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Pokemon Brilliant Diamond And Shining Pearl Are Very Different Kinds Of Pokemon Remakes

The most surprising thing about Switch's upcoming Diamond and Pearl remakes is how faithful they are to the originals.

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Rumors were swirling that The Pokemon Company would unveil remakes of Pokemon Diamond and Pearl as part of its Pokemon 25th anniversary celebration--and sure enough, we got our first look at Pokemon Brilliant Diamond and Shining Pearl during the February 2021 Pokemon Presents stream. That the remakes are indeed coming is not in itself surprising; The Pokemon Company has been steadily remaking older entries in the series, and Diamond and Pearl were the next in line to be modernized. What was surprising, however, is the approach being taken with the Diamond and Pearl remakes.

The Pokemon Company stressed that Brilliant Diamond and Shining Pearl are "faithful" remakes, and they certainly look as much. The games deliberately invoke the aesthetic of the original DS titles. Not only do they retain the classic top-down perspective, but characters and other overworld elements also have the same squat proportions as they do in the originals, which makes Brilliant Diamond and Shining Pearl look more like touched-up versions of the DS games rather than full-fledged updates.

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Now Playing: Pokémon Brilliant Diamond and Pokémon Shining Pearl - Official Reveal Trailer

This is in stark contrast to the approach Pokemon developer Game Freak has taken to previous remakes. Each time the studio has remade an older pair of Pokemon games, it has updated them to modern standards. Pokemon FireRed and LeafGreen modernized the original Gen 1 games in the style of Pokemon Ruby and Sapphire; HeartGold and SoulSilver updated the Gen 2 games in the vein of Diamond and Pearl; and Omega Ruby and Alpha Sapphire made over the Gen 3 games to match Pokemon X and Y.

Brilliant Diamond and Shining Pearl buck this trend. Rather than reimagining the games in the style of Sword and Shield, as many fans undoubtedly expected, developer Ilca (with longtime Pokemon director Junichi Masuda) is leaning in on nostalgia and sticking closely to the look and feel of the original Diamond and Pearl. While this is new for the Pokemon series, it's reminiscent of the approach Nintendo and Grezzo took with Switch's Legend of Zelda: Link's Awakening remake. That game was likewise a faithful recreation of the original Game Boy title. The visuals and controls were updated, but the feel and aesthetic were retained, resulting in a modernized take on the classic.

Interestingly, this wasn't the only clear Zelda parallel on display. Pokemon Legends: Arceus, the other new project announced during the February Pokemon Presents broadcast, evokes another Zelda game, Breath of the Wild, with its sweeping shots of sprawling, wide-open environments. The link--to continue the Zelda metaphor--that ties the new Pokemon games together is the Sinnoh region, which serves as the setting in both Legends and Brilliant Diamond/Shining Pearl. Juxtaposed, they present an interesting set of companion games--one lovingly revisiting the past, the other charting an entirely new path for the series.

Pokemon Brilliant Diamond and Shining Pearl launch for Switch in late 2021, while Pokemon Legends: Arceus is slated to release in early 2022. You can read more about the titles in our roundup of all the biggest news from the Pokemon Presents stream.

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faramir77

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The change from the chibi graphics when walking around the world to the normal body proportions during battles is jarring.

I think the game manages to somehow look graphically better than Sword/Shield (which is pretty sad, and a big reason why I skipped buying it), but it still doesn't really look that great. GameFreak needs to get better at making games, this is kind of sad for the highest grossing media franchise in human history.

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MigGui

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@faramir77: this one is not even made by GF

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Boodger

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The top down approach honestly needs to end for good for Pokemon.

Give people what they have wanted ever since the N64 days. A full fledge mainline game introducing a new generation of pokemon that is fully 3d with a behind the should view. Sword and Shiled kind of almost get it right, but they messed up so many other things along the way.

Part of the problem is that Gamefreak are just not that great at making video games.

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PrpleTrtleBuBum

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@P00DGE: topdown to pokemon is what sidescrolling is to sonic and mario. simpler, more approachable and faster games

walking in 3d land was impressive sight but honestly much of it is just sugatcoating. the gameplay doesnt require it in any way. and they need to do a lot to make the pokemon actually convincing wild animals

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Boodger

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@PrpleTrtleBuBum: idk man. I always thought the best sonic game was Sonic Adventure 2.

And I prefer Mario games in 3d, like with 64, Sunshine and Odyssey

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MigGui

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@P00DGE: guess there are many kinds of gamers then

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Agent_Stroud

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While it is nice to finally be able to return to the Sinnoh region on modern hardware, I’m somewhat disappointed in the aesthetic approach they decided to go with since I actually was hoping it would get the Omega Ruby/Alpha Sapphire treatment in terms of graphics, just sayin’.

By the way, definitely love how this site’s review for those games has become a popular meme in the Pokémon community thanks to that infamous “too much water” remark.

Here’s hoping you folks will be able to top that in your inevitable review for these games. 😋

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Mamba219

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@agent_stroud: That was IGN, but I agree with your sentiment. Diamond and Pearl were also the weakest, least creative top-down Pokemon games, so I'm hoping to hear about a pretty strong post-game that makes up for Dexit, much like FireRed and LeafGreen did way back in '04.

I don't have much faith in that, though.

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SkyHighGam3r

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"Each time the studio has remade an older pair of Pokemon games, it has updated them to modern standards."

I kinda thought that was the whole point...

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