conference call, most of what Mark was saying about the Rift is exactly what Palmer has been saying all along. Consider that, and it makes perfect sense why he'd be willing to do a deal with Facebook. Their visions for the Rift are almost exactly the same. It'll be really exciting to see what Oculus can do now that they have the resources of Facebook at their fingertips.

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DeViLzzz1983

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Now that Oculus has partnered with Facebook and many people are mad why have I not heard about DDoSing Oculus and Facebook business related sites? Get to it people!

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PSYCHOV3N0M

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Edited By PSYCHOV3N0M

@kitmeep @mkeezay22 Facebook WON'T dictate whether or not VR is a technological success. There are other companies working on VR tech.

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DeViLzzz1983

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Hey Carmack you genius why didn't you push for Oculus to partner with something that made more sense to gamers?

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kalipekona

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@devilzzz1983


Because a lot of gamers are idiots and have zero understanding of economics.


Being bought out by Microsoft, Amazon or any other company that would come to most gamers' minds would be far worse for Oculus and the future of VR on the PC. The Rift would be locked down and put behind those companies' already established walled gardens.

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rarson

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@devilzzz1983

I can think of at least two reasons: because a gaming company wouldn't have been able to provide the massive resources that Facebook is supplying them, and because even Oculus themselves see the potential for VR far beyond gaming. Gaming is their launch medium, but they know the reach will expand far beyond it in the future.

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alaskancrab

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I would have been patient with the Rift as a startup. I have no patience with Facebook. I know where my Sony repair center is.... I"m not about to go find the elusive cloud that is Facebook's.

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joeysaba123

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lol Facebook, first of all the NSA spies on all Facebook accounts breaking the first amendment of the US constitution literally billions of times and breaking international laws for spying on citizens basically worldwide. At least Sony asks if you want to send feedback to Sony to help better the experience. Project Morpheus FTW.

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kalipekona

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@joeysaba123


You're naive. If you use the internet at all data is being gathered on you. Go ahead and believe that Sony is some kind of savior, but you would be wrong.

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fede018

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@kitmeep geez, take it easy. I did lol, though

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SpLiTMaN

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his he for real???? YOU HAD CCP!!!!!!!!!!!! way to shit in there face...goodbye dreams of playing eve in vr goodbye

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Thanatos2k

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Edited By Thanatos2k

Berkman is right. No one ever makes a product, sells a product, and uses the money to continue making more anymore. That was people's dream - the American Dream - founding and running a successful company.

Now it's running a successful startup, success being defined as how much the eventual buyout is. Who cares about your dream when you're rolling in cash?


Work a couple years after the buyout so your options vest, then bail out and start a new startup. Rinse and repeat!

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rarson

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Edited By rarson

@Thanatos2k

This is basic economics: potential for profits is the maximum when a new product or market is beginning to be adopted. As time goes by and competitors enter the market, profit settles down to a low, steady level. Hence, entrepreneurs who are good at creating new businesses tend to move on to create new businesses once their projects stabilize. A CEO who successfully manages an established business is not the kind of CEO that you need to start a business from the ground up.

People who innovate tend to want to keep innovating. They also tend to see markets for products before they even exist. That's what drives these people to innovate. Who wants to settle for creating one innovative product when they could continue creating others?

My comment really doesn't have much to do with Oculus, because I don't really believe that Palmer is one of these types of people; I don't think he cares so much about innovation as much as delivering on an idea, making the promises of VR a reality. The Rift is really more about taking available technology and putting it all together and improving its function, than innovation. That's why I don't believe Palmer would have "sold out" by allowing the Facebook acquisition if it didn't serve HIS vision of the company, which is what everyone who supported him wanted in the first place. It's silly, this deal will make it easier for Oculus to deliver! And yet everyone is acting like it's a terrible thing.

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Thanatos2k

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Edited By Thanatos2k

@rarson @Thanatos2k Innovation for innovation's sake is nonsense though. Most people who "keep innovating" fail most of the time. Most start ups that promise "innovation" are just smoke and mirrors.

Do you want to "innovate" or do you want to make the best product and support that product so it continues being the best? I'll take the second kind of person anytime.


"That's why I don't believe Palmer would have "sold out" by allowing the Facebook acquisition if it didn't serve HIS vision of the company"

The deal went through in record time without other execs even knowing about it. The only "vision" he saw was dollar signs floating in front of his eyes.

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rarson

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@Thanatos2k

Yes, what's your point? Do you know how many times Edison had to fail in order to find the right filament for his light bulb? Failure is ESSENTIAL to success.

If nobody innovates, then no new products get made. I don't know why you're equating innovation to low quality or lack of support. That's a false dichotomy. Nothing says that Oculus can't operate successfully while being owned by Facebook.

"The deal went through in record time without other execs even knowing about it. The only 'vision' he saw was dollar signs floating in front of his eyes."

Now you're just making baseless assumptions about his character. I suggest you listen to the conference call where Facebook announced the deal. If you listen to what Mark Zuckerberg says about the technology, it's pretty much exactly what Palmer has been saying about his vision for it from day one. Realizing that, it's pretty easy to see why Palmer would be willing to do the deal: because their visions are the same.


Don't forget that Palmer and Oculus had already raised over $75 million. They didn't need the Facebook deal to continue their work, and considering that this entire project came out of Palmer's passion for creating a real VR experience, I don't think it's likely that he would just jump at an arbitrary amount of money before even completing the thing. The Facebook deal just gives them greater resources to work with and frees them from the control of private investors.


There a lot of business factors that many people, yourself included, are ignoring.

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leakingdogmilk

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Edited By leakingdogmilk

@Thanatos2k


For the starter, you don't know what the guy's dream is. It could be becoming a rockstar who bone Miley Cyrus every night. You are confusing regular dream with murikkkan dream. The amerikkkan dream is where you work hard, crush other people's dreams and all the other competition because there are only so many room for success, you keep on crushing until you get to the top. Once you get to the top you do whatever it takes to stay on top of everyone else.


Facebook is winning the murikkkan dream and they are more murikkkan than you will ever be. Why do you hate them for being a more successful murikkkan than you? And the guy still made a working VR helmet, become $ 2 billion richer and he can still work on the VR helmet.


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kalipekona

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@leakingdogmilk @Thanatos2k


Sounds like you've been brainwashed by some heavy propaganda. You don't understand the free market economy at all.

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Thanatos2k

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Edited By Thanatos2k

@leakingdogmilk @Thanatos2k Because I have no desire to be a murikkkan. And when you lie about not being a murikkkan and asking for money, then reveal your true colors, it's going to piss people off.

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parrot_of_adun

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@leakingdogmilk @Thanatos2k "Facebook is winning the [American] dream"


When it comes to being profitable and shutting out competition, Facebook isn't even sitting at the grown up table, so to speak. So no... Not really.

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quakebox

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Edited By quakebox

@Thanatos2k You nailed it BTW it's a worldwide phenomenon not just in the US, thanks for big greedy corporations. young entrepreneurs sell their dreams and cash in, totally against having a purpose in life! all about the money nothing else.

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quakebox

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Not a big deal it's a VR those VRs were around since long time showing up failing and showing up again, if they are going to change the game and implement OR with Google glass things might change than just a VR helmet.

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gordonliu

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they needed a company like facebook.


the hardware was simple. almost every component is off the shelf (eg all of the sensors, the digital electronics that power it, and the displays.... both of which are high pixel density samsung OLED displays, IIRC).



they needed a company like facebook because a device like the OR is literally worthless without a ridiculously powerful SDK.



development of the hardware, even with the novel optics that prevent you from getting eye strain and allow you to wear glasses, was cheap and relatively simple.


the SDK needs to be so good, and so easy to use, that you can give it to one of the game companies that develops graphics/game engines for the major game developers, and they can readily adapt their current or next engine to work with the OR's special features.


the OR is more than hardware.



in fact, the OR may not even *stay* as a device.



this technology WILL BE COPIED once its success is determined.


thus, OR.... as a subsidiary of facebook..... may end up as a software company.



getting around hardware patents is relatively straightforward.


getting around SOFTWARE PATENTS is hard as hell.



if OR develops a good, comprehensive SDK, they may shed the hardware and only develop the software.

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soupormanJBL

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Did that many gamers really care about Oculus Rift for it to keep showing up in the news so much?

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kalipekona

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@soupormanjbl


As someone who has used the Rift I can say that there is a very good reason they have been in the news so much. VR is coming and Oculus is at the forefront of it all.

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Yulaw2000

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@soupormanjbl

I did and I got the impression it was quite popular amongst many gamers before this.

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berserker66666

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Well at least EA didn't buy it right.

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DeViLzzz1983

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@berserker66666 I'd rather EA bought it as they are about games.

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kalipekona

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@devilzzz1983 @berserker66666


You guys think so simplistically. Being bought by a game company would have been the worst thing for Oculus and the future of VR on the PC.


Read Carmack's and Luckey's comments to understand why this is so.

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quakebox

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@berserker66666 if EA got the chance it would buy the whole industry thankfully they are not the biggest publishers as before and they don't have enough cash to take over their rivals.

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